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DDEX1-01 Defiance in Phlan (5e)

DDEX1-01 Defiance in Phlan (5e)


Defiance in Phlan The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms--the Harpers, Order of the Gauntlet, Emerald Enclave, Lords' Alliance , and even the Zhentarim--must untite to stop the cult from fulfilling its dark purpose in the city. Join the fight by participating in...   [click here for more]
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Lifepath Backgrounds

Lifepath Backgrounds


Make your history unique and significant! Do you find yourself choosing the same old background over and over, because it never really matters during play? Is your character disconnected from their past? Does your character begin play as a blank slate because they have no real history or personality? If you've never had the experience of playing a new character that hits the table...   [click here for more]
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DDAL07-01 A City on the Edge (5e)

DDAL07-01 A City on the Edge (5e)


Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat? Five Four-Hour Mini-Adventures for 1st-4th Level...   [click here for more]
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Justice for Neverwinter - Adventure #1 - Union Strike!

Justice for Neverwinter - Adventure #1 - Union Strike!


Justice for Neverwinter Union Strike! A new mining company has set its eyes on Neverwinter. Providing the best quality ores and minerals, ForestCo aims to make a profit any way it can; even if it comes from exploiting its workers. But the employees won't tolerate abuses for long, and it soon falls to a hearty group of adventurers - you - to help them to form a trade union! But will their...   [click here for more]
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Folklore of the Feywild

Folklore of the Feywild


Where dips the rocky highland Of Sleuth Wood in the lake, There lies a leafy island Where flapping herons wake The drowsy water rats; There we've hid our faery vats, Full of berrys And of reddest stolen cherries....   [click here for more]
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Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
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DDEX2-01 City of Danger (5e)

DDEX2-01 City of Danger (5e)


City of Danger On the southern shores of the Moonsea, the residents of Mulmaster have eked out a living where others would likely have given up long ago—in a bleak city where corruption is rampant and the Church of Bane holds sway. In these five short, introductory adventures, you will travel the breadth of the City of Danger, meet its people, see its sights, and witness firsthand...   [click here for more]
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Bloodied & Bruised – Tyranny of Dragons

Bloodied & Bruised – Tyranny of Dragons


New Combat Actions for the Creatures in Tyranny of Dragons The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
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DDEX2-02 Embers of Elmwood (5e)

DDEX2-02 Embers of Elmwood (5e)


Embers of Elmwood A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Is the woman insane, or is something nefarious at play? An adventure for 1st-4th level characters. DDEX2-2 5E Also included...   [click here for more]
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Bloodied & Bruised – Storm King's Thunder

Bloodied & Bruised – Storm King's Thunder


New Combat Actions for the Creatures in Storm King's Thunder The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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Bloodied & Bruised – Princes of the Apocalypse

Bloodied & Bruised – Princes of the Apocalypse


New Combat Actions for the Creatures in Princes of the Apocalypse The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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Bloodied & Bruised – Ghosts of Saltmarsh

Bloodied & Bruised – Ghosts of Saltmarsh


New Combat Actions for the Creatures in Ghosts of Saltmarsh The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
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Bloodied & Bruised – Tomb of Annihilation

Bloodied & Bruised – Tomb of Annihilation


New Combat Actions for the Creatures in Tomb of Annihilation The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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Bloodied & Bruised – Out of the Abyss

Bloodied & Bruised – Out of the Abyss


New Combat Actions for the Creatures in Out of the Abyss The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
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Bloodied & Bruised – Candlekeep Mysteries

Bloodied & Bruised – Candlekeep Mysteries


New Combat Actions for the Creatures in Candlekeep Mysteries The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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Dungeons IN Dragons - Fabulous Compendium Vol. 1

Dungeons IN Dragons - Fabulous Compendium Vol. 1


Royalties go to charity! Fabulous Compendium - Vol 1  This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,...   [click here for more]
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Bloodied & Bruised – Tales from the Yawning Portal

Bloodied & Bruised – Tales from the Yawning Portal


New Combat Actions for the Creatures in Tales from the Yawning Portal The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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DDEX3-10 Quelling the Horde (5e)

DDEX3-10 Quelling the Horde (5e)


Quelling the Horde The Red Plumes have increased patrols in the region surrounding Hillsfar, and a string of disappearances has followed in their wake. Naturally, this has roused the suspicion of the factions. Join your factions and find out the truth behind the missing farmers. A four-hour adventure for 1st-4th level characters. DDEX3-10 5E ...   [click here for more]
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Ghosts of Saltmarsh Encounters

Ghosts of Saltmarsh Encounters


This supplement contains six ready to run encounters in Saltmarsh to give DMs a quick side trek to fill a night when needed. It also helps create ties to later adventures in the series. Featuring 6 encounters, three battle maps, and one new monster! ...   [click here for more]
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Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.

Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.


Candlekeep & Strixhaven Bestiary Candlekeep & Strixhaven Bestiary aims to be a complementary work to the Candlekeep Mysteries and Strixhaven: A Curriculum of Chaos. Monsters, NPCs, and magical items found in this book can be encountered in libraries, magical academies, wizard's towers, temples and arcane ruins.  In total, there are 29 stat blocks in this book for...   [click here for more]
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Recharged: Storm King’s Thunder

Recharged: Storm King’s Thunder


Recharge Your Game! Did you know that no stat blocks unique to Storm King's Thunder have rechargeable special abilities? Not anymore! There are 154 rechargeable special abilities in this supplement, one for each Storm King's Thunder creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often pair well with...   [click here for more]
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Recharged: Tales from the Yawning Portal

Recharged: Tales from the Yawning Portal


Recharge Your Game! Did you know that only eight stat blocks unique to Tales from the Yawning Portal have rechargeable special abilities? Not anymore! There are 165 rechargeable special abilities in this supplement, one for each Tales from the Yawning Portal creature that doesn’t already have one. They are appropriate to the creature’s temperament and...   [click here for more]
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Tomb of Annihilation Point Crawl

Tomb of Annihilation Point Crawl


A Point Crawl map designed for Tomb of Annihilation. Take a break from the Hex Crawl. Both Print Friendly and Colour versions are available. ...   [click here for more]
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Recharged: Out of the Abyss

Recharged: Out of the Abyss


Recharge Your Game! Did you know that only five stat blocks unique to Out of the Abyss have rechargeable special abilities? Not anymore! There are 160 rechargeable special abilities in this supplement, one for each Out of the Abyss creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often pair well...   [click here for more]
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Return to Treasure Island: A Pirate Adventure!

Return to Treasure Island: A Pirate Adventure!


Many years have passed since you and your compatriots visited the fabled treasure island and returned with a veritable treasure trove. After leading an incredibly carefree and lavish lifestyle, your purstrings have lightened considerably, leading to a downward spiral to poverty. You've resorted to taking odd jobs to make ends meet, with the treasure map being nothing more than a memento of the past....   [click here for more]
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Recharged: Princes of the Apocalypse

Recharged: Princes of the Apocalypse


Recharge Your Game! Did you know that only 5 stat blocks unique to Princes of the Apocalypse have rechargeable special abilities? Not anymore! There are 171 rechargeable special abilities in this supplement, one for each Princes of the Apocalypse creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often...   [click here for more]
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Recharged: Tyranny of Dragons

Recharged: Tyranny of Dragons


Recharge Your Game! Did you know that only 2 unique stat blocks in Tyranny of Dragons have rechargeable special abilities? Not anymore! There are 98 rechargeable special abilities in this supplement, one for each Tyrrany of Dragons creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often...   [click here for more]
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Hearth and Home

Hearth and Home


Take time out of your hectic Feywild adventures to enjoy the hospitality of a friendly fey couple. Magic hot chocolates, whimsical potions, and a cosy evening by the fire await!  ...   [click here for more]
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In the Steps of Giants - Hill

In the Steps of Giants - Hill


In the Steps of Giants-Hill is a 19 page supplement designed to diversify Hill Giants in your games. It aims to bring to scale the true size of giantkind; providing them with fresh rules to reflect their size and strength; giving them several ways to move players around and storm around the battlefield themselves. This supplement also explores several unique aspects of Hill giants...   [click here for more]
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Wild Beyond the Witchlight Story Tracker

Wild Beyond the Witchlight Story Tracker


Description A redesigned unofficial replacement for the Wild Beyond the Witchlight Story Tracker. This tracker includes quick check-box and ready-made options for all of the events throughout The Wild Beyond the Witchlight at every point where the DM is prompted to record the outcomes in the Story Tracker, making recording these events much easier and ensuring you do not miss out. Contents This tracker...   [click here for more]
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The Town of ManyAxes

