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DC-POA-CODEX-01 Bear the Lode (Fantasy Grounds)

DC-POA-CODEX-01 Bear the Lode (Fantasy Grounds)


Bear the Lode - Part 1 of the Ursa Major Trilogy Now for Fantasy Grounds Unity! Putting an end to strange disturbances plaguing a mining operation is all in a day’s work for an adventurer, but is the job as straightforward as it seems, or is there more than meets the eye?  A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Dungeoncraft Seed: Awake and Afraid The creators...   [click here for more]
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Warlock: The Winter Lord

Warlock: The Winter Lord


The winter lord: a patron who embodies the bitter chill of winter, the sapping cold that drains all warmth, the eternal stagnation of a glacier, and the violence of a blizzard that wears down the toughest travellers. Winter lords gift their warlocks with resilience to winter's bite, and power to bring chills the the hearts of their enemies. Thank you to anyone who supports my work! If you enjoy this...   [click here for more]
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DC-PoA-NN01-01 Where Are Yew

DC-PoA-NN01-01 Where Are Yew


Dougan's Hole is known to be the smallest and most insular member of the Ten Towns, a perfect target for petty thieves. However, recently crimes have been getting worse. Citizens have gone missing overnight. The townsfolk of Dougan's Hole are on high alert, travelers being their main suspect for the recent tragedies. An adventure featuring kobolds in a trench coat and Part 1 of Rise of Silverclaw....   [click here for more]
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Flesh Sculptor: An Artificer Subclass

Flesh Sculptor: An Artificer Subclass


"Bodies are a resource. Only the particularly foolish or blind cannot see that. A combination of blaster and battlefield controller, a Flesh Sculptor is an expert in undeath. The greatest work of the Flesh Sculptor is their patchwork abomination, an undead creature made from only the best materials. In the dread plains few are more feared. Flesh Sculptors are mad scientists who have long since...   [click here for more]
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Way of the Mountain

Way of the Mountain


This monk subclass is inspired by the goliath tribes of Icewind Dale: Rime of the Frostmaiden. Harness the strength, power, and wisdom of the mountain with this monastic tradition that has been passed down amongst goliaths for centuries. Send your foes flying off of cliffs and crush them with stone. You are immovable, and you are unstoppable. ...   [click here for more]
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DC-POA-DRAGON-03: Battlefield of the Mind

DC-POA-DRAGON-03: Battlefield of the Mind


One of the rescued townsfolk approaches the adventurers about their capture and being led down into the cavern. She talks of a cavern filled with chests brimming with gold, gems and jewelry–all removed from the captured prisoners. She offers to guide the adventurers to this location for a split of the treasure. Finally, a chance to get a proper reward! Once more, the adventurers head back into the...   [click here for more]
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Unbearable Witchcraft

Unbearable Witchcraft


Auril's curse may be lifted, but something still has Good Mead in its icy grasp Good Mead is thriving again since Auril's curse on Icewind Dale has been lifted. Recently however, the town's secret protector has disappeared, replaced by a monstrous man that seems dead set to destroy the small town. Can you free the townsfolk from the fearsome and icy grip of this new evil? Unbearable Witchcraft includes:...   [click here for more]
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Cold Election: A Rime of the Frostmaiden Alternative VTT

Cold Election: A Rime of the Frostmaiden Alternative VTT


Your companions have been given the cold shoulder during your business trip to Good Mead. The divination wizards in the caravan know something is not right about Shandar Froth. What does that suspicious dwarf have planned for you? Your bosses task you to find that out who he is working for and his true motives. A one hour Rime of the Frostmaiden side quest in Good Mead. Part of the Red Wizard Detective...   [click here for more]
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Milestone XP: A Character Advancement Research

Milestone XP: A Character Advancement Research


Character Advancement was done historically by gaining Experience Points but lately it has fallen behind the simpler and streamlined method of using Milestones. The benefits of using Experience Points is that your players feel the satisfaction of gaining them little by little and seeing their progress between levels. It can also be used to promote more than just combat, by granting XP for social interactions...   [click here for more]
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Warlock: Pact of the Draconic Champion

Warlock: Pact of the Draconic Champion


In Arannis, Dragons can sometime choose to share a bit of their innate magical essence with someone they deem a worthy herald. These select few are the Draconic Warlocks. ...   [click here for more]
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Winterborn - a Sorcerous Origin

