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DC-PoA-KJ2108 The Needs of the Many

DC-PoA-KJ2108 The Needs of the Many


A 4 hour Dungeons & Dragons adventure for 1st-4th level characters! A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late? The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey and...   [click here for more]
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Scientific Secrets of Icewind Dale

Scientific Secrets of Icewind Dale


Scientific Secrets of Icewind Dale This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter...   [click here for more]
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DC-PoA-RH01 The Chronographers Curse

DC-PoA-RH01 The Chronographers Curse


In the town of Easthaven, a group of adventurers is tasked on a routine mission to resupply an expedition to the Reghed Glacier. But everything is not quite as it seems, and it's not long before the chronographer's misfortunes become apparent. A 4 Hour Adventure for Tier 1 Characters (optimized for APL 3). A Dungeoncraft adventure for the Plague of Ancients Campaign (Season 10) of Adventurers League,...   [click here for more]
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Journey to the Frozen Cave - A 6-8 hour one-shot Adventure

Journey to the Frozen Cave - A 6-8 hour one-shot Adventure


Journey to the Frozen Cave is an action-packed adventure to save the life of a friend in need. The Frigid Grasp had wrapped her body in an icy stasis, the frost wreathing its way through her blueing lips the only sign of life showing from her fragile body. The only way to save her is to travel to the Crystal Peaks in the north, can you retrieve the cure before it's too late? The daughter...   [click here for more]
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Icewind Dale Arctic Encounter Maps

Icewind Dale Arctic Encounter Maps


Now available: Snow and Ice, Things Nasty and Nice - A companion piece to this which provides arctic encounters to go with these maps, character backgrounds, magic items, and more! For those customers who have already purchased this product, a discount code for the associated product is available in the latest version, downloadable through the My Library link. The arctic environment holds a mysterious...   [click here for more]
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Tales from the Frozen North: 10 Random Encounters

Tales from the Frozen North: 10 Random Encounters


Tales from the Frozen North A chilling collection of encounters ****** Bring your chilling campaign to life with this companion supplement for Icewind Dale: Rime of the Frostmaiden! Tales from the Frozen North presents 10 handcrafted encounters between 15 to 90 minutes in length for your adventures across the frozen wasteland....   [click here for more]
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DC-POA-CONMAR-17 Unrelenting

DC-POA-CONMAR-17 Unrelenting


A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. When a hare comes bearing the message of someone asking for aid, how could adventures resist the call for help. But perhaps there is something else stirring under the ice, something which could threaten all of Icewind Dale should it return. This is a part of the Oar's Rest Adventure series....   [click here for more]
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DC-PoA-DCAF03 Sputtering Out

DC-PoA-DCAF03 Sputtering Out


Dannika Graysteel is dismayed that one of her chwinga subjects has turned purple and cannot perform magic! She thinks only their kind can help the poor elemental. Will you help find the chwinga’s home? A 2 Hour Adventure For 1st through 4th level Characters This adventure occurs in Caer-Dineval, one of the Ten-Towns in Icewind Dale., and is based on the Chwinga-chwinga. CHWINGA! hook...   [click here for more]
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Encounters in Icewind Dale (Fantasy Grounds)

Encounters in Icewind Dale (Fantasy Grounds)


Now for Fantasy Grounds! Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures! The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting! The encounters are based on exploration, social interaction and combat! The combat encounters...   [click here for more]
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Hypothermia: An Icewind Dale Adventure

Hypothermia: An Icewind Dale Adventure


Hypothermia is a Dungeons and Dragons adventure module intended to supplement Icewind Dale: Rime of the Frostmaiden, pitting a Tier 2 party against a vicious bheur hag during Auril's Everlasting Rime.  When a group of experienced hikers fail to return home after a dangerous arctic excursion, adventurers will have to brave the endless storm to find them. Along the way they can negotiate with a flameskull,...   [click here for more]
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DC-PoA-CONMAR-04 - Midwinter Celebrations

