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The Loot Goblin's Guide to Tomb of Annihilation

The Loot Goblin's Guide to Tomb of Annihilation


The death curse is terrifying creatures across the realm. Acererack lurks somewhere within the jungles of Chult. The threat of permanent death lies within every encounter you face....... But what about the loot? Half of the fun in playing D&D is getting fun loot! This guide contains individual loot tables for each monster introduced in the Tomb of Annihilation module, along with a simple method...   [click here for more]
Dungeon Masters Guild  $2.99

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Sword Coast Small Town Filler Quests [With VTT Compatible Maps]

Sword Coast Small Town Filler Quests [With VTT Compatible Maps]


Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in and around the Sword Coast. This PDF is full of flavor text, character information, and more that will make your Sword Coast adventures feel more tangible and interactive! by Olivia L. Dobbs Presenting: 5 Sword Coast Small Town Filler Quests Using...   [click here for more]
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The Tower of Onsroch

The Tower of Onsroch


THE TOWER OF ONSROCH When a mysterious tower suddenly appears in the mountains near to Phandalin, the villagers ask a band of intrepid adventurers to investigate the place. What awaits the adventurers within the tower?  Who is Onsroch?  How does this all link to the strange obelisk that stands beside the tower? This adventure can link to "Phandelver and Below: The Shattered Obelisk"....   [click here for more]
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Baldur's Gate: The Fall of Elturel | Roll20 VTT

Baldur's Gate: The Fall of Elturel | Roll20 VTT


Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. Already own the PDF? Click Here to get the Roll20 Module at a discount! What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot...   [click here for more]
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5 Luskan Filler Quests [With VTT Compatible Maps]

5 Luskan Filler Quests [With VTT Compatible Maps]


Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Luskan This PDF is full of flavor text, character information, and more that will make your Northern Sword Coast adventures feel more tangible and interactive! by Olivia L. Dobbs Presenting: 5 Luskan Filler Quests Using this unofficial resource, catered...   [click here for more]
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Tales of the Raven 2

Tales of the Raven 2


TALES OF THE RAVEN 2 “The Raven” is a renowned jongleur who  travels the Sword Coast, makes a sudden appearance seeking assistance with a grave problem. The adventurers are tasked by “The Raven” with ensuring that the happiness of children throughout the numerous planes of existence is not lost forever. A one-shot seasonal adventure with a twist, for characters of level 1st - 9th (the adventure...   [click here for more]
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Triboar Filler Quests [With VTT Compatible Maps]

Triboar Filler Quests [With VTT Compatible Maps]


Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in and around Triboar. This PDF is full of flavor text, character information, and more that will make your Sword Coast adventures feel more tangible and interactive! by Olivia L. Dobbs Presenting: 5 Triboar Filler Quests Using this resource, catered...   [click here for more]
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Escape from Elturel

Escape from Elturel


Getting out of Hell was the easy part Escape from Elturel is a 6-8 hour Dungeons & Dragons adventure for characters of levels 1-2, for use as an introduction to Baldur's Gate: Descent into Avernus. Pilgrims and travelers flock to the holy city of Elturel to bask in the light of its second sun. But when the Companion starts to malfunction, the characters must escape the doomed city before...   [click here for more]
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Factions of Phandalin - Mount Hotenow

Factions of Phandalin - Mount Hotenow


Factions of Phandalin - Mount Hotenow is a supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.  This book goes over the various rules around the faction of the Emerald Enclave in Phandalin and the Forgotten Realms, making...   [click here for more]
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Thither Adventure Bundle for the Wild Beyond the Witchlight | Roll20

Thither Adventure Bundle for the Wild Beyond the Witchlight | Roll20


Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 3: Thither of the Wild Beyond the Witchlight complete with: 3 Exciting Adventures: The Cloistered Cove (new location), The Floating Isles (new location), and Forgetting Fablerise (expands...   [click here for more]
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Yon Adventure Bundle for the Wild Beyond the Witchlight | Roll20

