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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden (Fantasy Grounds)

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden (Fantasy Grounds)


Now for Fantasy Grounds! When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover...   [click here for more]
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Prince of Beasts

Prince of Beasts


        Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern...   [click here for more]
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Blood of the Ice

Blood of the Ice


A 3-4 hour Eldritch mystery far to the North of Icewind Dale. The unease penetrates deep in the heart of the town of Wildereach. Amalgamous bodies have been found, frozen, roaming, howling. A cloaked figure looms, suspected of snatching townsfolk when the midnight sun hits its darkest points. A creature of the deep tries to stop all that enter it's domain. Many strange happenings, here in Wildereach,...   [click here for more]
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DC-PoA-HARM-01-02 Time Flies When You’re Delving Dungeons

DC-PoA-HARM-01-02 Time Flies When You’re Delving Dungeons


Tactics are tested as timelines shift and continuums converge in a dungeon where death is temporary and time itself is the enemy. Only the adventurers can capture the hands of time and steer the future away from certain doom. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.  Included is a full-color PDF, printer-friendly PDF, gridded DM area map, and player-facing area...   [click here for more]
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Icewind Dale Encounter Tables - Random Encounters (Fantasy Grounds)

Icewind Dale Encounter Tables - Random Encounters (Fantasy Grounds)


Encounter tables using creatures from Icewind Dale: Rime of the Frostmaiden and Monster Manual. Random Tables for... Arctic Wilderness (Encounters level 1-4, encounters level 5-10, wilderness beasts, nomads) Arctic Shores (Encounters level 1-4, encounters level 5-10, shores beasts, waters beasts) Arctic Ruins(Encounters...   [click here for more]
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Blood on Winter’s Wind

Blood on Winter’s Wind


WRITING, CARTOGRAPHY, LAYOUT and ORIGINAL ART & PHOTOGRAPHY by Saga Mackenzie EDITING BY Stuart Broz COVER ART BY Saga Mackenzie ADDITIONAL STOCK ART ASSETS BY Donnie Maynard Christianson and Fil Kearney Content Warning : Body Horror, Melancholy and Extreme Cold A dormant horror is haunting the snow-choked settlement of Dougan's...   [click here for more]
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DC-PoA-GaryXIII-01 Little Feet, Cold Nights

DC-PoA-GaryXIII-01 Little Feet, Cold Nights


Strange lights in the forest, claw marks on the doors of regular citizens, and worst of all; their beloved pets are being attacked and killed. The town of West Easthaven is under attack by unknown forces for nefarious reasons. Can our adventurers put together the clues to make sense of these strange events or will the citizens continue to be terrorized by these odd disturbances? The first of five...   [click here for more]
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The Squidling Species, 5 subspecies & 3 NPCs

The Squidling Species, 5 subspecies & 3 NPCs


The Squidling Species Includes 5 subspecies: - gnome - grung - kobold - quickling - redcap Plus 3 Squidling NPC stat blocks: - Squidling Pest Extermintor - Squidling Projectiled Insertionist - Squidling Trap Disposal Specialist ...   [click here for more]
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Dc-PoA-DCAF06 A Front On Frost

Dc-PoA-DCAF06 A Front On Frost


DC-PoA-DCAF06 A Front On Frost Leaders of the Ten-Towns have lost their patience with the antics of the Zhentarim in Targos. But giants have begun interfering in their leader’s plans. Can the adventurers find a solution? A 2 or 4 Hour Adventure For 5th through 10th Level Characters This adventure occurs in Bryn Shander and Targos, one of the Ten-Towns in Icewind Dale, and is based on the Out of...   [click here for more]
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Don't Wake Yeti (DC-PoA-LEXI-01)

Don't Wake Yeti (DC-PoA-LEXI-01)


You've seen better days for sure. First an avalanche. Then a whole lot of nothing. Then waking up hanging from the ceiling inside a cold, dark cavern. This is what happens when you find a stranger in the alps. Well, keep your wits about you, and you just might get out alive. A four hour stealth-based adventure for Tier 2 Characters (Levels 5-10), optimized for 5 characters of APL 8, taking place...   [click here for more]
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DC-PoA-PM05 Can you tell me how to get to the east haven way

