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A Handbook for New Recruits - A Keys to the Golden Vault Add-on

A Handbook for New Recruits - A Keys to the Golden Vault Add-on


While the best heist films and books are a blast, translating that to D&D 5th Edition Rules doesn't automatically turn your tables' party of five into "Oceans Eleven". The "Handbook for New Recruits" introduces new ideas that attempt to bring the action as close to the ideal as possible through a playstyle that suggests new table rules and incorporates some of the better ideas...   [click here for more]
Dungeon Masters Guild  $5.00

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PhD&D's Ravenloft Adventures: Volume 1

PhD&D's Ravenloft Adventures: Volume 1


From PhD&D, we have seven unique Ravenloft adventures in seven unique Domains of Dread! 

 Take your players to Bluetspur, Cyre 1313, Darkon, Dementlieu, Har’Arkir, Hazlan, and I’Cath! 

 Each adventure comes with a unique list of media recommendations, to help you get an imaginative grip on the Domain! 

Each adventure comes with its own unique video guide on YouTube, to walk...   [click here for more]
Dungeon Masters Guild  $16.00

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The Incredible Balloon Bamboozle (A Heist Adventure)

The Incredible Balloon Bamboozle (A Heist Adventure)


"Just finished this delightful modular addition to Keys from the Golden Vault - The Incredible Balloon Bamboozle! If you're looking for a thrilling adventure set on a blimp, with shenanigans galore and a Beholder ready to ruin your day, check it out!" The Geekly Grind.   What is The Incredible Balloon Bamboozle? The Incredible Balloon Bamboozle...   [click here for more]
Dungeon Masters Guild  $4.95 $3.47

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The Prince's Gambit

The Prince's Gambit


When an important artifact is stolen from the Chultan Historical Society, tensions rise between rival merchant princes vying for control. As agents of one of these princes, it falls to a group of unlikely heroes to track down the thief and recover the priceless artifact. Will they navigate the treacherous political landscape and escape with their lives, or find themselves in the torture chamber...   [click here for more]
Dungeon Masters Guild  $0.99

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Robbing the Riverman

Robbing the Riverman


Robbing the Riverman is a heist that takes characters from 1st to 2nd level. The adventure is set in the desert region of San Citlan, which was first established in Journeys Through the Radiant Citadel. San Citlan is a bustling area full of celebration, invention, and inequality. Rising up to protect the downtrodden people in the region are a group of revolutionaries known as Los Virtuosos. In this...   [click here for more]
Dungeon Masters Guild  $3.99

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Keys from the Golden Vault | Roll20

Keys from the Golden Vault | Roll20


This digital rulebook is accessible in any browser and integrated into Roll20. PLAN YOUR NEXT HEIST A secretive organization called the Golden Vault seeks operatives to perpetrate dangerous heists. Adventurers can also complete the heists without the Golden Vault as their patron. These missions require careful planning and flawless execution, and the rewards are well worth the risk. Keys from...   [click here for more]
Wizards of the Coast  $29.99 $25.49

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Keys from the Golden Vault: Affair on the Concordant Express Map Supplement (Roll20)

Keys from the Golden Vault: Affair on the Concordant Express Map Supplement (Roll20)


**THIS VERSION IS FOR ROLL20 VIRTUAL TABLETOP** **Preconfigured with walls, lights, maps, and assets all in place for ease of use** **This product is a Game Add-On within Roll20.  Once you add it to a game from the Game Add-On dropdown menu, the map pages and folders will show up when you launch that game.** ------------------------------------------------------------------------------------------------...   [click here for more]
Dungeon Masters Guild  $7.95

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Scrapper (One Page Subclass)

Scrapper (One Page Subclass)


Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies. With their unorthodox fighting style, Scrappers strike fear into...   [click here for more]
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Expanded Optional Rules

Expanded Optional Rules


The DMG adds multiple optional rules to spice up gameplay. This suppliment is here to add more! From extra character creation options to changes to spells and items. There are 11 pages of extra content. Some content is solely my creation and others is the colaberation of the entire DND community. The rules that are included are there to make the characters in your party feel cooler and more diverse....   [click here for more]
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ZODIAC ANCHOR (WBW-DC-ZODIAC)

ZODIAC ANCHOR (WBW-DC-ZODIAC)