DC-PoA-CONMAR-04 - Midwinter Celebrations


Looking for a holiday module? This is a mash of A Christmas Carol, Home Alone and Die Hard, all with the overhanging theme of Scandinavian folklore.  While preparing for Midwinter Celebrations, something does not feel completely right. Welcome to the mythical world of Icewind Dale’s folklore. A Four-Hour Adventure for Tier Two Characters. Optimized for APL 8....   [click here for more]
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Adventure Sidekicks: Rime of the Frostmaiden

Adventure Sidekicks: Rime of the Frostmaiden


From the creative team that brought you Animal Sidekicks: Do you want to play Rime of the Frostmaiden, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement, you'll...   [click here for more]
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Rise of Tiamat: Extra Encounters

Rise of Tiamat: Extra Encounters


Fight alongside giants, fend of cultist assassins, and do much more with these five encounters for Rise of Tiamat! These encounters are intended for players of any level in Rise of Tiamat, and can be placed anywhere during the campaign. Feel free to alter these encounters in any way that you like! Enjoy, leave a review below, and beware the Cult of the Dragon! ...   [click here for more]
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Icewind Dale Dungeon Master Screen Companion

Icewind Dale Dungeon Master Screen Companion


No more fumbling with tons of notes, binders, and lose papers. With this Master Screen Companion, you will have all the information you need to set up the Rime of The Frostmaiden campaign. This system I created years ago for my games goes on top of your actual DM Screen and allows you quick access to all relevant information. Just print it and enjoy it. With this PDF you will get 4 screens: 1. Wilderness...   [click here for more]
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DC-PoA-CONMAR-14 Seal Team Sticks

DC-PoA-CONMAR-14 Seal Team Sticks


A season 10 tier 1 adventure APL 3. Seed: Awake and Afraid This title is a mystery module, where the characters help the townspeaker of Termalaine to figure out who is behind the unfortunate thefts happening in the town. If nothing is done, he will lose his job and the coming festival is ruined. The adventure contains Investigation, talking animals and Aurora Borealis, what more do you want? ...   [click here for more]
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DC-PoA-PM01 Adventures in babysitting squids

DC-PoA-PM01 Adventures in babysitting squids


While traveling in the cold lands of Icewind Dale, the adventurers see a strange flying ship being chased by dragons that damage part of the ship. When the party goes to investigate the parts of the ship that droped they are presented with an unexpected new friend A Squidling. Tier 2 (Level 5-10) for the Adventure League Plague of Ancents campaign. With around 2 hours of play. Maps are both included...   [click here for more]
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Song of the Mountain: A Player Primer Adventure (Fantasy Grounds)

Song of the Mountain: A Player Primer Adventure (Fantasy Grounds)


Now for Fantasy Grounds! Welcome to Icewind Dale. One of the harshest environments on the planet, it is nevertheless remarkably beautiful. In Lonleywood, smallest of the towns of Ten-Towns, a haunting, mournful song carries across the tundra winds. Local legend claims the song is the spirit of the wild commemorating the success of two bounty hunters, Melody and Brigde, over a vicious remorhaz...   [click here for more]
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DC-POA-PND-5 What Stalks the Night?

DC-POA-PND-5 What Stalks the Night?


DC-POA-PND-5 What Stalks the Night? (Fourth and Final Part of the Strange Case of Erland Forsk) Many residents of Easthaven were woken in the early morning by an explosion. One of the houses near the Wet Trout tavern exploded, and a trail of large, webbed footprints were left in the snow leading off into the wilderness. Two-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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DC-POA-CODEX-03 Bring to Bear

DC-POA-CODEX-03 Bring to Bear


Terrible tremors wrack Easthaven, and unnatural tracks mar its frozen fields. Are these phenomena a sign of Auril's displeasure, or do they portent something worse? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Dungeoncraft Seed: My, What Big Feet You Have DC-POA-CODEX-03 Bring to Bear tasks the players with tracking down the threat terrorizing Easthaven, but...   [click here for more]
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DM's Binder Calendar of Harptos 1489 & 1490 - Rime of the Frostmaiden