DC-PoA-PM05 Can you tell me how to get to the east haven way


While entering Good Mead, the party gets involved with a caravan merchant and a local brewer involving a missing shipment of Mead to Easthaven. Will the party be able to find out what happened to this shipment or will the people of Easthaven become angry due to the missing shipment?! Adventure seed: Do You Know the way to Lonely Wood?  2 Hours of fun made for tier 1 Players with a recomended APL...   [click here for more]
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Heart of Ice - Lv5 Adventure

Heart of Ice - Lv5 Adventure


Heart of Ice An Adventure by Elven Tower In this level 5 adventure for the world's greatest RPG game. A group of adventurers travels to the far north. To the merciless tundra. They visit a small community of secluded tribesmen who had an important artifact stolen from them. An evil mage, thirsty for power and knowledge stole the heart of ice a powerful arcane battery that he aims...   [click here for more]
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Monsters of the North

Monsters of the North


Biting winds descend upon you. Snow falls in sheets, and the chill makes your very bones shiver. Then suddenly, somewhere on the wind, you hear a deep, animalistic howl. The frozen north is crawling with all manner of beasts, monsters of all sorts of intelligence and physical prowess. This supplement contains 10 brand new monsters, all with detailed art, stat blocks, and lore to go along with them. ...   [click here for more]
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DC-POA-JL01 Horror Beneath the Frost

DC-POA-JL01 Horror Beneath the Frost


Horror Beneath the Frost Sometimes the scariest things come from within Avalanches are hardly news in Icewind Dale. The frequency to which it is occurring, however, defies logic. What is the cause of this strange phenomenon? What horrors could have unleashed such force of nature with such reckless abandon?   Horror Beneath the Frost is a slasher horror adventure...   [click here for more]
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Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)

Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)


Now for Fantasy Grounds! Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature! In this module you'll get: • Detailed snowy owlbear lore and experts from whom...   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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DC-POA-DOBU-01-01, Beneath a Stony Stump

DC-POA-DOBU-01-01, Beneath a Stony Stump


Beneath a Stony Stump is a puzzle-solving adventure inspired by old-school funhouse dungeons. From the module: Within the Spine of the World is a flat-topped mountain: the Stony Stump. The fortress within is a den of traps and treasure, curses and creatures, puzzles and perils. Many enter to steal its treasures; some return to put them back. A Four-Hour Adventure for...   [click here for more]
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What Skitters Beneath? (DC-POA-PND-2)

What Skitters Beneath? (DC-POA-PND-2)


DC-POA-PND-2 What Skitters Beneath? (Part 1 of the Strange Case of Erland Forsk) Strange things have been happening near the Wet Trout Tavern by the Easthaven docks. Mysterious lights, missing items, missing people, and now the bartender swears he saw a ghost! Can you help get to the bottom of this? Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 Using the...   [click here for more]
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Legends of Frozenfar: an Icewind Dale Player's Companion (Fantasy Grounds)

Legends of Frozenfar: an Icewind Dale Player's Companion (Fantasy Grounds)


Explore the Frozenfar like never before - now with Fantasy Grounds! This is a supplementary material of options catered to the Icewind Dale: Rime of the Frost Maiden adventure to be used alongside the official books from Wizards of the Coast. It also includes a subclass inspired by the setting for Benjamin Huffman’s adamantium best-selling Pugilist Class, his first official expansion...   [click here for more]
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Sea of Moving Ice, Gods of Fury (Fantasy Grounds)

Sea of Moving Ice, Gods of Fury (Fantasy Grounds)


Now for Fantasy Grounds! Deep beneath the Sea of Moving Ice lies an ancient temple inhabited by wicked shark-like people known as sahuagin. When these sahuagin find the professor orb and drag it down to the frozen depths, there is little hope of ever seeing it again. Will heroes have what it takes to brave to bone-chilling waters of the Sea of Moving Ice to...   [click here for more]
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DC-PoA DES-05B "Drive Our Ships to New Lands"

DC-PoA DES-05B "Drive Our Ships to New Lands"


