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Baldur's Gate: The Fall of Elturel | Roll20 VTT

Baldur's Gate: The Fall of Elturel | Roll20 VTT


Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. Already own the PDF? Click Here to get the Roll20 Add-On at a discount! What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot...   [click here for more]
Dungeon Masters Guild  $5.99 $4.19

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One-shot Spooky Adventure: Haunting of House Hargrave

One-shot Spooky Adventure: Haunting of House Hargrave


Horror and mystery await you in this spooky, one-shot Dungeons & Dragons adventure.  In this haunted house adventure, players are charged with investigating the Haunting of House Hargrave on the night of the full moon. That catch? The characters themselves are the ghosts--but the players won't know it until the end! To break the curse on the estate and uncover this twist, the...   [click here for more]
Dungeon Masters Guild  $2.95 $2.07

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200 City Noncombat Encounters - Random Tables

200 City Noncombat Encounters - Random Tables


  200 Non-Combat Encounter Prompts for the City Tables visible in Previews under the product image.  Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys. Includes d20 tables for ... City...   [click here for more]
Dungeon Masters Guild  $2.00

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200 Undercity Noncombat Encounters - Random Tables

200 Undercity Noncombat Encounters - Random Tables


    200 Non-Combat Encounter Prompts for the Undercity Tables visible in Previews under the product image.  Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.  Includes d20 tables for ... Back Alleys and Rough Streets (By...   [click here for more]
Dungeon Masters Guild  $2.00

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The Crimson Countess

The Crimson Countess


THE CRIMSON COUNTESS The Umbral Estate lies shrouded between the Mists of Ravenloft and Shadowfell. Rumors surround the secretive manor, said to be full of chilling haunts, traps, strange monsters, and rich treasure. Only a few explorers have dared to venture in. None have returned. Now it is your turn to see if the stories are true… An Eight-Hour Adventure for Tier 2 Characters....   [click here for more]
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Fantastical Field Studies

Fantastical Field Studies


Expand your knowledge of the magical and fantastic with this catalog of courses, featuring hands-on educational experiences befitting of the multiverse's most prestigious magic university! 11 new courses and encounters to expand your Strixhaven campaign (or any magical school setting): Research Methods: Using Every Trick in the Book Soul Portraits 202 Battle Fractals Hymnology of...   [click here for more]
Dungeon Masters Guild  $9.95 $6.97

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The Loot Goblin's Guide to Wild Beyond the Witchlight

The Loot Goblin's Guide to Wild Beyond the Witchlight


The Witchlight carnival is in town! The air of mystery hangs thick around the fair. Hidden plots begin to appear. Fey trickery saturates the air....... But what about the loot? Half of the fun in playing D&D is getting fun loot! This guide contains individual loot tables for each monster introduced in the Wild Beyond the Witchlight module, along with a simple method of determining what loot...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Keys from the Golden Vault Map Pack 01: The Murkmire Malevolence DM Supplement

Keys from the Golden Vault Map Pack 01: The Murkmire Malevolence DM Supplement


Keys from the Golden Vault Map Pack 01: The Murkmire Malevolence DM Supplement Are you running Keys from the Golden Vault? Your players can become fully immersed the first adventure, The Murkmire Malevolence, with this set of 4K resolution battle maps & item images. Spoilers (players, stop reading now): Welcome to The Varkenbluff Museum of Natural History! We are...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Emissaries of the North

Emissaries of the North


Emissaries of the North A unique Bard College for use in the Forgotten Realms. (or any campaign setting). Emissaries of the North seek to bring peace and harmony to the chaotic realms of the North.  Bards of the College of Emissaries travel throughout the villages, towns, and cities of the North. Known for their ability to negotiate deals and treaties, Emissaries are greatly sought...   [click here for more]
Dungeon Masters Guild  $2.00

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Thayan Encyclopedia — Volume I: Land of Necromancy

Thayan Encyclopedia — Volume I: Land of Necromancy


Thayan Encyclopedia — Volume I: Land of Necromancy is an immersive campaign setting for the land of Thay during the ruling of the lich king Szass Tam, written from the perspective of characters within the universe. This is the first of four volumes already in the making. Within its pages you’ll read the work made by a team of journalists, Memorious Ink, attempting to summarize...   [click here for more]
Dungeon Masters Guild  $4.95 $3.47

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Thayan Encyclopedia — Volume II: Ranks of the Red Wizards

Thayan Encyclopedia — Volume II: Ranks of the Red Wizards


Thayan Encyclopedia — Volume II: Ranks of the Red Wizards is the continuation of our immersive campaign setting for Thay, a country in Faerûn ruled by the lich Szass Tam, written by characters within the universe. The second volume in our series of books describing the land of the Red Wizards will show you, for the first time in decades, the inner workings of the...   [click here for more]
Dungeon Masters Guild  $4.95 $3.47

