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A fun activity in my games is shopping, but I also need to balance the shopping with the players that hate shopping in mind. This means that I need a curated set of lists to guide players toward the items that they will need, or that they might find useful and fun.
On the second page is a list that I generated for players entering a snowy area. I used these items by handing out a print of the page... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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No more fumbling with tons of notes, binders, and lose papers. With this Master Screen Companion, you will have all the information you need to set up the Rime of The Frostmaiden campaign.
This system I created years ago for my games goes on top of your actual DM Screen and allows you quick access to all relevant information. Just print it and enjoy it.
With this PDF you will get 4 screens:
1. Wilderness... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Scientific Secrets of Icewind Dale
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter... [click here for more] |
Dungeon Masters Guild |
$6.95
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Looking for a holiday module? This is a mash of A Christmas Carol, Home Alone and Die Hard, all with the overhanging theme of Scandinavian folklore.
While preparing for Midwinter Celebrations, something does not feel completely right. Welcome to the mythical world of Icewind Dale’s folklore.
A Four-Hour Adventure for Tier Two Characters. Optimized for APL 8.... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Twenty Stones of Thruun ..... what could they be? In here, we offer some options. There is also a priest of Auril, and three of the options are given some detail. Oh, and Thruun makes an appearance (based on the monster from Dungeon 220).
Update: Just to be clear......this is a SHORT PDF that offers options for the DM. It does not lay out what they are, but what they might be.
Updated: Two... [click here for more] |
Dungeon Masters Guild |
$0.99
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A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3.
A mysterious stranger by the name of Uman Warf, has sent you a cry for help, promising wealth in return, but no one seems to have ever heard of him before... Is he hiding something or someone...?
Included:
a multiple part module set in the area between Good Mead, Dougan's... [click here for more] |
Dungeon Masters Guild |
$4.75
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This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click here.
Festival of Cold Light
Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carvinal games, enjoy unusual pastries, win interesting prizes, make offerings,... [click here for more] |
Dungeon Masters Guild |
$0.95
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 The Spine Of The World is a whole different world in and of itself. It is said that the name that a child of the north can be prophetic and can serve as a roadmap for its destiny. Pick up this name list and roll your Icewind Dale native character today!
B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot 0 (beta tester)... [click here for more] |
Dungeon Masters Guild |
$0.50
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Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series.
Rise of the Bear King
An Icewind Dale adventure for 4-6 characters of 4th-6th level.
This adventure occurs in 1491 DR. Rime of the Frostmaiden lists 1489 DR or later, and the timeline of the events in this adventure can be altered as... [click here for more] |
Dungeon Masters Guild |
$4.95
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Alright, stop! Collaborate and listen: Roc Capella's back in a brand new adventure. Specifically, a new Dungeoncraft for D&D Adventurers League season 10, from the writer and artist team behind "Clever" and the award-winning "Where Can She Be?"
In Bryn Shander, the city prepares for a day of celebration and festivities, as a well-known couple finally ties the knot. Adventurers... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature!
In this book you'll get:
• Detailed snowy owlbear lore and experts from whom to learn it
• 3 stat blocks for... [click here for more] |
Dungeon Masters Guild |
$4.95
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A Two or Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3.
As Termalaine is getting warmer the agents of the Frostmaiden are looking for the reason, attacking anything in their path. The local Ten-Towners do not seem concerned, but maybe a Reghed tribe can help? It is time for adventurers to save the day. Again. This is a part... [click here for more] |
Dungeon Masters Guild |
$4.99
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Now available: Snow and Ice, Things Nasty and Nice - A companion piece to this which provides arctic encounters to go with these maps, character backgrounds, magic items, and more!
For those customers who have already purchased this product, a discount code for the associated product is available in the latest version, downloadable through the My Library link.
The arctic environment holds a mysterious... [click here for more] |
Dungeon Masters Guild |
$2.95
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Now for Fantasy Grounds!
Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures!
The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting!