Yon Adventure Bundle for the Wild Beyond the Witchlight | Roll20


Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 4: Yon of the Wild Beyond the Witchlight complete with: 3 Exciting Adventures: Astronomer's Throne (expanded location), Korred Clans (new locations), and Mill in the Mist (new location). 1...   [click here for more]
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Strixhaven: Witherbloom Winter

Strixhaven: Witherbloom Winter


A loud blast interrupts the solstice celebrations during the winter break. What was that? Professors at Witherbloom campus are hiding something and you will discover how dangerous it is. Strixhaven: Witherbloom Winter is a short first tier adventure for a group of four adventurers. Inside you'll find: - new NPCs including students...   [click here for more]
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Candlekeep Filler Quests [With VTT Compatible Maps]

Candlekeep Filler Quests [With VTT Compatible Maps]


Candlekeep, as it’s written, focuses on the city’s ability to transport creatures elsewhere. The city itself has so more to offer than that! This set of quests takes place not in Great Library Books or beneath the city but in the city itself. by Olivia L. Dobbs Presenting: 5 Candlekeep Filler Quests Using this unofficial...   [click here for more]
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Justice for Neverwinter - Adventure #1 - Union Strike!

Justice for Neverwinter - Adventure #1 - Union Strike!


Justice for Neverwinter Union Strike! A new mining company has set its eyes on Neverwinter. Providing the best quality ores and minerals, ForestCo aims to make a profit any way it can; even if it comes from exploiting its workers. But the employees won't tolerate abuses for long, and it soon falls to a hearty group of adventurers - you - to help them to form a trade union! But will their...   [click here for more]
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Dragonlance: Adventures in Autumn Twilight

Dragonlance: Adventures in Autumn Twilight


DRAGONLANCE: ADVENTURES IN AUTUMN TWILIGHT is an adventure for 1st to 5th level characters set in the Dragonlance Chronicles classic Dragons of Autumn Twilight during the War of the Lance. Alternately, this adventure provides plug-and-play locations and challenges for any Dragonlance campaign in southern Krynn.  Set in the year 351 AC, this adventure...   [click here for more]
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One Shot - Goblins Gone Wild

One Shot - Goblins Gone Wild


One Shot adventure! GOBLINS GONE WILD! A plug in adventure that can be used as part of a larger campaign or run as a one shot for characters level 3+.   Its time for something simple. Goblins attacking a small town BUT WITH A TWIST! WILD. MAGIC. SURGE. TABLE. The goblins found some magic items and have no idea how to use them! What the heck is going to happen? and how...   [click here for more]
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Dungeons IN Dragons - Fabulous Compendium Vol. 1

Dungeons IN Dragons - Fabulous Compendium Vol. 1


Royalties go to charity! Fabulous Compendium - Vol 1  This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,...   [click here for more]
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AC10 Bestiary of Dragons & Giants (Basic)

AC10 Bestiary of Dragons & Giants (Basic)


Note: For print orders, please note this is a scanned title, and some text might be slightly blurry. Red dragons. Storm giants. Dragon rulers. Frost giants. They're all here, in this book, in complete, ready-to-play mini-adventures. No matter what level your characters are, there is something here for you (and them). Need a diversion? Want to spice up a long-running campaign? Want to play, but don't...   [click here for more]
Wizards of the Coast  $4.99

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Tomb of Annihilation | Roll20 VTT

Tomb of Annihilation | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Dare to defy death in this adventure for the world’s greatest roleplaying game. The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward...   [click here for more]
Wizards of the Coast  $24.99

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Ghosts of Saltmarsh Encounters

Ghosts of Saltmarsh Encounters


This supplement contains six ready to run encounters in Saltmarsh to give DMs a quick side trek to fill a night when needed. It also helps create ties to later adventures in the series. Featuring 6 encounters, three battle maps, and one new monster! Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep! My silver best selling adventure The Mystery at Dreary's Well My copper...   [click here for more]
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The Night of the Rise - Adventure (Roll20)

The Night of the Rise - Adventure (Roll20)


This product is a Roll20 AddOn adventure. "Simply put, this is one of the most unique adventures I've ever read." "...twists that turn the classic bandit clearing cliche on its head,..." The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap...   [click here for more]
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Basilisk Isle

