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Claus for Concern: A Holiday One-Shot for Christmas

Claus for Concern: A Holiday One-Shot for Christmas


Now a PLATINUM Best Seller! Wow! You're all fantastic human beings! Thank you for the support! -- Oh, no! Santa has been bamboozled! Something is wrong in the toy factory, and the workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells. A team of Santa's elves manages to escape the workshop warzone and recruit a party of adventurers...   [click here for more]
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Revel's End Prison Break - expanded content for Rime of the Frostmaiden

Revel's End Prison Break - expanded content for Rime of the Frostmaiden


In the northern reaches of Icewind Dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal... Prisoner 237. Revel's...   [click here for more]
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A Guide to Icewind Dale: Rime of the Frostmaiden

A Guide to Icewind Dale: Rime of the Frostmaiden


This guide is intended to help DMs new and old alike prepare and run Icewind Dale: Rime of the Frostmaiden. Inside is prep notes, a campaign outline, and a massive rundown of each chapter, with quick summaries and notes of things to avoid as you run the game. This work is the latest in a series of popular guides aimed at helping you successfully run the 5th edition adventure books. ...   [click here for more]
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Luskan Visitor's Guide

Luskan Visitor's Guide


"You need to know about Luskan? Well, I've got this old pamphlet here. Good luck. You'll need it." Luskan is a near lawless city that, nevertheless, sees a lot of travelers pass through. With towns like that, it's best to be well-informed. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party...   [click here for more]
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Kobold Nightmare

Kobold Nightmare


QUESTion: Are you ready for the adventure of your dreams? Kobold Nightmare is a solo adventure for your character. Combat is scaled by proficiency bonus so any level character can play. Quest your way through a waking nightmare pitting you alone against Kurtulmak, god of kobolds! But are you alone? Is this really a dream?  Use your wits to gain magical abilities and wondrous items....   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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Stocking Stuffers and Side Quests

Stocking Stuffers and Side Quests


Make Christmas extra sweet this year by giving your party exactly what they want! 2 fun, bite-sized Christmas quests that have you facing off against Wally the Wintry Warlock and a Bheur Hag named Carolyn. You get 13 new holiday-themed magic items, including the Frosty Frostblade of Frost and the Jingle Bell of Jolly Joy, as well as 5 all-new wintry monsters...   [click here for more]
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]

The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]


The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)] The Way of the Force teaches its students that magic is all around us, flows through every living creature, and connects everything together. Monks of this tradition are taught that magic is a living energy and part of a larger source called the Force. Its followers train their bodies to harness the power of magic...   [click here for more]
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Icewind Dale Dungeon Master Screen Companion

Icewind Dale Dungeon Master Screen Companion


No more fumbling with tons of notes, binders, and lose papers. With this Master Screen Companion, you will have all the information you need to set up the Rime of The Frostmaiden campaign. This system I created years ago for my games goes on top of your actual DM Screen and allows you quick access to all relevant information. Just print it and enjoy it. With this PDF you will get 4 screens: 1. Wilderness...   [click here for more]
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The Toymaker and the Bag of Gifting

The Toymaker and the Bag of Gifting


From award-winning screenwriter Dale Zawada The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme...   [click here for more]
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Item Pack #5

Item Pack #5


Item pack #5 is here!  This includes 5 new items for you to print and cut up into handouts for your players.   Check out my other Work! ...   [click here for more]
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Hypothermia: An Icewind Dale Adventure

Hypothermia: An Icewind Dale Adventure


Hypothermia is a Dungeons and Dragons adventure module intended to supplement Icewind Dale: Rime of the Frostmaiden, pitting a Tier 2 party against a vicious bheur hag during Auril's Everlasting Rime.  When a group of experienced hikers fail to return home after a dangerous arctic excursion, adventurers will have to brave the endless storm to find them. Along the way they can negotiate with a flameskull,...   [click here for more]
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Moon Calendar - Rime of the Frostmaiden

Moon Calendar - Rime of the Frostmaiden


Tracking light is easy, right? Your players travel during the day and rest at night. Logical. But what happens if light depends on the moonlight because there is no sun? And from midnight till 10:00 a.m. the night is covered by the light of an aurora? Now you need to track time... because the illumination your players will have today at 7:00 p.m. is not the same they will have next week. Maybe they...   [click here for more]
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Xhango's Magic Item Christmas Catalog

Xhango's Magic Item Christmas Catalog


Xhango's Magic Item Christmas Catalog is a FREE or 'pay what you want' set of 25 Christmas and Winter themed magic items perfect for the holiday season. Crush your enemies with the jolly Arrow of Sleighing! Surprise your players with Drawmij's Advent Bag! Or, if you're sick of the holiday season, put a stop to the festivities with...   [click here for more]
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Frostmaiden Cleric: Domain of Auril Subclass for 5e

