Title |
Publisher |
Price |
Land of Ice and Snow Descriptor: The heroes must escape a Netherese ruin - before becoming part of the statuary. A four-hour adventure for Tier 1 characters. Optimized for APL 1.
See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey shenanigans abound even during the time of Auril's curse. In "From... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
While entering Good Mead, the party gets involved with a caravan merchant and a local brewer involving a missing shipment of Mead to Easthaven. Will the party be able to find out what happened to this shipment or will the people of Easthaven become angry due to the missing shipment?!
Adventure seed: Do You Know the way to Lonely Wood?
2 Hours of fun made for tier 1 Players with a recomended APL... [click here for more] |
Dungeon Masters Guild |
$0.75
|
In the frigid heart of Icewind Dale, a distress call has been heard from a mining expedition sent to the outpost of Inflection Point. But this is no ordinary cry for help – it originates from the shattered remnants of a once-soaring castle that now lies broken and buried in the snow. Within its frozen depths, an elder mindflayer conducts grotesque experiments, melding aberration biology with creatures... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Volume 19 of my Maidens of Lorr series introduces winter themed NPC's for your setting~ First we have Cirianna an Unseelie Fae of the winter court, next is Emma Snow, a living snowman andd last is Glacia, an ice sculpture come to life! ... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Horror Beneath the Frost Sometimes the scariest things come from within
Avalanches are hardly news in Icewind Dale. The frequency to which it is occurring, however, defies logic. What is the cause of this strange phenomenon? What horrors could have unleashed such force of nature with such reckless abandon?
Horror Beneath the Frost is a slasher horror adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tactics are tested as timelines shift and continuums converge in a dungeon where death is temporary and time itself is the enemy. Only the adventurers can capture the hands of time and steer the future away from certain doom.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Included is a full-color PDF, printer-friendly PDF, gridded DM area map, and player-facing area... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Heart of Ice
An Adventure by Elven Tower
In this level 5 adventure for the world's greatest RPG game. A group of adventurers travels to the far north. To the merciless tundra. They visit a small community of secluded tribesmen who had an important artifact stolen from them. An evil mage, thirsty for power and knowledge stole the heart of ice a powerful arcane battery that he aims... [click here for more] |
Dungeon Masters Guild |
$2.45
|
Deadwinter Daughter is a short, festive adventure for a party of four to six 3rd-level characters, who will advance to 4th level by the adventure’s conclusion.
Adventurers awake to a scream in the night. Investigation reveals a family torn apart and a nearby hag coven celebrating their version of the midwinter holiday with a new initiate: the kidnapped infant.
Silence reigns the night before... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Encounter tables using creatures from Icewind Dale: Rime of the Frostmaiden and Monster Manual.
Random Tables for...
Arctic Wilderness (Encounters level 1-4, encounters level 5-10, wilderness beasts, nomads)
Arctic Shores (Encounters level 1-4, encounters level 5-10, shores beasts, waters beasts)
Arctic Ruins(Encounters... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Strange lights in the forest, claw marks on the doors of regular citizens, and worst of all; their beloved pets are being attacked and killed. The town of West Easthaven is under attack by unknown forces for nefarious reasons. Can our adventurers put together the clues to make sense of these strange events or will the citizens continue to be terrorized by these odd disturbances?
The first of five... [click here for more] |
Dungeon Masters Guild |
$5.00 $4.00
|
DC-PoA-DCAF06 A Front On Frost
Leaders of the Ten-Towns have lost their patience with the antics of the Zhentarim in Targos. But giants have begun interfering in their leader’s plans. Can the adventurers find a solution?
A 2 or 4 Hour Adventure For 5th through 10th Level Characters
This adventure occurs in Bryn Shander and Targos, one of the Ten-Towns in Icewind Dale, and is based on the Out of... [click here for more] |
Dungeon Masters Guild |
$5.00
|
In this adventure, your players will encounter a mysterious creature lurking in the shadows of a tavern cellar. The creature is intent on capturing the souls of the villagers, and its lair is full of old photographs and relics from the past. Your party will need to work together and use quick thinking to overcome this foe and rescue the villagers. The adventure can be completed in one session, and... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The rules presented here are adaptations to the rules presented in other official Dungeons and Dragons products.
This product is intended for use in higher-level adventures and campaigns. If you are a DM running Icewind Dale: Rime of the Frostmaiden as a sequel to an earlier campaign, such as Storm King's Thunder, where your players are level 10 or higher, then this product will help you challenge... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Beneath a Stony Stump is a puzzle-solving adventure inspired by old-school funhouse dungeons.
From the module:
Within the Spine of the World is a flat-topped mountain: the Stony Stump. The fortress within is a den of traps and treasure, curses and creatures, puzzles and perils. Many enter to steal its treasures; some return to put them back.
A Four-Hour Adventure for... [click here for more] |
Dungeon Masters Guild |
$7.00
|
Now for Fantasy Grounds!
Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature!
