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DL13 Dragons of Truth - 5e Conversion Guide with Maps

DL13 Dragons of Truth - 5e Conversion Guide with Maps


The following information is a 5E D&D conversion of the various monsters and creatures encounters for DL13: Dragons of Truth. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of...   [click here for more]
Dungeon Masters Guild  $3.95

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The Aesthetics Guide to Ansalon - Chorane

The Aesthetics Guide to Ansalon - Chorane


THE AESTHETICS GUIDE TO ANSALON is a series of books compiled over multiple years of research into the epic series of Dragonlance novels plus Dragonlance modules from across systems and editions, ranging from the earliest AD&D material to the 3.5 updates. These guides update all of the old material, collecting information from across sources to create the most complete collection...   [click here for more]
Dungeon Masters Guild  $5.07

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DL4 Dragons of Desolation - 5e Conversion with Maps

DL4 Dragons of Desolation - 5e Conversion with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL4: Dragons of Desolation. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included. Over 20 maps have been prepared of key locations at 70 DPI. Grid and no grid variants of most...   [click here for more]
Dungeon Masters Guild  $3.95

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DLQ2 Flint's Axe (2e)

DLQ2 Flint's Axe (2e)


Before the War of the Lance, Flint Fireforge returned to his place of birth, the dwarven town of Hillhome. There, he uncovered a fiendish plot and used his magical battle axe to stop evil dwarves from destroying his home. The axe was destroyed in Flint's final battle with the leader of the evil forces. Or was it? Now, rumors are circulating that Flint's axe has been seen around Hillhome. It is up...   [click here for more]
Wizards of the Coast  $4.99

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Dwarven Kingdoms of Krynn (2e)

Dwarven Kingdoms of Krynn (2e)


At last, the secrets of the dwarves revealed! The two booklets contained in this set hold information that has never before been collected in one place. Songs of the Loremaster, for players to read, chronicles the history of the dwarven race on Krynn, from their first appearance on the planet's surface to their withdrawal following the Cataclysm. A World in Stonepresents each kingdom...   [click here for more]
Wizards of the Coast  $9.99

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Dragonlance : Prelude to War - Roll20

Dragonlance : Prelude to War - Roll20


The story begins innocently enough in the city of Solanthus where the party goes out on a midnight mushroom hunt in the haunted grove that surrounds the cities ancient Cleft Spires and noble tombs. This adventure will take 3 - 7 player characters from levels one to three and is set during the opening stages of the War of the Lance. "Prelude to War" is a 1-3rd level adventure and is written as a prelude...   [click here for more]
Dungeon Masters Guild  $4.99

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Flint's Axe - The Heroic Conversion

Flint's Axe - The Heroic Conversion


Flint's Axe The Heroic Conversion Requires the AD&D Dragonlance Adventure Flint's Axe, to play by Igor Comunale Before the War of the Lance, Flint Fireforge returned to his place of birth, the dwarven town of Hillhome. There, he uncovered a fiendish plot and used his magical battle axe to stop evil dwarves from destroying his home. The axe was destroyed...   [click here for more]
Dungeon Masters Guild  $2.99

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