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Old Smoky and other Tall Tales of Ten Towns

Old Smoky and other Tall Tales of Ten Towns


Tall Tales of Ten Towns presents encounters that you can use to spice up your game and supplement the material presented in the Icewind Dale: Rime of the Frostmaiden adventure. Many of the encounters are written in such a way as to flesh out and integrate with the module as presented. Some, can be placed out in the frigid wildness, at your discretion. The encounters are not attached to each other and...   [click here for more]
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Adventurers League Season 10 Quick Reference

Adventurers League Season 10 Quick Reference


Tired of flipping through multiple documents to find the table you need? Are you trying to find a condensed way to explain character creation and advancement to new AL players? This guide contains all of the fundamental rules of AL Season 10 character creation and advancement, as well as the tables for "catching up", magic item limit, gold, renown, faction items, magic items for purchase, and spellcasting...   [click here for more]
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Tomb Tapper - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden

Tomb Tapper - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden


Whether you've realized the tomb tapper is the perfect merciless killing machine to send after a party or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature! In this book you'll get: • Detailed tomb tapper lore and experts from whom to learn it • 3 stat...   [click here for more]
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Chilled Secrets

Chilled Secrets


Bite-Sized Gaming has created 36 new player secrets to use in your Rime of the Frostmaiden campaign!  As we looked through the secrets offered in the book, we found many of them to be lackluster or detracting from the intended mood of the adventure. To that end, we set ourselves the task of replacing the secrets found in Appenix B with our own. Each new secret has a dark undertone and...   [click here for more]
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Revel's End Prison Break - Fantasy Grounds

Revel's End Prison Break - Fantasy Grounds


Now for Fantasy Grounds! In the northern reaches of icewind dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal....   [click here for more]
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DC-PoA-GaryXIII-04 As Above, So Below

DC-PoA-GaryXIII-04 As Above, So Below


A lottery held under suspicious circumstances. A Paladin trying to do the right thing. Can the adventurers find the truth in time? The fourth of five adventures in the To Survive the Night series which were written for and premiered at Gary Con XIII. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. DC_PoA Seed: Holy Auril, Mother of Cod ...   [click here for more]
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Animal Folk Tales of Icewind Dale

Animal Folk Tales of Icewind Dale


Folk tales as told by the Reghed Nomads of the Elk Tribe. Ten folk tales told from the perspective of the Elk Tribe. Each folk tale represents one of the animals of Icewind Dale. These animals in these stories are the focus of the shamanistic rituals of the Reghed people. The animals themselves represent the ancestor spirits. The stories show how important the ancestor spirits are to the people...   [click here for more]
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The IceDweller Mermaid- A Short Adventure (Levels 1-4)

The IceDweller Mermaid- A Short Adventure (Levels 1-4)


In this adventure, your players will explore a mysterious lake and search for the source of a strange disturbance. As they get closer to the source of the disturbance, they'll come face to face with a mermaid, who will be scared and need their help. This is a relatively short adventure, but it packs a lot of punch in terms of story and character interactions and combat. My Linktree: https://linktr.ee/theshunbun...   [click here for more]
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Way of the Silver Star: A Monastic Tradition for Monks

Way of the Silver Star: A Monastic Tradition for Monks


Way of the Silver Star A Monastic Tradition for Monks July's Subclasses #23/31 Follow the Way of the Silver Star, a Selûnite tradition focused around lycanthropes and the power of the moon, and the twenty-third of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Oath of the Sun (Paladin Subclass)

Oath of the Sun (Paladin Subclass)


Paladin Sacred Oath: Oath of the Sun A Paladin Subclass focused on praising the sun and being a symbol of hope and guidance. This subclass focuses on empowering your party and make them shine as much as you. It also focuses on using an improved flame blade spell, and as you grow,so does your ability to eradicate darkness and evil. This subclass will shine...   [click here for more]
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Fragments of Fear: The Grimoire of Scarmarque

Fragments of Fear: The Grimoire of Scarmarque


A quickly customizable magic item and monster for any campaign. Shrouded in mystery, the Grimoire of Scarmarque is a text most scholars think a mere legend: but it very much exists, and so does the Beast that protects it, killing anyone who dares to read the dark secrets hidden within the fragments of fear that text holds. Fragments of Fear is a supplement for...   [click here for more]
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DC-PoA-TDG01-04 Despair In The Family