Basilisk Isle


300 is a magical number – just ask the Spartans!  In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, I’m discounting all my other adventures to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support. Summary:Basilisk Isle is a tension-filled, pulp adventure with some classic noir intrigue. PCs aboard a ship...   [click here for more]
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The Lost God (SJ-DC-STRATCON-01)

The Lost God (SJ-DC-STRATCON-01)


Dinosaurs in Space A winged velociraptor from Wildspace sent his followers to Port Nyanzaru, claiming to represent a long-lost tenth trickster god. After most dinosaur racers left Chult to follow him, can you unravel the mystery of this being?  A Four-Hour adventure for Tier 2 characters. Optimized for APL 8. Content Warning: none Premiering at Strategicon The Strategicon conventions—OrcCon,...   [click here for more]
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Relic Hunt

Relic Hunt


Embark on a journey to a ruined fort, seeking a powerful relic hidden under its walls. A group of adventurers is invited by a local priest to aid in a search for an old relic that, once recovered, will bring safety and prosperity to the village. According to the survivors, the relic was once seen in the possession of a druid who perished in a dragon attack, behind the walls of a now-ruined fort. Unfortunately,...   [click here for more]
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Blood on the Trail (Roll20)

Blood on the Trail (Roll20)


This products is a Roll20 Add-On adventure "Awesome for new players." - Iron Emblem Gaming. "a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters...   [click here for more]
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The Zombie Chateau

The Zombie Chateau


You awaken in a decrepit chateau, unsure of how you came to be there. Upon opening the front door, you are besieged by zombies on all sides. Do you have what it takes to survive the horde, or will you become another body in their army?  This one-shot comes with a 20 page PDF containing a 28 room dungeon (the titular Zombie Chateau), special rules for the horde mode, and 9 new types of zombies, along...   [click here for more]
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The Clock Strikes Midnight: Zybilna’s Fairytale Memories

The Clock Strikes Midnight: Zybilna’s Fairytale Memories


This guide contains spoilers for the Wild Beyond the Witchlight! Beware! I read the Eleventh Hour (https://www.dmsguild.com/product/372393/The-Eleventh-Hour--A-Guide-to-the-Wild-Beyond-the-Witchlight?term=Eleventh) by Dylan Ramsey and absolutely loved the idea of the 8 dretch memories. In the WBtW discord, Snapai brought up the idea of the visions being based off...   [click here for more]
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The Song of Lament, an adventure in Theros

The Song of Lament, an adventure in Theros


A mysterious woman wearing a funerary veil needs help obtaining a boon of the god Athreos. Thus begins a tale of sorrow, hope, death, and new life, culminating in the chance to rewrite the past itself. The Song of Lament is a short adventure in Theros for two to six 5th level characters. It is designed to fill two to three sessions and features detailed mechanics for scaling the difficulty to parties...   [click here for more]
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STRIXHAVEN: Four rogue terrible thingies

STRIXHAVEN: Four rogue terrible thingies


What an occasion! Imbraham, Dean of Theory, divined that all the four terrible Rogue ThingiesTM are by mere chance currently roaming the same Common Grounds area in the Central Campus! It does not matter if it is because of punishment, job or homework, you are anyway required to capture or defeat Blex, Esix, Codie and Octavia! But beware, the Grounds are a dangerous place indeed... Four rogue...   [click here for more]
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Return to Treasure Island: A Pirate Adventure!

Return to Treasure Island: A Pirate Adventure!


Many years have passed since you and your compatriots visited the fabled treasure island and returned with a veritable treasure trove. After leading an incredibly carefree and lavish lifestyle, your purstrings have lightened considerably, leading to a downward spiral to poverty. You've resorted to taking odd jobs to make ends meet, with the treasure map being nothing more than a memento of the past....   [click here for more]
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Cairn of the Centaur Conqueror

Cairn of the Centaur Conqueror


A tenday ago, the human settlers of Olostin’s Hold started hearing strange noises coming from the distant White Stag Hills. Noises of battle. Incessant sounds of thundering hooves, clashing steel, flying arrows, and screams of agony heard from miles away.    Could those be the awakened spirits of the past? And if so, what could be done to lay them to rest? The answers are found...   [click here for more]
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Before Icespire Peak: Session One

