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Manual of the Planes (5e)

Manual of the Planes (5e)


From creators behind The Draconomicon, Tasha's Crucible of Everything Else, Planescape: Metropolis, The Honkonomicon, Planewalker.com, Mimir.net, and more comes... Manual of the Planes An invaluable, definitive work on the most fascinating aspect of the World's Greatest Roleplaying Game A vital sourcebook for players...   [click here for more]
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Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel

Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel


82 maps for Planescape: Turn of Fortune's Wheel available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that...   [click here for more]
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Codex of the Infinite Planes

Codex of the Infinite Planes


Codex of the Infinite Planes Multiverse of Wonder and Adventure! Fully bookmarked 369 page PDF! Color interior art! Crack open the Codex of the Infinite Planes and unlock a multiverse of wonder and adventure! Your world is about to get much bigger. Infinitely bigger, specifically! Codex of the Infinite Planes is a Dungeons & Dragons supplement expanding upon the planes of...   [click here for more]
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Iron Cook (PS-DC-IC)

Iron Cook (PS-DC-IC)


Tier 4 [4-Hour Planescape Dungeoncraft] The Society of Sensation and the Gastrognome want you to participate in the greatest culinary event of the Multiverse, Iron Cook! Find the best ingredients in all of reality, season them to perfection, cook them with your heart and soul, and win the title of Iron Cook. Will your dish be remembered for all time?...   [click here for more]
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Encounters Enhanced: Sigil

Encounters Enhanced: Sigil


Think you know the City of Doors? You're climbing the Spire, berk! Encounters Enhanced: Sigil enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. This volume of Encounters Enhanced includes: 116 new encounters for games set in Sigil, the City...   [click here for more]
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Monsters of the Infinite Planes

Monsters of the Infinite Planes


Monsters of the Infinite Planes Multiverse of Monsters and Adversaries Fully bookmarked PDF! Color interior art! Crack open the Monsters of the Infinite Planes and unlock a multiverse of monsters and adversaries! Fantasy Grounds version now available! Beyond the Material Plane, the multiverse stretches out in infinite directions with infinite possibilities....   [click here for more]
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The Planescape Archive

The Planescape Archive


The Archive Has Been Opened Scribes have been hard at work, toiling with the assistance of mimirs to create this supplement with information necessary to survive planar travel. Ownership of this tome does not guarantee surviving planar travel, but it does substantially increase one's chances. This supplement includes wide-ranging player options and DM material to help craft Planescape adventures on...   [click here for more]
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Sigil's Secret Menu

Sigil's Secret Menu


What is this Book? Sigil's Secret Menu is a magic item collection and companion book to Planescape: Adventures in the Multiverse. This book expands upon the content provided in Sigil and the Outlands with the addition of "the Secret Menu", a union of street food vendors and exclusive magic item store set within Sigil's Hive Ward. This book...   [click here for more]
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FR-DC-ELEMENT-DEATH Everything Changed

FR-DC-ELEMENT-DEATH Everything Changed


Mistbourne Dungeon Delvers and Lore Seekers have been contacted by someone who claims they can bring balance to the elements.   A four hour adventure for Tier 3 Characters. Optimized for APL 13. A Prequel to Part 2 of the Elemental Chaos Series ...   [click here for more]
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Factions of Sigil

Factions of Sigil


From the minds who brought you the best-selling Factions of Phandalin comes a new set of factions in a whole new setting... We get it. Factions are an integral part of D&D, but it's not always clear how to use them in your campaigns. Luckily, Factions of Sigil has you covered for each of the twelve main factions found across Sigil and the Outlands! This supplement goes over the...   [click here for more]
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Saphren - An Elemental from The Quasi-Elemental Plane of Minerals

Saphren - An Elemental from The Quasi-Elemental Plane of Minerals


A Saphren is an elemental creature hailing from the Quasi-Elemental Plane of Minerals, though small clusters of them can also be found on the Elemental Plane of Earth and deep within the Underdark on the Material Plane. Saphren have a reptilian appearance, with four muscular legs and a powerful tail. Their bodies are covered in opalescent crystals, ranging in colour from green to blue and purple....   [click here for more]
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Soul and Shadow (PS-DC-SS)