"Drive Our Ships to New Lands" Descriptor: As the heroes make their way to Good Mead, another powerful being of anow and frost - no, not Auril - entreats them for aid. A four-hour adventure for Tier 1 characters. Optimized for APL 2. See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey shenanigans...   [click here for more]
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DC-PoA DES-05D "Rebuild All Your Ruins"

DC-PoA DES-05D "Rebuild All Your Ruins"


"Rebuild All Your Ruins" Descriptor: The hand mirror obtained, the heroes must return to the Netherese ruin, all the while the Sisters of Lament making the journey potentially fatal. A four-hour adventure for Tier 1 characters. Optimized for APL 4. See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey...   [click here for more]
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The Arrival of Mr. Sorrow (DC-PoA-GSP02-01H)

The Arrival of Mr. Sorrow (DC-PoA-GSP02-01H)


The town of Good Mead is about to select its new town speaker after the last one was killed by a giant. However, an eladrin has joined the election at the last minute, promising that he and his men know how to stop the Everlasting Rime. Part 1 of the Factions Reawakened (Harpers) series.   A two-hour Icewind Dale adventure for Level 1-4 characters. Optimized...   [click here for more]
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Cold Weather Wilderness Survival: Harder Rules for use with Icewind Dale: Rime of the Frostmaiden and Other Polar Climate Campaigns

Cold Weather Wilderness Survival: Harder Rules for use with Icewind Dale: Rime of the Frostmaiden and Other Polar Climate Campaigns


The rules presented here are adaptations to the rules presented in other official Dungeons and Dragons products.   This product is intended for use in higher-level adventures and campaigns.  If you are a DM running Icewind Dale: Rime of the Frostmaiden as a sequel to an earlier campaign, such as Storm King's Thunder, where your players are level 10 or higher, then this product will help you challenge...   [click here for more]
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Danger in the Dwarven Valley (Fantasy Grounds)

Danger in the Dwarven Valley (Fantasy Grounds)


Now for Fantasy Grounds! Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor. Looming on the eastern side of the valley lies the Halls of Black Ice, where an evil plagued the mind of many dwarves, culminating in a civil war. Recently, a new foe has found a home in these abandoned...   [click here for more]
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DC-PoA-TDG01-03 The Wendigo

DC-PoA-TDG01-03 The Wendigo


Supplies for the town of Easthaven, especially the honey mead have not arrived. The vice-captain of Easthaven recruits brave adventurers to brave the frigid wilds of Icewind Dale, to find the merchants. Out in the cold, an ancient horrors awaits. Part 3 of the Coins of the Elder Evil. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. DungeonCraft Seed: Do You Know the Way to Lonely...   [click here for more]
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DC-PoA-GaryXIII-02 A New Place to Call Home

DC-PoA-GaryXIII-02 A New Place to Call Home


Undead pour from an abandoned keep in The Frozen North, threatening the already tenuous balance of life in the Ten-Towns, as an unlikely benefactor seeks heroes in hopes of turning this keep into a future stronghold. Secrets and dangers await the heroes as they venture out into the unforgiving cold to find A New Place to Call Home. The second of five adventures in the To Survive the Night series which...   [click here for more]
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Icewind Dale Premium Map Pack (Fantasy Grounds)

Icewind Dale Premium Map Pack (Fantasy Grounds)


This product is perfect for your Icewind Dale exploration! See the screenshots below to give you an idea of the maps available in this pack. Most of them have additional versions in order to fit different situations. Each map has Line of Sight for FG Unity.  Content This product presents 13 unique maps: Mountain & Waterfall  Cliffside...   [click here for more]
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Throne of Ice

Throne of Ice


Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries. Here's what is included in this adventure: An amazing adventure...   [click here for more]
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Festive One-Shot Adventures for the Holiday Season

Festive One-Shot Adventures for the Holiday Season


      One-Shot Tables for Festive and Winter Tables visible in Previews under the product image.  Quick adventure or quest ideas for festive, winter and holiday one-shots or short campaigns. Includes d20 tables for ... Characters and Locations (The characters are..., Adversary or Creature in Need..., Locations and Other Creatures, Events and Complications) More D&D Tables Included...   [click here for more]
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Brittle Bone Tower