Winterborn - a Sorcerous Origin


Become the cold wind of the incarnate winter and freeze your enemies until they are buried in snow. This archetype focuses on causing cold damage while slowing them until they can no longer move.  At higher levels you can deal cold damage even to immune creatures. Hope you guys enjoy, please leave a review and some stars so I can fix it and make it better and if you are in the mood give me some...   [click here for more]
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DC-PoA-ZF01 Undisclosed Ordeals

DC-PoA-ZF01 Undisclosed Ordeals


With the Frostmaiden’s grasp over Icewind Dale crushing spirits and snuffing out hope, the frozen north is a dismal place. No one has answers, and no one can say for sure when Auril’s curse will be lifted, so it’s only to be expected that political devilment seems to have thrived in these times. When a wealthy merchant in Bryn Shander requests help on behalf of a friend, who knows what long hidden...   [click here for more]
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Rescue at the Frozen Pegasus

Rescue at the Frozen Pegasus


A quest to free a kidnapped animal takes adventurers to an isolated tavern in a snowy mountain pass. Tests of strength, skill, and stealth await them as they gather clues, plan the rescue, and execute their daring heist. This adventure leans equally on exploration, social encounters, and combat, and lets players enjoy the openness of a "sandbox" adventure while keeping the gaming...   [click here for more]
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Queen of Frozen Tears Patron: an Icewind Dale option for Warlocks

Queen of Frozen Tears Patron: an Icewind Dale option for Warlocks


Make a deal with Auril, the Frostmaiden herself, and venture trough icy land with the power of winter by your side. The Queen of Frozen Tears Patron makes your Warlock an agent of the winter wrath! ...   [click here for more]
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The Quiver of Chaos

The Quiver of Chaos


The Quiver of Chaos may be technically "rare", but don't let that mislead you - this thing is legendary!  Five arrows that recharge daily at dawn. Each time you shoot one, you roll the dice and see which of 100 different arrows flies toward your target. User beware, sometimes the effect is spectacular and helpful, and other times the arrow just "whooshes" through the air.  This item is designed...   [click here for more]
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DC-POA-SN-01: The Rider in Black

DC-POA-SN-01: The Rider in Black


When a mysterious new arrival comes to Good Mead and announces his intention to run for town speaker, the adventurers are pulled into a game of espionage and dark magic. A tier 1 adventure designed for APL 1.  Part 1 of The Savage North series of Dungeoncraft adventures designed for level 1, with an emphasis on the Combat pillar of play.  ...   [click here for more]
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Trouble With Kobolds

Trouble With Kobolds


TROUBLE WITH KOBOLDS Level 1 Adventure consisting of 3-4, 2 hour-long sessions. SYNOPSES In the village of Hilltop, the townsfolk say that strange lights have begun to appear in an abandoned military tower on the bluffs. Local farmers have been investigating missing livestock and a half orc farmer has discovered mutilated animal parts along the river in the nearby...   [click here for more]
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DC-PoA-CBB-03 : The Menagerie of Count Zapharry

DC-PoA-CBB-03 : The Menagerie of Count Zapharry


The party has been hired as caravan guards by Bob Hogcollar “The Pet King”. He is a wealthy merchant, and owner of “Hogcollar’s Luxury Pet Supply”. While making their way through a mountain pass, the caravan is caught in an avalanche. caused by the sinister Count Zapharry, who seeks retribution against Bob Hogcollar. A 4-hour tier 2 Dungeoncraft (AL) adventure for 5-10 level characters....   [click here for more]
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DC-PoA-DCAF04 A Macabre Nightal [FGU Mod]

DC-PoA-DCAF04 A Macabre Nightal [FGU Mod]


A young elf woman returns to Lonelywood, the scene of her family’s murder. But necromancy is in the air as the undead walk the roads. Can the adventurers rescue her and help her find closure? A 2 or 4 Hour adventure for 1st through 4th level Characters (APL 3) This adventure occurs in Lonelywood, one of the Ten-Towns in Icewind Dale, and is based on the Do You Know the Way To Lonelywood? hook...   [click here for more]
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Battles on the Ice

Battles on the Ice


In Icewind Dale, sometimes a frozen river becomes a battlefield. But what happens when the ice breaks? Battles on the Ice is a set of four encounters for your 5e arctic campaign, optimized for 3rd level characters with notes on scaling. Includes: optional rules for breaking thin ice, accidentally or on purpose stat blocks for NPCs and a new monster that lives under the ice, the fey Shulikun random...   [click here for more]
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DC-PoA-INAS-01 Beauty and the Mead