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The Loot Goblin's Guide to Baldur's Gate: Descent into Avernus

The Loot Goblin's Guide to Baldur's Gate: Descent into Avernus


Elturel is being dragged into the pits of the Hells. The Blood War rages between devils and demons. Your party plans to dive into the infernal Hells....... But what about the loot? Half of the fun in playing D&D is getting fun loot! This guide contains individual loot tables for each monster introduced in the Baldur's Gate: Descent into Avernus module, along with a simple method of determining...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Strixhaven: Witherbloom Winter

Strixhaven: Witherbloom Winter


A loud blast interrupts the solstice celebrations during the winter break. What was that? Professors at Witherbloom campus are hiding something and you will discover how dangerous it is. Strixhaven: Witherbloom Winter is a short first tier adventure for a group of four adventurers. Inside you'll find: - new NPCs including students...   [click here for more]
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End of Line: An adventure of the world within the machine

End of Line: An adventure of the world within the machine


The Grid. An extra-dimensional frontier. I tried to picture clusters of information as they moved through the machine. What did they look like? Ships? Carriages? Were the gears like roads? I kept dreaming of a world I thought I'd never see. And then, one day…  I got in.  Flinn created the Grid, an extra-dimensional world of Constructs, to act as a simulator of the material world, to figure...   [click here for more]
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Tyranny of Dragons: Ch.6 (Part 1) Castle Naerytar Map Pack

Tyranny of Dragons: Ch.6 (Part 1) Castle Naerytar Map Pack


This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 5 maps cover the first part of the sixth chapter: Castle Naerytar. These maps include a Lizardfolk Camp, Canoe Encounter, Animal Stockade/Longhouses, Bullywug Huts, and Moat/Longhouses. These maps are made with and without a grid. The Lizardfolk Camp is the last bit of somewhat dry...   [click here for more]
Dungeon Masters Guild  $4.49 $3.14

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The Haunting of Vinterburn Hall

The Haunting of Vinterburn Hall


‘The Haunting of Vinterburn Hall’ is a short Halloween themed one-shot. ‘The Haunting of Vinterburn Hall’ is originally design for 5th edition Dungeons & Dragons, 2014 & 2024 rules, & OneD&D. However it is also suitable for other tabletop roleplaying games with a little or no changes. ‘The Haunting of Vinterburn Hall’ is designed as a standalone adventure; however it...   [click here for more]
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The Sunless Citadel: Background Hooks

The Sunless Citadel: Background Hooks


For a small town to the North, Oakhurst is an unassuming place for all the dark secrets it holds. Kobolds and goblins war for dominance in the dark. Magic fruit appears that can cure as easily as it can curse. Tall tales of dragon cults and vampires pass from person to person. And all the while, people of all sorts disappear into thin air, never to return. It's up to your party to dig up the mystery...   [click here for more]
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Keys from the Golden Vault | Roll20

Keys from the Golden Vault | Roll20


This digital rulebook is accessible in any browser and integrated into Roll20. PLAN YOUR NEXT HEIST A secretive organization called the Golden Vault seeks operatives to perpetrate dangerous heists. Adventurers can also complete the heists without the Golden Vault as their patron. These missions require careful planning and flawless execution, and the rewards are well worth the risk. Keys from...   [click here for more]
Wizards of the Coast  $29.99 $25.49

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The Loot Goblin's Guide to Chains of Asmodeus

The Loot Goblin's Guide to Chains of Asmodeus


Your party chose to dive into Hell. You're surrounded by devils, flame and horror at every turn. You risk your very soul to be here.... But what about the loot? Half of the fun in playing D&D is getting fun loot! This guide contains individual loot tables for each monster introduced in the Chains of Asmodeus module, along with a simple method of determining what loot is received. Some enemies...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Keys from the Golden Vault: Affair on the Concordant Express Map Supplement (Roll20)

Keys from the Golden Vault: Affair on the Concordant Express Map Supplement (Roll20)


**THIS VERSION IS FOR ROLL20 VIRTUAL TABLETOP** **Preconfigured with walls, lights, maps, and assets all in place for ease of use** **This product is a Game Add-On within Roll20.  Once you add it to a game from the Game Add-On dropdown menu, the map pages and folders will show up when you launch that game.** ------------------------------------------------------------------------------------------------...   [click here for more]
Dungeon Masters Guild  $7.95 $5.57

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The Cursed Keep of Briarwood Village

