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Brath’s notes to survival

Brath’s notes to survival


Brath was a lone adventurer to perish in Acererak’s Tomb of the Nine Gods but was able to write down a few tips and notes on how to survive most of the tomb’s dangers. This one-page Tomb of Annihilation suppliment is an easy-to-print handout for you players to find in the Tomb of the Nine Gods and warn them of danger ahead. ...   [click here for more]
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Strixgotten Realms

Strixgotten Realms


Strixgotten Realms is a free sample of my work “Strixhaven Faculty Handbook Volume 2:  Multiversal Exchange Program.   https://www.dmsguild.com/product/435340/Strixhaven-Faculty-Handbook-Volume-2-Multiversal-Exchange-Program That book has suggestions for adapting Strixhaven the setting into different genres of school story (high school, military school, sports school, and mystery school). ...   [click here for more]
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The Lure of the Archlich: A D&D Adventure

The Lure of the Archlich: A D&D Adventure


The Lure of the Archlich: A D&D Adventure Adventure Background Acererak is a powerful and evil archlich who travels across the planes, seeking souls to feed his insatiable hunger. He delights in creating deadly dungeons filled with traps and monsters, where he lures unsuspecting adventurers to their doom. One of his most notorious creations is the Tomb of the Nine Gods, hidden under the lost city...   [click here for more]
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WBW-DC-MOR-01 A Blight in Mordynia for Fantasy Grounds

WBW-DC-MOR-01 A Blight in Mordynia for Fantasy Grounds


The adventurers must rescue a kidnapped bard from a Feywild Domain. Can the party decipher the clues to track the bard and unravel the mysterious blight in Mordynia?   A Blight in Mordynia is Adventurer League module set within the Feywild and is suitable for new players.  This title contains the Fantasy Grounds Version of WBW-DC-MOR-01 A Blight in Mordynia. This...   [click here for more]
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WBW-DC-MOR-02 Dark Miasma of the Mausoleum for Fantasy Grounds

WBW-DC-MOR-02 Dark Miasma of the Mausoleum for Fantasy Grounds


Legends have circulated about a legendary Dark Mausoleum of the necromancer Nuldur. The Mausoleum has been lost to the sands of time. Clues of the location of the Mausoleum have surfaced and the adventurers are on a trail which leads into the Feywild. Are you looking for Adventurer's League module with a combination of traps and puzzles to vex your players? The Dark Miasma of the Mausoleum allows...   [click here for more]
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Bister the Cartographer (One Page NPC)

Bister the Cartographer (One Page NPC)


Bister is a small and wiry goblin with dark green skin and sharp, observant eyes. They wear a tattered brown cloak adorned with various map-making tools—compasses, quills, and inkwells—that clink and jingle as they move. Bister's hands are constantly stained with ink, evidence of their tireless dedication to their craft. Included in this PDF: Background and roleplay notes for Bister the Cartographer. Unique...   [click here for more]
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Cragmaw Goblin (One Page Monster)

Cragmaw Goblin (One Page Monster)


The Cragmaw Goblin tribe, a menacing collection of Goblins, Hobgoblins, and formidable Bugbears, finds its dark home in the shadowy depths of the Neverwinter Wood. They derive their ominous name from the jagged, almost unnatural teeth that protrude from their mouths, resembling eerie white or yellow crags amidst the darkness of the forest. These ruthless marauders are notorious for their brazen assaults...   [click here for more]
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Curseblood Goblins (One Page Species)

Curseblood Goblins (One Page Species)


The Curseblood Goblins, despite their goblin-like appearance, are not actually Goblins. They are the result of a man-made disease called Goblin Pox, created by the necromancer Karlt Corvell. Goblin Pox was specifically designed to infect Goblins and swiftly bring about their demise. And it was highly successful. Karlt wiped out over two hundred Goblins in less than a week, all members of the same tribe....   [click here for more]
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Erdans Homebrew: The Great Old Oak Warlock Patron

Erdans Homebrew: The Great Old Oak Warlock Patron


The Patron of the Great Old Oak is an ancient being shrouded in mystery and the primary protector of the Council of Erdan. The Great Old Oak is so powerful they have even crafted a full Domain of Delight in the Feywild called Silverleaf. The Great Old Oak is neither a Archfey or a Great Old One warlock patron. Are you willing to make a pact with them? In this 8 page PDF created by Erdans Homebrew...   [click here for more]
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Gobledogs (One Page Monster)

