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Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed.... [click here for more] |
Dungeon Masters Guild |
$12.99
|
An adventure by Remley Farr and Jeff C. Stevens
This is the PDF version of the module.
If you are looking for the Roll20 VTT - click here.
If you are looking for the Fantasy Grounds VTT - click here.
— Product Overview —
Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying?
♦ 3 to 5 hours for four to six characters.
♦ Scalable for 3rd-10th level.
... [click here for more] |
Dungeon Masters Guild |
$6.95
|
An adventure by Remley Farr and Jeff C. Stevens
Also available for Roll20 and Fantasy Grounds.
— Product Overview —
A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions.
♦ 4 to 8 hours for four to six characters.
♦ Scalable for 3rd-10th level.
♦ High-resolution maps of Happy Jack's Funhouse.
♦ 15 new monsters, including a Werehippo... [click here for more] |
Dungeon Masters Guild |
$6.95
|
From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year...
Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once and for all. Will they succeed in their efforts or will their hubris become... [click here for more] |
Dungeon Masters Guild |
$19.99
|
What is This? This chilling addendum delves into the twisted hierarchy of Vecna's cult, providing graphic detail on the various ranks within the Whispered One’s followers.
Whether you are navigating the dark corridors of Vecna: Eve of Ruin or weaving your own story involving Vecna’s shadowy influence, this supplement will bring horrifying color... [click here for more] |
Dungeon Masters Guild |
$1.95
|

Isle of Serpents Lagoon & Camp (Vecna Eve of Ruin Chapter 7)
Battlemaps
Includes battlemaps for: Isle of Serpents Lagoon (20x20) and Archaeologist Camp (30x30)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 &... [click here for more] |
Dungeon Masters Guild |
$6.50 $4.55
|

Tomb of Wayward Souls (Vecna Eve of Ruin Chapter 7)
Battlemaps
Includes battlemaps for: Tomb of Wayward Souls (50x60)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20 Ready images of the original... [click here for more] |
Dungeon Masters Guild |
$9.50 $6.65
|

Venatrix Infernal War Machine (Vecna Eve of Ruin Chapter 8)
Battlemaps
Includes battlemaps for: Venatrix Infernal War Machine - Internal, external, backgrounds (50x50), VTT PNG (15x20)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px)... [click here for more] |
Dungeon Masters Guild |
$7.50
|
PDF or PRINT
— We've complied the following best-selling adventures into a single book! —
♦ The Madhouse of Tasha's Kiss - Adamantine Best-Seller
♦ Happy Jack's Funhouse - Mithral Best-Seller
♦ Annalyse's Revenge - Gold Best-Seller
♦ 7 new monsters, including Red Tiles and the Winnower of Souls!
♦ A fantastic adventure to place in your Domain of Dread, Ravenloft,... [click here for more] |
Dungeon Masters Guild |
$19.95
|

Three Moons Vault (Vecna Eve of Ruin Chapter 6)
Battlemaps
Includes battlemaps for: Three Moons Vault (60x60, all levels, towers, moon bridge), Cellar (20x20), Dungeon (40x50), Secret Entrance (20x30)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of... [click here for more] |
Dungeon Masters Guild |
$11.50
|