The Cursed Keep of Briarwood Village


Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer! THE CURSED KEEP OF BRIARWOOD VILLAGE Dungeon Masters, transport your players to the tranquil village of Briarwood, ensnared under the looming shadow of a foreboding keep. A chilling affliction disrupts the peaceful veneer of the village, manifesting as...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Compendium of Blades Vol.6 Swords of the Drow

Compendium of Blades Vol.6 Swords of the Drow


The Compendium of Blades Vol.6 Sword of the Drow   The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic-bladed weapons, and western swords not covered in the original volume.   This volume covers 22 magical swords drawn from the sinister culture of the Drow....   [click here for more]
Dungeon Masters Guild  $3.95 $2.77

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The Feypool Beauty

The Feypool Beauty


Surrounded by miles of hostile swampland, Feypool isn’t a place too many adventurers seek out. But a group of travelers discover that this small duchy is under siege by a strange threat: Marietta Truelight. Otherworldly beautiful and abnormally charming, all but a handful of Feypoolers have fallen under her spell, becoming a fanatical hive mind willing to do anything for her. But Marietta is planning...   [click here for more]
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The Night of the Rise - Adventure (Roll20)

The Night of the Rise - Adventure (Roll20)


This product is a Roll20 AddOn adventure. "Simply put, this is one of the most unique adventures I've ever read." "...twists that turn the classic bandit clearing cliche on its head,..." The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap...   [click here for more]
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Echoes of Velkynvelve: Drow Ascendant

Echoes of Velkynvelve: Drow Ascendant


ECHOES OF VELKYNVELVE: DROW ASCENDANT Brace yourselves, Dungeon Masters, for the mesmerizing wild ride that is "Echoes of Velkynvelve: Drow Ascendant." In the shadows of the Underdark, a saga unfolds as an unlikely quest giver beckons your party to thwart a tale of arcane ambition via mutually beneficial clandestine pacts. Crafted by expanding upon the intricate lore of the drow by...   [click here for more]
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Eberron Oracle of War EB-01 The Night Land Battle Maps for Adventurers League DDAL-EB-01

Eberron Oracle of War EB-01 The Night Land Battle Maps for Adventurers League DDAL-EB-01


Eberron Oracle of War EB-01 The Night Land Battle Maps for Adventurers League DDAL-EB-01 Are you running Eberron Oracle of War? Your players can become fully immersed in the first adventure, The Night Land, with this set of 4K resolution battle maps. Spoilers (players, stop reading now): Welcome to Salvation, the little town outside of the Mournlands!...   [click here for more]
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The Zombie Chateau

The Zombie Chateau


You awaken in a decrepit chateau, unsure of how you came to be there. Upon opening the front door, you are besieged by zombies on all sides. Do you have what it takes to survive the horde, or will you become another body in their army?  This one-shot comes with a 20 page PDF containing a 28 room dungeon (the titular Zombie Chateau), special rules for the horde mode, and 9 new types of zombies, along...   [click here for more]
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Eberron Oracle of War EB-03 Where the Dead Wait Battle Maps DM Supplement for Adventurers League DDAL-EB-03

Eberron Oracle of War EB-03 Where the Dead Wait Battle Maps DM Supplement for Adventurers League DDAL-EB-03


Eberron Oracle of War EB-03 Where the Dead Wait Battle Maps and Animated Zombie Tokens DM Supplement for Adventurers League DDAL-EB-03 Are you running Eberron Oracle of War? Your players can become fully immersed in the third adventure, Where the Dead Wait, with this set of animated zombie tokens and 4K resolution battle maps. Spoilers (players, stop reading now):...   [click here for more]
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Eberron Oracle of War EB-02 Voice in the Machine Battle Maps DM Supplement for Adventurers League DDAL-EB-02

Eberron Oracle of War EB-02 Voice in the Machine Battle Maps DM Supplement for Adventurers League DDAL-EB-02


Eberron Oracle of War EB-02 Voice in the Machine Battle Maps DM Supplement for Adventurers League DDAL-EB-02 Are you running Eberron Oracle of War? Your players can become fully immersed in the second adventure, Voice in the Machine, with this set of 4K resolution battle maps. Spoilers (players, stop reading now): What?! Kalli Alran and the Gray Dogs have gone...   [click here for more]
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Eberron Oracle of War EB-04 The Third Protocol Battle Maps DM Supplement for Adventurers League DDAL-EB-04

Eberron Oracle of War EB-04 The Third Protocol Battle Maps DM Supplement for Adventurers League DDAL-EB-04