Gobledogs (One Page Monster)


Gobledogs are sickly, deformed creatures with dark grey fur that often seems matted and patchy. Their most peculiar feature is the sheer number of teeth they possess, far more than could comfortably fit in their mouths. As a result, some of these teeth jut out at odd angles, creating a menacing and grotesque visage. Many Gobledogs are tailless, a genetic quirk that causes their tails to fall off, leaving...   [click here for more]
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Goblin Arsenal (One Page Arsenal)

Goblin Arsenal (One Page Arsenal)


These weapons have been meticulously designed by goblins, for goblins, to cater to their specific murdering needs. The intricate craftsmanship and balance of these weapons are tailored to fit perfectly in a goblin's grotesque hands. Included in this PDF: 20 Unique Weapons designed by Goblins, for Goblins, to murder non-Goblins All wepons use the Owl Preservaltions Societys...   [click here for more]
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Goblin Loot (One Page Loot Table)

Goblin Loot (One Page Loot Table)


Get ready to dive into the Goblins' Grab Bag of Treasures! This table is packed with quirky, often ridiculous, but always entertaining loot straight from the goblin world. Expect everything from shrunken heads to lucky rocks, each with its own peculiar twist. It's loot so unusual that even goblins themselves might raise an eyebrow (if they had any) Included in this PDF: 50 Unique trinkets treasured...   [click here for more]
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Grukka the Ferocious  (One Page NPC)

Grukka the Ferocious (One Page NPC)


Grukka stands out among Kobolds with her muscular, reptilian form covered in mottled crimson scales. She sports tribal tattoos on her arms, each mark representing a victorious battle in the underground fighting pits. Her sharp teeth gleam as she wears a fierce grin, and her claws are always at the ready. Grukka's eyes burn with an unquenchable ferocity. Included in this PDF: Background and roleplay...   [click here for more]
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King Grol (One Page Monster)

King Grol (One Page Monster)


King Grol is a formidable and cunning goblin leader who plays a significant role in the "Lost Mines of Phandelver" adventure. As the chieftain of the Cragmaw goblin tribe, he is responsible for capturing Gundren Rockseeker, a pivotal character in the storyline. King Grol is ruthless and opportunistic, and he seeks to use Gundren's knowledge to his advantage. He resides in the foreboding Cragmaw Castle,...   [click here for more]
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Klarg (One Page Monster)

Klarg (One Page Monster)


Klarg is a hulking and menacing Bugbear, known for his brutal leadership and cunning tactics. With a towering frame and a perpetually scowling expression, he strikes fear into those who cross his path. His matted fur and crude armor give him a savage appearance, and his sharp eyes miss little in his domain. Klarg is a formidable figure in the world of goblins, commanding respect and fear from his underlings....   [click here for more]
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Mischief Domain (One Page Subclass)

Mischief Domain (One Page Subclass)


The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily...   [click here for more]
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Mystery Mine Homebrew Map for The Wild Beyond The Witchlight, Carnival Map

Mystery Mine Homebrew Map for The Wild Beyond The Witchlight, Carnival Map


Map size: 60x45 cells, 2048x1536 pix. Mystery Mine with some homebrew inspired by Pure-Concept2835 from Reddit. Basically, the idea is that to enter any of the rooms players need to solve a little puzzle. What exactly depends on you :) Every room has detailed locations from Prismeer: Hither: Slanty Tower, Telemy Hill, Brigands Tollway, and Downfall with...   [click here for more]
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Primordial Cloud Goblin (One Page Monster)

Primordial Cloud Goblin (One Page Monster)


In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate...   [click here for more]
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Primordial Fire Goblin (One Page Monster)

Primordial Fire Goblin (One Page Monster)


The Primordial Fire Goblins share a similar origin to their kin among the Primordial Goblins. They were among Maglubiyet's attempts to create a formidable force by utilizing a vial of Annam the All-Father's blood. During Maglubiyet's skirmish against Annam's giants, the Primordial Fire Goblins proved to be a formidable force. They cut through many of Annam's giants, especially the frost giants. However,...   [click here for more]
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Primordial Frost Goblin (One Page Monster)