DM's Binder Calendar of Harptos 1489 & 1490 - Rime of the Frostmaiden


Use this calendar to easily keep track of the time your party spends in Icewind battling the Frostmaiden.  Know how long until the next new moon is so your towns can prepare their monthly sacrifices.  Have room to keep track of notes, locations visited, or importent events. This addition to the DM's Binder is for the Rime of the Frostmaiden campaign.  Inside you will find a two year calendar, formatted...   [click here for more]
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DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1

DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1


When two elves disappear while delivering mead to Easthaven, the Mead merchants of Good Mead suspect the worst. That mead absolutely needs to be delivered! And sure, they want the elves saved too… if it’s possible. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1. The first of four AL adventures in the Kobold Craziness Storyline. Part 1-4 all available now -  Part 2 -  DC-POA-JAT-02...   [click here for more]
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Dungeoncraft Designer Bundles Info

Dungeoncraft Designer Bundles Info


This is an anchor for the Dungeoncraft Designer-bundles.  If you happen to come upon this entry, check out our bundles here: https://www.dmsguild.com/product/350258/Icewind-Dale-The-Dungeoncraft-Collection-I https://www.dmsguild.com/product/350285/Icewind-Dale-The-Dungeoncraft-Collection-II https://www.dmsguild.com/product/350286/Icewind-Dale-The-Dungeoncraft-Collection-III https://www.dmsguild.com/product/366846/Icewind-Dale-The-Dungeoncraft-Collection-IV...   [click here for more]
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Amarune's Adventures: Rise of the Bear King

Amarune's Adventures: Rise of the Bear King


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. Rise of the Bear King An Icewind Dale adventure for 4-6 characters of 4th-6th level. This adventure occurs in 1491 DR. Rime of the Frostmaiden lists 1489 DR or later, and the timeline of the events in this adventure can be altered as...   [click here for more]
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A Wolf's Whisper (DC-PoA-GSP01-01)

A Wolf's Whisper (DC-PoA-GSP01-01)


Talking beasts have been wandering around Easthaven, whispering about a crimson star. The villagers, taking advantage of this situation, are killing these animals for food. One injured wolf managed to evade the hunters, but they are not willing to let their game escape. Part 1 of The Crimson Star series. A four-hour Icewind Dale adventure for Level 1-4 characters....   [click here for more]
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DC-PoA-CONMAR-03 - Unfrozen

DC-PoA-CONMAR-03 - Unfrozen


A Two or Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. As Termalaine is getting warmer the agents of the Frostmaiden are looking for the reason, attacking anything in their path. The local Ten-Towners do not seem concerned, but maybe a Reghed tribe can help? It is time for adventurers to save the day. Again. This is a part...   [click here for more]
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Encounters in the Savage Arctic

Encounters in the Savage Arctic


Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.   Survive a frozen ambush Battle winter gnolls Speak with Sloosh the Awakened Walrus Meet...   [click here for more]
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Icewind Dale: Wanderers on the Eastway (DM resources: secrets, magic items, NPCs encounters, maps, NPC generator)

Icewind Dale: Wanderers on the Eastway (DM resources: secrets, magic items, NPCs encounters, maps, NPC generator)


Wanderers on the Eastway is a DM resource for Icewind Dale: Rime of the Frostmaiden. -New character secrets: Small Fortune, Deja Vu, Assassination Attempt, and Encroaching Nightmare -New magic items: Cail Slaine's Map and Quill, Duergar Whetstone of Imbuing, Silent Whistle, and Whip of the North Wind -5 pre-generated NPCs with adventure prompts,...   [click here for more]
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OGRE KRUSH (DC-POA-ZL-01)

OGRE KRUSH (DC-POA-ZL-01)


Crush ogres, see them fall before you, and hear the lamentations of their leaders. OGRE KRUSH is a 4-hour adventure for characters of levels 5-10. This adventure takes place in Ten-Towns of Icewind Dale, specifically Lonelywood. The location is represented as it appears in Rime of the Frostmaiden and this adventure can easily be used in the midst of that campaign. Several...   [click here for more]
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DC-PoA-CONMAR-07 Counting Kobolds

DC-PoA-CONMAR-07 Counting Kobolds


A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. A mysterious stranger by the name of Uman Warf, has sent you a cry for help, promising wealth in return, but no one seems to have ever heard of him before... Is he hiding something or someone...? Included: a multiple part module set in the area between Good Mead, Dougan's...   [click here for more]
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DC-POA-PND-2 What Skitters Beneath?