Eberron Oracle of War EB-04 The Third Protocol DM Supplement for Adventurers League DDAL-EB-04 Are you running Eberron Oracle of War? Lead your players through Salvation in the fourth module, The Third Protocol, with this set of 4K resolution battle maps. Spoilers (players, stop reading now): "Third Protocol Activated"!? Will your party stop the Third Protocol...   [click here for more]
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Candlekeep Mysteries | Roll20 VTT

Candlekeep Mysteries | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game. Candlekeep attracts scholars like a flame attracts moths. Historians, sages, and others who crave knowledge flock to this library fortress to peruse its vast collection of books, scribbled into which are the answers to the...   [click here for more]
Wizards of the Coast  $29.99 $22.49

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The Last Voyage of the Cold Comfort

The Last Voyage of the Cold Comfort


A 2-3 hour adventure for 3-7 characters of levels 1-4 Deep in the Underdark beneath the Sword Coast, adventurers discover the secrets of a mysterious vessel adrift on the Darklake. The crew has been slaughtered, and the ship is badly damaged. Investigation of the hulk reveals that the duergar were transporting prisoners captured in a raid on a surface village. But one captive had...   [click here for more]
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The Forge of Fury: Background Hooks

The Forge of Fury: Background Hooks


Blood upon blood... Blade against blade... Such is the legacy of Durgeddin the Black and his dwarven clan, remembered now only as a tale of destruction and death played out in the mountain stronghold of Khundrukar. For decades it has sat empty with only the dead for company -- but now it holds not just new life within but promise of battle, artifacts, and knowledge. ... For anyone daring enough...   [click here for more]
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Untold Subclasses - Oath of Revelation

Untold Subclasses - Oath of Revelation


What do I get? One new paladin oath - Oath of Revelation DM notes on challenging the oaths of paladins. One creature statblock for an NPC revelation paladin. Oath of Revelation paladins are pledged to prevent the hoarding of knowledge and the keeping of secrets. Their overriding belief, that absolute honesty is the only basis for a moral society, makes them the ultimate upholders of free speech. They...   [click here for more]
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Shroom-Folk, a new playable species for D&D + a new NPC/Enemy stat block for DMs

Shroom-Folk, a new playable species for D&D + a new NPC/Enemy stat block for DMs


Included within this homebrew is a new playable species for use in the new D&D system as well as a new NPC/Enemy stat block. They came from below in the dead of night. Living fungus who emitted deadly spore clouds that could turn allies against one another. Their numbers are numerous and they could be anywhere. These are the stories told about the Shroom-Folk, a species of humanoid fungus that...   [click here for more]
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Basilisk Isle

Basilisk Isle


300 is a magical number – just ask the Spartans!  In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, I’m discounting all my other adventures to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support. Summary:Basilisk Isle is a tension-filled, pulp adventure with some classic noir intrigue. PCs aboard a ship...   [click here for more]
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The West Umbridge Gallery - Collection of Fine Wands

The West Umbridge Gallery - Collection of Fine Wands


With an exterior of dark wood, polished brass, and neatly carved stone, the West Umbridge Gallery is committed to alluring prospective customers with an air of elegance and luxury.  The solid ebony door swings smoothly on large well-oiled hinges as you enter the building, where you are hit with a potent yet pleasing aroma of incense and pipe tobacco.  This is a small and very efficiently decorated...   [click here for more]
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Nightmares and Dreams: Intrigue in the Radiant Citadel

Nightmares and Dreams: Intrigue in the Radiant Citadel


Is Salvation brought about by the Radiant Citadel Forces a Hopeless Dream or a Cruel taunt? If the Radiant Citadel is the embodiment of a dream come true of just conditions that those suffering under oppression aspired too, care must be taken to prevent it from becoming a nightmare of inflexibility, exclusion, retaliation, or domination of other peoples in the name of betrayed principles. This text...   [click here for more]
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A Tale so Grimm and Haggard

A Tale so Grimm and Haggard


This adventure can be used as a substitute for Mazfroth's Mighty Digressions for Candlekeep Mysteries. It details the story of a hag being imprisoned in a book of fairy tales and the party being sucked in to figure out what happened. "A seemingly innocuous book of children’s fairy tales named A Collection of Magic and Wonder falls into the hands of the adventurers after being surrendered...   [click here for more]
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Triad of Death - A Murder Mystery Adventure

Triad of Death - A Murder Mystery Adventure


Influential nobles have become consumed by the pursuit of mastering death. Uncovering three legendary artifacts—the Eye of Vecna, the Hand of Vecna, and the Wand of Orcus—they commission a skilled cabinet maker to create secure cabinets to hold the artifacts. As the adventurers delve deeper, the mysteries of the artifacts and the nobles' forbidden quest unfold through a series of letters. They...   [click here for more]
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Slumberwood

