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Names Of The Far North: 101 Names and Thier Meanings For The Icewind Dale Region

Names Of The Far North: 101 Names and Thier Meanings For The Icewind Dale Region


The Spine Of The World is a whole different world in and of itself. It is said that the name that a child of the north can be prophetic and can serve as a roadmap for its destiny. Pick up this name list and roll your Icewind Dale native character today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot 0 (beta tester)...   [click here for more]
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Icewind Dale Arctic Encounter Maps

Icewind Dale Arctic Encounter Maps


Now available: Snow and Ice, Things Nasty and Nice - A companion piece to this which provides arctic encounters to go with these maps, character backgrounds, magic items, and more! For those customers who have already purchased this product, a discount code for the associated product is available in the latest version, downloadable through the My Library link. The arctic environment holds a mysterious...   [click here for more]
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Dread: A 5E Madness Overhaul

Dread: A 5E Madness Overhaul


Delve too deeply into the maddening realms of our reality and you might find yourself face to face with something... dreadful. Derived after years of researching various TTRPG madness mechanics and blending the ideas together into a simple system that puts roleplay first and places the player in the driver's seat of their own character's descent into madness. 8 Afflictions with 3 Severity...   [click here for more]
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Encounters in Icewind Dale (Fantasy Grounds)

Encounters in Icewind Dale (Fantasy Grounds)


Now for Fantasy Grounds! Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures! The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting! The encounters are based on exploration, social interaction and combat! The combat encounters...   [click here for more]
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Festival of Cold Light

Festival of Cold Light


This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click here. Festival of Cold Light Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carvinal games, enjoy unusual pastries, win interesting prizes, make offerings,...   [click here for more]
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The Toymaker and the Bag of Gifting

The Toymaker and the Bag of Gifting


From award-winning screenwriter Dale Zawada The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme...   [click here for more]
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CCC-CONMAR01-01 Helping Hands

CCC-CONMAR01-01 Helping Hands


Something is happening to the tribal people in a small settlement in North-Eastern Cormanthor. The unlikeliest of creatures is requesting help to locate the source of a mysterious illness. Time is ticking. Can you help bring order to this part of the wicked forest? A two-hour adventure for level 1 to 4 characters. Optimized for APL 3. This module premiered during Conmar Online Union 2020 and is considered...   [click here for more]
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DC-PoA-DCAF03 Sputtering Out

DC-PoA-DCAF03 Sputtering Out


Dannika Graysteel is dismayed that one of her chwinga subjects has turned purple and cannot perform magic! She thinks only their kind can help the poor elemental. Will you help find the chwinga’s home? A 2 Hour Adventure For 1st through 4th level Characters This adventure occurs in Caer-Dineval, one of the Ten-Towns in Icewind Dale., and is based on the Chwinga-chwinga. CHWINGA! hook...   [click here for more]
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DC-PoA-CONMAR-10 Who Let the Kobolds Out?

DC-PoA-CONMAR-10 Who Let the Kobolds Out?


A Four-Hour Season 10 Adventure for Tier 2 Characters. Optimized for APL 8. Adventurers have discovered something nefarious in the forest near Lonelywood, Concerned for the safety of her city Speaker Nimsy Huddle have called for experienced adventurers to come to their aid. Included: The conclusion to the Kobold Conspiracy trilogy which started...   [click here for more]
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Palms Passing Parcel & Logistics Guild

Palms Passing Parcel & Logistics Guild


"By any means necessary, Courier. Remember that." Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth. So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our...   [click here for more]
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DC-PoA-CONMAR-09 That's a lot of Kobolds

DC-PoA-CONMAR-09 That's a lot of Kobolds


A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. A string of bad luck in deliveries have caused the city of Easthaven to run dangerously low on Mead, after yet another delivery has failed to arrive on time, the innkeeper of the White Lady Inn have offered big coin for anyone willing to discover its whereabouts. Included: a...   [click here for more]
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DC-PoA-PM01 Adventures in babysitting squids