DC-PoA-INAS-01 Beauty and the Mead


A pair of Elven merchants have gone missing between Good Mead and Easthaven. They were delivering the rare and tasty Frostbreath Mead for a wealthy and influential merchant in Easthaven to celebrate her daughter’s wedding. The caravan must be found and the mead must be delivered on time! A Dungeoncraft adventure for character levels 1-4, optimzied for APL 3 ...   [click here for more]
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Polar WereBear Class

Polar WereBear Class


Want a story-themed character with some oomph? Why not try this polar werebear class when playing Icewind Dale? Werebears are lawful good, solitary unless in a pack, cautious and kind characters. They tend to be broad chested, stocky, with hair coloured the same as their bear fur - for polar werebears this is white, bordering on grey. They love isolated locations away from people and are very unlikely...   [click here for more]
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Oath of Winter's Wrath

Oath of Winter's Wrath


This is a paladin subclass inspired by Icewind Dale: Rime of the Frostmaiden. The tenets of this oath are the same as the tenets of Auril's faith as seen in the module. Regardless of whether you have played Rime of the Frostmaiden, you can use this oath to bring some ice-themed destruction to your dungeons and dragons game. With a blade in your hand and a puppy shaped spirit of winter by your side,...   [click here for more]
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DC-PoA-KJ2108 The Needs of the Many (Fantasy Grounds)

DC-PoA-KJ2108 The Needs of the Many (Fantasy Grounds)


A 4 hour Dungeons & Dragons adventure for 1st-4th level characters! A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late? The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey...   [click here for more]
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DM's Binder - Pronunciation Guide & Glossary - Rime of the Frostmaiden

DM's Binder - Pronunciation Guide & Glossary - Rime of the Frostmaiden


This addition to the DMs Binder is for the Rime of the Frostmaiden campaign.  In it you will find a complete listing of every person, place, and realivent thing found within the module.  Every entriy with a non-standard name is also followed by a pronouncation guide so you can efforesly roll even the most esote7ric name or place off your toung like a pro.  All entries come with a sentence or two...   [click here for more]
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Circle of the Frost Spirit - Druid Subclass

Circle of the Frost Spirit - Druid Subclass


These druids transform into fearsome winter creatures and harness the power of the cold. Druids of the Circle of the Frost Spirit live solitary lives in frozen tundras and icy steppes. These druids often fixate on the beauty of the snow covered lands they reside in, seeking to protect and preserve. They are wanders who assume the form of spirit beasts to defend the natural world from evil and to aid...   [click here for more]
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Half-Ogre Race

Half-Ogre Race


Half-Ogres...giant kin. A race of mighty individuals who revel in their intimidating size. ...   [click here for more]
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Sons of the Snow

Sons of the Snow


A four-part adventure of might and sorcery set in the savage north of Faerûn! -Over twelve hours of epic adventure for a party of any size and characters of any level- -This module is perfect for an existing party travelling through any northern wilderness, or it can be used as the launch of a classic, pulp fantasy campaign originating in the village...   [click here for more]
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Blood of the North - The Magmablood: A New Fighter Archetype

Blood of the North - The Magmablood: A New Fighter Archetype


The Magmablood To some fighters, honor is a code. But to others, the promise of glorious oblivion of Ragnarok brings hopes and dreams of a new age filled with destruction and fire. Born with fire in their blood, these fighters find their way to Surtr, the Great Fire Demon, and from the flak of his smithy, create their own weapons to carry the power of the Bringer of the Apocalypse. With this new...   [click here for more]
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Double Cross

Double Cross


SCENARIO The spirits of two thieves are locked in an eternal play of betrayal, cursed to reenact their final moments on the anniversary of thier heist. Spotlight Cleric, Bard, Rogue How to Use This This document is a short encounter (30 minutes - 1 hour) for characters level 1-3 to be used in any campaign. Great if you need some filler, would like to give a player a moment to be in the spotlight,...   [click here for more]
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Cold Election: A Rime of the Frostmaiden Alternative

Cold Election: A Rime of the Frostmaiden Alternative


Your companions have been given the cold shoulder during your business trip to Good Mead. The divination wizards in the caravan know something is not right about Shandar Froth. What does that suspicious dwarf have planned for you? Your bosses task you to find that out who he is working for and his true motives. A one hour Rime of the Frostmaiden side quest in Good Mead. Part of the Red Wizard Detective...   [click here for more]
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The Malicious Murders at Montfare Manor