These adventures can be explored as a series or as individual one shots. Further Guides and individual modules guides will be placed in this anchor in future. The Zodiac Tales 0. WBW-DC-ZODIAC-00 Luna Park 1. WBW-DC-ZODIAC-01 The Pied Piper and the Rat King 2. WBW-DC-ZODIAC-02 Udder Chaos, The Holy Cowspiracy 3. WBW-DC-ZODIAC-03 Revenge of the Rakshasa 4. WBW-DC-ZODIAC-04 The Jade Hare 5. WBW-DC-ZODIAC-05...   [click here for more]
Dungeon Masters Guild  $0.50

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Mischief Domain (One Page Subclass)

Mischief Domain (One Page Subclass)


The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily...   [click here for more]
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The Queen of Spades

The Queen of Spades


Six murders in a single night! A major city in the Forgotten Realms is rocked by a series of gruesomely bizarre deaths of notable citizens. What mysterious murderer could have slain six people in different corners of the city? Why did the criminal leave a playing card at each scene? Could a high-stakes card game that happened ten years ago explain the goings-on? And, most importantly, is the goddess...   [click here for more]
Dungeon Masters Guild  $3.33

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The Elemental Trials: Ice

The Elemental Trials: Ice


Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures.  They are designed for characters level 8-10. Each Trial tasks the party with demonstrating...   [click here for more]
Dungeon Masters Guild  $4.95

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The Usual Suspects - A Session Zero Adventure for the Keys to the Golden Vault

The Usual Suspects - A Session Zero Adventure for the Keys to the Golden Vault


The Usual Suspects is a session zero adventure designed to accompany the full version of the "Handbook for New Recruits - A Key to the Golden Valut Add-on". It utilizes the concepts and play style developed within the Handbook, including the Preparation Montage, Mission Goals, and Reputation Rewards. It also references the Waterdeep setting and contains NPCs...   [click here for more]
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Basilisk Isle

Basilisk Isle


300 is a magical number – just ask the Spartans!  In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, I’m discounting all my other adventures to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support. Summary:Basilisk Isle is a tension-filled, pulp adventure with some classic noir intrigue. PCs aboard a ship...   [click here for more]
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In The Shadow of Sanctuary

In The Shadow of Sanctuary


The ruins of an ancient village at the foot of the Serpent Hills have been transformed into a chapel, called Sanctuary, by the followers of Dumathoin. However, a recent problem has arisen in the form of undead creatures appearing in the nearby graveyard. The adventurers have been hired to put an end to these creatures and unveil the source of their origin. It's important to note that a sinister evil...   [click here for more]
Dungeon Masters Guild  $8.00

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Before Icespire Peak: Session One

Before Icespire Peak: Session One


This document is designed to be used alongside the Essentials Kit and the module “Dragon of Icespire Peak.” It is presented as a precursor to the events in the module, helping to explain why the white dragon Cryovain is acting so aggressively within the region. In this adventure, a mysterious noblewoman hires the adventurers to sneak into the caves of Icespire peak and steal a clutch of white dragon...   [click here for more]
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Before Icespire Peak: Session Two

Before Icespire Peak: Session Two


This document is designed to be used alongside the Essentials Kit and the module “Dragon of Icespire Peak.” It is presented as a precursor to the events in the module, helping to explain why the white dragon Cryovain is acting so aggressively within the region. It is a game session designed for 4-6 characters of 1st to 2nd level. This is the second session continuing the story from...   [click here for more]
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Grimdark: A Sneak Peek

Grimdark: A Sneak Peek


Big Rich started playing role-playing games in 1987. He has been a Gamemaster for most of the years to follow. Right now he acts as the Master Dungeonmaster for a group of roughly 24 regular players in his Dungeons & Dragons 5th edition campaigns. To this end, he constantly tries to keep things fun, fresh, and exciting. Using the simple but effective GRIMDARK system is one of those ways to keep...   [click here for more]
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The Secret Agent Archetype for Rogues [D&D 5e (2024)]

The Secret Agent Archetype for Rogues [D&D 5e (2024)]