DC-PoA-PM01 Adventures in babysitting squids


While traveling in the cold lands of Icewind Dale, the adventurers see a strange flying ship being chased by dragons that damage part of the ship. When the party goes to investigate the parts of the ship that droped they are presented with an unexpected new friend A Squidling. Tier 2 (Level 5-10) for the Adventure League Plague of Ancents campaign. With around 2 hours of play. Maps are both included...   [click here for more]
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Song of the Mountain: A Player Primer Adventure (Fantasy Grounds)

Song of the Mountain: A Player Primer Adventure (Fantasy Grounds)


Now for Fantasy Grounds! Welcome to Icewind Dale. One of the harshest environments on the planet, it is nevertheless remarkably beautiful. In Lonleywood, smallest of the towns of Ten-Towns, a haunting, mournful song carries across the tundra winds. Local legend claims the song is the spirit of the wild commemorating the success of two bounty hunters, Melody and Brigde, over a vicious remorhaz...   [click here for more]
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Blood on the Snow

Blood on the Snow


A dark conspiracy unravels in Targos, one that could spell doom for all of Ten Towns if left unchecked. Can your table stop the human sacrifices threatening life as we know it in Icewind Dale, or will they end up as little more than blood on the snow? Blood on the Snow is a 3-4 hour horror-lite adventure set in Targos during the events in Rime of the Frostmaiden perfect for a party of 2nd...   [click here for more]
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A Night of Ice and Shadow - A 5e Adventure One-Shot

A Night of Ice and Shadow - A 5e Adventure One-Shot


Can you survive a night on the ice? In this one-shot, venture out onto the ice shelf where danger and mystery awaits. Out in the cold, the only thing protecting you in the night is your wits and the light of your fire.  This one shot is design to provide 2-3 hours of gameplay for a party of level 11-14 adventurers. Also included are suggestions for modifying play to suit levels 5-10.  A perfect...   [click here for more]
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DC-PoA-CONMAR-03 - Unfrozen

DC-PoA-CONMAR-03 - Unfrozen


A Two or Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. As Termalaine is getting warmer the agents of the Frostmaiden are looking for the reason, attacking anything in their path. The local Ten-Towners do not seem concerned, but maybe a Reghed tribe can help? It is time for adventurers to save the day. Again. This is a part...   [click here for more]
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Crimson Snow

Crimson Snow


After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white...   [click here for more]
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DC-PoA-JGD-05 Shadows Under Ice

DC-PoA-JGD-05 Shadows Under Ice


Like shadows under ice, a dark secret threatens this town. Townsfolk act out of the norm for themselves, and you are no less vulnerable. But you can give them the help they request and face the truth beneath the ice.  A four-hour adventure for tier 1, 2, or 3 characters.  Social Interaction and exploration, with light combat  Content warnings: helping people in mental health crisis—suicidal...   [click here for more]
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A Wolf's Whisper (DC-PoA-GSP01-01)

A Wolf's Whisper (DC-PoA-GSP01-01)


Talking beasts have been wandering around Easthaven, whispering about a crimson star. The villagers, taking advantage of this situation, are killing these animals for food. One injured wolf managed to evade the hunters, but they are not willing to let their game escape. Part 1 of The Crimson Star series. A four-hour Icewind Dale adventure for Level 1-4 characters....   [click here for more]
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Bitter Cold: Cold Weather Encounters

Bitter Cold: Cold Weather Encounters


Cold Weather Encounters tables for ice, snow, and frozen terrains. Perfect for arctic, winter, glacial, or tundra campaigns. Fill in your adventure with incredible cold weather encounters.  This random encounters supplement provides hundreds of encounter variations (well over 1,000 possible permutations) for your chilling journey. This also includes: 18...   [click here for more]
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White Dragon Mountain

White Dragon Mountain


A 20th level one-shot "An ancient white dragon guards a mystical portal. Its power grows and threatens the world with  eternal winter. Can the adventurers close the portal and defeat the dragon? Or will they end up  just another frozen snack?" Not sure of what to throw at your epic level players?  Try this!  This 20-page, 4-6 hour adventure is sure to give them a chance...   [click here for more]
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The Frostmaiden's Favoured Few

