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BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This product contains:
Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campaign book or known lore.
Quests and Connections. 13 mini quests and countless connections... [click here for more] |
Dungeon Masters Guild |
$7.95
|

BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This is a Roll20 Add-On of the best-selling PDF. Click HERE for the PDF, or HERE for the Fantasy Grounds version.
This product contains:
Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing... [click here for more] |
Dungeon Masters Guild |
$7.95
|
The Frostmaiden has come to claim Icewind Dale!
Haughty, overbearing, mercurial, uncaring, and fickle, Auril is not a benevolent goddess waiting to shower the world with warmth and compassion. Like the winter she ushers in and controls, the Frostmaiden is cold, dangerous, and unpredictable. She is an evil goddess who allows, and even finds joy in, her most devout followers sacrificing,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign.
This product contains maps for:
City Gate.
Tavern.
Town Alleys.
Town Square.
Warehouse.
If you are running the Frostmaiden Campaign, I suggest checking out... [click here for more] |
Dungeon Masters Guild |
$2.00
|

BECOME A TOWN SPEAKER AND RUN YOUR TOWN WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This product contains:
Town Speaker Election. A competitive mechanic for a player to run in a town speaker election, while the DM or fellow players run the NPC competitors.
Competitor Examples. 5 competitor examples with different strategies ready to run in the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A DWARVEN FORTRESS IN THE NORTH
Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned.
This product provides the DM with detailed maps and descriptions of a dwarven fortress. The DM can then add to these as they see fit (inhabiting the location with whatever... [click here for more] |
Dungeon Masters Guild |
$4.00
|
"Venom In The Veins" is a unique supplement for D&D5e. It enables characters to access their ancient Yuan-ti ancestry as they grow.
Included in this product is
A brief history of Yuan-ti in the Forgotten Realms
An outline of the different types of Yuan-ti
a unique background (Blood of the Ophidian)
a monk subclass (Way of the Serpent)
mechanics... [click here for more] |
Dungeon Masters Guild |
$4.00
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The Rime of the Frostmaiden has been broken and once more adventurers venture to Icewind Dale to find fame and fortune.
Easthaven is your destination, and the troubles that ensue after you arrive set you on a path that may eventually lead you into dangers unknown.
Travel beyond the Sword Mountains, across the Reghed Glacier, and explore the frozen domain of Icewind Dale and the Ten-Towns.
This... [click here for more] |
Dungeon Masters Guild |
$1.50
|
This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign.
This product contains maps for:
Eastway.
Forest.
River.
Road.
Valley.
If you are running the Frostmaiden Campaign, I suggest checking out my supplement Ten-Towns... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Warlock of the Vestiges
A unique Warlock Pact for use in the Forgotten Realms, or in any other campaign setting.
A Warlock of the Vestige has aligned themself with the remnants of once-powerful otherworldly beings. These beings may have been a god or a might wizard or a powerful leader, but few, if any, remember them. The Warlocks who dedicate themselves to the service of these beings are the last... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 SPECIAL: The First 50 Customers Can Click This Link For A Holiday Discount
Frostbane: The Icy Betrayal
An Epic Winter Adventure for Characters Levels 5–6
Perfect for Fans of Icewind Dale: Rime of the Frostmaiden Winter’s grip on Icewind Dale has grown more treacherous, even by the unforgiving standards of the... [click here for more] |
Dungeon Masters Guild |
$2.97
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Looking for a holiday module? This is a mash of A Christmas Carol, Home Alone and Die Hard, all with the overhanging theme of Scandinavian folklore.
While preparing for Midwinter Celebrations, something does not feel completely right. Welcome to the mythical world of Icewind Dale’s folklore.
A Four-Hour Adventure for Tier Two Characters. Optimized for APL 8.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Act Fast! Be Among the First to Use This Link and Secure Nearly 50% Discount – Limited Time Offer!
Mischief at Minglefoot's Workshop
A Whimsical Winter One-Shot Adventure by Ken Tate
Step Into the Chaotic Wonder of Everfrost In the snow-kissed village of Everfrost, nestled beneath the Spine of the World, stands Minglefoot’s magical workshop.... [click here for more] |
Dungeon Masters Guild |
$2.97
|
A Two or Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3.
As Termalaine is getting warmer the agents of the Frostmaiden are looking for the reason, attacking anything in their path. The local Ten-Towners do not seem concerned, but maybe a Reghed tribe can help? It is time for adventurers to save the day. Again. This is a part... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.49
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A Four -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure can easily be adjusted to fit the themes of Liar's Night, Winter Solstice, or Midwinter.