The encounters are based on exploration, social interaction and combat! The combat encounters... [click here for more] |
Dungeon Masters Guild |
$7.95
|
From award-winning screenwriter Dale Zawada
The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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In the town of Easthaven, a group of adventurers is tasked on a routine mission to resupply an expedition to the Reghed Glacier. But everything is not quite as it seems, and it's not long before the chronographer's misfortunes become apparent.
A 4 Hour Adventure for Tier 1 Characters (optimized for APL 3).
A Dungeoncraft adventure for the Plague of Ancients Campaign (Season 10) of Adventurers League,... [click here for more] |
Dungeon Masters Guild |
$3.85
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THE LONG AWAITED SEQUAL (or beginning) TO DC-PoA-CONMAR-01 SOMETHING SINISTER IS FINALLY HERE!
An ancient artifact is too dangerous to keep around. It needs to be stored securely for all eternity. Do you dare to put it away?
Join a crazy ride across the ice of Frozenfar and dwelve into an ancient structure, with secrets and surprises galore!
A Four-Hour RP-heavy Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$5.25
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Can you survive a night on the ice?
In this one-shot, venture out onto the ice shelf where danger and mystery awaits. Out in the cold, the only thing protecting you in the night is your wits and the light of your fire.
This one shot is design to provide 2-3 hours of gameplay for a party of level 11-14 adventurers. Also included are suggestions for modifying play to suit levels 5-10.
A perfect... [click here for more] |
Dungeon Masters Guild |
$1.99
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Something is happening to the tribal people in a small settlement in North-Eastern Cormanthor. The unlikeliest of creatures is requesting help to locate the source of a mysterious illness. Time is ticking. Can you help bring order to this part of the wicked forest?
A two-hour adventure for level 1 to 4 characters. Optimized for APL 3.
This module premiered during Conmar Online Union 2020 and is considered... [click here for more] |
Dungeon Masters Guild |
$3.85 $1.99
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"By any means necessary, Courier. Remember that."
Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth.
So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our... [click here for more] |
Dungeon Masters Guild |
$2.50
|
 A 20th level one-shot
"An ancient white dragon guards a mystical portal. Its power grows and threatens the world with eternal winter. Can the adventurers close the portal and defeat the dragon? Or will they end up just another frozen snack?"
Not sure of what to throw at your epic level players? Try this! This 20-page, 4-6 hour adventure is sure to give them a chance... [click here for more] |
Dungeon Masters Guild |
$3.95
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Wanderers on the Eastway is a DM resource for Icewind Dale: Rime of the Frostmaiden.
-New character secrets: Small Fortune, Deja Vu, Assassination Attempt, and Encroaching Nightmare
-New magic items: Cail Slaine's Map and Quill, Duergar Whetstone of Imbuing, Silent Whistle, and Whip of the North Wind
-5 pre-generated NPCs with adventure prompts,... [click here for more] |
Dungeon Masters Guild |
$1.19
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While traveling in the cold lands of Icewind Dale, the adventurers see a strange flying ship being chased by dragons that damage part of the ship. When the party goes to investigate the parts of the ship that droped they are presented with an unexpected new friend A Squidling.
Tier 2 (Level 5-10) for the Adventure League Plague of Ancents campaign. With around 2 hours of play. Maps are both included... [click here for more] |
Dungeon Masters Guild |
$0.50
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 Want to immerse your players in a fantasy world that feels alive? Get natural with this unofficial plant and wilderness environment expansion to Icewind Dale. This pdf is full of flavor text, environmental information, and more that will make your worlds feel more tangible and interactive!
by Olivia L. Dobbs
Sick of not being able to paint a picture of the wildlands... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Winter Yonderland Beasts in the Blizzard
After offending that wizard last night, you awake feeling a strange chill in your bones. Perhaps it’s just a figment of your imagination, a physical manifestation of paranoia. As you rise from your bed and look out the window, you think perhaps not.
A 2-6 hour adventure for 5th-8th level characters
New Monster... [click here for more] |
Dungeon Masters Guild |
$4.95
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Dannika Graysteel is dismayed that one of her chwinga subjects has turned purple and cannot perform magic! She thinks only their kind can help the poor elemental. Will you help find the chwinga’s home?