Frostmaiden Cleric: Domain of Auril Subclass for 5e

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The Terror of Yeti Peaks - One-Shot Adventure

The Terror of Yeti Peaks - One-Shot Adventure


The icy tundra of Icewind Dale is home to many threats, from deadly blizzards to territorial White Dragons. However, hidden deep in their cave atop a small range of snow-covered mountains off the Spine of the World known as the Yeti Peaks a daunting, giant Yeti began to rise above others, conquering many Yeti clans and lone hunters, growing his herd to the largest the Yeti Peaks has seen. The Alpha...   [click here for more]
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Prince of Beasts

Prince of Beasts


        Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern...   [click here for more]
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Wild Magic Surge Table - Icewinds

Wild Magic Surge Table - Icewinds


Greetings~ I am Søren Kraak Wollenberg "Icewinds" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options. Because of its focus, this table is great for nearly any setting, and perfect for the cold environments...   [click here for more]
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The Quiver of Chaos

The Quiver of Chaos


The Quiver of Chaos may be technically "rare", but don't let that mislead you - this thing is legendary!  Five arrows that recharge daily at dawn. Each time you shoot one, you roll the dice and see which of 100 different arrows flies toward your target. User beware, sometimes the effect is spectacular and helpful, and other times the arrow just "whooshes" through the air.  This item is designed...   [click here for more]
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Adventurers League Season 10 Quick Reference

Adventurers League Season 10 Quick Reference


Tired of flipping through multiple documents to find the table you need? Are you trying to find a condensed way to explain character creation and advancement to new AL players? This guide contains all of the fundamental rules of AL Season 10 character creation and advancement, as well as the tables for "catching up", magic item limit, gold, renown, faction items, magic items for purchase, and spellcasting...   [click here for more]
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Negotiations in Stonehaven

Negotiations in Stonehaven


This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else...   [click here for more]
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Kringle's Wondrous Workshop

Kringle's Wondrous Workshop


Yule is one of the most anticipated dates in the yearly calendar. A time of merriment, joyous reunions with loved ones, and the exchanging of presents, all capped off by the myth of the great spirit Kringle. According to lore, Kringle flies down from his home in the frigid north every Yule to deliver presents to the nicest of children. However, this Yule, there is a sinister chill in the air. Whisperings...   [click here for more]
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Chilled Secrets

Chilled Secrets


Bite-Sized Gaming has created 36 new player secrets to use in your Rime of the Frostmaiden campaign!  As we looked through the secrets offered in the book, we found many of them to be lackluster or detracting from the intended mood of the adventure. To that end, we set ourselves the task of replacing the secrets found in Appenix B with our own. Each new secret has a dark undertone and...   [click here for more]
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Fair Weather Travel Times Between the Ten Towns

Fair Weather Travel Times Between the Ten Towns


This quick DM or Player reference that shows the fair weather travel time between the ten towns.  Travel time is in a Dale Leagues, the number of hours a traveler can travel per hour on foot. Divide travel time in half if traveling on a dog sled. Note: It's assumed that you'll be traveling on established roads, so you may pass through towns on the way to your destination. ...   [click here for more]
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Salt in the Wound

Salt in the Wound


No outsiders stay for long in Vygrebnaya. The washed-up trade stop has been servicing merchant sloops, legitimate and otherwise, for generations. But few to none of the sailors who brave the dangerous waters of the frozen north take the normally welcome opportunity to rest on shore. Something about the village sends pinpricks up their spines. The 'something' prefers it that way. Salt in the...   [click here for more]
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Oath of the Sun (Paladin Subclass)

Oath of the Sun (Paladin Subclass)


Paladin Sacred Oath: Oath of the Sun A Paladin Subclass focused on praising the sun and being a symbol of hope and guidance. This subclass focuses on empowering your party and make them shine as much as you. It also focuses on using an improved flame blade spell, and as you grow,so does your ability to eradicate darkness and evil. This subclass will shine...   [click here for more]
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Auril's Arsenal

Auril's Arsenal


Need a magic item? Auril has you covered! This document contains 25 unique magic items which fit seamlessly into any Rime of the Frostmaiden campaign. From the Wand of the Aurora to a Potion of Blubbering, there is an item for everybody! ...   [click here for more]
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Liam Longtongue's Guide to Vicious Mockery