As Winter Solstice draws near, it is time for the traditional snipe hunt. Galadon the Great doesn’t have time for games, so he hires adventurers to take his place, but surprises await in Lonelywood.
Included:... [click here for more] |
Dungeon Masters Guild |
$4.49
|
There's a cold wind blowing, don't let it catch you unawares, my little snowflakes.
The Frostmaiden's Favoured Few is a real cool collection of 10 subclasses that'll work great in any campaign, but are absolutely perfect for winter-themed campaigns. Like Rime of the Frostmaiden. Yup, that Frostmaiden! These have totally got her blessing.
There's something for every adventuring... [click here for more] |
Dungeon Masters Guild |
$4.95
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A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
After a group of adventurers suffer a certain misadventure, they must make haste to a nearby town to inform somebody about the Norsemen raiders making their way towards them planning on catching the town during their Midwinter revelry.
This is a Dungeoncraft Adventure that uses the... [click here for more] |
Dungeon Masters Guild |
$4.49
|
 Act Fast! Be Among the First to Use This Link and Secure Nearly 50% Discount – Limited Time Offer!
Minglefoot's Frosty Folly
A Heartwarming Holiday One-Shot Adventure by Ken Tate
Chaos Meets Charm in the Frost-Bitten Village of Everfrost Deep in the snow-laden mountains of the Spine of the World lies Everfrost, a quaint village preparing... [click here for more] |
Dungeon Masters Guild |
$2.97
|
The fortress prison of Revel's End is a panopticon where guards watch the every movement of every prisoner. So how did one of their prisoners end up all the way in Targos? ...and what else has slipped from their gaze?
A 4 hour adventure for 1st through 4th level Characters.
This adventure takes place in Icewind Dale and leads the party to Revel's End, a high-security prison.
The... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
A group known as the Codmothers has been causing problems in Targos. Can you help two young gnomes expose them before they give you an offer you cannot refuse?
Included:
Guidance to playing with a time limit.
Maps with and without grids for playing on a VTT.
This is a Dungeoncraft Adventure that... [click here for more] |
Dungeon Masters Guild |
$4.49
|
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
As the village Skrållahie is about to have kick-off in their much-anticipated street goat-ball cup, the team captain of one of the children's teams is reported dead. While the adults shrug it off as a self-decided sacrifice to Auril, the team with the dead player tells a different tale. Will you take these children's... [click here for more] |
Dungeon Masters Guild |
$4.49
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A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Stuck in a cave, and not a Frost Mandragora in sight.
The only way out is through, better start moving.
Part 2 of the Frost Mandragora Diptych.
Included:
Guide to playing on a time limit.
Map for playing on a VTT.
Content Warning: Abuse (manipulation), possible phobia trigger (insects, arachnids,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
“See the world,” they said. “Go to Icewind Dale,” they said. Now you’re stuck in the icy wastes with wild animals and avalanches everywhere. At least taking measurements on the Reghed Glacier is a simple and peaceful assignment.
Included:
Guide to playing on a time limit.
Map for playing on a VTT.
This... [click here for more] |
Dungeon Masters Guild |
$4.49
|
A day of unusual warmth slices through the everlasting rime, giving the town of Termalaine a ray of hope. But only a fool would think breaking Auril's hold would be easy. Can you weather what mortal hubris has wrought? Or will Termalaine be undone by... The Coldlight Star.
A 4 hour adventure for 1st through 4th level Characters.
This adventure takes place in Icewind Dale... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.49
|
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Harthin and Dohan has ventured into the cold north to find a medicine for Marcus, but the group they travelled with returned without them.
Part 1 of the Frost Mandragora Diptych.
Included:
Guide to playing on a time limit.
Map for playing on a VTT.
This is a Dungeoncraft Adventure that... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
A worried gnome needs your help to lift the curse that’s been plaguing him. Travel to the Tribelands north of Caer-Konig to bring him peace.
This is a Dungeoncraft Adventure that uses the "The Muttering Gnome" adventure seed and is Adventurers League legal as part of... [click here for more] |
Dungeon Masters Guild |
$4.49
|
When warped creatures emerge from the Lonelywood Forest, you're tasked to contain them. But how will you confront what uncountable others refuse to?
A 4 hour adventure for 1st through 4th level Characters.
This adventure takes place in Icewind Dale, in the Lonelywood Forest.
The adventure includes:
One full-color VTT-friendly map for the final area.