DC-PoA-TDG01-04 Despair In The Family


Admiral Catsup, master of the ship, Dark Countess, has died. His legal assets and will are to be administered at his manor. Adventurers are hired to enforce the legal terms of his will. A wide-eyed gnome wearing little more than rags wanders into the manor muttering the same phrase over and over again: “It survives...it survives…” Part 4 of the The Coins of the Elder Evils A Four-Hour Adventure...   [click here for more]
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DC-PoA-TDG01-06 Dale Rangers

DC-PoA-TDG01-06 Dale Rangers


Easthaven is disturbed by terrifying noises, and morning light shows formidable tracks in the snow. Can you discover what is terrorizing the town? Part 6 of the Coins of the Elder Evils. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 6. DungeonCraft Seed: My, What Big Feet You Have An Adventure by Steven Truong Adventure League Module Season 10 This product includes: Adventure...   [click here for more]
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DC-POA AOT01-01 Counteroffer

DC-POA AOT01-01 Counteroffer


The plot to take over a powerful mead making and merchanting company unravels when a man is found dead with an arrow in his back. As accusations fly, the animosity between two brothers turns to violence, and adventurers are brought in to mediate. Soon it becomes clear that a more sinister threat looms over the town of Good Mead and a deeper mystery begins to emerge. A Four-Hour Adventure for Tier...   [click here for more]
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DC-PoA-GaryXIII-05 Shard of Hope

DC-PoA-GaryXIII-05 Shard of Hope


When arcane experimentation creates artifacts that ensnare the mind and beguile the senses, only the bravest of adventurers can resist the toxic temptation of desecration and darkness and travel to this lair of evil to defeat it. Lies are brought to bear and secrets are revealed when adventurers dare to shed light on a Shard of Hope. The fifth of five adventures in the To Survive the Night series...   [click here for more]
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Aberrations: Inflection Point - A Monster Horror Adventure In Icewind Dale

Aberrations: Inflection Point - A Monster Horror Adventure In Icewind Dale


In the frigid heart of Icewind Dale, a distress call has been heard from a mining expedition sent to the outpost of Inflection Point. But this is no ordinary cry for help – it originates from the shattered remnants of a once-soaring castle that now lies broken and buried in the snow. Within its frozen depths, an elder mindflayer conducts grotesque experiments, melding aberration biology with creatures...   [click here for more]
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Eateat Go Home? (DC-POA-PND-4)

Eateat Go Home? (DC-POA-PND-4)


DC-POA-PND-4 Eateat Go Home? (Part 3 of the Strange Case of Erland Forsk) A small girl confides in you that she found a secret friend, and that she needs your help in getting him home. Will you be able to keep him safe while mysterious agents search for him? A Two-Hour Adventure for Tier 2 Characters....   [click here for more]
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DC-PoA-TDG01-10 Endgame of the Elder Evils

DC-PoA-TDG01-10 Endgame of the Elder Evils


Hanging upside down from the ceiling of a massive ice cave inhabited by a pair of abominable yetis and their tykes is not where you expected to end up. Afterwards you are tasked by the Archivist to find the final Coin of The Elder Evils. Journey to The Lost Isle, brave its trials and stop the cults from ending the world.  Part 10 of the Coins of The Elder Evils. A Four-Hour Adventure for...   [click here for more]
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Jack Frost - A Murder Mystery Adventure in Icewind Dale

Jack Frost - A Murder Mystery Adventure in Icewind Dale


In the harsh frozen realm of Icewind Dale, a chilling mystery has emerged within the walls of a prestigious baron's estate. Terrifying beheadings have plagued the noble's household, sending shivers through the hearts of all who dwell there. Whispers spread of an evil spirit called 'Jack Frost' lurking in the cold, waiting to claim his next victim. As adventurers seeking gold and glory, you heed the...   [click here for more]
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Chilling Tales from the Whispering Wind

Chilling Tales from the Whispering Wind


Update Note: Whispering Wind now has  a screenreader version for accessibility. Season's Greeting from the Deadliest Place on the Prime Material Plane! It's the most wonderful time of the year! Oh the demons from hell and the NPCs yelling oh dear! Yes the ho-ho-ho-horROR is HEEEEERE! A chill runs up your spine... Welcome to the Whispering Wind, weary traveller....   [click here for more]
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Unusual Living Spells

Unusual Living Spells


Update: Now that Rime uses living spells....you might like this for your Rime of the Frostmaiden gaming! According to most people, livings spells are only spawned from certain types of spells. It turns out that isn't true! In Unusual Living Spells, we look at living spells that spawn from all types of spells. In addition to living spells, there is a new sorcerous origin, the Mournlands Touched Sorcerer....   [click here for more]
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White Mammoth Expedition

