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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden


When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover the truth of the sinister mechanisms...   [click here for more]
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RF01: Rime of the Frostmaiden - 100 Character Secrets

RF01: Rime of the Frostmaiden - 100 Character Secrets


This download contains a numbered list of 100 Character Secrets that can be rolled for new characters in Rime of the Frostmaiden. This includes entree listings for the Character Secrets found in the campaign book (pages 264-265), although those particular Character Secrets are not detailed in this download (as they already presented in the Rime of the Frostmaiden Campaign book). All other Character...   [click here for more]
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The Cabin in the Woods

The Cabin in the Woods


A light in the darkness Deep in the wildness of Ten Towns, our heroes find a refuge.  Warmth. Food. Shelter. But what else or whom else has used this hunting lodge in the past?  And is this safe haven truly safe?  This supplement for is geared towards players playing through the adventure "Rime of the Frostmaiden" or "Storm King's Thunder" but can be used in any adventure where players of low...   [click here for more]
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Class Option: The Harbinger

Class Option: The Harbinger


The Harbinger is a Pact Magic using Spellcaster akin to the Warlock, but rather than having a Patron to contend with, the Harbinger faces a Dark Fate.  In truth, condemning your foes to terrible fates is fun and effective, though you may spend some of your time warning your allies that the sky is falling (don't worry, no Chicken Little'ing here, the sky will eventually fall if you say it will). Early...   [click here for more]
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Laeral Silverhand's Notebook: Surviving Icewind Dale

Laeral Silverhand's Notebook: Surviving Icewind Dale


Fight monsters, uncover items, learn new spells and meet new people (and a goat) in this supplement that perfectly fits any campaign running in the Icewind Dale. I have held many titles in my time. Open Lord of Waterdeep, Lord Mage of Waterdeep, Chosen of Mystra and One of the Seven Sisters. But the most important name I hold for you is Laeral Silverhand, daughter of Mystra and Witch-Queen...   [click here for more]
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Rise of Tiamat: Council of Giants

Rise of Tiamat: Council of Giants


While they are mentioned, Rise of Tiamat does not delve deeply into the giants of Faerun. This expansion changes that! Convince the grand and towering giants of the Sword Coast to join the fight against Tiamat and her draconic cult in this expansion for the Rise of Tiamat published adventure. Enjoy, and please leave a review! ...   [click here for more]
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Tundra Magic

Tundra Magic


Tundra Magic Spells & Magic Items of Frost & Snow Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your arctic campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine...   [click here for more]
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Daerdan's Tall Tales: 101 Arctic Encounters

Daerdan's Tall Tales: 101 Arctic Encounters


Explore the Frozen Wastes with this Tome of 101 Encounters! "After my days on the high seas, my treacherous kin had me banished to the frozen wastes where I blazed a trail fierce enough to startle the gods—I swear!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Arctic Encounters is the unawaited sequel to the all-right selling Daerdan's Tall Tales series....   [click here for more]
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Icewind Dale: Magic of the Frostmaiden

Icewind Dale: Magic of the Frostmaiden


Long forgotten empires, frozen in time and memory. Bizarre rituals, performed during everlasting rime. Bickering gods, foiling the work of men. Trinkets and curiosities, lost and now found. This supplement for the world’s greatest roleplaying game presents magical items and spells that are themed around the cold, the eternal, the lonely, and the hope at the end of a nightmare. Within, you'll...   [click here for more]
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Permafrost Battlegrounds

Permafrost Battlegrounds


Where the snow just doesn't stop. Mountains with peaks crowned with ice, where the cold seems like a living, oppressive being, with gusts that sing loudly like banshees and freeze the bones of the unfortunate. The floor here is forever frozen. Maps with artistic themes aligned with the Icewind Dale tundra. Knuklehead Trout's scrimshaw...   [click here for more]
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30+ Magical Items for Icewind Dale

30+ Magical Items for Icewind Dale


With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"! ~I've completely integrated DnDbeyond support!~ Do you want to add...   [click here for more]
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]

The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]


The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)] The Way of the Force teaches its students that magic is all around us, flows through every living creature, and connects everything together. Monks of this tradition are taught that magic is a living energy and part of a larger source called the Force. Its followers train their bodies to harness the power of magic...   [click here for more]
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Abominable Adventures - An Encounter Guidebook In The Frozen Tundra

Abominable Adventures - An Encounter Guidebook In The Frozen Tundra


"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."   Module Description Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &...   [click here for more]
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Journey to the Frozen Cave - A 6-8 hour one-shot Adventure