Primordial Frost Goblin (One Page Monster)


The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid...   [click here for more]
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Primordial Hill Goblin (One Page Monster)

Primordial Hill Goblin (One Page Monster)


The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's...   [click here for more]
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Primordial Stone Goblin (One Page Monster)

Primordial Stone Goblin (One Page Monster)


The roots of the Primordial Stone Goblins extend deep into antiquity, preceding even the earliest goblin migrations from the Feywild. Originating during the age of primordials, their lineage is shrouded in enigma. According to ancient lore, Maglubiyet seized a vial containing Annam's blood, a pivotal act that gave rise to these oversized goblinoids. Fashioned as rivals to the giants, their true purpose...   [click here for more]
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Primordial Storm Goblin (One Page Monster)

Primordial Storm Goblin (One Page Monster)


The Primordial Storm Goblin stands as a colossal figure, towering at a staggering 18 feet in height. Their emerald-green skin, a hallmark of goblin heritage, is adorned with swirling runic symbols, crackling with faint traces of lightning. They possess long flowing blue hair that crackles with static energy, adding to their imposing presence. Born of an audacious experiment by the goblin god Maglubiyet,...   [click here for more]
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Rem the Melodious (One Page NPC)

Rem the Melodious (One Page NPC)


Rem is a diminutive Kobold with shimmering azure scales and a vibrant shock of cobalt blue hair. They are adorned in a patchwork cloak made from various colourful fabrics, adorned with small, tinkling bells that chime melodiously as they move. Rem's clawed fingers are always in motion, strumming an invisible instrument in the air, and their bright yellow eyes sparkle with mischief and creativity.....   [click here for more]
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Scrapper (One Page Subclass)

Scrapper (One Page Subclass)


Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies. With their unorthodox fighting style, Scrappers strike fear into...   [click here for more]
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TWC4 Esmeralda: Island of Revolution and Supernatural Threats (Maztica)

TWC4 Esmeralda: Island of Revolution and Supernatural Threats (Maztica)


Esmeralda, an island where several Republics seceded from a racist Empire still attempting to reconquer the lands it lost - independent Republics now facing terrorist threats and transnational organized crime; an island where restless spirits and Fae threaten mortals; where Faerûnian magic is not reliable and firearms have been developed; where an International Tribunal is spied upon when trying to...   [click here for more]
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Wizzle Quickfingers (One Page NPC)

Wizzle Quickfingers (One Page NPC)


Wizzle Quickfingers is a wiry and sprightly goblin with a mischievous glint in his eyes. His emerald green skin is adorned with smudges of dirt and vibrant streaks of paint, suggesting his affinity for pranks. Wizzle's clothing is a patchwork of colorful fabrics, and he wears a peculiar fisherman's vest festooned with pockets of all shapes and sizes, some containing peculiar trinkets. His nimble fingers...   [click here for more]
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Yeemik (One Page Monster)

Yeemik (One Page Monster)


Yeemik, a goblin of the Cragmaw tribe, possesses a lean and wiry frame that sets him apart among his kin. His appearance is marked by mottled green skin and a particularly cunning gleam in his eye. Yeemik's personality is characterized by ambition and cunning, traits that drive him to seek leadership within the tribe. He is known for his snickering laugh, which often precedes his treacherous plans....   [click here for more]
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Ziblin the Inept (One Page NPC)

Ziblin the Inept (One Page NPC)


Ziblin is a scrawny Kobold with dull, brownish scales that seem to blend into the background. They wear a patchwork robe that's several sizes too big for them, and their overlong sleeves often get in the way when they attempt to cast spells. Ziblin's tail constantly twitches with nervous energy, and their beady eyes dart around, always on the lookout for potential magical mishaps. Included in this...   [click here for more]
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ZODIAC ANCHOR (WBW-DC-ZODIAC)

ZODIAC ANCHOR (WBW-DC-ZODIAC)


