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 Hottest Keys from the Golden Vault, Adventures, 5th Edition
 
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So, You Walk Into A Tavern...

So, You Walk Into A Tavern...


Print On Demand is finally available, with softcover, a new layout and updated version! This volume aids in creating a tavern or an inn, from its appearance and staff to what can occur there. Inside you will discover: - Chapter 1: Everything about the appearance of a tavern/inn, including various special features. - Chapter 2: Owner, Staff, and Customers. Everything you need to create them from...   [click here for more]
Dungeon Masters Guild  $3.95

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Sweet Dreams are Made of Keys (FR-DC-WATERDEEP-KYZ)

Sweet Dreams are Made of Keys (FR-DC-WATERDEEP-KYZ)


SWEET DREAMS ARE MADE OF KEYS When injustice rears its head, the Golden Vault rights the wrong. Or so the story goes: that no crime goes unavenged, and only the guilty need fear the infiltration of a Golden Vault agent. What happens when the target of the latest heist declares an undeniable innocence? Could it be that the Golden Vault seeks only petty profit after all?...   [click here for more]
Dungeon Masters Guild  $3.50

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A Handbook for New Recruits - A Keys to the Golden Vault Add-on

A Handbook for New Recruits - A Keys to the Golden Vault Add-on


While the best heist films and books are a blast, translating that to D&D 5th Edition Rules doesn't automatically turn your tables' party of five into "Oceans Eleven". The "Handbook for New Recruits" introduces new ideas that attempt to bring the action as close to the ideal as possible through a playstyle that suggests new table rules and incorporates some of the better ideas...   [click here for more]
Dungeon Masters Guild  $5.00

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Stolen Hearts, Love Story Heists

Stolen Hearts, Love Story Heists


Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories. Each adventure features guidance for “casing the joint” where the party can gather clues and information to pull off their heist. Finally, this book includes...   [click here for more]
Dungeon Masters Guild  $11.95

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Out of Luck: A one-shot heist with hijinks and heart

Out of Luck: A one-shot heist with hijinks and heart


Take down a brutal crime boss in this one-shot heist with hijinks and heart. Explore Umizu, a seedy coastal steampunk city-state inspired by pre-modern Japan. Umizu is a Radiant Citadel locale that never got a full adventure--until now! Out of Luck features a cursed tanuki statue, a baby’s birthday party, and a steamboat fireworks battle! This one-shot includes everything you need to run a memorable...   [click here for more]
Dungeon Masters Guild  $4.95

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Eberron: Keys from the Golden Vault

Eberron: Keys from the Golden Vault


This conversion guide for the Keys from the Golden Vault adventure anthology offers a variety of tips and suggestions for converting the heists in that hardcover to the world of Eberron. A post-war world of pulp action and noir sensibilities, setting your Golden Vault game in Eberron is just the thing to give it that extra edge. Includes: - Conversion guides for the overall anthology...   [click here for more]
Dungeon Masters Guild  $2.99

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The Incredible Balloon Bamboozle (A Heist Adventure)

The Incredible Balloon Bamboozle (A Heist Adventure)


"Just finished this delightful modular addition to Keys from the Golden Vault - The Incredible Balloon Bamboozle! If you're looking for a thrilling adventure set on a blimp, with shenanigans galore and a Beholder ready to ruin your day, check it out!" The Geekly Grind.   What is The Incredible Balloon Bamboozle? The Incredible Balloon Bamboozle...   [click here for more]
Dungeon Masters Guild  $4.95

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Keys from the Golden Vault Companion 1: The Murkmire Malevolence

Keys from the Golden Vault Companion 1: The Murkmire Malevolence


The Keys from the Golden Vault Companion is the complete guide to help you run a great heist. This guide will provide you with advice, variants, revisions, and all the resources you need to have a great time playing The Murkmire Malevolence This Guide Includes Running the Adventure Advice on how to run this adventure to create an awesome heisting...   [click here for more]
Dungeon Masters Guild  $2.50