While playing Vecna: Eve of Ruin you can discover many secrets that you can spend to the Lord of Whispers to gain some advantages.
What if those secrets would lead you to new adventures?
Vecna's Secrets as Adventures is the perfect tool to quicly create short or long adventures based on the secrets of Vecna Eve of Ruin.
Through some random tables, you could flash out the core elements of an adventure... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This product is crafted to enhance and expand upon the content found in the first chapter of the official adventure, Vecna: Eve of Ruin. While it is ideal to have a copy of this adventure, do not worry if you do not—this material provides Dungeon Masters with a wealth of locations, NPCs and encounters to build your own story.
The material is divided into three sections:... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Neverdeath Graveyard & Catacombs (Vecna Eve of Ruin Chapte2 1)
Battlemaps
Includes battlemaps for: Neverdeath Graveyard (30x30) (interior and exterior), Neverdeth Catacombs (inc flooded) (50x40)
Also includes Lord Neverember's Audience Chamber! (10x15 bonus map)
Includes
A pdf with 300dpi images ready for A4 printing
A set of... [click here for more] |
Dungeon Masters Guild |
$6.50
|
Evernight Grave Pit & Corpse Market (Vecna Eve of Ruin Chapter 1)
Battlemaps
Includes battlemaps for: Evernight Grave Pit (20x20) and Evernight Corpse Market (20x20)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20... [click here for more] |
Dungeon Masters Guild |
$5.50
|
Web's Edge (Vecna Eve of Ruin Chapter 2)
Battlemap
Includes battlemaps for: Web's Edge (40x50)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20 Ready images of the original maps - drag & drop... [click here for more] |
Dungeon Masters Guild |
$5.50
|
 The evil lich Vecna is rising. Powerful beings are not who they seem. The very existence of the multiverse is at stake.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Vecna: Eve of Ruin module, along with a simple method of determining what loot is received. Some enemies give usable... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Trapped in the sinister domain Tovag, the party must evade the ruthless Daggers and navigate an uncertain alliance with a mysterious rebel leader, Vocar. Their only hope of escape lies within the heavily guarded Fortress of Kas, where a transplanar nexus can pierce the mists of Tovag. But as they battle through Kas’s forces and face the cunning general Tejen, they uncover shocking secrets... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Dolindar Tomb (Vecna Eve of Ruin Chapter 1)
Battlemaps
Includes battlemaps for: Dolindar Tomb Surface (20x20) (interior and exterior), Dolindar Tomb (20x30)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other... [click here for more] |
Dungeon Masters Guild |
$5.50
|
 Welcome to the Witching Night—a night in your campaign, wherever that may be, when reason flees and horrors step through the cracks.
Your heroes will not find sleep tonight. No warm beds, no safe haven, no calm dreams.
Instead, they will endure a night of relentless dread, a series of encounters so twisted they defy all sense and logic.
Here,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 Detailed Battle Maps for Neverdeath Catacombs in Chapter 1 of Vecna: Eve of Ruin!
Maps and Layers:
Main Floor (48x34)
Overhead (cage, pipes, beams)
Roof
Multiple map variants, including mixtures of:
Grid | Gridless
Lighting | No Lighting
Assets:
Overhead Tile to add pipes, ceiling beams, and a cage to place over your trapped NPC tokens
Added specific details... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Wreck of the Lambent Zenith (Vecna Eve of Ruin Chapter 3)
Battlemap
Includes battlemaps for: All levels of Wreck of the Lambent Zenith (30x50)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20 Ready... [click here for more] |
Dungeon Masters Guild |
$9.50
|
Vecna - Secrets of the Dead
Investigate a terrible cult in this exciting and sinister sequel to Vecna: Nest of the Eldritch Eye
Adventure & Battlemaps
Discounted during October by 25% - was $14.99, now $11.24
When the party are asked to collect a body for burial from a local morgue, they're plunged into a sinister adventure involving a Cult of... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The Sanctum (Vecna Eve of Ruin Chapter 2)
Battlemap
Includes battlemaps for: The Sanctum (30x30) & The Sanctum Damaged (30x30)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20 Ready images... [click here for more] |
Dungeon Masters Guild |
$5.50
|
Secrets of the Betrayer
You want to run Vecna: Eve of Ruin but you have problems with the way the campaign is written? Worry not, because Secrets of the Betrayer has the fix!
»The Cult of Vecna is kidnapping nobles in Neverwinter, and now, Kas the Betrayer is hatching evil plans in his Domain of Dread, Tovag. The characters must cross the war-torn lands of Tovag and uncover... [click here for more] |
Dungeon Masters Guild |
$11.95
|