Liam Longtongue's Guide to Vicious Mockery


Are you a shy? Do you fancy yourself to be one of noble character? Well then you're playing the wrong class. This crude guide will team you to mock your opponents viciously and without mercy. Spellsingers with this guide will never be without an innapropriate insult. You'll learn the finer points of Vicious Mockery. This cantrip is not hard to cast, but it can take a lifetime to truly master, and even...   [click here for more]
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The Circle of the Dragon for Druids [D&D 5e (2021)]

The Circle of the Dragon for Druids [D&D 5e (2021)]


The Circle of the Dragon for Druids [D&D 5e (2021)] Druids belonging to the Circle of the Dragon have been entrusted to protect nature by the very lords of nature itself, the dragons. These druids have a direct relation to the draconic forces of the wild and have devoted themselves to becoming as a dragon in order to protect nature from those that would plunder and pillage its...   [click here for more]
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CCC-DC-POA-MDV01, "Haven (Isn't too far Away)

CCC-DC-POA-MDV01, "Haven (Isn't too far Away)


The panicked townsfolk of Caer-Konig prepare to abandon their homes, but food is scarce! Gathering for the exodus is difficult! Frightened hunters return empty-handed, driven away from bountiful hunting ground by spine-chilling, chanting specters! Can heroes replenish the townsfolk before their departure AND before the arrival of The Destructive Light? Take your Tier One adventurers on the search...   [click here for more]
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Icewind Terrain

Icewind Terrain


A very short (2 pages) PDF with natural and magical terrain you can use in your Icewind Dale or other cold environments. All work is updated from the 3.5 book, Frostburn. ...   [click here for more]
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Tarot Card Size Character Sheets

Tarot Card Size Character Sheets


Be prepared to play anywhere. Keep your character in your wallet! This character sheet is designed to fit on 2.75 x 4.75" (70 x 120 mm) tarot cards. The files are laid out to be viewed as either 16 individual cards or a printable booklet on 4 pdf pages (2 duplex sheets of paper). Both form fillable and print (lined) versions are available. Rich text formatting is provided with all multiline text...   [click here for more]
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Fifty Encounters in the Icy Wastes

Fifty Encounters in the Icy Wastes


Add some coolness to your travels through our selection of snow-themed encounters. Feel free to craft them onto a larger story, or pick a d100 and let the dice snow you the way! There’s plenty of thrills to find in the tundras and taigas and many an adventure lies beyond the polar dunes and boreal forests. From ice-fishing wizards and wizened hermits, to mysterious obelisks and blood colored streams....   [click here for more]
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Martial Stances: Revised Monk and Monastic Traditions

Martial Stances: Revised Monk and Monastic Traditions


This is a revision to the 5e Monk. I've reworked most of the flavorful and features of the monk except Slow Fall to make room for a Stance based monk which juggles Ki management with a variety of combat options, mechanics, and cool new abilities. If you still want to focus on Stunning Strike, I've added some basic stances to the Open Palm Monastic Tradition that allows for more reliable stunning strikes...   [click here for more]
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The Oath of Evil for Paladins [D&D 5e (2020)]

The Oath of Evil for Paladins [D&D 5e (2020)]


The Oath of Evil for Paladins [D&D 5e (2020)] Paladins who have never been fully enveloped by the light and at odds with righteousness that have given themselves to evil take this oath and pledge themselves to the unhallowed. These paladins are cold to the touch, their radiance has been replaced with power only available to warlocks. Take this oath with your paladin and reject...   [click here for more]
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DC-PoA-DUCKS-OS-02-Are you open-minded?

DC-PoA-DUCKS-OS-02-Are you open-minded?


Crime has increased in the town of Easthaven, a group of kobolds who are normally docile are now stealing from the defenseless civilians A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Arctic Encounters

Arctic Encounters


Hello. This document contains random encounters specific for the arctic zone which can enrich your party's voyages on the water. The file contains twenty encounters, ten of which are based on combat and ten of which are based on events. ...   [click here for more]
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Witch Class - 5e

Witch Class - 5e


A playable Witch class for 5th edition D&D.   ...   [click here for more]
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Arctic Archetypes - Character Options inspired by Rime of the Frostmaiden

Arctic Archetypes - Character Options inspired by Rime of the Frostmaiden


This includes three class archetype options inspired by the new Rime of the Frostmaiden campaign book. Included is the Circle of the White Wolf for Druids, Path of the Wendigo for Barbarians, and Oath of Winter for paladins. The Path fo the Wendigo is revision of a previous title I had released. the Oath of Winter is a new updated version pulled from my Paladin Variants title. Please check out my other...   [click here for more]
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College of The War Drum ( Bard Subclass )

College of The War Drum ( Bard Subclass )