These adventures can be explored as a series or as individual one shots. Further Guides and individual modules guides will be placed in this anchor in future. The Zodiac Tales 0. WBW-DC-ZODIAC-00 Luna Park 1. WBW-DC-ZODIAC-01 The Pied Piper and the Rat King 2. WBW-DC-ZODIAC-02 Udder Chaos, The Holy Cowspiracy 3. WBW-DC-ZODIAC-03 Revenge of the Rakshasa 4. WBW-DC-ZODIAC-04 The Jade Hare 5. WBW-DC-ZODIAC-05...   [click here for more]
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Hearth and Home

Hearth and Home


Take time out of your hectic Feywild adventures to enjoy the hospitality of a friendly fey couple. Magic hot chocolates, whimsical potions, and a cosy evening by the fire await!  ...   [click here for more]
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Creature Crucible 24--Giant Revelatins

Creature Crucible 24--Giant Revelatins


Hello my fellow explorers.  I have again delved into the past of dungeons and dragons to inspire and update various creatures from older edditions.  This time I look at and tried to find a host of monsters of the Giant variety to give to you.  Inside you will find the following stat blocks: Death Giant Death Giant Soul Mounger Dusk Giant Fire Giant Forge Caller Frost Giant Frost Caller Frost Giant...   [click here for more]
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Recharged: Dragon of Icespire Peak

Recharged: Dragon of Icespire Peak


This is the PDF. Click HERE for the Roll20 Addon version of the supplement. Recharge Your Game! Did you know that only 1 stat block unique to Dragon of Icespire Peak has a rechargeable special ability? Not anymore! There are 28 rechargeable special abilities in this supplement, one for each Dragon of Icespire Peak creature that doesn’t already have one....   [click here for more]
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Recharged: Dragons of Stormwreck Isle

Recharged: Dragons of Stormwreck Isle


Recharge Your Game! Did you know that no stat block unique to Dragons of Stormwreck Isle has a rechargeable special ability? Not anymore! There are 15 rechargeable special abilities in this supplement, one for each Dragons of Stormwreck Isle creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often...   [click here for more]
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Trinkets: Under the Sea Doohickeys

Trinkets: Under the Sea Doohickeys


50 Aquatic, Merfolk, Ship-Wreck themed trinkets in the traditional 1d100 table. Examples Include: - 28: A children’s doll that has seaweed hair. - 53: A glass bottle with a piece of preserved flesh. It appears there is a treasure map tattooed on it. - 93: An ornately carved dolphin whistle. ...   [click here for more]
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Printable Props - Prisoner 13

Printable Props - Prisoner 13


30 Magic Items for Prison 13 Contain all the magic items and treasure listed in Prisoner 13, the adventure excerpt from the Golden Vault. Also included is an introduction to a new NPC - Apprentice Cook Iggy Pepper. Included in these items are Mithral Armor variations for each armor type, and Potion of Resistance variations to suit all damage types....   [click here for more]
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Chult's legacy - Magic Items

Chult's legacy - Magic Items


Discover 5 magic items to enhance your campaign of Tomb of Annihilation. Each object is accompanied by an illustration and presented with a detailed description and history. ...   [click here for more]
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L'héritage de Chult - Objets Magiques

L'héritage de Chult - Objets Magiques


Découvrez 5 objets magiques afin d'enrichir la campagne Tombe de l'Annihilation. Chaque objet est accompagné d'une illustration et présenté avec une description détaillée ainsi que son histoire. ...   [click here for more]
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Lavender's Scent of Deceit

Lavender's Scent of Deceit


Attention all adventurers! Are you ready for a thrilling new challenge? Look no further than this exciting one-shot adventure, specially designed for groups of level 2-3! Set in the eerie swamps of Thither, the same setting as the official Wild Beyond the Witchlight adventure chapter 2, this one-shot can serve as a way to tie up loose ends from previous chapters. But beware, for the marshes of Thither...   [click here for more]
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The Mining Town of Blasingdell

The Mining Town of Blasingdell


Blasingdell is featured in The Forge of Fury, the second entry of The Yawning Portal anthology. This town serves as the primary rest and restock point for adventurers, but the details provided are minimal. This document serves as a supplement to help flesh out this town for your The Forge of Fury adventure but could easily be placed into any setting or campaign in need of a secure mining town. Includes:...   [click here for more]
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The Prince's Gambit