Before Icespire Peak: Session One


This document is designed to be used alongside the Essentials Kit and the module “Dragon of Icespire Peak.” It is presented as a precursor to the events in the module, helping to explain why the white dragon Cryovain is acting so aggressively within the region. In this adventure, a mysterious noblewoman hires the adventurers to sneak into the caves of Icespire peak and steal a clutch of white dragon...   [click here for more]
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Before Icespire Peak: Session Two

Before Icespire Peak: Session Two


This document is designed to be used alongside the Essentials Kit and the module “Dragon of Icespire Peak.” It is presented as a precursor to the events in the module, helping to explain why the white dragon Cryovain is acting so aggressively within the region. It is a game session designed for 4-6 characters of 1st to 2nd level. This is the second session continuing the story from...   [click here for more]
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The Town of ManyAxes

The Town of ManyAxes


Nestled amongst the dwarven settlements of the North is a young town founded by an industrious dwarf to service traders traveling between Sundabar, Silverymoon, and the dwarven citadels of the area. Filled with personalities and mysteries, it is a great place to begin your own Forgotten Realms campaign set in the North. The town is fully detailed with many NPCs, plot hooks, and random encounters to...   [click here for more]
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WBW-DC-CONMAR-09 Sweet Dreams Roll20

WBW-DC-CONMAR-09 Sweet Dreams Roll20


Grandma Cookie’s honeybees have swarmed, and she needs help in getting them back to their hive. Are you ready for a wild chase in the Feywild? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2. This adventure is set in the Feywild domain Sweetfields and is a familyfriendly adventure suitable for both Adenturers League and homebrew. CONTENT WARNING: Cannibalism (mention), sugar Roll20...   [click here for more]
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Around The World In 80 Days: A Travel Adventure

Around The World In 80 Days: A Travel Adventure


Welcome adventurers! Today, you find yourselves in the bustling and ornate lobby of the Cartographers Guild. You have been challenged to journey through remote places on the far corners of the map and return within 80 days bearing souvenirs originating from these places. Your journey will take you across oceans and deserts, through bustling cities and treacherous mountains, as you race against the...   [click here for more]
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In the Steps of Giants - Hill

In the Steps of Giants - Hill


In the Steps of Giants-Hill is a 19 page supplement designed to diversify Hill Giants in your games. It aims to bring to scale the true size of giantkind; providing them with fresh rules to reflect their size and strength; giving them several ways to move players around and storm around the battlefield themselves. This supplement also explores several unique aspects of Hill giants...   [click here for more]
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Escape the Dawn Warrior island

Escape the Dawn Warrior island


Hired as mercenaries aboard the Lucky Star, a merchant ship, the story begins as a mutiny breaks out. The characters are forced to take part in the fight, but at the same time, a violent storm breaks out and the ship is wrecked off the Dawn Warrior island, a small piece of land off the mainland of Chult. A few hours later, the characters wake up, seemingly alone on a beach without any idea of where...   [click here for more]
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The Song of the Last Heroes 3: The Abduction of the Drowned Sisters

The Song of the Last Heroes 3: The Abduction of the Drowned Sisters


THE ABDUCTION OF THE DROWNED SISTERS is the third adventure in the great odyssey called The Song of the Last Heroes. Deep in the Artemisian Forest the characters must venture to find the stolen statues of the drowned sisters and return them to the Hunter's Embrance, a blessed sanctuary. In this adventure the party will face some moral dilemma and eventually decide what to believe...   [click here for more]
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Telemir's Hired Hands

Telemir's Hired Hands


Bed & Breakfast Getaway for Adventurers Telemir completed his wandering years ago, but adventure followed him home. He needs new heroes to help him fend off a variety of menaces to his Bed & Breakfast Farm. With challenge after challenge, the heroes uncover kobolds harassing the farm. Dealing with the kobolds presents a choice of social, exploration, and combat encounters. Players may start...   [click here for more]
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The Song of the Last Heroes 4: The Head that Wears the Crown

