Title |
Publisher |
Price |
The Fantasy Grounds version is available here
The ROLL20 version is available here
Print On Demand is finally available, with hardcover, a new layout and updated version!
A Guide to Running Underwater Campaigns
Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers,... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript.
Keep reading to discover:
- 40 new actions and traits.
- 4 unique liches ready to be the next great villain of your campaign.
- 2 new monsters and 1 new NPC.
- The Baelnorn: a neutral elven lich that uses necromancy to protect the clan.
- 2 new magic items.
-... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Unlock a world of possibilities with King Hekaton's Collection of Giants' Magic Items. This remarkable compendium features a diverse array of over 130 magic items, ranging from uncommon to legendary, each divided by giant race.
What's inside:
Over 130 diverse magic items crafted by Giants
Items categorized by giant race: Hill Giants,... [click here for more] |
Dungeon Masters Guild |
$4.75
|
Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit the township of Badu - the village... [click here for more] |
Dungeon Masters Guild |
$19.95
|
From the minds who brought you the best-selling Factions of Phandalin and Factions of Sigil comes a new set of adventures across 5 settings...
FIVE short adventures across the D&D multiverse; play them as mini-campaigns unto themselves or connect them as a 15-session campaign where the characters travel across the Astral Sea and various Wildspace systems to reach the Legendary Spelljammer! Embark... [click here for more] |
Dungeon Masters Guild |
$19.95
|
The evil lich Vecna is rising. Powerful beings are not who they seem. The very existence of the multiverse is at stake.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Vecna: Eve of Ruin module, along with a simple method of determining what loot is received. Some enemies give usable... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers.
Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles. It also includes 15 Quick Encounters, and:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Warning: The product contains heavy spoilers for the Wizards of the Coast's adventure “The Wild Beyond the Witchlight”
This document is a collection of the entire backstory of the famous D&D character Tasha. The famous witch had her hands in countless adventures over the years. To get a better grasp on the character, it is important to know the whole picture, and this is... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Have you ever had a player who was interested in plants and wanted to use them? Maybe a druid who really wanted to connect to nature? Or a cleric who wanted to give his healing abilities a more grounded feel?
And have you sat there, frantically tring to figure out how to answer the question "well, I want to look for herbs that I can use, my Nature check is a 25."?
If yes, you come to the right place!... [click here for more] |
Dungeon Masters Guild |
$0.99
|
From the author of the mithral-ranked best-selling title The Second Black Dawn, and art director of Thieves' Guilds, Vault of Magic, The Complete Hag, and Underwater Campaigns.
Delve further into the world of dragons within the pages of the Dragon Compendium. This volume allows you to create a dragon-related class, play a dragon-related race, add magical items... [click here for more] |
Dungeon Masters Guild |
$9.95
|
While the writers of The Radiant Citadel dedicated themselves wholeheartedly to crafting captivating narratives and intricate lore for the 13 modules encompassing this book, they regrettably neglected to infuse the Citadel itself with substance.
Undeniably, the Citadel boasts stunning visual aesthetics, yet its purpose seems limited solely to serving as a conduit for reaching one of the founding civilizations.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
While the best heist films and books are a blast, translating that to D&D 5th Edition Rules doesn't automatically turn your tables' party of five into "Oceans Eleven". The "Handbook for New Recruits" introduces new ideas that attempt to bring the action as close to the ideal as possible through a playstyle that suggests new table rules and incorporates some of the better ideas... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Lost Things Aplenty! This supplement gives you a plethora of magic items and a delightful variety of things your PCs may lose and regain during the Wild Beyond the Witchlight campaign.
As the DM of the Witchlight campaign I offered my players the choices presented in the module. They all chose something completely different, and so I had to make them magic items that fit. I see this problem... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Candlekeep & Strixhaven Bestiary
Candlekeep & Strixhaven Bestiary aims to be a complementary work to the Candlekeep Mysteries and Strixhaven: A Curriculum of Chaos. Monsters, NPCs, and magical items found in this book can be encountered in libraries, magical academies, wizard's towers, temples and arcane ruins.
In total, there are 29 stat blocks in this book for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Forge of Fury is a well-loved classic in part because of its robust and flexible dungeon, alive with roaming monsters and brimming with secrets. MargoMods Forge of Fury Companion is an expansion and DM’s guide to The Forge of Fury with a treasure trove of items, monsters, encounters, and NPCs that fit seamlessly into the original adventure.
This module... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Enhance Your Midwinter Adventures with "200 Sort-of Super Stocking Stuffers"!
The festive season brings more than just goodwill—it brings a sackful of wonder! After the success of 200 Slightly Useful Items, we present a sequel that promises merriment, magic, and a touch of mayonnaise.