Journey to the Frozen Cave - A 6-8 hour one-shot Adventure


Journey to the Frozen Cave is an action-packed adventure to save the life of a friend in need. The Frigid Grasp had wrapped her body in an icy stasis, the frost wreathing its way through her blueing lips the only sign of life showing from her fragile body. The only way to save her is to travel to the Crystal Peaks in the north, can you retrieve the cure before it's too late? The daughter...   [click here for more]
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Wyrms of the Realms: Arveiaturace

Wyrms of the Realms: Arveiaturace


WYRMS OF THE REALMS ARVEIATURACE, "White Wyrm" Dragons are powerful creatures of magic and might. They fill dreams and nightmares alike with splendor, majesty, and the raw force of their personality. Good, evil, and everything inbetween, dragons are the living embodiment of the truly fantastic. A series of articles in Dragon Magazine detailed the Wyrms of the North, giving a profile of the important...   [click here for more]
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Ten-Towns Expanded (Fantasy Grounds)

Ten-Towns Expanded (Fantasy Grounds)


BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campagin book or known lore. Quests and Connections. 13 mini quests and countless connections...   [click here for more]
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Faiths of the Forgotten Realms 3

Faiths of the Forgotten Realms 3


Faiths in the Frozen North! Faiths of the Forgotten Realms returns with Volume 3! 11 gods have been selected with thematic ties to Icewind Dale and the Frozenfar. Each includes a lore snapshot of the faith and its activities in the frozen north, plus character motivations and roleplaying hooks. Within you will find 24 new archetypes spread across all the classes, 12 shared...   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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Companions of Icewind Dale

Companions of Icewind Dale


Even heroes need help! Maybe you want to run a solo game, but are afraid of sending your character alone into the cold. Maybe your adventuring crew is a few hats short of a party. Maybe a white dragon just made your fighter into an ice pop and you need an extra character to run, with a minimum of fuss. The Companions of Icewind Dale are here to help! Here you'll find eight unique sidekick...   [click here for more]
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Creature Crucible 24--Giant Revelatins

Creature Crucible 24--Giant Revelatins


Hello my fellow explorers.  I have again delved into the past of dungeons and dragons to inspire and update various creatures from older edditions.  This time I look at and tried to find a host of monsters of the Giant variety to give to you.  Inside you will find the following stat blocks: Death Giant Death Giant Soul Mounger Dusk Giant Fire Giant Forge Caller Frost Giant Frost Caller Frost Giant...   [click here for more]
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Random Encounter Maps - Around Ten-Towns

Random Encounter Maps - Around Ten-Towns


This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign. This product contains maps for: Eastway. Forest. River. Road. Valley. If you are running the Frostmaiden Campaign, I suggest checking out my supplement Ten-Towns...   [click here for more]
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Adventure Sidekicks: Rime of the Frostmaiden

Adventure Sidekicks: Rime of the Frostmaiden


From the creative team that brought you Animal Sidekicks: Do you want to play Rime of the Frostmaiden, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement, you'll...   [click here for more]
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DC-PoA-CONMAR-01 Something Sinister

DC-PoA-CONMAR-01 Something Sinister


A group of kobold miners have uncovered something very unusual at the bottom of their mine. They need a band of brave adventurers to make sure that what they have found is not a risk to their health. Are you brave enough to heed the call?  A two to four hour Plague of Ancients Dungeon Craft module for level 1-4 characters. This module is a D&D Adventurers League Season 10 module, featuring...   [click here for more]
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10 Icewind Dale Backgrounds

10 Icewind Dale Backgrounds


Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below!  ...   [click here for more]
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Icewind Dale - Setting Guidebook (Fantasy Grounds)

Icewind Dale - Setting Guidebook (Fantasy Grounds)


“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.”        ~Drizzt Do’Urden Included in the Fantasy Grounds Icewind Dale Setting Guidebook module: Expanded lore for Ten-Towns & surrounding areas: History on each of the ten towns, dwarven valley, the open tundra, and...   [click here for more]
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Under The Manor - One Page Dungeon

Under The Manor - One Page Dungeon


Arcane Ink Presents: One Page Dungeons.  This is a new offering compressing everything you need into one simple page to run the game.  There is an explaination page as well as Monster statblock reference page also provided for quick and easy play.  A png file of the dungeon map is also included for VTTs. Under the Manor is about a moonstone dragon's egg and the redcaps trying to get to it before...   [click here for more]
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Coldblood - Survival guide to frozen wasteland of Icewind Dale