The Frostmaiden's Favoured Few


There's a cold wind blowing, don't let it catch you unawares, my little snowflakes. The Frostmaiden's Favoured Few is a real cool collection of 10 subclasses that'll work great in any campaign, but are absolutely perfect for winter-themed campaigns. Like Rime of the Frostmaiden. Yup, that Frostmaiden! These have totally got her blessing.  There's something for every adventuring...   [click here for more]
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DC-PoA-CONMAR-15 A Grim Tale at Winter Solstice

DC-PoA-CONMAR-15 A Grim Tale at Winter Solstice


A Four -Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure can easily be adjusted to fit the themes of Liar's Night, Winter Solstice, or Midwinter. As Winter Solstice draws near, it is time for the traditional snipe hunt. Galadon the Great doesn’t have time for games, so he hires adventurers to take his place, but surprises await in Lonelywood. Included:...   [click here for more]
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Icewind Dale: Wanderers on the Eastway (DM resources: secrets, magic items, NPCs encounters, maps, NPC generator)

Icewind Dale: Wanderers on the Eastway (DM resources: secrets, magic items, NPCs encounters, maps, NPC generator)


Wanderers on the Eastway is a DM resource for Icewind Dale: Rime of the Frostmaiden. -New character secrets: Small Fortune, Deja Vu, Assassination Attempt, and Encroaching Nightmare -New magic items: Cail Slaine's Map and Quill, Duergar Whetstone of Imbuing, Silent Whistle, and Whip of the North Wind -5 pre-generated NPCs with adventure prompts,...   [click here for more]
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DC-PoA-CONMAR-16 Iceberg Dead Ahead

DC-PoA-CONMAR-16 Iceberg Dead Ahead


A season 10 tier 2 adventure APL 8.  Seed: The littlest Squidling This title is a seafaring adventure where you are tasked by the Zhentarim disguising as the Merchants guild to retrieve a missing cargo. The players have to travel out to the sea of Ice on search of the missing ship, roumored to be stuck onto an iceberg.Other interested parties are also looking for this cargo, who will find it first,...   [click here for more]
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OGRE KRUSH (DC-POA-ZL-01)

OGRE KRUSH (DC-POA-ZL-01)


Crush ogres, see them fall before you, and hear the lamentations of their leaders. OGRE KRUSH is a 4-hour adventure for characters of levels 5-10. This adventure takes place in Ten-Towns of Icewind Dale, specifically Lonelywood. The location is represented as it appears in Rime of the Frostmaiden and this adventure can easily be used in the midst of that campaign. Several...   [click here for more]
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Icewind Dale: Trouble in Ten Towns

Icewind Dale: Trouble in Ten Towns


"The evil deity Auril, otherwise known as The Frost Maiden spreads fear throughout the region of Icewind Dale. A band of Orcs have fallen in to the clutches of the mistress and expand her reach of icy dominance. Is there a group of adventures that can put a stop to this ever growing evil before the Ten Towns are engulfed in the everlasting freeze..."   This adventure includes...   [click here for more]
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DC-PoA-LIGA-01 The Forsaken Brewery

DC-PoA-LIGA-01 The Forsaken Brewery


This is a DungeonCraft Adventure legal, Season 10 Adventurers League play in Good Mead, Icewind Dale. Help the inhabitants of Good Mead to purify Mead Hall by discovering the secrets of the ancient brewery, preventing the recipe from being reproduced and returned to its place of origin. Four-hour Adventure for 1st to 4th level characters. Optimized for APL3. “If you drink, don't ride a sled.”...   [click here for more]
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Hypothermia: An Icewind Dale Adventure

Hypothermia: An Icewind Dale Adventure


Hypothermia is a Dungeons and Dragons adventure module intended to supplement Icewind Dale: Rime of the Frostmaiden, pitting a Tier 2 party against a vicious bheur hag during Auril's Everlasting Rime.  When a group of experienced hikers fail to return home after a dangerous arctic excursion, adventurers will have to brave the endless storm to find them. Along the way they can negotiate with a flameskull,...   [click here for more]
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DC-PoA-RH01 The Chronographers Curse

DC-PoA-RH01 The Chronographers Curse


In the town of Easthaven, a group of adventurers is tasked on a routine mission to resupply an expedition to the Reghed Glacier. But everything is not quite as it seems, and it's not long before the chronographer's misfortunes become apparent. A 4 Hour Adventure for Tier 1 Characters (optimized for APL 3). A Dungeoncraft adventure for the Plague of Ancients Campaign (Season 10) of Adventurers League,...   [click here for more]
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Piety: Dogmas & Portfolios Revisited

