Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















StorylineFormat
Previous Storylines   Remove Search Term
PDF   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Previous Storylines, PDF
 
 Hottest Community Previous Storylines, PDF
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
200 City Noncombat Encounters - Random Tables

200 City Noncombat Encounters - Random Tables


       200 Non-Combat Encounter Prompts for the City Tables visible in Previews under the product image.  Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys. Includes d20 tables for ... City...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
DDEX1-01 Defiance in Phlan (5e)

DDEX1-01 Defiance in Phlan (5e)


Defiance in Phlan The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms--the Harpers, Order of the Gauntlet, Emerald Enclave, Lords' Alliance , and even the Zhentarim--must untite to stop the cult from fulfilling its dark purpose in the city. Join the fight by participating in...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
Emissaries of the North

Emissaries of the North


Emissaries of the North A unique Bard College for use in the Forgotten Realms. (or any campaign setting). Emissaries of the North seek to bring peace and harmony to the chaotic realms of the North.  Bards of the College of Emissaries travel throughout the villages, towns, and cities of the North. Known for their ability to negotiate deals and treaties, Emissaries are greatly sought...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
200 Undercity Noncombat Encounters - Random Tables

200 Undercity Noncombat Encounters - Random Tables


    200 Non-Combat Encounter Prompts for the Undercity Tables visible in Previews under the product image.  Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.  Includes d20 tables for ... Back Alleys and Rough Streets (By...   [click here for more]
Dungeon Masters Guild  $3.00

Add to Dungeon Masters Guild Order  
DDAL07-01 A City on the Edge (5e)

DDAL07-01 A City on the Edge (5e)


Often called the “Gateway to Chult”, the exotic city of Port Nyanzaru is built upon a landscape both mystifying and marvelous. However, the city’s vibrant beauty is overshadowed by a mysterious scourge that plagues all within the land. Can the divergent forces within the city discover the truth before all are overcome by this growing threat? Five Four-Hour Mini-Adventures for 1st-4th Level...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
Underwater Campaigns

Underwater Campaigns


You can find the FANTASY GROUNDS version here Print On Demand is finally available, with hardcover, a new layout and updated version! A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
Ras Nsi Expanded - Tomb of Annihilation

Ras Nsi Expanded - Tomb of Annihilation


ADDITIONAL LORE TO FORESHADOW ONE OF THE BEST CHARACTERS OF TOA A few years ago, I had the pleasure of running Tomb of Annihilation as the Dungeon Master.  Although it was an incredible adventure, I was disappointed with the character of Ras Nsi. He had such a compelling backstory, yet the written adventure lacked any meaningful opportunities for the players to understand it. I wanted to fix...   [click here for more]
Dungeon Masters Guild  $4.75

Add to Dungeon Masters Guild Order  
Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Dragonlance : Prelude to War

Dragonlance : Prelude to War


The story begins innocently enough in the city of Solanthus where the party goes out on a midnight mushroom hunt in the haunted grove that surrounds the cities ancient Cleft Spires and noble tombs. This adventure will take four to seven player characters from levels one to three and is set during the opening stages of the War of the Lance. "Prelude to War" is a  1- 3rd level adventures and is written...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Folk of the Feywild

Folk of the Feywild


The host is riding from Knocknarea And over the grave of Clooth-na-bare; Caolte tossing his burning hair And Niamh calling Away, come away: Empty your heart of its mortal dream. The winds awaken, the leaves whirl round, Our...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
Journey into the Feywild

Journey into the Feywild


The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.  This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.  Chapter 1: All...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Venom In The Veins

Venom In The Veins


"Venom In The Veins" is a unique supplement for D&D5e. It enables characters to access their ancient Yuan-ti ancestry as they grow. Included in this product is A brief history of Yuan-ti in the Forgotten Realms An outline of the different types of Yuan-ti a unique background (Blood of the Ophidian) a monk subclass (Way of the Serpent) mechanics...   [click here for more]
Dungeon Masters Guild  $4.00

Add to Dungeon Masters Guild Order  
DDEX2-02 Embers of Elmwood (5e)

DDEX2-02 Embers of Elmwood (5e)


Embers of Elmwood A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Is the woman insane, or is something nefarious at play? An adventure for 1st-4th level characters. DDEX2-2 5E Also included...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
Il Forziere degli oggetti magici draconici