The Song of the Last Heroes 4: The Head that Wears the Crown


THE HEAD THAT WEARS THE CROWN is the fourth adventure in the great odyssey called The Song of the Last Heroes. After exploring the great city of Kirikos our heroes are tasked to return stability to a trade route, but where strife between villagers and guard was expected they only find a manslaught brought by flying monsters. In this adventure the party will face the consequences...   [click here for more]
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The Song of the Last Heroes 5: The Sea Queen's Escort

The Song of the Last Heroes 5: The Sea Queen's Escort


THE SEA QUEEN'S ESCORT is the fifth adventure in the great odyssey called The Song of the Last Heroes. As the heroes bask in a luxurious feast, the King himself proclaims them as leaders of an important reiligous pilgrimage mission to a sacred sanctuary. After a journey haunted by a strange dream they find themselves on a village wrecked by a legendary cyclops. They must help the...   [click here for more]
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CCC-PDXAGE-01-01 The White Well (Roll20)

CCC-PDXAGE-01-01 The White Well (Roll20)


For Roll20 Virtual Tabletop The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. A D&D...   [click here for more]
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Expeditious Encounters

Expeditious Encounters


This document is reminiscent of the TSR Official Game Accessory “The Book of Lairs” by James M. Ward and Mike Breault published in 1986. The aim is to provide the Dungeon Master (DM) with mini-scenarios and encounters featuring a specific monster to be dropped within any D&D 5th edition campaign without a lot of preparation or pregame planning. A DM may drop these encounters into the beginning,...   [click here for more]
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The Shifting Scales

The Shifting Scales


The Adventurer's Guild in Sharn has assigned the adventurers a contract with House Tharashk to investigate mining losses in Q'Barra.  As they begin the investigation, the group will find House Tharashk is not mining where they are supposed to, and some of their dragonshards are being sold to Pirates. The Pirates are not really pirates, and some of the mining staff is not really who they claim to be....   [click here for more]
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Jimjar Always Pays His Debts-Ilvara's Spider Shepherd

Jimjar Always Pays His Debts-Ilvara's Spider Shepherd


An adventure for 1st-level characters to start your Out of the Abyss campaign as they plan to be taken prisoner by the drow. This adventure is intended to be used as an alternative start to the Out of the Abyss campaign. Rather than beginning immediately imprisoned by the drow in Velkynvelve the characters are approached by Jimjar. The characters are asked to purposely...   [click here for more]
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The Bounty of Helm's Hold

The Bounty of Helm's Hold


Answer the Vigilant One's call. Track down a deranged Ashmadai cult leader last seen in the Neverwinter Wood and return him to face the Guardian’s judgment. Along the way, explore a dungeon inhabited by twisted fey creatures luring travelers to their demise. Meet suspicious characters, battle devils and dragons, and solve various types of puzzles to secure the bounty. Make an enormous decision...   [click here for more]
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Random Encounters 4: The Ballad of Auntie Eagerton

Random Encounters 4: The Ballad of Auntie Eagerton


Here I present to you Ballad of Auntie Eagerton, a short module of compiled notes from my home game compiled as a short-short zine to drag and drop into your game, you might need to modify it to suit your compaigns needs, but I hope that you can use this as a start. The module centers around a green hag named Auntie Eagerton, and begins with her backstory, a statblock for herself and her green flame...   [click here for more]
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A Greater Threat?!

A Greater Threat?!


A challenging adventure designed for a level 10 party of 4-6 members. Want a more difficult or easier challenge, use the included optional features to scale the difficulty to your party’s preference.  Drop this module into your campaign or run it as a one-off.  A seasoned party of adventurers has been contracted by the provincial military to investigate reports of disappearing persons and livestock...   [click here for more]
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Court of the Crimson King

Court of the Crimson King


"Immerse yourself in the dark and treacherous world of the "Court of the Crimson King" a gripping tabletop role-playing adventure that will test your courage, wit, and resolve. Set foot inside the foreboding Crimson Keep, a domain of dread ruled by the enigmatic Konig, the God of Rotted Dreams. As a band of intrepid heroes, face eldritch horrors, unravel twisted mysteries, and confront the haunting...   [click here for more]
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