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Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel

Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel


82 maps for Planescape: Turn of Fortune's Wheel available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that...   [click here for more]
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Encounters Enhanced: Sigil

Encounters Enhanced: Sigil


Think you know the City of Doors? You're climbing the Spire, berk! Encounters Enhanced: Sigil enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. This volume of Encounters Enhanced includes: 116 new encounters for games set in Sigil, the City...   [click here for more]
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Encounters Enhanced: The Outlands, Part II—Tradegate to Faunel

Encounters Enhanced: The Outlands, Part II—Tradegate to Faunel


The Outlands is bigger than you think, cutter: let's get good. Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this second volume of four, the gate-towns from Tradegate to Faunel and locales from the Wonderhome to The Realm of the...   [click here for more]
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Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel (Roll20)

Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel (Roll20)


Full‑size Preview Roll20 version ONLY.   A Roll20 Game Addon with 82 maps for your Planescape: Turn of Fortune's Wheel campaign. Includes maps for Sigil, Outland, Automata, Curst, Excelsior, Faunel, Glorium, Rigus, Sylvania, Dendradis, and the Spire. No official maps are reproduced in this package except for variations of the Walking Castle. The light layer is built in for applicable maps. ...   [click here for more]
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Encounters Enhanced: The Outlands, Part I—Excelsior to Ribcage

Encounters Enhanced: The Outlands, Part I—Excelsior to Ribcage


The Outlands is bigger than you think, cutter: let's do this in order. Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this first volume of four, the gate-towns from Ribcage to Excelsior and locales from the Hidden Realms to Thebestys...   [click here for more]
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Planescape: Metropolis

Planescape: Metropolis


This product is available as a PDF, Roll20 supplement, and Print-on-Demand book. Click here to view the Roll20 VTT Product Click here to view the PDF + Roll20 VTT Product Bundle From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes... This short adventure is intended as a 4-8 hour side...   [click here for more]
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Faces of the Cage

Faces of the Cage


16 NPCs and their haunts in Sigil, the City of Doors. Ash Yggsdottir A dryad cleric of Heimdall with multiversal ambitions, and member of the Society of Sensation, often found within her greenhouse meadhall—The Golden Tongue. Azetaa the Vitrifier A half-dragon preservationist, who stays guarded about her mysterious past in Acheron, and member...   [click here for more]
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Githzerai Glitch (PS-DC-NOS-01)

Githzerai Glitch (PS-DC-NOS-01)


At the behest of a hidden benefactor, heroes have been summoned to Sigil to investigate the machinations of the cult of the Broken God. Things get, as expected, kinda rough. Be prepared for traps, toxicity, and have a solid "kuo-toa" space admiral impression on hand.  A Two Hour Tier 4 Adventure for the PC-DC-NOS series, optimized for APL 18 CONTENT WARNINGS: Execution, disrespect of the dead,...   [click here for more]
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In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)


Welcome to the Cage! That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and divine Evocative...   [click here for more]
Wizards of the Coast  $12.99

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Planescape: The Undersigil Blues

Planescape: The Undersigil Blues


Love loss, sensory stones, and rock 'n' roll paint a portrait that sets the stage for rebellion in the City of Doors. This module can be used as a 1st-level one-shot or as a prelude to “Turn of Fortune's Wheel,” found within the 5e Planescape: Adventures in the Multiverse box set. Includes amazing maps from the esteemed Tessa Presents Maps and Dyson f'n Logos. Also loaded with all the custom...   [click here for more]
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Planescape: Sigil Map Pack

Planescape: Sigil Map Pack


...   [click here for more]
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The Hungry Prince (PS-DC-HNL-02)

The Hungry Prince (PS-DC-HNL-02)


Yeenogy, Yeenogy, the Hungry Prince Tensar's Employment Service has an unusual job for a band of adventurers. At 'The Hungry Prince', a renowned eatery in Sigil, a troublesome rodent issue has arisen. The adventurers are called upon to assist the understaffed ratcatchers of Parakk Pest in tackling this infestation. But as they delve deeper, they may find that in the City of Doors,...   [click here for more]
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Nowhere Fast (PS-DC-HNL-01)

Nowhere Fast (PS-DC-HNL-01)


Another Plane. Another City.  The singer, Angel Aria, has been abducted! The party faces the daunting task of venturing into the Hive where they must confront an infernal street gang that holds the musician captive. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. A Dungeoncraft Planescape Adventure set in Sigil, the City of Doors. CONTENT WARNING: Abduction, Alcohol,...   [click here for more]
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Shops, Inns, Taverns and NPCs of Sigil and Beyond