Soul and Shadow (PS-DC-SS)


Tier 4 [4-Hour Planescape Dungeoncraft] Vecna's army has launched a relentless assault on the Fortress of Memories in the Shadowfell. The endless army of the undead is fueled by concentrated magic of unprecedented power. Can you save the multiverse from Vecna? Soul and Shadow is a four-hour adventure for characters of levels 17-20. Inside you’ll find: An adventure...   [click here for more]
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The Loot Goblin's Guide to Vecna: Eve of Ruin

The Loot Goblin's Guide to Vecna: Eve of Ruin


The evil lich Vecna is rising. Powerful beings are not who they seem. The very existence of the multiverse is at stake....... But what about the loot? Half of the fun in playing D&D is getting fun loot! This guide contains individual loot tables for each monster introduced in the Vecna: Eve of Ruin module, along with a simple method of determining what loot is received. Some enemies give usable...   [click here for more]
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Encounters Enhanced: The Outlands, Part IV—Torch to Plague-Mort

Encounters Enhanced: The Outlands, Part IV—Torch to Plague-Mort


The Outlands is bigger than you think, cutter: let's get bad. Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this final volume of four, the gate-towns from Torch to Plague-Mort and locales from the Great Pass to Semuanya's Bog....   [click here for more]
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Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel (Roll20)

Tessa Presents 82 Maps for Planescape: Turn of Fortune's Wheel (Roll20)


Full‑size Preview Roll20 version ONLY.   A Roll20 Game Addon with 82 maps for your Planescape: Turn of Fortune's Wheel campaign. Includes maps for Sigil, Outland, Automata, Curst, Excelsior, Faunel, Glorium, Rigus, Sylvania, Dendradis, and the Spire. No official maps are reproduced in this package except for variations of the Walking Castle. The light layer is built in for applicable maps. ...   [click here for more]
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Treasures of Avernus

Treasures of Avernus


Newly updated to version 1.3 The great war between the demons of the Abyss and the devil of the Nine Hells rages on with no signs of stopping. The battlefields of the Blood war are littered with magic items forgotten in the destruction. The vast treasure hordes and armories of Avernus are full of arcane wonders and weapons of terrible power…and it takes is a team of brave adventurers to go and claim...   [click here for more]
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Heroes of the Infinite Planes

Heroes of the Infinite Planes


Heroes of the Infinite Planes Character Options from Across the Multiverse! Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews! The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are...   [click here for more]
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The First Oath

The First Oath


Ancient grudges wake anew… Strange creatures have been popping up around the Great Wheel. Knots have been uncovered in the fabric of the planes. Ancient ruins are pulsing with new energy. And Shemeshka the Marauder, King of the Crosstrade, has gone missing. All signs point to a scientist from the Fraternity of Order, but she herself is a pawn. From the authors of Bard-Core Brawlers,...   [click here for more]
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Planescape: Metropolis

Planescape: Metropolis


This product is available as a PDF, Roll20 supplement, and Print-on-Demand book. Click here to view the Roll20 VTT Product Click here to view the PDF + Roll20 VTT Product Bundle From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes... This short adventure is intended as a 4-8 hour side...   [click here for more]
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DM's Guide to Turn of Fortune's Wheel, Part 1

DM's Guide to Turn of Fortune's Wheel, Part 1


This product serves as a DM guide to running Turn of Fortune's Wheel from the 5e Planescape Campaign Setting. It provides a session 0 handout for the campaign, an outlined walkthrough of chapters 1 and 3, and additional scenes for chapter 2 in Sigil. It also provides advice for improving the adventure.  My guide to part 2 is available here! Check out my Gold best-selling DM's Guide to the Dragon...   [click here for more]
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Warlock Patron: The Raven Queen

Warlock Patron: The Raven Queen


Warlock Patron: The Raven Queen By Ken Tate Forge a pact with the Raven Queen, the enigmatic ruler of the Shadowfell, and unlock the secrets of life, death, and memory. As her chosen, you wield shadowy powers that command the passage of souls, manipulate the minds of your enemies, and turn mortality into your greatest weapon. Command the Shadows:...   [click here for more]
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Spelljammer: Helms Pilots & Combat