As you take your players through Vecna: Eve of Ruin, You mustn't lose your head as you lead this high-level adventure against one of the most famous villains in Dungeons and Dragons.
This bundle will help you keep in check through each chapter within the large adventure. Give you quick references for each chapter and checklists to ensure you don’t miss out on anything. It is the... [click here for more] |
Dungeon Masters Guild |
$15.00
|
FR-DC-VECNA-03
Neverdeath Nights
Dawn of Ruin Trilogy
“In the depths of Neverdeath, the boundary between life and death is as thin as the mist that shrouds its tombs.”
Rising cult activity is a tide of ill-omen. Lord Protector of Neverwinter calls on heroic adventurers to root out these cultists infesting the catacombs deep beneath the Neverdeath Graveyard once and for all. Learn the secrets... [click here for more] |
Dungeon Masters Guild |
$9.99
|
FR-DC-VECNA-02
Eldritch Eye Wide Shut
Dawn of Ruin Trilogy
Rising cult activity is a tide of ill-omen. Lord Protector of Neverwinter calls on heroic adventurers to root out these cultists that now linger, hidden in Neverwinter high society.
Optimized for APL 8.
By Cameron Pearce & Steven Truong
CONTENT ADVISORY: This adventure contains themes of Animal Cruelty, Body Horror (Blood,... [click here for more] |
Dungeon Masters Guild |
$8.99
|
Heart of Havock (Vecna Eve of Ruin Chapter 3)
Battlemap
Includes battlemaps for: Heart of Havock (40x40)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20 Ready images of the original maps - drag... [click here for more] |
Dungeon Masters Guild |
$5.50
|
Landro (Vecna Eve of Ruin Chapter 4)
Battlemaps
Includes battlemaps for: Lower level (50x30), Mid Level (50x20), Upper Mid level (50x20), Upper Level (40x40), Complete (60 x 80)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg... [click here for more] |
Dungeon Masters Guild |
$9.50
|

Death House (Vecna Eve of Ruin Chapter 5)
Battlemaps
Includes battlemaps for: All house levels (20x20), Dungeon levels (30x30), Haunted Rooms (20x20, 20x10, 10x10)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 &... [click here for more] |
Dungeon Masters Guild |
$9.50
|
2024 D&D Quick Reference Sheets
Including version showing changes from 2014 D&D ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Mount Ironrot Locations (Vecna Eve of Ruin Chapter 4)
Battlemaps
Includes battlemaps for: Generic Mournlands landscape (30x40), generic Fallen Colossus (with interior) (30x40), Veterans' Camp (20x20)
These locations don't have battlemaps provided in the original adventure, but we think you'll want them when exploring Eberron!
Includes
A... [click here for more] |
Dungeon Masters Guild |
$5.50
|
 VECNA: Dawn of Ruin Bundle Tag & Extras
Quick Q&A Information, more will be updated if required ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 No matter if you play pre-written modules or make your own exciting homebrew worlds, loot is always important! Use the Loot Goblin's Guide to the Monster Manual to give your players exciting new items to craft from the corpses of their enemies.
This booklet includes individual loot tables for the second 1/3 of the Monster Manual, 102 monsters including:
Faerie Dragon
Flameskull
Flumph
Fomorian
Fungi
Gas... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
|
This Chapter 5 overhaul of Vecna Eve of Ruin replaces chapter 5 with an epic horror-heist for a Rod piece that runs from Krezk to the Amber Temple, where characters will have to face pandemonium between Strahd, the Ulmist Inquisition, the Priests of Osybus, and the natural horrors of Barovia. This Chapter 5 overhaul truly embraces the horrific and dark nature of barovia and is an excellent new adventure... [click here for more] |
Dungeon Masters Guild |
$5.99
|
 Experience has its rewards!
Renowned cleric of Tymora and sidekick to extraordinary adventurers, Osric Zaerean, has seen the inspiration behind scores of epic tales of heroism throughout his career (and even inspired a few of his own). But what about your own adventures? Leave it to Osric and his lifetime of adventure to help you recount the tales of glory that made you the hero you are today!
This... [click here for more] |
Dungeon Masters Guild |
$8.95
|

In The Crimson Caper of the Wizards Three, the party is volunteered to unite the legendary Bloodstones of Kas, which are said to open a portal to the last known location of the Sword of Kas. Their first target: the Bloodstone of Betrayal, located deep within Undersigil, where it is about to go up for auction. To succeed, the PCs must navigate the chaotic streets of Sigil, outwit cunning adversaries,... [click here for more] |
Dungeon Masters Guild |
$3.50
|

