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Print On Demand is finally available, with softcover, a new layout and updated version!
This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it.
Inside you will discover:
- Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Print On Demand is finally available, with softcover, a new layout and updated version!
This volume aids in creating a tavern or an inn, from its appearance and staff to what can occur there.
Inside you will discover:
- Chapter 1: Everything about the appearance of a tavern/inn, including various special features.
- Chapter 2: Owner, Staff, and Customers. Everything you need to create them from... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Murkmire Malevolence (Keys from the Golden Vault - Adventure 1)
GM Resources Pack
Includes battlemaps for: Varkenbluff Museum day, night and massacre
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.
... [click here for more] |
Dungeon Masters Guild |
$6.50
|
The Stygian Gambit (Keys from the Golden Vault - Adventure 2)
GM Resources Pack
Includes battlemap for The Afterlife Casino
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.
... [click here for more] |
Dungeon Masters Guild |
$6.50
|
Reach for the Stars (Keys from the Golden Vault - Adventure 3)
GM Resources Pack
Includes battlemaps for: Delphi Mansion (all levels) & Elra's Camp
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.
... [click here for more] |
Dungeon Masters Guild |
$6.50
|
Prisoner 13 (Keys from the Golden Vault - Adventure 4)
GM Resources Pack
Includes battlemaps for: Revel's End (interior and exterior, plus tower), Jolly Pelican ship (with interior)
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.
... [click here for more] |
Dungeon Masters Guild |
$8.50
|
I want to loot all the treasure!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Keys From the Golden Vault, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.45
|
While the best heist films and books are a blast, translating that to D&D 5th Edition Rules doesn't automatically turn your tables' party of five into "Oceans Eleven". The "Handbook for New Recruits" introduces new ideas that attempt to bring the action as close to the ideal as possible through a playstyle that suggests new table rules and incorporates some of the better ideas... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Welcome to the DMs Pack for Tockworth’s Clockworks! This pack is chock full of content to make your heist run more smoothly! Check out my other packs with all five-star ratings!
• A new magic item to steal to make this into more of a traditional heist (the clockwork heart) - including original art;
• 9 brand-new maps in collaboration with Tessa Presents... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This handy pack for the DM contains a wealth of material for Prisoner 13 to make your prep easier and make your heist run more smoothly.
The pack includes:
2 pages of advice for running the adventure including advice on prepping the players, complications, NPCs, Timing, the inside of the prison, the outside of the prison, and additional optional mechanics;
a single-page reference version... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories. Each adventure features guidance for “casing the joint” where the party can gather clues and information to pull off their heist. Finally, this book includes... [click here for more] |
Dungeon Masters Guild |
$11.95
|
200 Non-Combat Encounter Prompts for the City
Tables visible in Previews under the product image.
Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys.
Includes d20 tables for ...
City... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Take down a brutal crime boss in this one-shot heist with hijinks and heart. Explore Umizu, a seedy coastal steampunk city-state inspired by pre-modern Japan. Umizu is a Radiant Citadel locale that never got a full adventure--until now! Out of Luck features a cursed tanuki statue, a baby’s birthday party, and a steamboat fireworks battle! This one-shot includes everything you need to run a memorable... [click here for more] |
Dungeon Masters Guild |
$4.95
|
200 Non-Combat Encounter Prompts for the Undercity
Tables visible in Previews under the product image.
Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.
Includes d20 tables for ...
Back Alleys and Rough Streets (By... [click here for more] |
Dungeon Masters Guild |
$3.00
|
A band of adventurers comes together to execute daring heists in a world of magic and dangers. They must steal valuable treasures, locked away in heavily fortified locations guarded by powerful forces. But to succeed, they must use all their wits and skills, navigate intricate traps and obstacles, and overcome fierce opposition.
This is a 5e expansion like no other, where the players take... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Keys from the Golden Vault Map Pack 07: Axe from the Grave DM Supplement
Are you running Keys from the Golden Vault? Your players can explore the seventh adventure, Axe from the Grave, with this set of 4K resolution battle maps.