Il Forziere degli oggetti magici draconici


For the English version, click here >>> The Vault of Draconic Magic Items - Unearth new magic items and explore the power of dragons! Scopri nuovi oggetti magici ed esplora il potere dei draghi.  Il Forziere degli oggetti magici draconici ti aspetta con tante nuove armature, armi, bastoni e oggetti meravigliosi per arricchire le tue partite. In questo libro troverai:...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Dandy Duels

Dandy Duels


If you've ever thought that D&D spellcasters had too few options for friendly duels, or even a non-lethal but combative means of settling disagreements, then this book is for you! Inside is a wide selection of spells for all casting classes, with unique flavoring and several options for rules on how to use them in any game you run, no matter the setting!  But that's not all - if you happen to...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Folklore of the Feywild

Folklore of the Feywild


Where dips the rocky highland Of Sleuth Wood in the lake, There lies a leafy island Where flapping herons wake The drowsy water rats; There we've hid our faery vats, Full of berrys And of reddest stolen cherries....   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Tyranny of Dragons

Bloodied & Bruised – Tyranny of Dragons


New Combat Actions for the Creatures in Tyranny of Dragons The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Storm King's Thunder

Bloodied & Bruised – Storm King's Thunder


New Combat Actions for the Creatures in Storm King's Thunder The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Princes of the Apocalypse

Bloodied & Bruised – Princes of the Apocalypse


New Combat Actions for the Creatures in Princes of the Apocalypse The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Ghosts of Saltmarsh

Bloodied & Bruised – Ghosts of Saltmarsh


New Combat Actions for the Creatures in Ghosts of Saltmarsh The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Tomb of Annihilation

Bloodied & Bruised – Tomb of Annihilation


New Combat Actions for the Creatures in Tomb of Annihilation The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Out of the Abyss

Bloodied & Bruised – Out of the Abyss


New Combat Actions for the Creatures in Out of the Abyss The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Candlekeep Mysteries

Bloodied & Bruised – Candlekeep Mysteries


New Combat Actions for the Creatures in Candlekeep Mysteries The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
33 Villains of Multi-Verse

33 Villains of Multi-Verse


D&D Legacy Presents: How to use this book Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years...   [click here for more]
Dungeon Masters Guild  $0.51

Add to Dungeon Masters Guild Order  
Bloodied & Bruised – Tales from the Yawning Portal

Bloodied & Bruised – Tales from the Yawning Portal


New Combat Actions for the Creatures in Tales from the Yawning Portal The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Around The World In 80 Days

Around The World In 80 Days


Welcome adventurers! Today, you find yourselves in the bustling and ornate lobby of the Cartographers Guild. You have been challenged to journey through remote places on the far corners of the map and return within 80 days bearing souvenirs originating from these places. Your journey will take you across oceans and deserts, through bustling cities and treacherous mountains, as you race against the...   [click here for more]
Dungeon Masters Guild  $7.99

Add to Dungeon Masters Guild Order  
Thayan Encyclopedia — Volume I: Land of Necromancy

Thayan Encyclopedia — Volume I: Land of Necromancy


Thayan Encyclopedia — Volume I: Land of Necromancy is an immersive campaign setting for the land of Thay during the ruling of the lich king Szass Tam, written from the perspective of characters within the universe. This is the first of three volumes already in the making. Within its pages you’ll read the work made by a team of journalists, Memorious Ink, attempting to summarize...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Beneath the Tides

Beneath the Tides


Venture into the depths of the ocean and embark on a perilous journey to retrieve the legendary Pearl of Alaron in this thrilling Dungeons and Dragons adventure for level 4 characters. Explore vast underwater caverns, navigate treacherous waters, and face off against dangerous sahuagin warriors in your quest to uncover the priceless artifact. But the dangers do not end there - the decision of what...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Bonus’ Guide to the Magical Mishaps of Mage Tower

Bonus’ Guide to the Magical Mishaps of Mage Tower


Let’s play Mage Tower Compete against the best and brightest that the multiverse’s favourite magic school has to offer. Play for fame, glory, and gold in this triennial event - the competition of a lifetime! What's inside the supplement? This supplement contains all the necessary tools to play Mage Tower as a full sporting experience. The rules presented here can be easily used as a one shot or...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Recharged: Dragon of Icespire Peak