Piety: Dogmas & Portfolios Revisited


5E DOGMAS & PORTFOLIOS REVISITED Includes over 40 new spells and PIETY BENEFITS for Forgotten Realms deities based on the system introduced in Mythic Odysseys of Theros ! Domain spell options for clerics based on their deity! Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can...   [click here for more]
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Winter Yonderland

Winter Yonderland


Winter Yonderland Beasts in the Blizzard After offending that wizard last night, you awake feeling a strange chill in your bones. Perhaps it’s just a figment of your imagination, a physical manifestation of paranoia. As you rise from your bed and look out the window, you think perhaps not. A 2-6 hour adventure for 5th-8th level characters New Monster...   [click here for more]
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Madam DM's Map Pack: DDAL10-01 - Into The Frozen North

Madam DM's Map Pack: DDAL10-01 - Into The Frozen North


Updated with lower prices to celebrate two years of DDAL 10! This VTT map pack includes maps for the Adventurers League adventure, DDAL10-01 - Into the Frozen North. Maps comes in two quality sizes (140 and 70 ppi), and also gridded and no grid varieties. Includes: Four (4) detailed maps with beautiful hand-drawn assets. One (1) alternate map variety. PDF guide with simple tips on how...   [click here for more]
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DC-PoA-CONMAR-08 The Importance of Being Idol

DC-PoA-CONMAR-08 The Importance of Being Idol


A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. A worried gnome needs your help to lift the curse that’s been plaguing him. Travel to the Tribelands north of Caer-Konig to bring him peace. This is a Dungeoncraft Adventure that uses the "The Muttering Gnome" adventure seed and is Adventurers League legal as part of...   [click here for more]
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DC-PoA-CONMAR-13 Finding Harthin

DC-PoA-CONMAR-13 Finding Harthin


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. Harthin and Dohan has ventured into the cold north to find a medicine for Marcus, but the group they travelled with returned without them. Part 1 of the Frost Mandragora Diptych. Included: Guide to playing on a time limit. Map for playing on a VTT. This is a Dungeoncraft Adventure that...   [click here for more]
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DC-PoA-CONMAR-12 Strike-Out in Skrållahie

DC-PoA-CONMAR-12 Strike-Out in Skrållahie


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. As the village Skrållahie is about to have kick-off in their much-anticipated street goat-ball cup, the team captain of one of the children's teams is reported dead. While the adults shrug it off as a self-decided sacrifice to Auril, the team with the dead player tells a different tale. Will you take these children's...   [click here for more]
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Moon Calendar - Rime of the Frostmaiden

Moon Calendar - Rime of the Frostmaiden


Tracking light is easy, right? Your players travel during the day and rest at night. Logical. But what happens if light depends on the moonlight because there is no sun? And from midnight till 10:00 a.m. the night is covered by the light of an aurora? Now you need to track time... because the illumination your players will have today at 7:00 p.m. is not the same they will have next week. Maybe they...   [click here for more]
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Dwarves of Icewind Dale

Dwarves of Icewind Dale


Have you wondered what's up with the dwarves in Icewind Dale? Here are the answers! In addition information on what the dwarves have been up to, there are several encounters, three short "adventures", and even an appearance from an enemy thought long dead.  Why aren't the dwarves helping the people? Why did they stop sending food? There are new monsters and new magic items. As with all modules...   [click here for more]
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D&D5e The Legend of Sir Nicholas

D&D5e The Legend of Sir Nicholas


A Christmas Adventure in the Kingdoms of Icewind Dale There is nothing quite like a visit to the Ten-Town in mid-winter. The legend of Sir Nicholas, handed down in this region, intrigues you, but the very unique thing about it is that this legend could be a sound reality. You will have a chance to meet this legendary character, and perhaps save his legacy from danger. All of this...   [click here for more]
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DC-PoA-CONMAR-19 Wherever I May Float