Coldblood - Survival guide to frozen wasteland of Icewind Dale


This supplement is both easy to learn and to implement to your game of Rime of the Frostmaiden. It brings up the themes of cold, horror, and dealing with these problems on your adventures, which the adventure itself unfortunately failed to do properly. - editor of D&D and You channel This document contains simple, yet effective rules for reinforcing the survival atmosphere that is intended...   [click here for more]
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THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE

THE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE


"This is a seriously super saga of epic proportions is perfect as its own adventure, as part of Storm King’s Thunder or as an appetiser and/ or accompaniment to the upcoming Icewind Dale action!" @CurseofSebs "The Blizzard of Axe and Sword is a shining example of what brutal adventures should be. The environment and character decisions are just as, if not...   [click here for more]
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Rise of Tiamat: Extra Encounters

Rise of Tiamat: Extra Encounters


Fight alongside giants, fend of cultist assassins, and do much more with these five encounters for Rise of Tiamat! These encounters are intended for players of any level in Rise of Tiamat, and can be placed anywhere during the campaign. Feel free to alter these encounters in any way that you like! Enjoy, leave a review below, and beware the Cult of the Dragon! ...   [click here for more]
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Tales from the Frozen North: 10 Random Encounters

Tales from the Frozen North: 10 Random Encounters


Tales from the Frozen North A chilling collection of encounters ****** Bring your chilling campaign to life with this companion supplement for Icewind Dale: Rime of the Frostmaiden! Tales from the Frozen North presents 10 handcrafted encounters between 15 to 90 minutes in length for your adventures across the frozen wasteland....   [click here for more]
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Encounters in the Savage Arctic

Encounters in the Savage Arctic


Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include scaling suggestions so they can be used with various character levels.   Survive a frozen ambush Battle winter gnolls Speak with Sloosh the Awakened Walrus Meet...   [click here for more]
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Scientific Secrets of Icewind Dale

Scientific Secrets of Icewind Dale


Scientific Secrets of Icewind Dale This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter...   [click here for more]
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DC-PoA-CONMAR-07 Counting Kobolds

DC-PoA-CONMAR-07 Counting Kobolds


A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. A mysterious stranger by the name of Uman Warf, has sent you a cry for help, promising wealth in return, but no one seems to have ever heard of him before... Is he hiding something or someone...? Included: a multiple part module set in the area between Good Mead, Dougan's...   [click here for more]
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DC-POA-CODEX-01 Bear the Lode

DC-POA-CODEX-01 Bear the Lode


Putting an end to strange disturbances plaguing a mining operation is all in a day’s work for an adventurer, but is the job as straightforward as it seems, or is there more than meets the eye?  A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Dungeoncraft Seed: Awake and Afraid The creators of Ooze There? and Dominus Duodecim are proud to present...   [click here for more]
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Icewind Dale: Chronicles of Ten Towns

Icewind Dale: Chronicles of Ten Towns


What is Icewind Dale: Chronicles of Ten Towns? This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures....   [click here for more]
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DC-PoA-CONMAR-04 - Midwinter Celebrations

DC-PoA-CONMAR-04 - Midwinter Celebrations


Looking for a holiday module? This is a mash of A Christmas Carol, Home Alone and Die Hard, all with the overhanging theme of Scandinavian folklore.  While preparing for Midwinter Celebrations, something does not feel completely right. Welcome to the mythical world of Icewind Dale’s folklore. A Four-Hour Adventure for Tier Two Characters. Optimized for APL 8....   [click here for more]
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Icewind Dale Dungeon Master Screen Companion

Icewind Dale Dungeon Master Screen Companion


No more fumbling with tons of notes, binders, and lose papers. With this Master Screen Companion, you will have all the information you need to set up the Rime of The Frostmaiden campaign. This system I created years ago for my games goes on top of your actual DM Screen and allows you quick access to all relevant information. Just print it and enjoy it. With this PDF you will get 4 screens: 1. Wilderness...   [click here for more]
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Winter's Breath

Winter's Breath


Winter's Breath Vengeance of the Winter Queen A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds! A 3-5 hour Dungeons & Dragons 5th Edition adventure...   [click here for more]
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The Elemental Trials: Ice

The Elemental Trials: Ice


Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures.  They are designed for characters level 8-10. Each Trial tasks the party with demonstrating...   [click here for more]
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DC-PoA-CONMAR-02 Put That Thing Right Back