Recharged: Dragon of Icespire Peak


Recharge Your Game! Did you know that only 1 stat block unique to Dragon of Icespire Peak has a rechargeable special ability? Not anymore! There are 28 rechargeable special abilities in this supplement, one for each Dragon of Icespire Peak creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Recharged: Dragons of Stormwreck Isle

Recharged: Dragons of Stormwreck Isle


Recharge Your Game! Did you know that no stat block unique to Dragons of Stormwreck Isle has a rechargeable special ability? Not anymore! There are 15 rechargeable special abilities in this supplement, one for each Dragons of Stormwreck Isle creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.

Candlekeep & Strixhaven Bestiary: Monsters, NPCs, Magic Items, and more.


Candlekeep & Strixhaven Bestiary Candlekeep & Strixhaven Bestiary aims to be a complementary work to the Candlekeep Mysteries and Strixhaven: A Curriculum of Chaos. Monsters, NPCs, and magical items found in this book can be encountered in libraries, magical academies, wizard's towers, temples and arcane ruins.  In total, there are 29 stat blocks in this book for...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Dragonlance: Adventures in Autumn Twilight

Dragonlance: Adventures in Autumn Twilight


DRAGONLANCE: ADVENTURES IN AUTUMN TWILIGHT is an adventure for 1st to 5th level characters set in the Dragonlance Chronicles classic Dragons of Autumn Twilight during the War of the Lance. Alternately, this adventure provides plug-and-play locations and challenges for any Dragonlance campaign in southern Krynn.  Set in the year 351 AC, this adventure...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Carnival of Pain

Carnival of Pain


The Carnival of Pain Your party must brave the most terrifying circus the multiverse has to offer: the Carnival Eternal! The characters must find a way to sneak past the carnival's powerful magic wards, navigate its treacherous and back-stabbing devils, and delve deep into the Harlequin Queen's awful funhouse of torment! Will the characters live to see another day? Or will the Harlequin Queen...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
The Missing Fisherman

The Missing Fisherman


The players are hired by the local fishermen's guild to investigate the disappearance of one of their own. The fisherman Griggs Seafoam was last seen in the nearby bay, and his boat was found washed up on shore with no sign of him. The players must search the bay and the nearby islands for clues and track down the missing fisherman. This is a level 1 adventure that takes place in the Moonsahe Isles...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Justice for Neverwinter - Adventure #1 - Union Strike!

Justice for Neverwinter - Adventure #1 - Union Strike!


Justice for Neverwinter Union Strike! A new mining company has set its eyes on Neverwinter. Providing the best quality ores and minerals, ForestCo aims to make a profit any way it can; even if it comes from exploiting its workers. But the employees won't tolerate abuses for long, and it soon falls to a hearty group of adventurers - you - to help them to form a trade union! But will their...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Strixhaven: Witherbloom Winter

Strixhaven: Witherbloom Winter


A loud blast interrupts the solstice celebrations during the winter break. What was that? Professors at Witherbloom campus are hiding something and you will discover how dangerous it is. Strixhaven: Witherbloom Winter is a short first tier adventure for a group of four adventurers. Inside you'll find: - new NPCs including students...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Vecna Remastered

Vecna Remastered


D&D Legacy Presents: How to use this book Explore a new basic desire, basic fear, and key motivation for Vecna. This content is new and designed 5e and for the current history and lore in the game. The show Stranger Things is helping to increase awareness of Vecna and his power. Embrace his will and include these tools in your next campagin. This book celebrates 50...   [click here for more]
Dungeon Masters Guild  $0.51

Add to Dungeon Masters Guild Order  
Dichotomy and Dilemma - a writers room guide to RPG storytelling

Dichotomy and Dilemma - a writers room guide to RPG storytelling


D&D Legacy Presents: How to use this book This book gives you new story tools. Create the journey of heroes for characters and the people playing them. This book is not for narrative story ideas like a novel or movies.  The focus is immersive and emergent storytelling driven by your players, the story guests, at your game table. This book contains the tools so...   [click here for more]
Dungeon Masters Guild  $0.51