DC-PoA-CONMAR-19 Wherever I May Float


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. “See the world,” they said. “Go to Icewind Dale,” they said. Now you’re stuck in the icy wastes with wild animals and avalanches everywhere. At least taking measurements on the Reghed Glacier is a simple and peaceful assignment. Included: Guide to playing on a time limit. Map for playing on a VTT. This...   [click here for more]
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Books Of The Realms Volume VII Mithril Hall

Books Of The Realms Volume VII Mithril Hall


In this volume, we go deep within the ancient knowledge repositories of dwarvenkind! Learn the secrets of the anvil chronicled through the centuries, a recipie for the darkest most richest dwarven ale, or maybe how to make a magic item or two by picking this supplement today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted...   [click here for more]
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Icewind Dale: Cult of the Shattered Peak

Icewind Dale: Cult of the Shattered Peak


Bring the intrigue of the lost Netherese empire to the forefront with this all-inclusive supplement about those trying to keep it lost: the Cult of the Shattered Peak. This 34-page Rime of the Frostmaiden add-on brings to life a cunning network of cultists that run clandestine operations in plain view throughout Faerûn. As players delve into the secrets of the black obelisks...   [click here for more]
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DC-POA-CONMAR-17 Unrelenting

DC-POA-CONMAR-17 Unrelenting


A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. When a hare comes bearing the message of someone asking for aid, how could adventures resist the call for help. But perhaps there is something else stirring under the ice, something which could threaten all of Icewind Dale should it return. This is a part of the Oar's Rest Adventure series....   [click here for more]
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10 Icewind Dale NPCs

10 Icewind Dale NPCs


This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant....   [click here for more]
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DC-PoA-CONMAR21 For My People

DC-PoA-CONMAR21 For My People


The favorite to win the speakership of Good Mead has reason to fear for the safety of her sister, whom she believes has been kidnapped to be exploited for her magical capabilities. She hires the party to bring her home. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Uses the Dungeoncraft seed A Dark Horse. ...   [click here for more]
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Rime of the Frostmaiden Ythryn Map Pack (Fantasy Grounds)

Rime of the Frostmaiden Ythryn Map Pack (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Rime of the Frostmaiden Ythryn Map Pack is a collection of 18 Black and White battle maps detailing locations within the necropolis of Ythryn. The maps included: Ice Causeway Tower of Abjuration  Tower of Conjuration Hag’s hut The Library The Arboretum Tower of Divination Wellspring of Answers Bazaar of the Bizarre Hall of...   [click here for more]
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DC-PoA-SFG01 Tomb of the Banished Thane

DC-PoA-SFG01 Tomb of the Banished Thane


A recent avalanche in the Spine of the World has revealed a mountainside entrance of worked stone. Halena Ironstone believes it could be the tomb of her ancestor, Daglund the Banished, and she needs brave adventurers to investigate.   TOMB OF THE BANISHED THANE is a 4-hour Adventurers League Plague of Ancients adventure set in the Icewind Dale region of the Forgotten Realms....   [click here for more]
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The Winter Witch: An Icy Horror Oneshot

The Winter Witch: An Icy Horror Oneshot


Terrify your players with this cold horror adventure for DND 5e! In this adventure, your party will explore the fleshed-out and fueding towns of Culcutch and Tomberholm, while trying to piece together their people and their history. Clash against rabid, madness-strickened animals, attempt to defuse the conflict between the townmasters Borron and Culmack, and duel against the wicked hag, the Winter...   [click here for more]
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Xhango's Magic Item Christmas Catalog

Xhango's Magic Item Christmas Catalog


Xhango's Magic Item Christmas Catalog is a FREE or 'pay what you want' set of 25 Christmas and Winter themed magic items perfect for the holiday season. Crush your enemies with the jolly Arrow of Sleighing! Surprise your players with Drawmij's Advent Bag! Or, if you're sick of the holiday season, put a stop to the festivities with...   [click here for more]
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The Frosted Prince

The Frosted Prince


The Frosted Prince Return to Castle Krag Just over a century ago a great battle took place at Castle Krag. The place served as a Zhentarim stronghold, but was cleared out by adventurers. Now, strange things are occurring once again in the ruined castle. For miles around, the weather is unnaturally cold, and shrouded in an impenetrable mist. What could be causing these strange effects?...   [click here for more]
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