Title |
Publisher |
Price |
In The Crimson Caper of the Wizards Three, the party is volunteered to unite the legendary Bloodstones of Kas, which are said to open a portal to the last known location of the Sword of Kas. Their first target: the Bloodstone of Betrayal, located deep within Undersigil, where it is about to go up for auction. To succeed, the PCs must navigate the chaotic streets of Sigil, outwit cunning adversaries,... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Love loss, sensory stones, and rock 'n' roll paint a portrait that sets the stage for rebellion in the City of Doors. This module can be used as a 1st-level one-shot or as a prelude to “Turn of Fortune's Wheel,” found within the 5e Planescape: Adventures in the Multiverse box set.
Includes amazing maps from the esteemed Tessa Presents Maps and Dyson f'n Logos. Also loaded with all the custom... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Tales of the Infinite Planes
Explore the World Serpent Inn and the Multiverse with 8 Adventures!
Adventures previously released have been collected into one convenient package!
The magic of Dungeons & Dragons and other roleplaying games is the unfolding story that happens at the game table, whether it’s a virtual or real table. The Dungeon Master sets the stage and... [click here for more] |
Dungeon Masters Guild |
$19.99
|
The Fraternity of Order needs your help to prevent a snake-astrophe in Sigil! Citizens in the City of Doors have been sprouting scales, fangs, even serpent tails, and the problem is only getting worse. The curse seems to originate in the sewers beneath the Ditch, but the first team sent to investigate hasn’t returned. Can you rescue them and prevent the coming snake-pocalypse?
Snakes on a Planescape... [click here for more] |
Dungeon Masters Guild |
$3.99
|
At the Edge of No Tomorrows is Chapter One of the Broken Ring Saga series of Tier 2 Planescape adventures.
The characters begin play as green bounty hunters in pursuit of a fleeing target through a posh hotel in Sigil's Lady's Ward. They're soon witness to an epic catastrophy and realize that they may be the only beings who can save the Great Ring.
This adventure... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The Merchant of Ruin is Chapter Two of the Broken Ring Saga series of Tier 2 Planescape adventures.
The characters are the only beings in position to prevent a terrible catastrophe from striking Sigil. Following a tenuous lead, the heroes journey to the wilds of Faunel in the Outlands in search of a mysterious arms dealer who presents their only chance at learning... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The Birdcage is Chapter Three of the Broken Ring Saga series of Tier 2 Planescape adventures.
Information is at a premium, and to learn more about their foe, the heroes infiltrate Fortune's Wheel, the high-rolling, elegant casino in the Sigil's Lady's Ward, to force a meeting with Shemeshka, the city's preeminent secret broker. Even an arcanaloth has her limits,... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The Gallery of Souls is Chapter Four of the Broken Ring Saga series of Tier 2 Planescape adventures.
The heroes' search for a portal to Hades leads them across Sigil, through the Slags, and to a curiously knowledgeable tattoo artist, who in turn directs them to an equally strange portrait gallery. If they can navigate the web of treachery and intrigue, they might... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Echoes of Future's End is Chapter Five of the Broken Ring Saga series of Tier 2 Planescape adventures and concludes the chain of events begun in At the Edge of No Tomorrows.
The heroes confront their nemesis in his secret base, racing against time to prevent a catastrophe on their very cusp of disaster.
This adventure premiered at Dragon Con in Atlanta,... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Love loss, sensory stones, and rock 'n' roll paint a portrait that sets the stage for rebellion in the City of Doors. This module can be used as a 1st-level one-shot or as a prelude to “Turn of Fortune's Wheel,” found within the 5e Planescape: Adventures in the Multiverse box set.
Includes dynamically lit maps from the esteemed Tessa Presents Maps and Dyson f'n Logos. Also loaded with all the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Fun, fast, and easy alternate rules for cards, gambling, and games of chance and skill for use during your D&D adventures.
Take a Gamble is a game-within-a-game that synthesizes the randomness of dice, your character’s stats and proficiencies, and the player agency to apply a strategy of Wisdom (Rock), Intelligence (Paper), or Charisma (Scissors) to resolve various games... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Freetown project is as a campaign-neutral setting adaptable to any chosen world, plane, or setting. Each release within the project is meticulously designed for specific player levels, commencing at level 1 and progressing seamlessly to level 20. All the unfolding events take place on the mythical island of Hatteris.
Within the Freetown project, you can anticipate a diverse array of additions,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
What Do I Get?
1 New Barbarian Path - The Path of Planar Possession
1 NPC Statblock for a Possessed Barbarian
15 Statblocks for Possessing Interplanar Entities
This possessed barbarian archetype is intended to be used in conjunction with the barbarian class as presented in the 2014 Player’s Handbook or alongside the options from Tasha’s Cauldron of Everything.
It is envisaged as a Planestouched... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Full Metal Sorcery Origin for Sorcerers [D&D 5e (2024)]
A master of metals subclass for sorcerers with a range of new spells and metamagic
Version 1.7
Most sorcerers born with full metal sorcery are birthed during great cosmic alignments, or in gravitational anomalies, and have a great affinity for metals and ores. You could be a sorcerer born with an innate ferrokinetic sorcery that grants... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The College of Fighting Chords for Bards [D&D 5e (2024)]
A subclass for bards that uses their instrument as a weapon
Version 1.3
Bards from the College of Fighting Chords are masters of killer performances, they have to be, the college is in Hell. They have been taught to not only create dark and twisted melodies for their Pit Fiend masters, but become deadly proficient with their instruments.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This special bundle product contains the following titles.
Sigil faces utter destruction and no one seems to know or care. Unless, of course, the group of green bounty hunters are the exact people in just the right place to carry out the Lady of Pain's plans. Then it comes down to fate. Will the party be the heroes the Great Ring needs, or just more faceless nobodies ground against the spinning... [click here for more] |
Dungeon Masters Guild |
$25.00 $20.00
|