A Tale of Festive Surprises: Your party of heroes, weary... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Come one, come all, to the wondrous Witchlight Carnival! Fleeting as a faerie’s kiss, the Witchlight Carnival comes to town but once in a moonbeam, bringing with it magic and mystery before disappearing to distant lands. Astonishing shows and incredible performances await our guests! Spare some coin, don some wings, and experience the extravaganza!
A Wild Beyond the Witchlight Expansion... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Have you ever had a player who was interested in plants and wanted to use them? Maybe a druid who really wanted to connect to nature? Or a cleric who wanted to give his healing abilities a more grounded feel?
And have you sat there, frantically tring to figure out how to answer the question "well, I want to look for herbs that I can use, my Nature check is a 25."?
If yes, you come to the right place!... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Theme and Contents
This collection of 30 magic items is designed around the themes of death, undeath, and general horror, and has a good spread of item types ranging from staffs and armor to weapons and shields. Each item has an illustration, a small paragraph of suggested lore, and cleanly formatted (and named) abilities. Most also include a “Higher Levels” section, which offer... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Daria’s Guide to Prosthetics
This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Witchlight carnival is in town! The air of mystery hangs thick around the fair. Hidden plots begin to appear. Fey trickery saturates the air.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Wild Beyond the Witchlight module, along with a simple method of determining what loot... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Factions of Phandalin - Mount Hotenow is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the faction of the Emerald Enclave in Phandalin and the Forgotten Realms, making... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates.
This module is the definitive... [click here for more] |
Dungeon Masters Guild |
$19.95
|
"Journey through Siabsungkoh" is an expansion to the module "Salted Legacy" featured in the book "Journey through the Radiant Citadel." This immersive expansion delves deeper into the captivating world of Siabsungkoh, a land richly inspired by Thai culture and folklore. Within its pages, players will discover five additional side quests and encounters, each intricately woven with elements of Thai mythology... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Have you ever had a player who was interested in plants and wanted to use them? Maybe a druid who really wanted to connect to nature? Or a cleric who wanted to give his healing abilities a more grounded feel?
And have you sat there, frantically tring to figure out how to answer the question "well, I want to look for herbs that I can use, my Nature check is a 25."?
If yes, you come to the right place!... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Thayan Encyclopedia — Volume I: Land of Necromancy is an immersive campaign setting for the land of Thay during the ruling of the lich king Szass Tam, written from the perspective of characters within the universe.
This is the first of four volumes already in the making. Within its pages you’ll read the work made by a team of journalists, Memorious Ink, attempting to summarize... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Soar the Air if you Dare
High above the skies of the Dessarin Valley, the Howling Hatred put on a cunning facade as they attempt to control the region. They will not rest until their rivals have been sent spiraling off their lofty perches.
The Howling Hatred is seeking new allies, monsters, and magic to aid them in their mad quest for power. They follow the whims of Aerisi whose very desires... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Fear the Flames
Hidden deep in the Sumbar Hills a hidden flame begins to burn seeking to devour everything it touches. The alluring but dangerous cult known as the Eternal Flame has risen to consume all in their sight. Soon not even a hurricane can put out the coming inferno.
The Eternal Flame are gathering their forces biding their time until they can strike out. Their tempers... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Elturel is being dragged into the pits of the Hells. The Blood War rages between devils and demons. Your party plans to dive into the infernal Hells.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Baldur's Gate: Descent into Avernus module, along with a simple method of determining... [click here for more] |
Dungeon Masters Guild |
$2.99
|
I want to loot Tiamat!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tyranny of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The death curse is terrifying creatures across the realm. Acererack lurks somewhere within the jungles of Chult. The threat of permanent death lies within every encounter you face.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Tomb of Annihilation module, along with a simple method... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Let’s play Mage Tower
Compete against the best and brightest that the multiverse’s favourite magic school has to offer. Play for fame, glory, and gold in this triennial event - the competition of a lifetime!
What's inside the supplement?
This supplement contains all the necessary tools to play Mage Tower as a full sporting experience. The rules presented here can be easily used as a one... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The shores of Stormwreck Isle are treacherous to all who travel them. Buried secrets and powerful magics lie hidden within the island's decaying ruins. The roars of beasts echo in the winds....
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster in the Dragons of Stormwreck Isle module, along with a simple method... [click here for more] |
Dungeon Masters Guild |
$1.99
|
I want to loot Tiamat!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Tyranny of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Saints & Sinners: Ruby Edition contains 10 unique NPCs to add to your game, either as helpers or contacts (Saints) or villains (Sinners). Each NPC entry has the following detailed information.
History – A brief history of the NPC.
Personality – A description of their personality.