DC-POA-PND-2 What Skitters Beneath?


DC-POA-PND-2 What Skitters Beneath? (Part 1 of the Strange Case of Erland Forsk) Strange things have been happening near the Wet Trout Tavern by the Easthaven docks. Mysterious lights, missing items, missing people, and now the bartender swears he saw a ghost! Can you help get to the bottom of this? Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 Using the...   [click here for more]
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Twenty Stones of Thruun

Twenty Stones of Thruun


The Twenty Stones of Thruun ..... what could they be? In here, we offer some options. There is also a priest of Auril, and three of the options are given some detail. Oh, and Thruun makes an appearance (based on the monster from Dungeon 220). Update: Just to be clear......this is a SHORT PDF that offers options for the DM. It does not lay out what they are, but what they might be.  Updated: Two...   [click here for more]
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Crimson Snow

Crimson Snow


After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white...   [click here for more]
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Corpsecrafters - Kazerabet's Art of Necromancy Volume VI

Corpsecrafters - Kazerabet's Art of Necromancy Volume VI


Corpsecrafters are artificers bent towards necromancy. Each creates its own guardian blaspheme, customized with unique abilities. This volume presents all you need to add a touch of necromancy to any artificer, plus the corpsecrafter specialization, the embalmer's tools, a few spells, and NPC stats as well. Please send comments or corrections to: tom.of.vile.darkness@gmail.com Note that the full...   [click here for more]
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DC-PoA-KCB-MBL - The Stolen Curse

DC-PoA-KCB-MBL - The Stolen Curse


A fledgling adventurer’s first bit of loot has placed Caer-Konig in a perilous situation. But she’s unwilling to part with it easily. And what can be done with it once it’s in your hands? A Four-hour Icewind Dale adventure for Tier 1 characters (level 1-4). Optimized for average party level 3. This lighthearted adventure is suitable for all ages and can...   [click here for more]
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Legends of Frozenfar: an Icewind Dale Player's Companion (Fantasy Grounds)

Legends of Frozenfar: an Icewind Dale Player's Companion (Fantasy Grounds)


Explore the Frozenfar like never before - now with Fantasy Grounds! This is a supplementary material of options catered to the Icewind Dale: Rime of the Frost Maiden adventure to be used alongside the official books from Wizards of the Coast. It also includes a subclass inspired by the setting for Benjamin Huffman’s adamantium best-selling Pugilist Class, his first official expansion...   [click here for more]
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DC-PoA Journey to Adventure: Icewind Dale

DC-PoA Journey to Adventure: Icewind Dale


Journey to Adventure is the new Introduction to D&D series presented at Virtual D&D Weekends! Take your first steps into a new setting or D&D in general with these ready-made mini-adventures that tie into existing AL campaigns.  What's Included: Adventure, applicable monster stat blocks, pregen characters, VTT tokens/map.  Adventure...   [click here for more]
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Names Of The Far North: 101 Names and Thier Meanings For The Icewind Dale Region

Names Of The Far North: 101 Names and Thier Meanings For The Icewind Dale Region


The Spine Of The World is a whole different world in and of itself. It is said that the name that a child of the north can be prophetic and can serve as a roadmap for its destiny. Pick up this name list and roll your Icewind Dale native character today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot 0 (beta tester)...   [click here for more]
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Moon Calendar - Rime of the Frostmaiden

Moon Calendar - Rime of the Frostmaiden


Tracking light is easy, right? Your players travel during the day and rest at night. Logical. But what happens if light depends on the moonlight because there is no sun? And from midnight till 10:00 a.m. the night is covered by the light of an aurora? Now you need to track time... because the illumination your players will have today at 7:00 p.m. is not the same they will have next week. Maybe they...   [click here for more]
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Tomb Tapper - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden

Tomb Tapper - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden


Whether you've realized the tomb tapper is the perfect merciless killing machine to send after a party or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature! In this book you'll get: • Detailed tomb tapper lore and experts from whom to learn it • 3 stat...   [click here for more]
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The Frostmaiden's Favoured Few