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Icewind Dale Gazetteer: Icewind Dale and Sunblight

Icewind Dale Gazetteer: Icewind Dale and Sunblight


Resources and expansions for running chapters 2 and 3 of Icewind Dale: Rime of the Frostmaiden Icewind Dale is filled with mysterious locations, deadly hazards, and heroic quests. This supplement provides a collection of resources to help you run the quests that are right for your game while still advancing the main storyline and avoiding some common trouble spots. Inside, you will find: Suggestions...   [click here for more]
Dungeon Masters Guild  $2.95

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Curse of Strahd: Haunted Heist

Curse of Strahd: Haunted Heist


COPPER BEST SELLER! Curse of Strahd: Haunted Heist is a 5e Dungeons & Dragons (D&D) adventure for 4-6 player characters of levels 4-6. This adventure is optimized for five characters with an average party level (APL) of 5. Characters outside this level range should not participate in this adventure. The Curse of Strahd Sourcebook, and Core Rulebooks...   [click here for more]
Dungeon Masters Guild  $2.95

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Copperline Bank & Loan: a Bank Heist Adventure

Copperline Bank & Loan: a Bank Heist Adventure


Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their...   [click here for more]
Dungeon Masters Guild  $3.00

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An Infernal Bakery

An Infernal Bakery


An Infernal Bakery Solo Adventure for a Single 1st Level PC - D&D 5E Solo Operations for the Golden Vault Working heists for the Golden Vault is usually reserved for daring teams of thieves, infiltrators, and muscle. The problem with working with a team is that sooner or later you won’t know who to trust. When a small, discrete job needs to be done, sometimes a small team is all that is needed....   [click here for more]
Dungeon Masters Guild  $2.99

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Keys from the Golden Vault Companion 2: The Stygian Gambit

Keys from the Golden Vault Companion 2: The Stygian Gambit


The Keys from the Golden Vault Companion is the complete guide to help you run a great heist. This guide will provide you with advice, variants, revisions, and all the resources you need to have a great time playing The Stygian Gambit This Guide Includes Running the Adventure Advice on how to run this adventure to create an awesome heisting experience...   [click here for more]
Dungeon Masters Guild  $2.50

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Moonlit Mysteries: A Heist to Remember (SJ-DC-KGV-01) (5e)

Moonlit Mysteries: A Heist to Remember (SJ-DC-KGV-01) (5e)


Moonlit Mysteries: A Heist to Remember (SJ-DC-KGV-01) As the Feast of the Moon draws near in Starhaven, murder shatters the celestial celebrations, and a mystery unfolds with the heist of a priceless artifact. It's a riddle only a supreme detective could untangle — but in a time and place where legends walk the line between life and death, who's playing a part, and who's playing...   [click here for more]
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Keys from the Golden Vault: The Clockwork Caper

Keys from the Golden Vault: The Clockwork Caper


The players are tasked with stealing the Clockwork Heart, a powerful artifact hidden within the vault of a wealthy artificer named Lyrandar Swiftspark. They must navigate through a labyrinth of hidden passages, gears, and cogs, avoiding mechanical guardians and clockwork constructs. To successfully pull off the heist, the players must collect information, devise a plan, and execute it within a limited...   [click here for more]
Dungeon Masters Guild  $1.99

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THE LIBRARY OF DENEIR

THE LIBRARY OF DENEIR


In the Library of Deneir, there is a door behind a bookshelf that is guarded by the Knowledge Clerics of Deneir, the god of writing. The door leads to a wondrous library which touches every bookshelf in the multiverse. Within the everchanging and expanding library exists every book which has ever been written as well as those which have yet to be written. Many seekers of knowledge venture into the...   [click here for more]
Dungeon Masters Guild  $4.99

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Kilvyn's Guide to Lockpicking