Add to Dungeon Masters Guild Order  
Pearl of Alaron

Pearl of Alaron


In the previous adventure, the party rescued the fisherman Griggs Seafoam from the pirates that kidnapped him while he was looking for the legendary Pearl of Alaron. He never did manage to go down and get it but knows where it is. This is a level 2 adventure that takes place in the Moonshae Isles in the Forgotten Realms.  Look for the previous Level 1 adventure The Missing Fisherman!  ...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Hunt for the Pearl

Hunt for the Pearl


Embark on a perilous quest to find the legendary Pearl of Alaron, a powerful artifact created by the merfolk from the essence of the ocean itself. You have been hired by a wealthy merchant to retrieve the pearl, but the journey will not be easy. Navigate dangerous waters, battle fierce sea creatures, and face off against a group of sahuagin who have stolen the pearl. Along the way, you will encounter...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Recharged: Tomb of Annihilation

Recharged: Tomb of Annihilation


Recharge Your Game! Did you know that only five stat blocks unique to Tomb of Annihilation have rechargeable special abilities? Not anymore! There are 171 rechargeable special abilities in this supplement, one for each Tomb of Annihilation creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often pair...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Recharged: Princes of the Apocalypse

Recharged: Princes of the Apocalypse


Recharge Your Game! Did you know that only 5 stat blocks unique to Princes of the Apocalypse have rechargeable special abilities? Not anymore! There are 171 rechargeable special abilities in this supplement, one for each Princes of the Apocalypse creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Recharged: Storm King’s Thunder

Recharged: Storm King’s Thunder


Recharge Your Game! Did you know that no stat blocks unique to Storm King's Thunder have rechargeable special abilities? Not anymore! There are 154 rechargeable special abilities in this supplement, one for each Storm King's Thunder creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often pair well with...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Recharged: Tyranny of Dragons

Recharged: Tyranny of Dragons


Recharge Your Game! Did you know that only 2 unique stat blocks in Tyranny of Dragons have rechargeable special abilities? Not anymore! There are 98 rechargeable special abilities in this supplement, one for each Tyrrany of Dragons creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Cleaning Up The Cult

Cleaning Up The Cult


With the defeat of Severin Silrajin at the Well of Dragons, the Cult of the Dragon's aspirations to raise Tiamat from her prison in the Nine Hells were crushed. While many of the cult's forces were slain or captured in the final battle, many others escaped, dreaming of their chance of revenge against the heroes who thwarted them. Among these escaped cultists is Galvan, the blue dragon wyrmspeaker....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fellowship of Phandalin 2: The NPCs of Dragon of Icespire Peak as PCs

Fellowship of Phandalin 2: The NPCs of Dragon of Icespire Peak as PCs


A 98-page campaign aid featuring the Dragon of Icespire Peak NPCs—Adabra Gwynn, anchorite of Talos, “Big Al” Kalazorn, Don-Jon Raskin, Falcon the Hunter, Icespire Hold orc, rock gnome recluse, stone-cold reaver, and Xanth the centaur—reimagined as player characters. Each one is presented at each level, 1st to 6th, in the style of Wizards’ own pregenerated characters. That’s 54...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
The Witchwood: Supernatural Region

The Witchwood: Supernatural Region


These crimson-leafed, cursed trees grow quickly in places where the weave of magic is damaged and are said to harbor a collective intelligence. Their sap looks and smells strongly of blood. Fog seems to perpetually cling to them. When they grow tall, these trees wear away at the boundary between this plane and darker realms. Anyone foolish enough to try to cut one down is afflicted with such a strong...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Recharged: Out of the Abyss

Recharged: Out of the Abyss


Recharge Your Game! Did you know that only five stat blocks unique to Out of the Abyss have rechargeable special abilities? Not anymore! There are 160 rechargeable special abilities in this supplement, one for each Out of the Abyss creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology, and often pair well...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Recharged: Tales from the Yawning Portal

Recharged: Tales from the Yawning Portal


Recharge Your Game! Did you know that only eight stat blocks unique to Tales from the Yawning Portal have rechargeable special abilities? Not anymore! There are 165 rechargeable special abilities in this supplement, one for each Tales from the Yawning Portal creature that doesn’t already have one. They are appropriate to the creature’s temperament and...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 176 items) Result Pages:  1  2  3  4  [Next >>] 
Select Page Number