In this module you'll get:
• Detailed snowy owlbear lore and experts from whom... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Biting winds descend upon you. Snow falls in sheets, and the chill makes your very bones shiver. Then suddenly, somewhere on the wind, you hear a deep, animalistic howl.
The frozen north is crawling with all manner of beasts, monsters of all sorts of intelligence and physical prowess. This supplement contains 10 brand new monsters, all with detailed art, stat blocks, and lore to go along with them. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The town of Good Mead is about to select its new town speaker after the last one was killed by a giant. However, an eladrin has joined the election at the last minute, promising that he and his men know how to stop the Everlasting Rime. Part 1 of the Factions Reawakened (Harpers) series.
A two-hour Icewind Dale adventure for Level 1-4 characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Explore the Frozenfar like never before - now with Fantasy Grounds!
This is a supplementary material of options catered to the Icewind Dale: Rime of the Frost Maiden adventure to be used alongside the official books from Wizards of the Coast. It also includes a subclass inspired by the setting for Benjamin Huffman’s adamantium best-selling Pugilist Class, his first official expansion... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Now for Fantasy Grounds!
Deep beneath the Sea of Moving Ice lies an ancient temple inhabited by wicked shark-like people known as sahuagin. When these sahuagin find the professor orb and drag it down to the frozen depths, there is little hope of ever seeing it again. Will heroes have what it takes to brave to bone-chilling waters of the Sea of Moving Ice to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
DC-POA-PND-2 What Skitters Beneath? (Part 1 of the Strange Case of Erland Forsk)
Strange things have been happening near the Wet Trout Tavern by the Easthaven docks. Mysterious lights, missing items, missing people, and now the bartender swears he saw a ghost! Can you help get to the bottom of this?
Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3
Using the... [click here for more] |
Dungeon Masters Guild |
$2.99
|
WRITING, CARTOGRAPHY, LAYOUT and ORIGINAL ART & PHOTOGRAPHY by Saga Mackenzie
EDITING BY Stuart Broz COVER ART BY Saga Mackenzie ADDITIONAL STOCK ART ASSETS BY Donnie Maynard Christianson and Fil Kearney
Content Warning : Body Horror, Melancholy and Extreme Cold
A dormant horror is haunting the snow-choked settlement of Dougan's... [click here for more] |
Dungeon Masters Guild |
$7.24
|
"Drive Our Ships to New Lands" Descriptor: As the heroes make their way to Good Mead, another powerful being of anow and frost - no, not Auril - entreats them for aid. A four-hour adventure for Tier 1 characters. Optimized for APL 2.
See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey shenanigans... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"Rebuild All Your Ruins" Descriptor: The hand mirror obtained, the heroes must return to the Netherese ruin, all the while the Sisters of Lament making the journey potentially fatal. A four-hour adventure for Tier 1 characters. Optimized for APL 4.
See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now for Fantasy Grounds!
Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor. Looming on the eastern side of the valley lies the Halls of Black Ice, where an evil plagued the mind of many dwarves, culminating in a civil war. Recently, a new foe has found a home in these abandoned... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries.
Here's what is included in this adventure:
An amazing adventure... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Supplies for the town of Easthaven, especially the honey mead have not arrived. The vice-captain of Easthaven recruits brave adventurers to brave the frigid wilds of Icewind Dale, to find the merchants. Out in the cold, an ancient horrors awaits.
Part 3 of the Coins of the Elder Evil.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
DungeonCraft Seed: Do You Know the Way to Lonely... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16!
Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Undead pour from an abandoned keep in The Frozen North, threatening the already tenuous balance of life in the Ten-Towns, as an unlikely benefactor seeks heroes in hopes of turning this keep into a future stronghold. Secrets and dangers await the heroes as they venture out into the unforgiving cold to find A New Place to Call Home. The second of five adventures in the To Survive the Night series which... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Love is in the air. The warmth of Midsummer has arrived in Termalaine. An acolyte of Sune, Goddess of Love, needs the characters assistance to help love flourish.
An romance-based adventure for Tier 1 characters (APL 3).
[Uses 'The Warmest Day' adventure seed] ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This product is perfect for your Icewind Dale exploration! See the screenshots below to give you an idea of the maps available in this pack. Most of them have additional versions in order to fit different situations. Each map has Line of Sight for FG Unity.
Content
This product presents 13 unique maps:
Mountain & Waterfall
Cliffside... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Within the arctic lands of Icewind Dale, a vampire lives in an ancient tower made from ice and the bones of giants, dragons, and mammoths. Tired of the incessant howling of the cold wind as her only visitor, she subdued a small family of yetis to become her companions, promising them full bellies.
This short adventure introduces several new creatures and two new magic items:
Yeti Vampire Spawn
Yeti... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Squidling Species
Includes 5 subspecies:
- gnome
- grung
- kobold
- quickling
- redcap
Plus 3 Squidling NPC stat blocks:
- Squidling Pest Extermintor
- Squidling Projectiled Insertionist
- Squidling Trap Disposal Specialist ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
One-Shot Tables for Festive and Winter
Tables visible in Previews under the product image.