The Town of ManyAxes


Nestled amongst the dwarven settlements of the North is a young town founded by an industrious dwarf to service traders traveling between Sundabar, Silverymoon, and the dwarven citadels of the area. Filled with personalities and mysteries, it is a great place to begin your own Forgotten Realms campaign set in the North. The town is fully detailed with many NPCs, plot hooks, and random encounters...   [click here for more]
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SJ-DC-DEN-H4 Departure from Fallen Stars

SJ-DC-DEN-H4 Departure from Fallen Stars


Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. Before attempting their liberation, you must find a way to get to a place no one in their right mind would want to go. Into the Jaws of History Series: Part 1 of 3. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Bone Collecting,...   [click here for more]
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SJ-DC-DEN-H5 The Reef of Living Memory

SJ-DC-DEN-H5 The Reef of Living Memory


Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. With travel to the reef secured, all you need to do is get in, find the trapped souls of three heroes of the Saltmarsh Alliance, and get out. As easy as a walk on the beach. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Into the Jaws of History Series:...   [click here for more]
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SJ-DC-DEN-H6 Sekolah’s Ire

SJ-DC-DEN-H6 Sekolah’s Ire


Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. The souls of the heroes of the Saltmarsh Alliance have been retrieved but the incursion has not gone unnoticed. The Song of the Divine Hunt has been sung. Will you survive the trek back to Toril? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Into...   [click here for more]
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The Dragon-Tower of Candlekeep

The Dragon-Tower of Candlekeep


The Dragon-Tower of Candlekeep is an adventure for levels 5-10 and should take approximately 4-8 hours to complete and is absolutely the most fun you'll ever have inside a dragon's belly. It is the perfect companion to Candlekeep Mysteries or as a side-quest in Descent into Avernus. And with just a few minor tweaks, there's no...   [click here for more]
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Attack on the Harvest Festival

Attack on the Harvest Festival


Welcome to Longsaddle! We're a small community nestled in the hills of the Savage Frontier, but we do all right for ourselves. You've come just in time for our annual harvest festival! Come, enjoy the games and feasting. Just be careful if you go outside of town, there've been reports of vicious gnoll attacks. Nothing like that ever happens in town, though! This 3rd level one-shot comes with: An...   [click here for more]
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D&D5e La Maledizione delle Zucche

D&D5e La Maledizione delle Zucche


Un'Avventura Oscura nella Foresta Dimenticata Una nuova terra sconosciuta, una foresta maledetta, un villaggio ormai rassegnato ad un oscuro destino. Riuscirete a svelare il mistero di queste terre? Oppure soccomberete nella Notte di Sahmain? Un'avventura modulare ricca di enigmi e combattimenti in tema Halloween per la 5e. Un'avventura di quattro ore per personaggi dal 1°...   [click here for more]
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Venom In The Veins

Venom In The Veins


"Venom In The Veins" is a unique supplement for D&D5e. It enables characters to access their ancient Yuan-ti ancestry as they grow. Included in this product is A brief history of Yuan-ti in the Forgotten Realms An outline of the different types of Yuan-ti a unique background (Blood of the Ophidian) a monk subclass (Way of the Serpent) mechanics...   [click here for more]
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D&D5e The Curse of thePumpkins

D&D5e The Curse of thePumpkins


D&D5e The Curse of thePumpkins A Dark Adventure in the Forgotten Forest A new unknown land, a cursed forest, a village resigned to a now dark fate. Will you be able to unravel the mystery of these lands? Or will you succumb to the Night of Sahmain? A modular adventure full of Halloween themed combats and puzzles for the 5th edition. A four-hours adventure for 1st through 6th-level...   [click here for more]
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Printable Props - 24 Magical Potions and Salves

Printable Props - 24 Magical Potions and Salves


24 Printable Magical Potions and Salves, easily handed out to your players. Each item has inspiring artwork, an imbued spell, and optional side-effects that are certain to add interesting moments to your game. BONUS CONTENT: Meet Salve Goldfeather the NPC essential to all your campaigns. Salve is a chaotic alchemist with a penchant for creating weird and whacky potions – no two...   [click here for more]
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Mystery Mine Homebrew Map for The Wild Beyond The Witchlight, Carnival Map