Spoilers (players, stop reading now):
Grave robbers have stolen a beautiful mandolin, named Golden Axe, from the grave of renowned bard... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This conversion guide for the Keys from the Golden Vault adventure anthology offers a variety of tips and suggestions for converting the heists in that hardcover to the world of Eberron. A post-war world of pulp action and noir sensibilities, setting your Golden Vault game in Eberron is just the thing to give it that extra edge.
Includes:
- Conversion guides for the overall anthology... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This mini digital bundle consists of 5 original handouts to add immersion and realism to your next D&D heist! This set of handouts is based on the official Dungeons and Dragons adventure The Murkmire Malevolence, as offered in the Keys from the Golden Vault Anthology by Wizards of the Coast. This bundle is perfect for new DMs who want to add a little extra spark of realism to their adventure!
Every... [click here for more] |
Dungeon Masters Guild |
$2.73
|
Detailed Battle Maps for Affair on the Concordant Express in Keys from the Golden Vault!
**Now with Animated Terrain! Comes with MP4 files of moving ground.**
Maps:
Ground Train (80x16)
Flying Train (80x16)
Ground Train (124x16)
Flying Train (124x16)
Animated Ground (80x16)
Each Train Car and Roof included as individual assets!
This allows you to configure the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Keys from the Golden Vault Map Pack 05: Tockworth's Clockworks DM Supplement
Are you running Keys from the Golden Vault? Your players can dive into the fifth adventure, Tockworth's Clockworks, with this set of 4K resolution battle maps.
Spoilers (players, stop reading now):
Little Lockford faces serious danger as their security forces have been turned against them.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Emissaries of the North
A unique Bard College for use in the Forgotten Realms. (or any campaign setting).
Emissaries of the North seek to bring peace and harmony to the chaotic realms of the North. Bards of the College of Emissaries travel throughout the villages, towns, and cities of the North. Known for their ability to negotiate deals and treaties, Emissaries are greatly sought... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Keys from the Golden Vault Map Pack 04: Prisoner 13 DM Supplement
Are you running Keys from the Golden Vault? Your players can become fully immersed the fourth adventure, Prisoner 13, with this set of 4K resolution battle maps.
Spoilers (players, stop reading now):
Prisoner 13 is locked away in Revel's End Prison, but will that stop your players from retrieving a... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Keys from the Golden Vault Map Pack 02: The Stygian Gambit DM Supplement
Are you running Keys from the Golden Vault? Your players can become fully immersed the second adventure, The Stygian Gambit, with this set of 4K resolution battle maps & item images.
Spoilers (players, stop reading now):
Welcome to The Afterlife Casino! The three-dragon ante tournament is going to... [click here for more] |
Dungeon Masters Guild |
$2.99
|
New Combat Actions for the Creatures in the Keys From the Golden Vault
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists... [click here for more] |
Dungeon Masters Guild |
$2.45
|
The Keys from the Golden Vault Companion is the complete guide to help you run a great heist. This guide will provide you with advice, variants, revisions, and all the resources you need to have a great time playing The Murkmire Malevolence
This Guide Includes
Running the Adventure Advice on how to run this adventure to create an awesome heisting... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Keys from the Golden Vault Map Pack 06: Masterpiece Imbroglio DM Supplement
Are you running Keys from the Golden Vault? Your players can explore the sixth adventure, Masterpiece Imbroglio, with this set of 4K resolution battle maps.
Spoilers (players, stop reading now):
Do your players have what it takes to infiltrate the Agile Hand thieves guildhouse, recover... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This mini digital bundle consists of 6 original handouts to add immersion and realism to your next D&D heist! This set of handouts is based on the official Dungeons and Dragons adventure Stygian Gambit, as offered in the Keys from the Golden Vault Anthology by Wizards of the Coast. This bundle is perfect for new DMs who want to add a little extra spark of realism to their adventure!