Motives & Flaws – Their flaws and what drives them to be who they... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Olvidado (pronounced ol·bi·da·do), are a unique species of humanoid skeletons. Once ordinary creatures who met their demise in solitude, the Olvidado have been granted a second chance at life through the benevolence of the enigmatic Witch Queen Wee Jas.
When the Olvidado are reborn, they awaken as skeletal beings, their previous forms lost to the annals of time. Memories of their former lives... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A GM Resource to enhance Tomb of Annihilation: Expanding the story of the Company of the Yellow Banner
Here Ends the Quest
The Eye of Zaltec. A wonderous item that could resurrect their elven princess companion, whose murdered spirit had been trapped in a magical lantern for almost one thousand years. The Company of the Yellow Banner would... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Animancy Press
Features 100% Handmade Art! Now a Silver Best Seller!
Magic Item Menagerie: Volume I has gotten a layout update, new and original artwork, and other minor revisions to celebrate its entry onto the best seller's list. It is packed with 25 mystery provoking, must have magic items for dms and players alike. This is the first in the Magic Item Menagerie series to recieve an updated layout,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
80 Trinkets of Earth and Cave with Tables for Many More
Tables visible in Previews under the product image.
For characters and treasures, in adventures and campaigns for hills, caves, mountains, mines, Elemental Fire, dwarf or Underdark themes. Use addtional tables to create and modify your own trinkets.
Includes d20 tables for ...
80 Earth Trinkets (tables A-D)... [click here for more] |
Dungeon Masters Guild |
$2.00
|
THE SPELLJAMMER, the greatest ship on space.
The legendary vessel that gives the name for the campaign setting and one of the major mysteries of the multiverse.
Come aboard to discover all its secrets in deep details:
Chapter 1: The Spelljammer's Ecologies, covering all the details of the physiology and psyche of the legendary ship.
Chapter 2: Combat and Maneuvers, explaining... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Grab our special release offer! 'Heart of the Homestead' is now just $2.99, down from $9.99, for a limited time. Elevate your D&D sessions at this unbeatable price. Act fast—this deal won't last!
Embark on a journey of creativity and resilience with 'Heart of the Homestead,' your essential guide to integrating the spirit of homesteading into your Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.09
|
The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot Belak the Druid!
Now for Fantasy Grounds
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tales from the Yawning Portal, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to the Academy of Adventure!
Much like Arcavios has Strixhaven, the Sword Coast has Headmaster Vance’s Academy of Adventure. No finer training can be found, either up or down the Sword Coast, than that of the Academy. Here, an adventurer can learn firsthand from the masters of their craft. The Academy currently serves as the training grounds for the next generation of heroes of the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
PLAN YOUR NEXT HEIST
A secretive organization called the Golden Vault seeks operatives to perpetrate dangerous heists. Adventurers can also complete the heists without the Golden Vault as their patron. These missions require careful planning and flawless execution, and the rewards are well worth the risk.
Keys from... [click here for more] |
Wizards of the Coast |
$29.99
|
The exterior is adorned with an eclectic array of mismatched signage, with colorful, hand-painted boards that display a blend of Common, Draconic, and various other languages. The entrance, framed by a rustic, dragon-shaped arch, opens into a cozy, dimly lit space. Inside, the ceiling is festooned with countless hanging lanterns and knick-knacks collected from across the multiverse. The walls are covered... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Le chiavi del caveau aureo: Il manuale del costruttore di nascondigli
(versione italiana)
Aggiungi un nuovo livello di strategia e collaborazione all'interno della tua campagna "Le chiavi del caveau aureo' con questa affascinante espansione. "Il manuale del costruttore di nascondigli" non è solo un supplemento, è un portale verso la creazione,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
It’s back to magic school with these 29 scholarly magic items for DnD 5th edition. With rarities ranging from Common to Very Rare these items are designed to be perfect for Strixhaven campaigns as well as filling out the libraries and gift shops of magic schools in any setting.
In this supplement from the Arcane Academy pack your spellbooks with the handy Satchel of Swift Sorting and mark your favorite... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Get ready to dive into the Goblins' Grab Bag of Treasures! This table is packed with quirky, often ridiculous, but always entertaining loot straight from the goblin world. Expect everything from shrunken heads to lucky rocks, each with its own peculiar twist. It's loot so unusual that even goblins themselves might raise an eyebrow (if they had any)
Included in this PDF:
50 Unique trinkets treasured... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Unearth the Power of Prehistoric Legends!
Delve deep into the ancient past and wield the untamed forces of bygone eras with Paleo-Plunder, a treasure trove of magic items inspired by the titanic creatures and primal landscapes of Earth’s distant history. This collection, fully compatible with Dungeons & Dragons 5th Edition, introduces... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
|