Spelljammer: Helms Pilots & Combat


AD&D Spelljammer 2e Combat re-envisioned for 5e! ...   [click here for more]
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Encounters Enhanced: The Outlands, Part I—Excelsior to Ribcage

Encounters Enhanced: The Outlands, Part I—Excelsior to Ribcage


The Outlands is bigger than you think, cutter: let's do this in order. Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this first volume of four, the gate-towns from Ribcage to Excelsior and locales from the Hidden Realms to Thebestys...   [click here for more]
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Druid Circle: Circle of the Raven

Druid Circle: Circle of the Raven


Druid Circle: Circle of the Raven Subclass By Ken Tate Step into the shadows and embrace the sacred duty of the Circle of the Raven. These druids are guardians of the fragile boundary between life and death, drawing upon the Raven Queen’s enigmatic power to guide souls, protect the natural order, and wield the energies of the Shadowfell. With their connection...   [click here for more]
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Martial Archetype: Umbral Knight

Martial Archetype: Umbral Knight


Martial Archetype: Umbral Knight Subclass By Ken Tate Step into the shadows and claim the mantle of the Umbral Knight. Warriors who follow this path are more than fighters—they are agents of the Raven Queen, wielding the very essence of death to strike fear into their foes. The Shadowfell's power courses through them, granting abilities to vanish into darkness,...   [click here for more]
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2024 D&D Quick Reference Sheets

2024 D&D Quick Reference Sheets


2024 D&D Quick Reference Sheets Including version showing changes from 2014 D&D ...   [click here for more]
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Paladin Oath: Oath of the Raven Queen

Paladin Oath: Oath of the Raven Queen


Sacred Oath: Oath of the Raven Queen By Ken Tate Step into the twilight and swear fealty to the enigmatic Raven Queen. As her chosen champion, you walk the razor's edge between life and death, carrying out her will with solemn grace and relentless resolve. Paladins of the Oath of the Raven Queen are guardians of fate, memory, and the delicate balance of existence....   [click here for more]
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PS-DC-AUG-01 Celestia Has Fallen

PS-DC-AUG-01 Celestia Has Fallen


The enemy has gotten through the gate. The Seven Heavens of Mount Celestia are falling one-by-one against a horde of fiends and terrible foes. The mightiest of heroes are called to preserve light and life in the heavens! A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. Content Warning: Bodily Destruction, Falling This product includes: Adventure PDF Handouts...   [click here for more]
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Divine Domain: Shadow Domain

Divine Domain: Shadow Domain


Divine Domain: Shadow Domain Subclass By Ken Tate Serve as the veiled hand of the Raven Queen with the Shadow Domain, stepping into the delicate balance of light and darkness. Clerics of this domain wield the power of shadows and memory, guarding the sanctity of death and guiding souls to their rightful fates. They see shadows not as mere absence of light, but as...   [click here for more]
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Ranger Archetype: Shadow Stalker

Ranger Archetype: Shadow Stalker


Ranger Archetype: Shadow Stalker By Ken Tate Rangers who walk the path of the Shadow Stalker draw upon the mysterious power of the Raven Queen to become masters of stealth and ambush. The Raven Queen, enigmatic ruler of the Shadowfell, grants these rangers the ability to blend into shadows, move unseen, and strike swiftly. As a Shadow Stalker, you are a silent...   [click here for more]
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Vecna: Eve of Ruin - The Sword of Kas Episode 1: The Crimson Caper of the Wizards Three

Vecna: Eve of Ruin - The Sword of Kas Episode 1: The Crimson Caper of the Wizards Three


In The Crimson Caper of the Wizards Three, the party is volunteered to unite the legendary Bloodstones of Kas, which are said to open a portal to the last known location of the Sword of Kas. Their first target: the Bloodstone of Betrayal, located deep within Undersigil, where it is about to go up for auction. To succeed, the PCs must navigate the chaotic streets of Sigil, outwit cunning adversaries,...   [click here for more]
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Bard College: College of Lament