The Prince's Gambit


When an important artifact is stolen from the Chultan Historical Society, tensions rise between rival merchant princes vying for control. As agents of one of these princes, it falls to a group of unlikely heroes to track down the thief and recover the priceless artifact. Will they navigate the treacherous political landscape and escape with their lives, or find themselves in the torture chamber...   [click here for more]
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Wild Beyond the Witchlight Story Tracker

Wild Beyond the Witchlight Story Tracker


Description A redesigned unofficial replacement for the Wild Beyond the Witchlight Story Tracker. This tracker includes quick check-box and ready-made options for all of the events throughout The Wild Beyond the Witchlight at every point where the DM is prompted to record the outcomes in the Story Tracker, making recording these events much easier and ensuring you do not miss out. Contents This tracker...   [click here for more]
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Attack on the Harvest Festival

Attack on the Harvest Festival


Welcome to Longsaddle! We're a small community nestled in the hills of the Savage Frontier, but we do all right for ourselves. You've come just in time for our annual harvest festival! Come, enjoy the games and feasting. Just be careful if you go outside of town, there've been reports of vicious gnoll attacks. Nothing like that ever happens in town, though! This 3rd level one-shot comes with: An...   [click here for more]
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Church of the Cold-Hearted Goddess: Putting an End to the Evil of the Cult of Auril Part 1 Bremen

Church of the Cold-Hearted Goddess: Putting an End to the Evil of the Cult of Auril Part 1 Bremen


The icy north is no friendly place, especially in times when the gods themselves move against the people of Faerun.  This adventure adds content to, and changes some of the content, for the adventure Icewind Dale: Rime of the Frostmaiden.  This adventure is designed for higher level characters.  If you are running Rime of the Frostmaiden as a sequel to another adventure, or you just prefer higher-level...   [click here for more]
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Cleaning Up The Cult

Cleaning Up The Cult


With the defeat of Severin Silrajin at the Well of Dragons, the Cult of the Dragon's aspirations to raise Tiamat from her prison in the Nine Hells were crushed. While many of the cult's forces were slain or captured in the final battle, many others escaped, dreaming of their chance of revenge against the heroes who thwarted them. Among these escaped cultists is Galvan, the blue dragon wyrmspeaker....   [click here for more]
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Expanded Bag of Beans

Expanded Bag of Beans


The bag of beans is one of the most exciting wonderous items in Dungeons and Dragons, offering fun, chaos, and unpredictable storytelling curveballs each time it’s introduced. Few players forget the first time they plant a bean and some mysterious pyramid or beanstalk springs from the ground. Yet the random options provided in the Dungeon Master’s Guide are limited, with only...   [click here for more]
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Ghosts of Saltmarsh Encounters

Ghosts of Saltmarsh Encounters


This supplement contains six ready to run encounters in Saltmarsh to give DMs a quick side trek to fill a night when needed. It also helps create ties to later adventures in the series. Featuring 6 encounters, three battle maps, and one new monster! Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep! My silver best selling adventure The Mystery at Dreary's Well My copper...   [click here for more]
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Lost Mines of Phandelver Store Inventory & Pricing

Lost Mines of Phandelver Store Inventory & Pricing


Here's a little something I personally struggled with and... ending up over doing because I thought it looked cool. So, here's hoping at least a few people get some use out of my insomniac work. Not every DM likes to break immersion and say to their players "Here's a basic guide line of what these stores have from the PHB, go nuts". I like to be able to hand my players store stock, and let them feel...   [click here for more]
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Mountain of Ash

Mountain of Ash


Resting atop the dormant volcano, "Takraviti", a village of druids has lived peacefully for hundreds of years. Recently though the mountain has begun to shake, and the villagers grow wary. They fear not just for their safety, but for the safety of a sacred tree that is central to their culture.These villagers will be hard pressed to leave their home, but staying will also mean their doom. What's more...   [click here for more]
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Oath of the Dragon Priest

Oath of the Dragon Priest


There exists a small number of devotees to the continuation of the existence of draconic lineages who have chosen to hide themselves away, sometimes for their entire lives, to ensure that the descendants of the great wyrms are allowed a chance at life. Take up the mantle. Bear the egg. And protect the wyrmling with your life. The whole of creation may depend on it. A paladin subclass with...   [click here for more]
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