Every handout... [click here for more] |
Dungeon Masters Guild |
$2.73
|
In the Library of Deneir, there is a door behind a bookshelf that is guarded by the Knowledge Clerics of Deneir, the god of writing. The door leads to a wondrous library which touches every bookshelf in the multiverse. Within the everchanging and expanding library exists every book which has ever been written as well as those which have yet to be written. Many seekers of knowledge venture into the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Detailed Battle Maps for Axe from the Grave in Keys from the Golden Vault!
Maps:
1st Floor (20x20)
2nd Floor
3rd Floor
4th Floor
Roofs
More than 6 map variants, including mixtures of:
Day | Night
Grid | Gridless
Lights | No Lights
Assets:
Chest - Closed and Empty
Golden Axe Mandolin - The Target of the Heist
Surrounding area on the map expanded for more exciting infiltration... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Keys from the Golden Vault Map Pack 01: The Murkmire Malevolence DM Supplement
Are you running Keys from the Golden Vault? Your players can become fully immersed the first adventure, The Murkmire Malevolence, with this set of 4K resolution battle maps & item images.
Spoilers (players, stop reading now):
Welcome to The Varkenbluff Museum of Natural History! We are... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Just finished this delightful modular addition to Keys from the Golden Vault - The Incredible Balloon Bamboozle! If you're looking for a thrilling adventure set on a blimp, with shenanigans galore and a Beholder ready to ruin your day, check it out!" The Geekly Grind.
What is The Incredible Balloon Bamboozle?
The Incredible Balloon Bamboozle... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Keys from the Golden Vault Map Pack 03: Reach for the Stars DM Supplement
Are you running Keys from the Golden Vault? Your players can become fully immersed the third adventure, Reach for the Stars, with this set of 4K resolution battle maps & item images.
Spoilers (players, stop reading now):
Markos Delphi has descended into madness within his mansion! Will you... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Heist Handbook
“Tread where you should not go, Take what you do not own, Learn what you should not know, Claim what is not your throne. Hurrah, hurrah, a thief’s life for me!” —excerpt from a gnomish bandit song
In a multiverse full of wondrous jewels, awe-inspiring artwork, and relics of legendary magical power, there are two kinds of people:... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Detailed Battle Maps for Masterpiece Imbroglio in Keys from the Golden Vault!
Maps:
1st Floor (50x30)
2nd Floor
3rd Floor
Basement
Roofs
More than 8 variants of Masterpiece Imbroglio maps, including mixtures of:
Day | Night
Grid | Gridless
Lights | No Lights
Assets | No Assets
What assets?
Assets for EVERY trap! (Poisonous Gas)
Chest with Bloody Bones
Cart of Manure
Horses (x6)
Light... [click here for more] |
Dungeon Masters Guild |
$3.95
|
I want to loot all the treasure!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Keys From the Golden Vault, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &... [click here for more] |
Dungeon Masters Guild |
$2.45
|
Resources and expansions for running chapters 2 and 3 of Icewind Dale: Rime of the Frostmaiden
Icewind Dale is filled with mysterious locations, deadly hazards, and heroic quests. This supplement provides a collection of resources to help you run the quests that are right for your game while still advancing the main storyline and avoiding some common trouble spots. Inside, you will find:
Suggestions... [click here for more] |
Dungeon Masters Guild |
$2.95
|
COPPER BEST SELLER!
Curse of Strahd: Haunted Heist is a 5e Dungeons & Dragons (D&D) adventure for 4-6 player characters of levels 4-6. This adventure is optimized for five characters with an average party level (APL) of 5. Characters outside this level range should not participate in this adventure. The Curse of Strahd Sourcebook, and Core Rulebooks... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Enforcer of Secrets
Kingdoms, Guilds, and Corporations all have secrets. When someone is spreading their secrets, they bring in the Enforcer of Secrets to put the cork back in the bottle. Needless to say, this should be considered a work of satire.