Bard College: College of Lament


Bard College: College of Lament Subclass By Ken Tate Step into the role of a soul’s historian, weaving haunting melodies and sorrowful tales that bridge the divide between the living and the dead. Bards of the College of Lament draw upon the mysteries of fate and memory, offering solace to the grieving while unleashing despair upon their foes. Through their art,...   [click here for more]
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Roguish Archetype: Whisper of The Raven Queen

Roguish Archetype: Whisper of The Raven Queen


Roguish Archetype: Whisper of the Raven Queen By Ken Tate Step into the shadows and embrace the silent power of the Raven Queen. Rogues who follow the Whisper of the Raven Queen command fear and illusion, blurring the line between life and death. With her dark blessings, you become a master of manipulation, stalking the battlefield unseen and striking...   [click here for more]
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Trinkets of Avernus

Trinkets of Avernus


Trinkets of Avernus This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus. The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of...   [click here for more]
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Encounters Enhanced: The Outlands, Part II—Tradegate to Faunel

Encounters Enhanced: The Outlands, Part II—Tradegate to Faunel


The Outlands is bigger than you think, cutter: let's get good. Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this second volume of four, the gate-towns from Tradegate to Faunel and locales from the Wonderhome to The Realm of the...   [click here for more]
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Sorcerous Origin: Raven Soul

Sorcerous Origin: Raven Soul


Sorcerous Origin: Raven Soul By Ken Tate Claim the power of the Raven Queen and step into the shadowy realm where life and death collide. As a Raven Soul sorcerer, your magic commands mortality itself, weaving the threads of fate and defying the limits of the living world. Command Death’s Touch: Gain a protective charm with Dark Blessing and turn...   [click here for more]
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Planar Encounter Tables - Random Encounters (2014)

Planar Encounter Tables - Random Encounters (2014)


      Planar Encounter Tables for Creatures and Locations Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns for a planar jaunt, a journey through the inner or outer planes or something entirely in the Great Wheel cosmology. Includes d8+d12 tables for ... Feywild Encounters...   [click here for more]
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Blood Hunter Order: Order of the Ebon Raven

Blood Hunter Order: Order of the Ebon Raven


Blood Hunter Order: Order of the Ebon Raven A Subclass from Ken Tate – A Masterpiece of Death, Fate, and Shadow based on The Blood Hunter Class by Matthew Mercer! Walk the Razor’s Edge of Life and Death Blood Hunters who join the Order of the Ebon Raven pledge themselves to the enigmatic Raven Queen, becoming her unseen agents of fate. As hunters...   [click here for more]
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Monastic Tradition: Way of the Raven

Monastic Tradition: Way of the Raven


Monastic Tradition: Way of the Raven By Ken Tate Step beyond the veil of the material world and embrace the enigmatic power of the Shadowfell. Monks who follow the Way of the Raven embody the mysteries of life and death, moving with the grace of a raven in flight and wielding techniques that transcend mortal limits. Whether as messengers, guardians, or harbingers...   [click here for more]
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Wizard Tradition: Tradition of the Raven Queen

Wizard Tradition: Tradition of the Raven Queen


Wizard Tradition: Tradition of the Raven Queen By Ken Tate Step into the shadow of the Raven Queen and wield the forces of life, death, healing, and fate. This Wizard subclass grants you the power to mend the living, curse the dying, and reshape the battlefield as a master of mortality itself. Harness Dark Power: Protect allies with woven fate, resist...   [click here for more]
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Encounters Enhanced: The Outlands, Part III—Sylvania to Bedlam

Encounters Enhanced: The Outlands, Part III—Sylvania to Bedlam


The Outlands is bigger than you think, cutter: let's get chaotic. Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this third volume of four, the gate-towns from Sylvania to Bedlam and locales from the Mausoleum of Chronepsis to...   [click here for more]
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Doors to the Unknown - The Caged Conversion

Doors to the Unknown - The Caged Conversion


Doors to the Unknown The Caged Conversion Requires the AD&D Planescape Adventure Doors to the Unknown, to play   by Igor Comunale Four doors of mystery appear in the Cage. They lead to four adventures, if a basher has the dark of them. "These aren't doors in the traditional sense, cutter, but they're portals just the same. They...   [click here for more]
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Primal Path: Path of the Shadow Raven