The Malicious Murders at Montfare Manor


The thieves guild plot to steal Prince Luffendurn's pendant during his weeklong birthday celebration out in the country estate of Montfare Manor. But unknown to them, the Montfare's ancestral home has been turned into a nightmarish landscape wrought by a violent act of jealous rage. As members of the group put together by the thieves guild, players head towards Montfare Manor posing as children entertainers...   [click here for more]
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Accessible Adventure of the Week: The Dour Dowry

Accessible Adventure of the Week: The Dour Dowry


Wild Horses Couldn't Drag Him Away A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed? This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a total of 8-10 levels. Make Lives Better through Role-Playing Games This adventure is one piece of a movement within the D&D community to invite, encourage, and include...   [click here for more]
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DC-PoA-INAS-02 Left Behind

DC-PoA-INAS-02 Left Behind


Some trappers in Caer-Konig need help finding their lost friends. During their last expedition they wandered near an ancient keep near the Reghed Glacier and barely escaped from an undead horde. Two of them weren’t so lucky and were cut off during the chase. It’s been a fortnight since the encounter; can the adventurer’s travel to this ancient fortress and rescue the missing trappers? ...   [click here for more]
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DC-POA-DRAGON-01: Adventures in Babysitting

DC-POA-DRAGON-01: Adventures in Babysitting


A ceremorph gnome squidling has lost his parents! It’s not normally your “thing”, but you find yourselves looking into his big mopey squidling eyes and you can’t help yourselves. Part One of the Reaching through Space and Time Series of adventures. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ...   [click here for more]
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DC-POA-DRAGON-02: Hearing the Call

DC-POA-DRAGON-02: Hearing the Call


After the encounter with a strange child and his family, it is time for a little rest in Easthaven. A party of trappers return to Easthaven speaking of attacks by walking dead and large tentacle creatures.  Time to investigate this strange report and see what threat it may be to the town of Easthaven. Part Two of the Reaching through Space and Time Series of Adventures. A Four-Hour Adventure for...   [click here for more]
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Gelerain’s Guide to Exploration - Wilds of the Dale

Gelerain’s Guide to Exploration - Wilds of the Dale


Follow intrepid explorer Gelerain Greytome as he wanders the world and beyond documenting all he sees in his trusty journal In Wilds of the Dale, Gelerain has journeyed North into the frozen wastes that are the realm of Aurial the Frostmaiden and her eternal winter.  Within this excerpt of his journal you will find: The different dangerous terrains encountered in his journey Documented counts...   [click here for more]
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Lost in the Woods (DC-PoA-GSP03-02)

Lost in the Woods (DC-PoA-GSP03-02)


The Frozen Eye has struck again, Their influence has grown from their cult at Easthaven, starting with a caravan from the town of Good Mead. What diabolical plan is up their sleeves? Will the adventurers be able to stop them? Part 2 of the Frozen Eye series. A Four-Hour Icewind Dale Adventure for Tier 1 Characters. Optimized for APL 3 This product includes the following...   [click here for more]
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RF11: Rime of the Frostmaiden - Icingdeath's Lair

RF11: Rime of the Frostmaiden - Icingdeath's Lair


This product contains a colored map of Icingdeath’s Lair (based on the map from Legacy of the Crystal Shard), which was illustrated using Dungeondraft, as well as a four page adventure, designed for 4-5 characters within level range of 6-8. There are five versions of the battle map (one with a grid a lighting on, one without a grid and lighting on, one without a grid and lighting off, one without...   [click here for more]
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DC-POA-CBB-04 : Cossum's Universal Constructs

DC-POA-CBB-04 : Cossum's Universal Constructs


Cossum is a small but fast growing village on the northern shore of Maer Dualdon. The village is lucky to have a contingent of constructs built by a talented local inventor, Carol Borgwiggle. The constructs work as servants and laborers. Recently strange tracks from an unknown creature were discovered in the village coming from an area of the woods that is said to be haunted. Can the party uncover...   [click here for more]
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Daylight Publications Mentorship Program Presents...: The Knight of the Polar Lights - A New Fighter Archetype

Daylight Publications Mentorship Program Presents...: The Knight of the Polar Lights - A New Fighter Archetype


The Knight of the Polar Lights The tundra of the polar regions is a stark and harsh environment with frigid winters and chilly summers. Despite the bleak conditions of limited vegetation and wildlife, there is also beauty to be seen in the snowy, icy landscape and in the auroras that often paint the night sky with a palette of red, green, and blue. These auroras are frequent natural phenomena in polar...   [click here for more]
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Bitter Cold: Cold Weather Encounters, Digital Map Pack