White Mammoth Expedition


Need a vacation? Come to scenic Nautesay nestled near the majestic White Mammoth glacier! Enjoy generations-old holiday traditions with no evil spirits! Well, almost no evil spirits… In this roleplay heavy adventure, adaptable for characters level 1-5, you navigate peculiar institutions, traverse snow-covered terrain, and placate the restless essence of a semi-conscious glacier. Includes...   [click here for more]
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DM's Binder Calendar of Harptos 1489 & 1490 - Rime of the Frostmaiden

DM's Binder Calendar of Harptos 1489 & 1490 - Rime of the Frostmaiden


Use this calendar to easily keep track of the time your party spends in Icewind battling the Frostmaiden.  Know how long until the next new moon is so your towns can prepare their monthly sacrifices.  Have room to keep track of notes, locations visited, or importent events. This addition to the DM's Binder is for the Rime of the Frostmaiden campaign.  Inside you will find a two year calendar, formatted...   [click here for more]
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DC-PoA-HARM-01-03 Killing Time

DC-PoA-HARM-01-03 Killing Time


As the fabric of time rapidly frays and unravels, the adventurers' final window of opportunity begins to close. The fate of the past, present, and future hangs in the balance in the final installment of the Kobolds Through Time Trilogy. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Part 3 of the Kobolds Through Time Trilogy   Adventure through time with the Kobolds...   [click here for more]
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She Who Weaves - A Short Adventure (Levels 1-4)

She Who Weaves - A Short Adventure (Levels 1-4)


In this adventure, your players will encounter Alipa, who has been living in the Arctic wilderness for many years. She is a powerful enchantress who needs the help of your party to complete an important task. As they journey through the frozen tundra, they will face challenges both magical and physical, and will need to work together to overcome. The enemies they face will be tough, smart, and dangerous,...   [click here for more]
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The Frostforge Gambit

The Frostforge Gambit


The Frostforge Gambit The Frostforge clan is dwindling, their long lost clan hold but a memory as their numbers diminish. The clan leaders, ambitious siblings are willing to risk it all on a single gambit – locate their traditional home and uncover the legendary frost forge once more – restoring honor and prestige to the clan before it vanishes into history. The race is on! The first to...   [click here for more]
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A Curious Disturbance - 5e Adventure (Levels 1-3)

A Curious Disturbance - 5e Adventure (Levels 1-3)


In this adventure, your players will encounter a mysterious creature lurking in the shadows of a tavern cellar. The creature is intent on capturing the souls of the villagers, and its lair is full of old photographs and relics from the past. Your party will need to work together and use quick thinking to overcome this foe and rescue the villagers. The adventure can be completed in one session, and...   [click here for more]
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Masters' Creature Crucible 2

Masters' Creature Crucible 2


Welcome to the Master's creature Crucible 2.  Inside this document you will find 76 stat blocks  compiled list of monsters from previous creature crucibles 4, 5, 6 and 7 with the eddition of 21 more stat blocks for monsters from previous edditions.   Do you need plant monsters for your evil druid to use as minions? Well this massive document has you covered.  Pesky spellcaster giving the DM a...   [click here for more]
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DC-PoA-TDG01-07 Rage of the Rime

DC-PoA-TDG01-07 Rage of the Rime


Idris Battlehammer hires adventurers to escort him to Easthaven, however a deadly force and cult is hunting the magical engineer. Hopefully a journey to the Archivist’s Tower will hold answers. Part 7 of the Coins of the Elder Evils. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. DungeonCraft Seed: Caravanning An Adventure by Steven Truong Adventure League Module Season 10...   [click here for more]
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DC-PoA-TDG01-09 Wyrm Walkers

DC-PoA-TDG01-09 Wyrm Walkers


A gnome squidling has been thrown from his crashed ship, Id Ryboslav and is lost in Icewind Dale! He needs help getting home before he starts to get too hungry. Deep in the mountain two forces are preparing for war. Part 9 of the Coins of the Elder Evils. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 9. DungeonCraft Seed: The Littlest Squidling Adventure by Steven Truong Adventure...   [click here for more]
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Abominable Adventures - An Encounter Guidebook In The Frozen Tundra (Fantasy Grounds)

Abominable Adventures - An Encounter Guidebook In The Frozen Tundra (Fantasy Grounds)