A 2 Hour Adventure For 1st through 4th level Characters
This adventure occurs in Caer-Dineval, one of the Ten-Towns in Icewind Dale., and is based on the Chwinga-chwinga. CHWINGA! hook... [click here for more] |
Dungeon Masters Guild |
$3.00
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"The evil deity Auril, otherwise known as The Frost Maiden spreads fear throughout the region of Icewind Dale. A band of Orcs have fallen in to the clutches of the mistress and expand her reach of icy dominance. Is there a group of adventures that can put a stop to this ever growing evil before the Ten Towns are engulfed in the everlasting freeze..."
This adventure includes... [click here for more] |
Dungeon Masters Guild |
$5.00
|
A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3.
Easthaven has always had its troubles, but now food and cutlery are going missing! Surely it must be the kobolds to blame, but why are they stealing cutlery! When adventurers just wanting a warm meal find their dinner interrupted by the distressed cloth Merchant Bethazar whose fabric scissors are missing perhaps... [click here for more] |
Dungeon Masters Guild |
$3.99
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Arcane Ink Presents: One Page Dungeons. This is a new offering compressing everything you need into one simple page to run the game. There is an explaination page as well as Monster statblock reference page also provided for quick and easy play. A png file of the dungeon map is also included for VTTs.
Under the Manor is about a moonstone dragon's egg and the redcaps trying to get to it before... [click here for more] |
Dungeon Masters Guild |
$0.99
|

Now for Fantasy Grounds!
Welcome to Icewind Dale. One of the harshest environments on the planet, it is nevertheless remarkably beautiful. In Lonleywood, smallest of the towns of Ten-Towns, a haunting, mournful song carries across the tundra winds. Local legend claims the song is the spirit of the wild commemorating the success of two bounty hunters, Melody and Brigde, over a vicious remorhaz... [click here for more] |
Dungeon Masters Guild |
$5.95
|

A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3.
As Termalaine is getting warmer the agents of the Frostmaiden are looking for the reason, attacking anything in their path. The local Ten-Towners do not seem concerned, but maybe a Reghed tribe can help? It is time for adventurers to save the day. Again. This is a part of the... [click here for more] |
Dungeon Masters Guild |
$5.99
|
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
After a group of adventurers suffer a certain misadventure, they must make haste to a nearby town to inform somebody about the Norsemen raiders making their way towards them planning on catching the town during their Midwinter revelry.
This is a Dungeoncraft Adventure that uses the... [click here for more] |
Dungeon Masters Guild |
$4.49
|
 Warlock of the Vestiges
A unique Warlock Pact for use in the Forgotten Realms, or in any other campaign setting.
A Warlock of the Vestige has aligned themself with the remnants of once-powerful otherworldly beings. These beings may have been a god or a might wizard or a powerful leader, but few, if any, remember them. The Warlocks who dedicate themselves to the service of these beings are the last... [click here for more] |
Dungeon Masters Guild |
$2.00
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A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
A group known as the Codmothers has been causing problems in Targos. Can you help two young gnomes expose them before they give you an offer you cannot refuse?
Included:
Guidance to playing with a time limit.
Maps with and without grids for playing on a VTT.
This is a Dungeoncraft Adventure that... [click here for more] |
Dungeon Masters Guild |
$4.49
|
Xhango's Magic Item Christmas Catalog is a FREE or 'pay what you want' set of 25 Christmas and Winter themed magic items perfect for the holiday season.
Crush your enemies with the jolly Arrow of Sleighing! Surprise your players with Drawmij's Advent Bag! Or, if you're sick of the holiday season, put a stop to the festivities with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 5E DOGMAS & PORTFOLIOS REVISITED
Includes over 40 new spells and PIETY BENEFITS for Forgotten Realms deities based on the system introduced in Mythic Odysseys of Theros !
Domain spell options for clerics based on their deity!
Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can... [click here for more] |
Dungeon Masters Guild |
$1.99
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There's a cold wind blowing, don't let it catch you unawares, my little snowflakes.
The Frostmaiden's Favoured Few is a real cool collection of 10 subclasses that'll work great in any campaign, but are absolutely perfect for winter-themed campaigns. Like Rime of the Frostmaiden. Yup, that Frostmaiden! These have totally got her blessing.