Primal Path: Path of the Shadow Raven


Primal Path: Path of the Shadow Raven Subclass By Ken Tate Barbarians who walk the Path of the Shadow Raven are chosen by the enigmatic Raven Queen to serve as her enforcers in the mortal realm. Wielding the power of shadow and death, they strike fear into the hearts of their foes and punish those who defy fate. These warriors channel the Shadowfell’s energy, moving...   [click here for more]
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PS-DC-NBDD-01 The Greatest Gameshow

PS-DC-NBDD-01 The Greatest Gameshow


Paup Quizzem returns for the greatest gameshow in the multiverse! The archmage Paup Quizzem has been bringing his games and trivia challenges to adventurers across the planes since he first made his debut in the ENNIE Award-winning "Where Can She Be?" Each quiz and question has been leading up to this: his ultimate gameshow, offering the ultimate prize. The only question remaining is: who will win...   [click here for more]
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The Eternal Boundary - The Caged Conversion

The Eternal Boundary - The Caged Conversion


The Eternal Boundary The Caged Conversion Requires the AD&D Planescape Adventure The Eternal Boundary, to play   by Igor Comunale Welcome to the Cage, friend. You'll want to watch your back in Sigil - it seems every cutter here's got a way to peel a clueless basher, and you're no exception. Besides, there's something happening...   [click here for more]
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Planescape: The Undersigil Blues

Planescape: The Undersigil Blues


Love loss, sensory stones, and rock 'n' roll paint a portrait that sets the stage for rebellion in the City of Doors. This module can be used as a 1st-level one-shot or as a prelude to “Turn of Fortune's Wheel,” found within the 5e Planescape: Adventures in the Multiverse box set. Includes amazing maps from the esteemed Tessa Presents Maps and Dyson f'n Logos. Also loaded with all the custom...   [click here for more]
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Vecna: Eve of Ruin - The Sword of Kas Episode 2: Cult of the Chaotic Spore

Vecna: Eve of Ruin - The Sword of Kas Episode 2: Cult of the Chaotic Spore


The Sword of Kas: Cult of the Chaotic Spore is a 13th-level side quest and the second episode in the search for the blade once thought lost to Vecna: Eve of Ruin. The quest unfolds within the enigmatic cityscape of Sigil, the City of Doors. Players must navigate the unpredictable, citywide phenomenon of the sky cracks to recover the Bloodstone of Chaos from a Slaadi cult lost in Limbo, ensnared...   [click here for more]
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DM's Guide to Turn of Fortune's Wheel, Part 2

DM's Guide to Turn of Fortune's Wheel, Part 2


This product serves as a DM guide to running Turn of Fortune's Wheel from the 5e Planescape Campaign Setting. It is a continuation to my silver best selling guide to running part 1.The Guide covers Part 2 of the adventure: chapters 4-13. I have dettails for each of the gate towns, and puts the context from Sigil and the Outlands together with the gate-towns. I've also included some details from the...   [click here for more]
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Shops, Inns, Taverns and NPCs of Sigil and Beyond

Shops, Inns, Taverns and NPCs of Sigil and Beyond


This PDF is filled with shops, inns, and taverns, but mostly NPCs. We searched thru every 2e and 4e product we had access to looking for Planescape places and names. We didn't use ALL of them, but quite a few. There is no art, other than the cover, because art is expensive and I won’t use AI art in products going forward, now that I understand the issues. There is A LOT of art available to you online,...   [click here for more]
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PS-DC-PKL-17 All's Hell That Ends Hell

PS-DC-PKL-17 All's Hell That Ends Hell


This Includes 2 4 Hour Tier 4 Adventures PS-DC-PKL-17A All's Hell PS-DC-PKL-17B  That Ends Hell                                     PS-DC-PKL-17A All’s Hell Part 13a of Into the Pickleverse Something is Amiss in Torch and adventurers are urgently needed to figure out what is going on and find out what in the Gehenna is going on. A Four-Hour Adventure for Tier 4 Characters....   [click here for more]
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