"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."   Module Description Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &...   [click here for more]
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DC-POA AOT01-02 Northern Democracy

DC-POA AOT01-02 Northern Democracy


At odds again, the Androma brothers compete with one another for the speakership of Good Mead. Despite their efforts, the residents have begun switching their preferences in favor of a dark horse candidate from outside of town. Meanwhile, a cleric from the south has arrived to investigate the appearance of a necromancer in the area and becomes involved with the political campaign. A Four-Hour Adventure...   [click here for more]
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Maidens of Lorr Vol. 19 - 3 premade NPCs

Maidens of Lorr Vol. 19 - 3 premade NPCs


Volume 19 of my Maidens of Lorr series introduces winter themed NPC's for your setting~ First we have Cirianna an Unseelie Fae of the winter court, next is Emma Snow, a living snowman andd last is Glacia, an ice sculpture come to life! ...   [click here for more]
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DC-POA-Z-T1S3 Oh Brother Where Art Thou?

DC-POA-Z-T1S3 Oh Brother Where Art Thou?


Zardak’s Ziggurat Presents: DC-POA-Z-T1S3 Oh Brother Where Art Thou? There’s Something Fishy Going On Record hauls of Knucklehead Trout near Termalaine is a cause for celebration, or is it? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure uses the ‘In Too Deep’ DungeonCraft Story Seed. This adventure begins after a night...   [click here for more]
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Deadwinter Daughter: A Midwinter Mystery

Deadwinter Daughter: A Midwinter Mystery


Deadwinter Daughter is a short, festive adventure for a party of four to six 3rd-level characters, who will advance to 4th level by the adventure’s conclusion.  Adventurers awake to a scream in the night. Investigation reveals a family torn apart and a nearby hag coven celebrating their version of the midwinter holiday with a new initiate: the kidnapped infant. Silence reigns the night before...   [click here for more]
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DC-PoA-LEGIT-CIPH-01 A Bump in the Night

DC-PoA-LEGIT-CIPH-01 A Bump in the Night


The townsfolk of Easthaven are plagued by strange sounds coming from their basements in the middle of the night, only to wake up to find their items missing in the morning. What dark forces lie at the heart of this disturbance? This is a four-hour Dungeoncraft adventure for the Plague of Ancients campaign for tier 1 (level 1-4) characters, optimized for APL 3. This adventure uses...   [click here for more]
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DC-POA-Z-T2S1 You Have a Friend in Me - Fantasy Grounds

DC-POA-Z-T2S1 You Have a Friend in Me - Fantasy Grounds


Zardak’s Ziggurat Presents: DC-POA-Z-T2S1 You Have a Friend in Me Bunny Elysium After a terrifying avalanche you wake up less prepared than expected. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. Dungeoncraft Seed Used: This Seems Familiar Escape evil yetis, take a sleigh ride from hell, and maybe even wake an army of darkness, what could...   [click here for more]
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The Missing Link (DC-PoA-GSP03-01)

The Missing Link (DC-PoA-GSP03-01)


Someone's mysterious disappearance started a chain of kidnappings, the most recent of which is tied to someone dear to an old man. He is desperate to find out where they were taken. Can the adventurers unravel the mystery behind these missing individuals? Part 1 of The Frozen Eye series. A Four-Hour Adventure for Level 1-4 Characters. Optimized for APL 2. This adventure is made with the DungeonCraft...   [click here for more]
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DC-PoA-CTH1 Roused by Raiders

DC-PoA-CTH1 Roused by Raiders


Roused by Raiders A novice group of adventurers foolishly leads a remorhaz threat to the town of Lonelywood. The characters must protect the settlement from these monstrosities and discover why the adventurers were attacked in the first place. A Tier 2, two hour adventure for Dungeoncraft (Plague of Ancients) using the Out of the Woods Hook. Optimized for APL: 8 ...   [click here for more]
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DC-POA-Z-T2S1 You Have a Friend in Me

DC-POA-Z-T2S1 You Have a Friend in Me


Zardak’s Ziggurat Presents: DC-POA-Z-T2S1 You Have a Friend in Me Bunny Elysium After a terrifying avalanche you wake up less prepared than expected. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. Dungeoncraft Seed Used: This Seems Familiar Escape evil yetis, take a sleigh ride from hell, and maybe even wake an army of darkness, what could...   [click here for more]
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Salt in the Wound