Brittle Bone Tower


Within the arctic lands of Icewind Dale, a vampire lives in an ancient tower made from ice and the bones of giants, dragons, and mammoths. Tired of the incessant howling of the cold wind as her only visitor, she subdued a small family of yetis to become her companions, promising them full bellies. This short adventure introduces several new creatures and two new magic items: Yeti Vampire Spawn Yeti...   [click here for more]
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DC-PoA-WC-01 Love Finds a Way

DC-PoA-WC-01 Love Finds a Way


Love is in the air.  The warmth of Midsummer has arrived in Termalaine.  An acolyte of Sune, Goddess of Love, needs the characters assistance to help love flourish. An romance-based adventure for Tier 1 characters (APL 3). [Uses 'The Warmest Day' adventure seed] ...   [click here for more]
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Fragments of Fear: The Grimoire of Scarmarque

Fragments of Fear: The Grimoire of Scarmarque


A quickly customizable magic item and monster for any campaign. Shrouded in mystery, the Grimoire of Scarmarque is a text most scholars think a mere legend: but it very much exists, and so does the Beast that protects it, killing anyone who dares to read the dark secrets hidden within the fragments of fear that text holds. Fragments of Fear is a supplement for...   [click here for more]
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DC-PoA DES-05C "We Calmed the Tides of War"

DC-PoA DES-05C "We Calmed the Tides of War"


"We Calmed the Tides of War" Descriptor: The heroes must find the mithral hand mirror in Good Mead, but they discover a town in turmoil - rife with murder, intrigue, and worse. A four-hour adventure for Tier 1 characters. Optimized for APL 3. See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey shenanigans...   [click here for more]
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Someone Dropped the Goat-Ball (DC-POA-PND-1)

Someone Dropped the Goat-Ball (DC-POA-PND-1)


An anticipated rematch between the Reghed Nomads and the Goliaths of Wyrmdoom Crag is interrupted by disaster as one thing after another goes wrong! It falls upon the party to pick up the ball when others have let it drop! A DungeonCraft adventure using the "Goat-Ball!" seed. A Four-Hour Adventure for Tier Two characters (levels 5-10). Optimized for APL 8. Somebody Dropped the Goat-Ball originally...   [click here for more]
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RF07: Rime of the Frostmaiden - Torrga Icevein's Caravan Camp (COLD-HEARTED KILLER)

RF07: Rime of the Frostmaiden - Torrga Icevein's Caravan Camp (COLD-HEARTED KILLER)


This download contains detailed, original colored maps for Torrga Icevein's Caravan Camp, the location for the Cold-Hearted Killer quest found in Rime of the Frostmaiden. This download includes a version with a grid and one without a grid. Both were created with Dungeondraft. This download is also included within my Rime of the Frostmaiden (Icewind Dale) Battle Map Bundle and within my more expansive...   [click here for more]
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DC-PoA-DCAF08 The Big Ticket

DC-PoA-DCAF08 The Big Ticket


DC-PoA-DCAF08 The Big Ticket Targos mourns as the city’s star goat-ball player turns up dead. The Zhentarim need answers: was it incidental? Or is something even more nefarious than them pulling the strings? A two-to-four hour adventure for 5th to 10th level characters This adventure occurs in Targos, one of the Ten‑Towns in Icewind Dale, and is based on the Goat‑ball!...   [click here for more]
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The Trial of Dumathoin's Path

The Trial of Dumathoin's Path


Long ago, the dwarven god Dumathoin was tasked with protecting the prison of a Nightwalker. He entrusted his followers, the Talhund, with the security and secrecy of the prison, but they were overrun. The last of them used their power to seal the prison and make sure their secret would remain unknown by the world. Now, centuries after the tomb was buried, the entrance was revealed by an avalanche....   [click here for more]
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CCC-CONMAR01-01 Helping Hands (Roll20 only)

CCC-CONMAR01-01 Helping Hands (Roll20 only)


Something is happening to the tribal people in a small settlement in North-Eastern Cormanthor. The unlikeliest of creatures is requesting help to locate the source of a mysterious illness. Time is ticking. Can you help bring order to this part of the wicked forest? A two-hour adventure for level 1 to 4 characters. Optimized for APL 3. This module premiered during Conmar Online Union 2020 and is considered...   [click here for more]
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DC-PoA-DCAF05 Head In The Clouds