Quick adventure or quest ideas for festive, winter and holiday one-shots or short campaigns.
Includes d20 tables for ...
Characters and Locations (The characters are..., Adversary or Creature in Need..., Locations and Other Creatures, Events and Complications)
More D&D Tables
Included... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A frost-themed Artificer subclass.
Storm the battlefield and blast your foes with a frost cannon. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"We Calmed the Tides of War" Descriptor: The heroes must find the mithral hand mirror in Good Mead, but they discover a town in turmoil - rife with murder, intrigue, and worse. A four-hour adventure for Tier 1 characters. Optimized for APL 3.
See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey shenanigans... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A frost-themed Druid subclass.
Keep the world a chill place as a frost druid. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This download contains detailed, original colored maps for Torrga Icevein's Caravan Camp, the location for the Cold-Hearted Killer quest found in Rime of the Frostmaiden. This download includes a version with a grid and one without a grid. Both were created with Dungeondraft.
This download is also included within my Rime of the Frostmaiden (Icewind Dale) Battle Map Bundle and within my more expansive... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A frost-themed Ranger subclass.
Track your foes and trap them in ice. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An anticipated rematch between the Reghed Nomads and the Goliaths of Wyrmdoom Crag is interrupted by disaster as one thing after another goes wrong! It falls upon the party to pick up the ball when others have let it drop!
A DungeonCraft adventure using the "Goat-Ball!" seed.
A Four-Hour Adventure for Tier Two characters (levels 5-10).
Optimized for APL 8.
Somebody Dropped the Goat-Ball originally... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Forgotten, lost, but not entirely gone. Krin Dolan awaits!
The cities of Thultanthar, Ythryn, Jiksidur, and Xinlenal among many others are the remembered flying cities of unimaginable power and majesty from the ancient days of mighty Netheril. But the empire lasted for thousands of years and the well known ones are not all that once took to the skies of Toril. Krin... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hello my fellow explorers. I have again delved into the past of dungeons and dragons to inspire and update various creatures from older edditions. This time I look at and tried to find a host of monsters of the Giant variety to give to you.
Inside you will find the following stat blocks:
Death Giant
Death Giant Soul Mounger
Dusk Giant
Fire Giant Forge Caller
Frost Giant Frost Caller
Frost Giant... [click here for more] |
Dungeon Masters Guild |
$0.80
|
A frost-themed Monk subclass.
Freeze your foes with punches and kicks of ice as a Frost Monk ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Long ago, the dwarven god Dumathoin was tasked with protecting the prison of a Nightwalker. He entrusted his followers, the Talhund, with the security and secrecy of the prison, but they were overrun. The last of them used their power to seal the prison and make sure their secret would remain unknown by the world.
Now, centuries after the tomb was buried, the entrance was revealed by an avalanche.... [click here for more] |
Dungeon Masters Guild |
$3.50
|
DC-PoA-DCAF08 The Big Ticket
Targos mourns as the city’s star goat-ball player turns up dead. The Zhentarim need answers: was it incidental? Or is something even more nefarious than them pulling the strings?
A two-to-four hour adventure for 5th to 10th level characters
This adventure occurs in Targos, one of the Ten‑Towns in Icewind Dale, and is based on the Goat‑ball!... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Updated with lower prices to celebrate two years of DDAL 10!
This VTT map pack includes maps for the Adventurers League adventure, DDAL10-05 - A Blight in the Darkness. Maps comes in two quality sizes (140 and 70 ppi), and also gridded and no grid varieties.
Includes:
Five (5) detailed maps with beautiful hand-drawn assets.
A map overlay and DM assets to help guide the final battle.
PDF... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Heroes of Icewind Dale
Now available for Fantasy Grounds Unity!
Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers!
Steeped... [click here for more] |
Dungeon Masters Guild |
$8.95
|
An icewind kobold ran away from his friends in Caer-Dineval, stealing a pair of boots and a map leading to a dragon culsts’ den. Will a group of adventurers save him, or will he find that he is in over his head?
A 2 Hour Adventure For 1st through 4th level Characters
This adventure occurs in Caer-Dineval, one of the Ten-Towns in Icewind Dale, and is based on the Once... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Scout out massive dragon lairs, clash with orcish tribes, and hold fast against giant assaults in this expansion for the official campaign Storm King's Thunder. It contains 5 encounters that can be sprinkled throughout the campaign. Hill, stone, fire, frost, cloud, and storm giants are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This holiday-themed supplement contains a variety of creatures that are perfect for use in your campaign or a gift during the holiday season or at any time of year. With new monsters, new quests, and a new setting, this book is sure to be a hit with any group of adventurers. With 103 pages filled to the brim with great content, there is sure to be something here for everyone. From fearsome abominations... [click here for more] |
Dungeon Masters Guild |
$9.99
|