Salt in the Wound


No outsiders stay for long in Vygrebnaya. The washed-up trade stop has been servicing merchant sloops, legitimate and otherwise, for generations. But few to none of the sailors who brave the dangerous waters of the frozen north take the normally welcome opportunity to rest on shore. Something about the village sends pinpricks up their spines. The 'something' prefers it that way. Salt in the...   [click here for more]
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Nordic Ancestry Part 1: Runes & Symbols

Nordic Ancestry Part 1: Runes & Symbols


Features 18 powerful symbols and markings. 24 weaker, yet flavourful runes. Variant rules for acquiring runes and symbols. "Corrupted" marking options, that grant additional power at a cost. 1 new creature. This document presents Nordic symbols and the Elder Futhark runes used by clans and countries from both the Viking Age (793-1066 AD), and Icelandic inspiration or uses of Viking...   [click here for more]
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The Horror Sphere (DC-PoA-GSP02-04H)

The Horror Sphere (DC-PoA-GSP02-04H)


A black pearl the size of a human head has been discovered by adventurers and has been brought to Lonelywood. However, whoever has the pearl immediately dies as soon as they see a goat. Somebody needs to put it back where it was found! But what does the Lords' Alliance have to do with all of this? Part 4 of the Factions Reawakened (Harpers) series. A two-hour Icewind Dale...   [click here for more]
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Kringlefolk: Jolly Craftsmen

Kringlefolk: Jolly Craftsmen


Embrace the enchanting world of the Kringlefolk with Kringlefolk: Jolly Craftsmen. This comprehensive compendium offers an immersive exploration into the rich traditions, magical abilities, and captivating culture of these jovial beings. Delve into the secrets of their hidden realm, Jollyland, and uncover the intricate craftsmanship that defines their vibrant attire and festive accessories. Discover...   [click here for more]
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Trailblazers of the North

Trailblazers of the North


Selected as a Featured Product in the April 10 DM's Guild newsletter. Trailblazers of the North Jump aboard a sleigh and join the adventure! This supplement includes detailed descriptions of eight intrepid NPCs for your games set in the icy North of the Forgotten Realms. These NPCs work equally well with several D&D Storylines, such as Storm King's Thunder, Tyranny of Dragons...   [click here for more]
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DC-POA-Z-T1S3 Oh Brother Where Art Thou? - Fantasy Grounds

DC-POA-Z-T1S3 Oh Brother Where Art Thou? - Fantasy Grounds


Zardak’s Ziggurat Presents: DC-POA-Z-T1S3 Oh Brother Where Art Thou? There’s Something Fishy Going On Record hauls of Knucklehead Trout near Termalaine is a cause for celebration, or is it? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure uses the ‘In Too Deep’ DungeonCraft Story Seed. This adventure begins after a night...   [click here for more]
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That Ain't Mead (DC-PoA-GSP02-03H)

That Ain't Mead (DC-PoA-GSP02-03H)


A caravan transporting mead to Easthaven has gone missing. The Zhentarim merchants who have placed the order were very demanding in retrieving their mead and willing to pay more just to get it all back. Sounds pretty suspicious. Part 3 of the Factions Reawakened (Harpers) series. A two-hour Icewind Dale adventure for Level 1-4 characters. Optimized for...   [click here for more]
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The Hunter In The Tempest

The Hunter In The Tempest


Introduction A short adventure optimized for a party of 4 level 7 characters. As as standalone this adventure should last between 4-8 hours. Additionally, this would fit in well with any Icewind Dale adventures, or snow/tundra-based ones, as despite being in Icewind dale, the geography makes no mention of pre-established places. The adventure has a loose narrative, with key locations...   [click here for more]
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DC-POA-INGH-01 A Hot Time in the Cold Town Tonight

DC-POA-INGH-01 A Hot Time in the Cold Town Tonight


The town of Termalaine is experiencing a strangely warm day, with the temperature almost up to freezing, and its rivals want to know why. What secrets are behind this spell of mild weather? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.  This Dungeoncraft adventure is set in and near the Ten Towns village of Termalaine in the Icewind Dale and...   [click here for more]
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Rime of the Frostmaiden Companion - The Complete Edition (Fantasy Grounds)

Rime of the Frostmaiden Companion - The Complete Edition (Fantasy Grounds)


Rime of the Frostmaiden Companion - The Complete Edition -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: From the author of the best-selling Dungeon of the Mad Mage Companion: Everything You Need to Run Rime of the Frostmaiden and More! This bundle contains all seven chapters of the Icewind Dale: Rime of the Frostmaiden Companion, the best-selling...   [click here for more]
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