Mystery Mine Homebrew Map for The Wild Beyond The Witchlight, Carnival Map


Map size: 60x45 cells, 2048x1536 pix. Mystery Mine with some homebrew inspired by Pure-Concept2835 from Reddit. Basically, the idea is that to enter any of the rooms players need to solve a little puzzle. What exactly depends on you :) Every room has detailed locations from Prismeer: Hither: Slanty Tower, Telemy Hill, Brigands Tollway, and Downfall with...   [click here for more]
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Wormwrithings Battle Maps Volume 1: The Worm Tunnels

Wormwrithings Battle Maps Volume 1: The Worm Tunnels


Wormwrithings Battle Maps for Out of the Abyss (OotA) Volume 1: The Worm Tunnels with Line of Sight and Light Effects Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Bring the Worm Tunnels from Chapter 13: The Wormwritthings to life with this set of 4K resolution battle maps. Give your adventurers the chance to travel through tunnels...   [click here for more]
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A New Dawn: Renaissance in Faerûn

A New Dawn: Renaissance in Faerûn


A New Dawn: Renaissance in Faerun Toril has changed. After millenia of powerful wizards and gods causing apocalyptic events, most of the people decided that it was enough. Magic, instead of solving problems, was causing more trouble than ever, and from the gnome islands of Lantant a new paradigm has arisen: the Intellect. With this new knowledge, technology has progressed further, and from...   [click here for more]
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The Queen of Spades

The Queen of Spades


Six murders in a single night! A major city in the Forgotten Realms is rocked by a series of gruesomely bizarre deaths of notable citizens. What mysterious murderer could have slain six people in different corners of the city? Why did the criminal leave a playing card at each scene? Could a high-stakes card game that happened ten years ago explain the goings-on? And, most importantly, is the goddess...   [click here for more]
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Creature Crucible 24--Giant Revelatins

Creature Crucible 24--Giant Revelatins


Hello my fellow explorers.  I have again delved into the past of dungeons and dragons to inspire and update various creatures from older edditions.  This time I look at and tried to find a host of monsters of the Giant variety to give to you.  Inside you will find the following stat blocks: Death Giant Death Giant Soul Mounger Dusk Giant Fire Giant Forge Caller Frost Giant Frost Caller Frost Giant...   [click here for more]
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Fizban's Forgotten Magic

Fizban's Forgotten Magic


Fizban’s Forgotten Magic Fizban, the Fabulous, a true hero but tends to forget some important things. Sometimes he even forgets his favorite spell. In the midst of all the fuss about publicizing his work on dragons in Fizban's Treasure of Dragons, he passed on some very relevant information for adventurers and DMs. Here in this book, we have the expansion for spells and magic items that...   [click here for more]
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Magic Item Menagerie: Volume I

Magic Item Menagerie: Volume I


Magic Item Menagerie: Volume I is packed with 25 mystery provoking, must have magic items for dms and players alike. The first 50 people to click this coupon code will receivify this publication for $.50. ....Before the Staff of the Magi fell into favor as the go to ‘Staff of the Masses’ for the uniform look of its brand design, ease of use, and selection of ever useful spells, the Spell Programming...   [click here for more]
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Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)

Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)


Tabaxi are a mysterious and oft-misunderstood race of creatures. With unclear origins, far-away roots, and tight lips about the lands they have come from, it is often difficult to suss out more than we already know about them. Enter this handy field guide! Within the pages of this article, you will find additional information on Tabaxi, as well as the introduction of three new subraces, as the author...   [click here for more]
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Witches of the Realms Part 2

Witches of the Realms Part 2


This document is the 9th member of the "Realms" series which is a series of NPCs, that dungeon masters can use, and second part of the Witches series. It contains 11 witches. The first document of the series, which is a "pay what you want" type, is here: https://www.dmsguild.com/product/333480/Bandits-of-the-Realm The first document of the witch series is here: https://www.dmsguild.com/product/413424/Witches-of-the-Realms...   [click here for more]
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Against the Giants 002:  Hill Giant Steading

Against the Giants 002: Hill Giant Steading


Against the Giants 002: Hill Giant Steading is the second module in a campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms.  This adventure deals with the Hill Giant Steading portion of the series and slightly modifies it to fit in with...   [click here for more]
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