Bittergrass Fen (Vecna Eve of Ruin Chapter 6)
Battlemaps
Includes battlemaps for: Bittergrass Fen (60x70), Bittergrass Fen with Interior (60x70)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20... [click here for more] |
Dungeon Masters Guild |
$6.50 $4.55
|
Ialos (Vecna Eve of Ruin Chapter 4)
Battlemaps
Includes battlemaps for: Ialos ruined village and mill (30x40), ossuary (10x10). Includes exterior view of mill.
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other... [click here for more] |
Dungeon Masters Guild |
$5.50
|
 In Ruins of Divinity, brave heroes race against time to recover the final piece of the multiverse's elusive Pandora’s Box: the Blood Stone of Power. This artifact is secured by the Athar, a faction that famously defies the gods, within the ruins of the Shattered Temple—a landmark of divine decay now twisted into a symbol of rebellion. The Blood Stones of Kas are more than just a prize;... [click here for more] |
Dungeon Masters Guild |
$5.00
|
 Warlock Patron: The Raven Queen
By Ken Tate
Forge a pact with the Raven Queen, the enigmatic ruler of the Shadowfell, and unlock the secrets of life, death, and memory. As her chosen, you wield shadowy powers that command the passage of souls, manipulate the minds of your enemies, and turn mortality into your greatest weapon.
Command the Shadows:... [click here for more] |
Dungeon Masters Guild |
$1.97
|
Vecna: Nest of the Eldritch Eye
Battlemaps
Includes battlemaps for: catacombs (40x60), Neverwinter Alleys (20x30)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20 Ready images of the original maps -... [click here for more] |
Dungeon Masters Guild |
$5.50
|
 Detailed Battle Maps for Web's Edge in Chapter 2 of Vecna: Eve of Ruin!
Maps and Layers:
Main Floor (38x45)
Multiple map variants, including mixtures of:
Grid | Gridless
Dark | Light
Lights | No Lights
Assets:
Webs - To use in combat or just add more webs to the map
Doors - Lots of optional doors, and options for the invisible main entrance
Trap - Lightning trap... [click here for more] |
Dungeon Masters Guild |
$2.95
|

The Peylon Tree (Vecna Eve of Ruin Chapter 6)
Battlemaps
Includes battlemaps for: The Peylon Tree (70x50), Grotto (20x20)
Includes
A pdf with 300dpi images ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs
Roll20 Ready images of the... [click here for more] |
Dungeon Masters Guild |
$6.50
|
**THIS VERSION IS FOR ROLL20 VIRTUAL TABLETOP**
**Roll20 maps preconfigured with walls and lighting for ease of use** **This product is a Game Add-On within Roll20. Once you add it to a game from the Game Add-On dropdown menu, the map pages and folders will show up when you launch that game.**
------------------------------------------------------------------------------------------------... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Detailed Battle Maps for Dolindar Tomb in Chapter 1 of Vecna: Eve of Ruin!
Maps and Layers:
Graveyard | Ground Level (32x20)
Tomb | Below Ground
Roofs
More than 6 map variants, including mixtures of:
Dark | Light
Grid | Gridless
Fog | No Fog
Assets:
Floor Blades! Retract or deploy the blades in the final chamber when your players flip the lever
Fully fleshed out graveyard on... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Martial Archetype: Umbral Knight Subclass
By Ken Tate
Step into the shadows and claim the mantle of the Umbral Knight. Warriors who follow this path are more than fighters—they are agents of the Raven Queen, wielding the very essence of death to strike fear into their foes. The Shadowfell's power courses through them, granting abilities to vanish into darkness,... [click here for more] |
Dungeon Masters Guild |
$1.97
|
 Sacred Oath: Oath of the Raven Queen
By Ken Tate
Step into the twilight and swear fealty to the enigmatic Raven Queen. As her chosen champion, you walk the razor's edge between life and death, carrying out her will with solemn grace and relentless resolve. Paladins of the Oath of the Raven Queen are guardians of fate, memory, and the delicate balance of existence.... [click here for more] |
Dungeon Masters Guild |
$1.97
|
A Spellbook of Wild Magic has been stolen and unleashed, adventurers are gathered to recover the artefact before it reaches those with sinister intentions.
BOOK OF WILD MAGIC
An Official Mistbourne Dungeoncraft Adventure written by the Melbourne DDAL community for the D&D Adventurers League.
This adventure is an inciting incident in the Protectors of the Weave Saga.
A Two-Hour Adventure for... [click here for more] |
Dungeon Masters Guild |
$4.99
|

The Sword of Kas: Cult of the Chaotic Spore is a 13th-level side quest and the second episode in the search for the blade once thought lost to Vecna: Eve of Ruin. The quest unfolds within the enigmatic cityscape of Sigil, the City of Doors. Players must navigate the unpredictable, citywide phenomenon of the sky cracks to recover the Bloodstone of Chaos from a Slaadi cult lost in Limbo, ensnared... [click here for more] |
Dungeon Masters Guild |
$5.00
|