The Frostmaiden's Favoured Few


There's a cold wind blowing, don't let it catch you unawares, my little snowflakes. The Frostmaiden's Favoured Few is a real cool collection of 10 subclasses that'll work great in any campaign, but are absolutely perfect for winter-themed campaigns. Like Rime of the Frostmaiden. Yup, that Frostmaiden! These have totally got her blessing.  There's something for every adventuring...   [click here for more]
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DC-PoA-MCIW-01 Icewind Whale

DC-PoA-MCIW-01 Icewind Whale


A sudden break in the sea ice has freed the remains of a sperm whale that perished while trapped in the ice. For those that earn their living on the Sea of Moving Ice this is a welcomed sight and they'll need all the help they can get to harvest it before the polar bears find it.  Icewind Whale is a 2-hour Icewind Dale adventure for characters level 1-4. This is...   [click here for more]
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Palms Passing Parcel & Logistics Guild

Palms Passing Parcel & Logistics Guild


"By any means necessary, Courier. Remember that." Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth. So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our...   [click here for more]
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Resurrection: A D4 Variant Rule

Resurrection: A D4 Variant Rule


Resurrection: A D4 Variant Rule Resurrection: A D4 Variant Rule aims to make character death in 5th edition D&D more meaningful. In this variant rule, the entire party can contribute to resurrection, as your character bargains with the god of death to return to the world of the living—or turn your back on it forever. This short variant rule supplement includes: 50...   [click here for more]
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DC-PoA-HARM-01-03 Killing Time

DC-PoA-HARM-01-03 Killing Time


As the fabric of time rapidly frays and unravels, the adventurers' final window of opportunity begins to close. The fate of the past, present, and future hangs in the balance in the final installment of the Kobolds Through Time Trilogy. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Part 3 of the Kobolds Through Time Trilogy   Adventure through time with the Kobolds...   [click here for more]
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DC-POA-JAT-04 The Enemy Mine - Kobold Craziness part 4

DC-POA-JAT-04 The Enemy Mine - Kobold Craziness part 4


Kobold miners at the gem mine near Termalaine have uncovered dangerous artifacts on the mine’s third level, and since then, kobolds throughout Termalaine and throughout Icewind Dale have lost their ability for judgement and reasoning, instead mindlessly working for some strange force. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 4. The fourth of four AL adventures in the Kobold...   [click here for more]
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Winter's Breath

Winter's Breath


Winter's Breath Vengeance of the Winter Queen A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds! A 3-5 hour Dungeons & Dragons 5th Edition adventure...   [click here for more]
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Monster Hunts Weekly: Issue 1

Monster Hunts Weekly: Issue 1


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition...   [click here for more]
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The Great Trial: Frostbite

The Great Trial: Frostbite


"The thrill that precedes the Trial start is always welcome. I keep wondering if the participants will be up to my expections, how well they will fare in this challenge. Unfortunately, they often disappoint. Still, the thrill is there. Every time." - Aenor Gleenwith [Youtube video from this product at the end of the page] "This is truly one of the most exciting set pieces I've...   [click here for more]
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DC-POA-JAT-03 Two Kobolds in a Trench Coat - Kobold Craziness part 3

DC-POA-JAT-03 Two Kobolds in a Trench Coat - Kobold Craziness part 3


Two kobolds in a trench coat need help finding their third member who appears to have vanished without a trace! Bryn Shander is a big place; he won’t be easy to find! Is his disappearance tied in with what has been happening to kobolds all across Icewind Dale? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. The third of four AL adventures in the Kobold Craziness Storyline. Parts...   [click here for more]
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DC-POA-PND-3 The Watcher in the Attic

DC-POA-PND-3 The Watcher in the Attic


DC-POA-PND-3 The Watcher in the Attic (Part 2 of the Strange Case of Erland Forsk) Strange lights have been appearing in the topmost windows of the Forsk estate, and local cats have been going missing. Will you find out what lurks in the attic? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Using the DungeonCraft seed Awake and...   [click here for more]
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