There's something for every adventuring... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Talking beasts have been wandering around Easthaven, whispering about a crimson star. The villagers, taking advantage of this situation, are killing these animals for food. One injured wolf managed to evade the hunters, but they are not willing to let their game escape. Part 1 of The Crimson Star series.
A four-hour Icewind Dale adventure for Level 1-4 characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Stuck in a cave, and not a Frost Mandragora in sight.
The only way out is through, better start moving.
Part 2 of the Frost Mandragora Diptych.
Included:
Guide to playing on a time limit.
Map for playing on a VTT.
Content Warning: Abuse (manipulation), possible phobia trigger (insects, arachnids,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 In this volume, we go deep within the ancient knowledge repositories of dwarvenkind! Learn the secrets of the anvil chronicled through the centuries, a recipie for the darkest most richest dwarven ale, or maybe how to make a magic item or two by picking this supplement today!
B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Terrify your players with this cold horror adventure for DND 5e! In this adventure, your party will explore the fleshed-out and fueding towns of Culcutch and Tomberholm, while trying to piece together their people and their history. Clash against rabid, madness-strickened animals, attempt to defuse the conflict between the townmasters Borron and Culmack, and duel against the wicked hag, the Winter... [click here for more] |
Dungeon Masters Guild |
$1.99
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Tracking light is easy, right? Your players travel during the day and rest at night. Logical.
But what happens if light depends on the moonlight because there is no sun? And from midnight till 10:00 a.m. the night is covered by the light of an aurora?
Now you need to track time... because the illumination your players will have today at 7:00 p.m. is not the same they will have next week.
Maybe they... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|

Cold Weather Encounters tables for ice, snow, and frozen terrains.
Perfect for arctic, winter, glacial, or tundra campaigns.
Fill in your adventure with incredible cold weather encounters. This random encounters supplement provides hundreds of encounter variations (well over 1,000 possible permutations) for your chilling journey.
This also includes:
18... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Crush ogres, see them fall before you, and hear the lamentations of their leaders.
OGRE KRUSH is a 4-hour adventure for characters of levels 5-10.
This adventure takes place in Ten-Towns of Icewind Dale, specifically Lonelywood. The location is represented as it appears in Rime of the Frostmaiden and this adventure can easily be used in the midst of that campaign. Several... [click here for more] |
Dungeon Masters Guild |
$4.99
|
After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white... [click here for more] |
Dungeon Masters Guild |
$4.99
|
33 Dragons of Myth and Legend!
Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome!
29 Dragons from Dragon Magazine: metallic, chromatic, and gem dragons!
Mythic statistics for... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Christmas with the Flumphs takes place in the world of the Forgotten Realms setting in 1489 DR. Walton Fizzleblimp, an extremely rich goblin, and candy-maker extraordinaire from Waterdeep has sent one of his delivery teams to the frozen reaches of Icewind Dale to deliver as many presents & candy as they can to the residents of Ten-Towns from their sleigh, pulled by flumphs!
Unfortunately, a... [click here for more] |
Dungeon Masters Guild |
$0.74
|
The Frosted Prince Return to Castle Krag
Just over a century ago a great battle took place at Castle Krag. The place served as a Zhentarim stronghold, but was cleared out by adventurers. Now, strange things are occurring once again in the ruined castle. For miles around, the weather is unnaturally cold, and shrouded in an impenetrable mist. What could be causing these strange effects?... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Hypothermia is a Dungeons and Dragons adventure module intended to supplement Icewind Dale: Rime of the Frostmaiden, pitting a Tier 2 party against a vicious bheur hag during Auril's Everlasting Rime.
When a group of experienced hikers fail to return home after a dangerous arctic excursion, adventurers will have to brave the endless storm to find them. Along the way they can negotiate with a flameskull,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3.
A string of bad luck in deliveries have caused the city of Easthaven to run dangerously low on Mead, after yet another delivery has failed to arrive on time, the innkeeper of the White Lady Inn have offered big coin for anyone willing to discover its whereabouts.
Included:
a... [click here for more] |
Dungeon Masters Guild |
$4.75
|