Bard College: College of the War Drum Use your bardic inspirations to give comands to your allies! - Attack Command (make an attack) - Defense Command (dodge) - Movement Command (move without provoking oportunity) Far in the distance, two armies approach of either side of a valley. One of these, with soldiers covered in red garments,...   [click here for more]
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Subdude's Adventurers League Logsheet

Subdude's Adventurers League Logsheet


With "Season 11" of Adventures League and ALPG 11.0, many previous onerous and meticulous logging requirements went away (huzzah!).  So, I've whittled down the logsheet to reflect the latest rules set.     The Logsheet still tracks your Gold and Downtime.  It also now has a larger space for recording magic items, and a Magic Item Record Sheet to record both your entire inventory as well as which...   [click here for more]
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DC-POA-SNIPE-01: The Ski Chalet of Artor Morlin

DC-POA-SNIPE-01: The Ski Chalet of Artor Morlin


    ARTOR MORLIN, the vampire Lord of Waterdeep, has come to Icewind Dale, thrilled at the lack of sunlight. He want to entice Halaster, the Mad Mage of Undermountain to come to Icewind Dale use his magic to create a ski chalet for their use.     However, he (reluctantly) needs the help of some adventurers to get plans and permits for the Ski Chalet. Can the adventurers survive...   [click here for more]
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Polar WereBear Class

Polar WereBear Class


Want a story-themed character with some oomph? Why not try this polar werebear class when playing Icewind Dale? Werebears are lawful good, solitary unless in a pack, cautious and kind characters. They tend to be broad chested, stocky, with hair coloured the same as their bear fur - for polar werebears this is white, bordering on grey. They love isolated locations away from people and are very unlikely...   [click here for more]
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The Witch

The Witch


The Witch was a class design rooted in a What if? style question. How to create a balanced Constitution caster that made sense within the fiction of the game and was robust enough and balanced enough to account for the advantages of using Constitution as a primary ability score. The result is a class that leans heavily on its own health and spirit, the will to live and the risk of death forming a...   [click here for more]
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Icewind Dale: Opportunity Costs

Icewind Dale: Opportunity Costs


Icewind Dale: Rime of the Frostmaiden provides numerous adventures and quests for an enterprising party. In many cases, it even provides information on what to do if the party neglects a quest or town in favor of pursuing other options. The module does not do this for every quest, and what this supplement aims to achieve is filling out the adventures that a party could miss. It offers changes based...   [click here for more]
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DC-PoA-EPO-1 A Garden in the North

DC-PoA-EPO-1 A Garden in the North


DC-PoA-EPO-1 A Garden in the North A strange flower was picked from a garden in the frozen lands of Icewind Dale. Although beautiful, this flower has brought nothing but bad luck where ever it goes. Can you return the flower to its rightful place before its too late? A 2 hour adventure for Tier 1 Characters This adventure starts off in Easthaven, one of the Ten-Towns in Icewind dale and is based...   [click here for more]
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Dûnan’s Forge

Dûnan’s Forge


Green Bird RPGS returns with the frozen adventure of Dûnan’s Forge, set in the icy lands around Icewind Dale. In this mystery you’re tasked with exploring the aftermath of a magical battle at Dûnan’s Forge, where a reclusive artisan was crafted his masterpiece. Brave snow, shadowy mages, somewhat-sentient golems and even The Kraken Society...   [click here for more]
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Death Knight - 5th Edition

Death Knight - 5th Edition


This is a homebrew Death Knight class made for players in 5th Edition D&D.   Design Notes: While the Paladin tends to focus on buffing its allies, the Death Knight, being a risen Paladin, tends to focus on debuffing its enemies.   The three Rune Strikes are designed to correspond to the three Oath options, and are improved by their respective Oaths (Rejuvinating = Undying; Icy Blast = North;...   [click here for more]
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Way of the Mountain

Way of the Mountain


This monk subclass is inspired by the goliath tribes of Icewind Dale: Rime of the Frostmaiden. Harness the strength, power, and wisdom of the mountain with this monastic tradition that has been passed down amongst goliaths for centuries. Send your foes flying off of cliffs and crush them with stone. You are immovable, and you are unstoppable. ...   [click here for more]
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Warlock Patron - The Frozen Heart

Warlock Patron - The Frozen Heart


"You derive your arcane power from a bargain struck with a patron cloaked in snow and shadow. Your patron is a powerful being that commands ice and cold such as a white or silver dragon, a powerful frost giant, an ice devil, or even an aspect of minor deities such as Auril the Frostmaiden. These beings’ motivations are manifold, but they typically revolve around spreading winter to every corner of...   [click here for more]
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