Shops, Inns, Taverns and NPCs of Sigil and Beyond


This PDF is filled with shops, inns, and taverns, but mostly NPCs. We searched thru every 2e and 4e product we had access to looking for Planescape places and names. We didn't use ALL of them, but quite a few. There is no art, other than the cover, because art is expensive and I won’t use AI art in products going forward, now that I understand the issues. There is A LOT of art available to you online,...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggots and cause your, ancient enemy, to drown in a writhing...   [click here for more]
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Uncaged: Faces of Sigil (2e)

Uncaged: Faces of Sigil (2e)


Who's Who... and Who's What Everyone slides through Sigil sooner or later. But plenty of cutters call the Cage home, and it's their shops, trades, and peels that keep the jink flowing - and the bone-boxes flapping. A body's got to know who sells bogus goods, and who'll scrag him (or worse) just for the fun of it. 'Course, the trick is telling friend from foe. In Sigil, a fiery...   [click here for more]
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Encounters in the Infinite Planes Vol 01 Plane of Fire

Encounters in the Infinite Planes Vol 01 Plane of Fire


Encounters in the Infinite Planes Volume 1: Plane of Fire Adventure and excitement across the scorching Plane of Fire! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based on the capabilities...   [click here for more]
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Take a Gamble - Supplemental Rules

Take a Gamble - Supplemental Rules


Fun, fast, and easy alternate rules for cards, gambling, and games of chance and skill for use during your D&D adventures. Take a Gamble is a game-within-a-game that synthesizes the randomness of dice, your character’s stats and proficiencies, and the player agency to apply a strategy of Wisdom (Rock), Intelligence (Paper), or Charisma (Scissors) to resolve various games...   [click here for more]
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Planescape: Metropolis | Roll20

Planescape: Metropolis | Roll20


This is the Roll20 VTT version of Planescape: Metropolis. The PDF + Print on Demand can be found here. From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes... This short adventure is intended as a 4-8 hour side quest for 5th-6th level characters engaged...   [click here for more]
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Warlocks of Avernus

Warlocks of Avernus


Bring the Blood Wars to your table with these new fiendish warlock patrons In this latest supplement for the Blood Wars, you are introduced to 5 new warlock patrons. Ranging from the fallen angel Zariel the dark lady of Avernus to Pale Night, the very mother of demons.   Each of these warlocks plays a role in the Blood war, some like the followers of Zariel are on the frontlines of...   [click here for more]
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Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp   The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their...   [click here for more]
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Races of Avernus: The Bearded Devil

Races of Avernus: The Bearded Devil


In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.  The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,...   [click here for more]
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Teatime in Sigil

Teatime in Sigil


Teatime in Sigil is a restful interlude for adventures taking place in the City of Doors.  Enjoy teas from across the multiverse Meet quirky characters including a waitressing hollyphant and deva tasseomancer  Receive tea leaf readings which spark future adventure ...   [click here for more]
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Planescape: Mind Over Matter

Planescape: Mind Over Matter


The genius of Narthel Excelwell is sought after by every Faction in Sigil, each looking to best their rivals by tapping into his seemingly boundless creativity. There's more to this one-man think tank than there appears, however, and when a night hag comes to collect on a deal Narthel doesn't remember making, it's up to the player characters to figure out what's going on. Mind Over Matter...   [click here for more]
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Starport Drifters

Starport Drifters


You sit down at a table in the dimly lit starport cantina, scoping the room for a spelljammer pilot who can bring you to the Kalstarr system. A squad of Astral Marines stand guard near the door. Some Children of the Orbs are proselytizing to anyone who will listen, and some Crimson Legion cultists nearby look unamused. A Felkirpran information broker whispers secrets to a tall, ominous Far Wanderer...   [click here for more]
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Thirteen Arcane Mage NPCs

Thirteen Arcane Mage NPCs


Need to rein in that pesky gang of murderhobos? Introduce a powerful, villainous mage or robust ally to send the characters on their next journey. This title provides thirteen non-player character stat blocks for a Dungeon Master to use at their table. The mages range from wise sages to power-hungry sinister sorcerers. Each of these flexible NPCs can act as...   [click here for more]
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And To Think That I Saw It On Ironmonger Street

And To Think That I Saw It On Ironmonger Street


A Terrifically Gross Adventure at the Center of the Multiverse! Sigil! Wererats! A Slithering Dungheap! A new ordinance has passed in the city of Sigil barring the dumping of mass amounts of refuse into The Ditch. The Mind’s Eye Faction knows that this could prove problematic for their operations in the Great Foundry, so they have come up with a solution. A solution that begs...   [click here for more]
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Champions of the Outer Planes Warlock Patron the Bornless One