Kilvyn's Guide to Lockpicking


Lockpicking is an opportunity for worldbuilding. This book includes over fifty sample locks and lock makers you can add to your campaign to make lockpicking more interesting, plus legendary locks and the Lock Generator Tool with tables so you can make a new lock for your game from behind the screen.  Introducing the Safecracker's Tools, Safecracker Background, Rogue Infiltrator subclass,...   [click here for more]
Dungeon Masters Guild  $5.00

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To Barovia and Beyond: A Story of Toys

To Barovia and Beyond: A Story of Toys


You’ve got a Friend/In Strahd/ What seems like a simple stay at Shadyside Inn and Foundling Home becomes something darker as your PCs are transformed into toys.  Lazlo bear rules the animate toys of Shadyside with an iron fuzzy pink paw, and he plans to add the PCs to those toys.  They must escape, and race against time to find a way to reverse Lazlo’s spell before they forget they are not really...   [click here for more]
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Keys from the Golden Vault | Roll20

Keys from the Golden Vault | Roll20


This digital rulebook is accessible in any browser and integrated into Roll20. PLAN YOUR NEXT HEIST A secretive organization called the Golden Vault seeks operatives to perpetrate dangerous heists. Adventurers can also complete the heists without the Golden Vault as their patron. These missions require careful planning and flawless execution, and the rewards are well worth the risk. Keys from...   [click here for more]
Wizards of the Coast  $29.99 $25.49

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The Witch of Dead Men's Mere - A Single-Session Adventure

The Witch of Dead Men's Mere - A Single-Session Adventure


Do your players have the mettle to defeat the evil Witch of Dead Men's Mere and rescue the children of Leilon? Race through the Mere of Dead Men to rescue the children of Lelion that were mysteriously kidnapped four nights ago. The Lances of Leilon that were sent to find the children have not returned and the town is desperate for a brave party of adventurers to seek them out. Time...   [click here for more]
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Stolen Hearts, Love Story Heists | Roll20

Stolen Hearts, Love Story Heists | Roll20


Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories. Each adventure features guidance for “casing the joint” where the party can gather clues and information to pull off their heist. Finally,...   [click here for more]
Dungeon Masters Guild  $13.95

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The Purple Palace Heist

The Purple Palace Heist


The Job: A noble heiress is being held hostage by a rival family in one of Waterdeep’s oldest and most notorious houses of ill repute. A party of adventurers is hired by her family to get her out – but it must be done quietly to avoid a scandal. Any outright violence could attract the City Watch and land the PCs in bigger trouble than they bargained for. Of course, it turns out...   [click here for more]
Dungeon Masters Guild  $4.95

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The Usual Suspects - A Session Zero Adventure for the Keys to the Golden Vault

The Usual Suspects - A Session Zero Adventure for the Keys to the Golden Vault


The Usual Suspects is a session zero adventure designed to accompany the full version of the "Handbook for New Recruits - A Key to the Golden Valut Add-on". It utilizes the concepts and play style developed within the Handbook, including the Preparation Montage, Mission Goals, and Reputation Rewards. It also references the Waterdeep setting and contains NPCs...   [click here for more]
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The Black Scroll Job

The Black Scroll Job


Stealing a Scroll from the Arcane Brotherhood! For DM's eyes only... Information about the whereabouts of a lost scroll from a century ago has turned up, in the Sea Tower, the home of the Arcane Brotherhood in Luskan. But who would be bold enough to break in to the tower of a band of evil wizards? Pieces of the puzzle The party are given a contact in Luskan who may have vital information about where...   [click here for more]
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Bounty Hunter's Guide to The Business

Bounty Hunter's Guide to The Business


"Bounty hunting is a complicated profession."  Dive headfirst into the world of the bounty hunter with this supplement perfect for running bounty hunting campaigns or one-off adventures. The Bounty Hunter's Guide to The Business is an asset for these fields of adventuring, providing unique mundane items alongside fascinating new magical items and spells. It also provides new backgrounds...   [click here for more]
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The Embassy Heist