Slumberwood


Slumberwood, the spooky, silly Feywild domain where nothing is as it seems! A land that appears rather lighthearted but if you scratch the surface you will be embroiled in a web of intrigue and mystery… Slumberwood was designed for the Dungeon Master Challenge 2021 by Top 3 Finalist Brad Thompson.  As part of D&D Celebration 2021 a Dungeon Masters Challenge was held by Wizards of the Coast...   [click here for more]
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The Song of the Last Heroes 3: The Abduction of the Drowned Sisters

The Song of the Last Heroes 3: The Abduction of the Drowned Sisters


THE ABDUCTION OF THE DROWNED SISTERS is the third adventure in the great odyssey called The Song of the Last Heroes. Deep in the Artemisian Forest the characters must venture to find the stolen statues of the drowned sisters and return them to the Hunter's Embrance, a blessed sanctuary. In this adventure the party will face some moral dilemma and eventually decide what to believe...   [click here for more]
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The Song of the Last Heroes 2: What Hides in Shadow

The Song of the Last Heroes 2: What Hides in Shadow


WHAT HIDES IN SHADOW is the second adventure in the great odyssey called The Song of the Last Heroes. Secret smuggling shipments dot Ikaria's Kataigida Valley, where clocked figures hide and stalk under the moonlight. The cargo, however, is not of the usual kind: it is the dangerous Pyroclastic Ash, the alchemical gunpowder harvested in old Fotian Caldera. With this type of substance,...   [click here for more]
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Dracophagea Unveiled: A Study in Metamorphic Maladies

Dracophagea Unveiled: A Study in Metamorphic Maladies


Unveil the Mysteries of Dracophagea: A Multi-Stage Fantasy Disease Discover the gripping potential of Dracophagea, a rare and formidable disease that intertwines victims with the lineage of ancient dragons. Use it to resurrect Tiamat, send your party on a quest for a cure, or reveal a morally gray villain slaughtering lawful good dragons for temporary relief. Supplement Details:...   [click here for more]
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The Anima Seed

The Anima Seed


What price for a soul? An adventurer’s misfortune leads a desperate friend to seek your help. Bodies can be raised but restoring a soul is something else entirely. To meet this challenge, a group of adventurers must find a way to the Feywild, and entreat with the bizarre and bedevilled denizens within. Enjoy the strange delicacies and amusements in the Ever-Seasons Wayhouse enjoying the hospitality...   [click here for more]
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The Bounty of Helm's Hold

The Bounty of Helm's Hold


Answer the Vigilant One's call. Track down a deranged Ashmadai cult leader last seen in the Neverwinter Wood and return him to face the Guardian’s judgment. Along the way, explore a dungeon inhabited by twisted fey creatures luring travelers to their demise. Meet suspicious characters, battle devils and dragons, and solve various types of puzzles to secure the bounty. Make an enormous decision...   [click here for more]
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The Song of the Last Heroes 7: A Message From Beyond These Shores

The Song of the Last Heroes 7: A Message From Beyond These Shores


A MESSAGE FROM BEYOND THESE SHORES is the seventh adventure in the great odyssey called The Song of the Last Heroes. As Kirikos recovers from the dramatic attack by the cyclops Arontes, the King urges the great festival known as Poseidonia to procced in order to regains control of the people's morale. Our heroes enjoy well-deserved downtime and restful activities and are consecrated...   [click here for more]
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Fifty Encounters for the High Waves and Salty Seas

Fifty Encounters for the High Waves and Salty Seas


It has been said that one does not discover new lands without losing sight of the shore. Or, perhaps, without running into one of our 50 Encounters, all ready to be used in your exploration and sea themed adventures. The d100 table in this volume allows you to select a random encounter to treat your voyagers, or pick any encounter you like to spice up the next...   [click here for more]
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The Secret Agent Archetype for Rogues [D&D 5e (2024)]

The Secret Agent Archetype for Rogues [D&D 5e (2024)]


The Secret Agent Archetype for Rogues [D&D 5e (2024)] An intelligence officer subclass for rogues. Version 1.2 Rogues that become secret agents for kings, tyrants, or the gods themselves are masters of getting the job done with their wits, whether that be sneaking in and retrieving a rare artifact or silencing an enemy of the state, nothing stops a secret agent from completing their mission,...   [click here for more]
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The Witches Brew

The Witches Brew


Hidden between the stalls of the witchlight carnaval, granny Nook offers your players the tools to create their own potion. The witches brew adds a game of witchcraft to your withlight carnaval, brew one of 20 potions that either help or harm you. ...   [click here for more]
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