An Accessory for Any Campaign Setting
Product includes:
Character Background: Does you PC have... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Inside Professor Bo Peebles' Field Guide to the Multiverse: SPECIES OF WILDSPACE you'll find 100+ playable character race options:
Feyfolk: Sprite, Pixie, Púca, Dryad, Leprechaun, Quickling, Korred, Boggle, Darklings, Kitsune, Tanuki, Naiad, Satyr, Siren, Star Selkie, Gremlin, Cat Sídhe, Firbolg, and Dohwar (with two subspecies,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Detailed Battle Maps for Vidorant's Vault in Keys from the Golden Vault!
Maps:
1st Floor (35x28)
2nd Floor
Roof
As many as 8 variants of Vidorant's Vault maps, including mixtures of:
Day | Night
Grid | Gridless
Lights | No Lights
Assets | No Assets
What assets?
Assets for EVERY trap! Fire, Lightning, Poisonous Gas, False Floors, etc.
Chest with Guards Uniforms
Rope Ladder (Up... [click here for more] |
Dungeon Masters Guild |
$2.95
|
You may also like:
... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This mini digital bundle consists of 5 original handouts to add immersion and realism to your next D&D heist! This set of handouts is based on the official Dungeons and Dragons adventure Prisoner 13, as offered in the Keys from the Golden Vault Anthology by Wizards of the Coast. This bundle is perfect for new DMs who want to add a little extra spark of realism to their adventure!
Every handout... [click here for more] |
Dungeon Masters Guild |
$2.73
|
Recharge Your Game!
Did you know that only 5 stat blocks unique to Keys from the Golden Vault have rechargeable special abilities? Not anymore!
There are 99 rechargeable special abilities in this supplement, one for each Keys from the Golden Vault creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Keys from the Golden Vault Companion is the complete guide to help you run a great heist. This guide will provide you with advice, variants, revisions, and all the resources you need to have a great time playing The Stygian Gambit
This Guide Includes
Running the Adventure Advice on how to run this adventure to create an awesome heisting experience... [click here for more] |
Dungeon Masters Guild |
$2.50
|
**THIS VERSION IS FOR ROLL20 VIRTUAL TABLETOP**
**Preconfigured with walls, lights, maps, and assets all in place for ease of use**
**This product is a Game Add-On within Roll20. Once you add it to a game from the Game Add-On dropdown menu, the map pages and folders will show up when you launch that game.**
------------------------------------------------------------------------------------------------... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Moonlit Mysteries: A Heist to Remember (SJ-DC-KGV-01)
As the Feast of the Moon draws near in Starhaven, murder shatters the celestial celebrations, and a mystery unfolds with the heist of a priceless artifact. It's a riddle only a supreme detective could untangle — but in a time and place where legends walk the line between life and death, who's playing a part, and who's playing... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This mini digital bundle consists of 14 original handouts to add immersion and realism to your next D&D heist! This set of handouts is based on the official Dungeons and Dragons adventure Reach for the Stars, as offered in the Keys from the Golden Vault Anthology by Wizards of the Coast. This bundle is perfect for new DMs who want to add a little extra spark of realism to their adventure!
Every... [click here for more] |
Dungeon Masters Guild |
$4.21 $4.20
|
An Infernal Bakery
Solo Adventure for a Single 1st Level PC - D&D 5E
Solo Operations for the Golden Vault
Working heists for the Golden Vault is usually reserved for daring teams of thieves, infiltrators, and muscle. The problem with working with a team is that sooner or later you won’t know who to trust. When a small, discrete job needs to be done, sometimes a small team is all that is needed.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
**THIS VERSION IS FOR ROLL20 VIRTUAL TABLETOP**
**Roll20 maps preconfigured with walls and lighting for ease of use** **This product is a Game Add-On within Roll20. Once you add it to a game from the Game Add-On dropdown menu, the map pages and folders will show up when you launch that game.**
------------------------------------------------------------------------------------------------... [click here for more] |
Dungeon Masters Guild |
$6.95
|