The Embassy Heist


THE EMBASSY HEIST is an exhilarating adventure for parties of level 3 characters exploring the coal-powered grandeur of steampunk worlds. Immersed in steam and smoke, journey with your party into the bowels of a retrofuturistic metropolis where not everything is what is seems. Destiny may have brought them together, but the bonds they make will forever change how they will act on this world....   [click here for more]
Dungeon Masters Guild  $2.95

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The Sewage Golem Encounter

The Sewage Golem Encounter


A challenging encounter for 3rd-5th level characters When the extensive sewer systems of Waterdeep were built, numerous clay golems were used to excavate the tunnels. Many of these were simply abandoned and forgotten when the work was done, left to slowly decay over the centuries. As their physical forms decayed from constant immersion in caustic sewage, the magic binding the elemental spirit to...   [click here for more]
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Missions from the Golden Vault: The Price of Justice

Missions from the Golden Vault: The Price of Justice


Follow up to three unique story paths as you break into the home of city barrister Rita Algerone. The barrister's estate is a dangerous place, filled with guards, magical protections, and hidden guardians. This adventure features: - A fully-mapped dungeon, filled with protections, guards, and unique opportunities for creative players. - Seven fully-realised NPCs...   [click here for more]
Dungeon Masters Guild  $7.95

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Gribble's Great Heist

Gribble's Great Heist


Stealing, of course, is a crime, and a very impolite thing to do. But like most impolite things, it is excusable under certain circumstances. Lemony Snicket, The Wide Window Meet Gribble the Goblin. His statue was recently stolen. Or so he says. He needs your help in taking it back. The problem? It is somewhere in the the Rusty Goblet, a gambling den plus base of operation for one of the...   [click here for more]
Dungeon Masters Guild  $1.00

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Slick Riffs! And Sneaky Pics!

Slick Riffs! And Sneaky Pics!


Extra! Extra! Read all about it! Chart- topping musician J-Chill is playing in town tonight! FUNK plans a surprise announcement! And do Pete’s Passable Pierogies positively pass our palate pop quiz? This—and more—in this issue of the Downtown FUNK. Explore privacy, paparazzi, and puritanism in this comical caper for characters level 4 to 6! Slick Riffs! And Sneak...   [click here for more]
Dungeon Masters Guild  $4.95

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Bank Heist plus Kilvyn's Guide to Lockpicking [BUNDLE]

Bank Heist plus Kilvyn's Guide to Lockpicking [BUNDLE]


This special bundle product contains the following titles. Bank and Vault Battle Maps: Copperline Bank & Loan Regular price: $2.00 Bundle price: $0.00 Format: PDF Bank Maps: perfect for a bank heist or short adventure.  First floor lobby with teller windows and lobby Second floor offices for security personnel and armory Third floor administrative offices and...   [click here for more]
Dungeon Masters Guild  $10.80 $5.00

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Big Bundle of Everything [BUNDLE]

Big Bundle of Everything [BUNDLE]


This special bundle product contains the following titles. Acererak's Guide to Lichdom Regular price: $4.99 Bundle price: $2.50 Format: PDF Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches...   [click here for more]
Dungeon Masters Guild  $164.83 $82.42

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Squad Ghouls - Five Spooky 5E Games [BUNDLE]

Squad Ghouls - Five Spooky 5E Games [BUNDLE]


This special bundle product contains the following titles. One For The Mummy - A 5th Edition D&D Dungeon Regular price: $1.99 Bundle price: $1.00 Format: PDF LEAP! Into a comedic caper wrapped inside a classic monster tale.  SEE! Two star-crossed lovers and the dungeon built to separate them.  OVERCOME!  The Cursed Crucible of Amemni!!! One For The Mummy is...   [click here for more]
Dungeon Masters Guild  $9.95 $4.99

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Stolen Hearts Roll20 Bundle [BUNDLE]

Stolen Hearts Roll20 Bundle [BUNDLE]


This special bundle product contains the following titles. Stolen Hearts, Love Story Heists Regular price: $11.95 Bundle price: $9.95 Format: PDF Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories....   [click here for more]
Dungeon Masters Guild  $25.90 $14.95

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