DC-PoA-DCAF05 Head In The Clouds


An icewind kobold ran away from his friends in Caer-Dineval, stealing a pair of boots and a map leading to a dragon culsts’ den. Will a group of adventurers save him, or will he find that he is in over his head? A 2 Hour Adventure For 1st through 4th level Characters This adventure occurs in Caer-Dineval, one of the Ten-Towns in Icewind Dale, and is based on the Once...   [click here for more]
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Storm King's Thunder: Extra Encounters

Storm King's Thunder: Extra Encounters


Scout out massive dragon lairs, clash with orcish tribes, and hold fast against giant assaults in this expansion for the official campaign Storm King's Thunder. It contains 5 encounters that can be sprinkled throughout the campaign. Hill, stone, fire, frost, cloud, and storm giants are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ...   [click here for more]
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Heroes of Icewind Dale (Fantasy Grounds)

Heroes of Icewind Dale (Fantasy Grounds)


Heroes of Icewind Dale Now available for Fantasy Grounds Unity! Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers! Steeped...   [click here for more]
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DC-PoA-TDG01-11 DaleVision

DC-PoA-TDG01-11 DaleVision


The residents of bleak and deadly Icewind Dale sometimes need to blow off steam.  The Dalevision Song Contest: a music contest, mixed with the biggest celebration of music, people and diversity the North has ever seen.  Epilogue of the Coins of The Elder Evils. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. DungeonCraft Seed: Winter Over Adventure by Steven Truong...   [click here for more]
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Artificer Subclass: Frost Trooper

Artificer Subclass: Frost Trooper


A frost-themed Artificer subclass. Storm the battlefield and blast your foes with a frost cannon. ...   [click here for more]
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Wyrmdoom Hunt (Fantasy Grounds)

Wyrmdoom Hunt (Fantasy Grounds)


Now for Fantasy Grounds! The goliaths of Icewind Dale are a strong and proud people. When the monsters of the Spine of the World threaten their existence, will they set aside their differences together or fall into ruin in isolation. Perhaps a band of heroes can help make the difference, but when dragons are on the wing, nothing is certain. This supplement to Chapter 2 of Icewind Dale:...   [click here for more]
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LPM4 Krin Dolan - Netherese Enclave

LPM4 Krin Dolan - Netherese Enclave


Forgotten, lost, but not entirely gone. Krin Dolan awaits! The cities of Thultanthar, Ythryn, Jiksidur, and Xinlenal among many others are the remembered flying cities of unimaginable power and majesty from the ancient days of mighty Netheril. But the empire lasted for thousands of years and the well known ones are not all that once took to the skies of Toril. Krin...   [click here for more]
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Druid Subclass: Circle of Frost

Druid Subclass: Circle of Frost


A frost-themed Druid subclass. Keep the world a chill place as a frost druid. ...   [click here for more]
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Jack Frost - A Murder Mystery in Icewind Dale

Jack Frost - A Murder Mystery in Icewind Dale


In the harsh frozen realm of Icewind Dale, a chilling mystery has emerged within the walls of a prestigious baron's estate. Terrifying beheadings have plagued the noble's household, sending shivers through the hearts of all who dwell there. Whispers spread of an evil spirit called 'Jack Frost' lurking in the cold, waiting to claim his next victim. As adventurers seeking gold and glory, you heed the...   [click here for more]
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Ranger Subclass: Frost Trapper

Ranger Subclass: Frost Trapper


A frost-themed Ranger subclass. Track your foes and trap them in ice.  ...   [click here for more]
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What Stalks the Night? (DC-POA-PND-5)

What Stalks the Night? (DC-POA-PND-5)


DC-POA-PND-5 What Stalks the Night? (Fourth and Final Part of the Strange Case of Erland Forsk) Many residents of Easthaven were woken in the early morning by an explosion. One of the houses near the Wet Trout tavern exploded, and a trail of large, webbed footprints were left in the snow leading off into the wilderness. Two-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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