The Secret Agent Archetype for Rogues [D&D 5e (2024)] An intelligence officer subclass for rogues. Version 1.2 Rogues that become secret agents for kings, tyrants, or the gods themselves are masters of getting the job done with their wits, whether that be sneaking in and retrieving a rare artifact or silencing an enemy of the state, nothing stops a secret agent from completing their mission,...   [click here for more]
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Way of the Distant Hand

Way of the Distant Hand


My take on a more psionic style monk. Not play tested at all, but I believe it should be balanced enough. I didn't want to give the main feature of this subclass finer control as I feel it would step on a certain Rogue subclass's toes. I also felt that upgrading the weight the starting feature could manipulate would be a bit much. ...   [click here for more]
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The Love Domain for Clerics [D&D 5e (2024)]

The Love Domain for Clerics [D&D 5e (2024)]


The Love Domain for Clerics [D&D 5e (2024)] A loving and protective subclass for clerics Version 1.2 Clerics of this domain worship their deity with the ultimate power, love, whether that practice is physical, emotional, by themselves or with others. Their magic draws from the intimate connection with their deity and they use it to champion the ideals of love overcoming all. Clerics of the Love...   [click here for more]
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The Full Metal Sorcery Origin for Sorcerers [D&D 5e (2024)]

The Full Metal Sorcery Origin for Sorcerers [D&D 5e (2024)]


The Full Metal Sorcery Origin for Sorcerers [D&D 5e (2024)] A master of metals subclass for sorcerers with a range of new spells and metamagic Version 1.7 Most sorcerers born with full metal sorcery are birthed during great cosmic alignments, or in gravitational anomalies, and have a great affinity for metals and ores. You could be a sorcerer born with an innate ferrokinetic sorcery that grants...   [click here for more]
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The College of Fighting Chords for Bards [D&D 5e (2024)]

The College of Fighting Chords for Bards [D&D 5e (2024)]


The College of Fighting Chords for Bards [D&D 5e (2024)] A subclass for bards that uses their instrument as a weapon  Version 1.3 Bards from the College of Fighting Chords are masters of killer performances, they have to be, the college is in Hell. They have been taught to not only create dark and twisted melodies for their Pit Fiend masters, but become deadly proficient with their instruments....   [click here for more]
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The Infernal Slayer Archetype for Fighters [D&D 5e (2024)]

The Infernal Slayer Archetype for Fighters [D&D 5e (2024)]


The Infernal Slayer Archetype for Fighters [D&D 5e (2024)] A fiend hunter subclass for fighters Version 1.1 You kill fiends, it’s all you know and it’s all you’re great at, though you also kill other things pretty well. You have dedicated your life to hunting and eradicating the plains of devils, demons and any chaotic scourge that would unleash disaster if left unchecked. No fiend is...   [click here for more]
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Blazerider Archetype for Rangers [D&D 5e (2024)]

Blazerider Archetype for Rangers [D&D 5e (2024)]


Blazerider Archetype for Rangers [D&D 5e (2024)] A hell cycle riding subclass for rangers Version 1.2 Blazeriders are the most daring of all rangers, having tracked down the exiled archdevil Gargauth to worship at his feet. Wherever he went, they followed. For their devotion, he transmuted their souls into sentient infernal machinations called Blaze Rides. Some devils say that the Blaze Rides...   [click here for more]
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Post Apocalyptic Trinkets

Post Apocalyptic Trinkets


This two page document is intended for use with a post-apocalyptic game of D&D. It would be fine for a Dark Sun themed adventure or something to do with the "Mad Max" style Avernus adventures. It is intended for use in a Session Zero to hand out interesting trinkets and items to characters. ...   [click here for more]
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Spelljammer: Pirates of Realmspace Campaign [BUNDLE]

Spelljammer: Pirates of Realmspace Campaign [BUNDLE]


This special bundle product contains the following titles. Blackjammer's Revenge Regular price: $9.99 Bundle price: $3.43 Format: PDF Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.  What's more is Captain Blackjammer...   [click here for more]
Dungeon Masters Guild  $34.87 $14.99

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The Elemental Trials: Complete Bundle [BUNDLE]

The Elemental Trials: Complete Bundle [BUNDLE]


This special bundle product contains the following titles. The Elemental Trials: Air Regular price: $4.95 Bundle price: $4.50 Format: PDF Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons,...   [click here for more]
Dungeon Masters Guild  $29.70 $27.00

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