Bitter Cold: Cold Weather Encounters, Digital Map Pack


These are the full sized digital maps that go along with the Bitter Cold encounters supplement.  For the product page click here. Included are: Map Format Size Cave Camp jpg and dd2vtt 3456 x 3456 Crystal Cave jpg and dd2vtt 2560 x 2560 Icebreaker jpg and dd2vtt 3584 x 4096 Snow Village jpg and dd2vtt 6144 x 6144 Ice Tomb jpg and...   [click here for more]
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Cold Case: A Rime of the Frostmaiden Alternative (Bundle)

Cold Case: A Rime of the Frostmaiden Alternative (Bundle)


A vigilante is on the loose in Icewind Dale. Then there are vigilantes out to get the vigilantes. Murder for hire contracts are unsophisticated. Instead those in the know go to the authorities and work within the system. This adventure is an alternative to Cold-Hearted Killer framed as a detective mystery working with authorities to uncover the root of the vigilante's motivations and prevent the killing...   [click here for more]
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The Crystal Star of Matkalainen

The Crystal Star of Matkalainen


Deadwinter Day is Here! The town of Lake Blitzen, located just south of the Ten Towns region of Icewind Dale, has long been a popular Deadwinter Day holiday destination in the northern reaches of the Forgotten Realms. The celebration starts with the bustling market in the town square where revelers can find all manner of seasonal delights. But the highlight happens at the stroke of midnight with the...   [click here for more]
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Travel Domain Cleric

Travel Domain Cleric


The desire to explore and travel—to see the wonders and beauties that the world has to offer—this is what fuels a cleric of the Travel domain. The travel domain is an option available to Cleric characters when they choose a Divine Domain at 1st level. Clerics who serve deities that revere travel and exploration—examples of which appear on the Travel Deities table—can be found spread out across...   [click here for more]
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RF09: Rime of the Frostmaiden - Give Homage to the Frostmaiden!

RF09: Rime of the Frostmaiden - Give Homage to the Frostmaiden!


This product is an encounter scenario, set in the streets of Bryn Shandler, where the player characters come across a cleric of Auril, riding an undead horse and with more undead in tow. It is intented as an encounter that furthers the plot of the campaign. It also comes with a detailed and colored battle map of some of the streets in Bryn Shandler. The battle map was produced using Dungeondraft,...   [click here for more]
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DC-PoA-Sunlit-01 to -03 Complete Bundle!

DC-PoA-Sunlit-01 to -03 Complete Bundle!


This is the complete Sunlit Hands Series 1 modules. Three Tier-1 4-hour adventures made for Adventurer's League Season 10 Dungeoncraft. These modules are in version 3.0, and completely re-organized from their original versions to follow officially released Dungeoncraft templates from Wizards of the Coast. This purchase includes DC-PoA-Sunlit-01, -02, and -03 PDFs, labeled maps, and labeled handouts. ...   [click here for more]
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The Voice Bringer (DC-PoA-TTP01-01)

The Voice Bringer (DC-PoA-TTP01-01)


Bryn Shander is full of tales of missing Gnomes and talking animals. What could be at the back of these rumours? A four-hour Icewind Dale adventure for Level 1-4 characters. Optimized for average party level (APL) 2. This product includes the following: PDF file of the adventure (4 Hour Main Adventure) Print-friendly PDF file Copy of boss dungeon map. You can...   [click here for more]
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The Frost Wind's Wail

The Frost Wind's Wail


In the endless frost of the Frozenfar, the lights of civilization in Icewind Dale flicker in the winter winds, threatened with extinguishment. The adventurers will investigate a mysterious refuge: a grim reminder of Auril's ever-present doom. What Is This? The Frost Wind's Wail is a mini-adventure designed for 3-5 players of 3rd or 4th level. Explore Kimalzi's Refuge and...   [click here for more]
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ART947 Giants - A Comparison of Sizes

ART947 Giants - A Comparison of Sizes


A handy chart depicting the relative sizes of the Giants, in 4 different styles (Photo/Hand drawn black and white/Hand drawn Sepia parchment and Watercolour). Great for player handouts and to truly depict the awe of the Giants! The Perfect accompaniment to your Storm Kings Thunder campaign. Be sure to check out my other Giants Stock Art Bundle. A4 high resolution and low resolution files supplied....   [click here for more]
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