Champions of the Outer Planes Warlock Patron the Bornless One


Bring the Outer Planes to your table with this new Warlock Patron. In this new supplement for Outer Planes adventures, you are introduced to the Warlock Patron the Bornless One, who is a combination of psychic and eldritch magic with a dash wise sage thrown in. In Warlock Patron the Bornless One, you meet a Warlock who is a skilled spellcaster and seeker of the mysteries of the multiverse. Tasked...   [click here for more]
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The Full Metal Sorcery Origin for Sorcerers [D&D 5e (2024)]

The Full Metal Sorcery Origin for Sorcerers [D&D 5e (2024)]


The Full Metal Sorcery Origin for Sorcerers [D&D 5e (2024)] A master of metals subclass for sorcerers with a range of new spells and metamagic Version 1.7 Most sorcerers born with full metal sorcery are birthed during great cosmic alignments, or in gravitational anomalies, and have a great affinity for metals and ores. You could be a sorcerer born with an innate ferrokinetic sorcery that grants...   [click here for more]
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The College of Fighting Chords for Bards [D&D 5e (2024)]

The College of Fighting Chords for Bards [D&D 5e (2024)]


The College of Fighting Chords for Bards [D&D 5e (2024)] A subclass for bards that uses their instrument as a weapon  Version 1.3 Bards from the College of Fighting Chords are masters of killer performances, they have to be, the college is in Hell. They have been taught to not only create dark and twisted melodies for their Pit Fiend masters, but become deadly proficient with their instruments....   [click here for more]
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Eyes of the Beholder

Eyes of the Beholder


Divination magic has been malfunctioning for weeks, and now it stopped functioning all together. Players investigate Sigil for clues before being pulled into a plot with the dragon queen's agents! This is the first part in a series that will culminate in the invasion where players actions in the lead-up adventures may determine the fate of Sigil! ...   [click here for more]
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Fun with Planes Introduction Adventure

Fun with Planes Introduction Adventure


Always wanted to visit the Planes? Fun with with Planes is an adventure for 5th Edition, with a free Introduction Adventure. This Introduction Adventure is designed for 1st to 3th level characters. Our heroes commence their journey in the remote, backwater town of Narubel, but swiftly become entangled in a maelstrom of chaos that propels them across various planes. An ambitious mindflayer is enslaving...   [click here for more]
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Illustrated Character Sheets - Series 7 - Grungepunk

Illustrated Character Sheets - Series 7 - Grungepunk


A set of colorful, stylized blank character sheets. Illustration inspired by a variety of grunge, punk and inorganic sources, could fit with Mad Max, Eberron, Arcane and other dystopian futuristic settings. Designed to be printed on 8.5x11 but the resolution is high enough that you could print bigger. They are either PNG or JPG image format. Intended to be printed out or modified in a graphics editor...   [click here for more]
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Melchior's Spell Compendium Volume II [BUNDLE]

Melchior's Spell Compendium Volume II [BUNDLE]


This special bundle product contains the following titles. Codex of the Timekeeper - The Tomes of Melchior X: Time Spells Regular price: $3.95 Bundle price: $2.99 Format: PDF Theme The theme of this supplement is time, so all of the spells relate to past and future events, time-space, chronology, and age. Sorcerers and Wizards have the most spells added to their...   [click here for more]
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Melchior's Spell Compendium Volume II_2 [BUNDLE]

Melchior's Spell Compendium Volume II_2 [BUNDLE]


This special bundle product contains the following titles. Codex of the Timekeeper - The Tomes of Melchior X: Time Spells Regular price: $3.95 Bundle price: $0.00 Format: PDF Theme The theme of this supplement is time, so all of the spells relate to past and future events, time-space, chronology, and age. Sorcerers and Wizards have the most spells added to their...   [click here for more]
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Tessa Presents 82 Maps for Planescape: Turn of Fortune [BUNDLE]

Tessa Presents 82 Maps for Planescape: Turn of Fortune [BUNDLE]


This special bundle product contains the following titles. Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel Regular price: $8.99 Bundle price: $5.85 Format: Multiple Formats 82 maps for Planescape: Turn of Fortune's Wheel available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF...   [click here for more]
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「悪魔獣大行進」

「悪魔獣大行進」


本シナリオは日本語シナリオとなります。 This adventure is all Japanese. ダンジョンズ&ドラゴンズ第5版の単発セッション用シナリオです。 本コンテンツは配信等でご自由にお使いして構いません。 付属しているココフォリア部屋を使えばダウンロード後すぐに遊ぶことができます。 シナリオ名:「悪魔獣大行進」...   [click here for more]
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