DC-PoA-CONMAR-02 Put That Thing Right Back


THE LONG AWAITED SEQUAL (or beginning) TO DC-PoA-CONMAR-01 SOMETHING SINISTER IS FINALLY HERE! An ancient artifact is too dangerous to keep around. It needs to be stored securely for all eternity. Do you dare to put it away? Join a crazy ride across the ice of Frozenfar and dwelve into an ancient structure, with secrets and surprises galore! A Four-Hour RP-heavy Adventure for Tier...   [click here for more]
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Dungeoncraft Designer Bundles Info

Dungeoncraft Designer Bundles Info


This is an anchor for the Dungeoncraft Designer-bundles.  If you happen to come upon this entry, check out our bundles here: Adventures connected to Wild Beyond the Witchlight: https://www.dmsguild.com/product/383059/WBW-The-Dungeoncraft-Collection-I-BUNDLE  https://www.dmsguild.com/product/384844/WBW-The-Dungeoncraft-Collection-II-BUNDLE https://www.dmsguild.com/product/391363/WBW-The-Dungeoncraft-Collection-III-BUNDLE...   [click here for more]
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Twenty Stones of Thruun

Twenty Stones of Thruun


The Twenty Stones of Thruun ..... what could they be? In here, we offer some options. There is also a priest of Auril, and three of the options are given some detail. Oh, and Thruun makes an appearance (based on the monster from Dungeon 220). Update: Just to be clear......this is a SHORT PDF that offers options for the DM. It does not lay out what they are, but what they might be.  Updated: Two...   [click here for more]
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Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden

Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden


Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature! In this book you'll get: • Detailed snowy owlbear lore and experts from whom to learn it • 3 stat blocks for...   [click here for more]
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DC-PoA-CONMAR-11 The Dragonship Approaches

DC-PoA-CONMAR-11 The Dragonship Approaches


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. After a group of adventurers suffer a certain misadventure, they must make haste to a nearby town to inform somebody about the Norsemen raiders making their way towards them planning on catching the town during their Midwinter revelry. This is a Dungeoncraft Adventure that uses the...   [click here for more]
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DC-PoA-CONMAR-06 The Codmothers

DC-PoA-CONMAR-06 The Codmothers


A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. A group known as the Codmothers has been causing problems in Targos. Can you help two young gnomes expose them before they give you an offer you cannot refuse? Included: Guidance to playing with a time limit. Maps with and without grids for playing on a VTT. This is a Dungeoncraft Adventure that...   [click here for more]
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Amarune's Adventures: Rise of the Bear King

Amarune's Adventures: Rise of the Bear King


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. Rise of the Bear King An Icewind Dale adventure for 4-6 characters of 4th-6th level. This adventure occurs in 1491 DR. Rime of the Frostmaiden lists 1489 DR or later, and the timeline of the events in this adventure can be altered as...   [click here for more]
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DC-PoA-NBDD-01 Ice, Ice, Birdie

DC-PoA-NBDD-01 Ice, Ice, Birdie


Alright, stop! Collaborate and listen: Roc Capella's back in a brand new adventure. Specifically, a new Dungeoncraft for D&D Adventurers League season 10, from the writer and artist team behind "Clever" and the award-winning "Where Can She Be?" In Bryn Shander, the city prepares for a day of celebration and festivities, as a well-known couple finally ties the knot. Adventurers...   [click here for more]
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DC-PoA-CONMAR-05 Need An Exscissorcism?

DC-PoA-CONMAR-05 Need An Exscissorcism?


A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. Easthaven has always had its troubles, but now food and cutlery are going missing! Surely it must be the kobolds to blame, but why are they stealing cutlery! When adventurers just wanting a warm meal find their dinner interrupted by the distressed cloth Merchant Bethazar whose fabric scissors are missing perhaps...   [click here for more]
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DC-PoA-CONMAR-18 The Nightshade Sinners

DC-PoA-CONMAR-18 The Nightshade Sinners


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. Stuck in a cave, and not a Frost Mandragora in sight. The only way out is through, better start moving. Part 2 of the Frost Mandragora Diptych. Included: Guide to playing on a time limit. Map for playing on a VTT. Content Warning: Abuse (manipulation), possible phobia trigger (insects, arachnids,...   [click here for more]
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Wyrms of the Realms: Mythic Encounters (Fantasy Grounds)

Wyrms of the Realms: Mythic Encounters (Fantasy Grounds)


33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic, chromatic, and gem dragons! Mythic statistics for...   [click here for more]
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