A printer-friendly... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
|
DC-POA-PND-3 The Watcher in the Attic (Part 2 of the Strange Case of Erland Forsk)
Strange lights have been appearing in the topmost windows of the Forsk estate, and local cats have been going missing. Will you find out what lurks in the attic?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Using the DungeonCraft seed Awake and... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Themes from the Golden Keys Vol 4
Musical supplement for Prisoner 13.
This release contains over 30 minutes of original music composed specifically for the fourth quest in Keys from the Golden Vault. Some tracks are loopable, so you can just leave the music running and concentrate on playing. This release features music that supports the sneaking around a super high... [click here for more] |
Dungeon Masters Guild |
$2.50
|

A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3.
As Termalaine is getting warmer the agents of the Frostmaiden are looking for the reason, attacking anything in their path. The local Ten-Towners do not seem concerned, but maybe a Reghed tribe can help? It is time for adventurers to save the day. Again. This is a part of the... [click here for more] |
Dungeon Masters Guild |
$5.99 $4.49
|
Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16!
Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is a homebrew Death Knight class made for players in 5th Edition D&D.
Design Notes:
While the Paladin tends to focus on buffing its allies, the Death Knight, being a risen Paladin, tends to focus on debuffing its enemies.
The three Rune Strikes are designed to correspond to the three Oath options, and are improved by their respective Oaths (Rejuvinating = Undying; Icy Blast = North;... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Deadwinter Daughter is a short, festive adventure for a party of four to six 3rd-level characters, who will advance to 4th level by the adventure’s conclusion.
Adventurers awake to a scream in the night. Investigation reveals a family torn apart and a nearby hag coven celebrating their version of the midwinter holiday with a new initiate: the kidnapped infant.
Silence reigns the night before... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 Animancy Press
The Animancy Press Vampire has received an Art and Layout Overhaul! Presented in this supplement, is a unique take on Vampire player characters for 5th Edition D&D, where you curse the day, but can still walk in it, are created by a dark and sacred ritual which binds you in service to your creator, hunger for the blood (hit dice) of humanoids, shapeshift, become invisible, and can... [click here for more] |
Dungeon Masters Guild |
$4.99
|
![Abimelech's Subclass Compendium I - I Own the Themed S! [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/478632-thumb140.png) This special bundle product contains the following titles. Aberrant Influence - Abimelech’s Subclass Guides IV: Eldritch Options Regular price: $2.99 Bundle price: $2.25 Format: PDF Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes... [click here for more] |
Dungeon Masters Guild |
$41.87 $17.95
|
![Abimelech's Subclass Compendium I - I Own This Library! [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/478900-thumb140.png) This special bundle product contains the following titles. Aberrant Influence - Abimelech’s Subclass Guides IV: Eldritch Options Regular price: $2.99 Bundle price: $0.00 Format: PDF Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes... [click here for more] |
Dungeon Masters Guild |
$41.87 $17.95
|
Temperatures are rising in Termalaine and winter is no more! But the sudden heat could mean trouble for the town. Can you figure out whats going on before its too late? A 4 hour adventure for Tier 1 Characters
This adventure starts off in Termalaine, one of the Ten-Towns in Icewind dale and is based on the The Warmest Day hook from the Dungeoncraft... [click here for more] |
Dungeon Masters Guild |
FREE
|
![Ten-Towns Bundle [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/362370-thumb140.jpg) This special bundle product contains the following titles.
Random Encounter Maps - Around Ten-Towns Regular price: $2.00 Bundle price: $1.00 Format: PDF
This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign.
This product contains... [click here for more] |
Dungeon Masters Guild |
$22.85 $11.40
|
![Ten-Towns Expanded | PDF + Roll20 [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/513457-thumb140.jpg) This special bundle product contains the following titles. Ten-Towns Expanded Regular price: $7.95 Bundle price: $4.95 Format: PDF
BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This product contains:
Interesting Locations. 76 engaging locations in and around the towns, ranging from completely... [click here for more] |
Dungeon Masters Guild |
$15.90 $9.90
|
![Xenbox Publications: All of it [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/455864-thumb140.png) This special bundle product contains the following titles. 150 Adventure Ideas - PDF250 Adventure Ideas - PDFArachnophobia - PDFArcane Archer, revised - PDFAstral Armory - PDFAstral Armory (Roll20 Addon) - Roll20 VTTBarbarian Subclass: Frostwalker - PDFBarbarian Subclass: Fungal Warrior - PDFBarbarian Subclass: Jurassic Marauder - PDFBarbarian Subclass: Path of the Hunter - PDFBarbarian Subclass:... [click here for more] |
Dungeon Masters Guild |
$248.76 $49.99
|