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The perfect Dm/GM screen supplement for Candlekeep Mysteries. This Landscape Printable changeable 9 panel screen interior is jam-packed with key information and tables to help you run the adventures within the Candlekeep Mysteries anthology book smoother than ever before.
This screen includes:
D&D 5e Conditions
D&D 5e Damage Severity by Level
D&D 5e Travel pace rules
Random... [click here for more] |
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Esteemed DMs and players,
This product is a Realms' Lore Sourcebook & Campaign Introduction. I appreciate that not everyone finds dense lore books captivating. The journey to bring Baldur's Gate III to life started in 2014 when Larian Studios expressed interest to WOTC. Their opportunity finally arrived after the success of Divinity 2 . I... [click here for more] |
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‘The Haunting of Vinterburn Hall’ is a short Halloween themed one-shot.
‘The Haunting of Vinterburn Hall’ is originally design for 5th edition Dungeons & Dragons, 2014 & 2024 rules, & OneD&D. However it is also suitable for other tabletop roleplaying games with a little or no changes.
‘The Haunting of Vinterburn Hall’ is designed as a standalone adventure; however it... [click here for more] |
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This guide contains spoilers for the Wild Beyond the Witchlight! Beware!
I read the Eleventh Hour (https://www.dmsguild.com/product/372393/The-Eleventh-Hour--A-Guide-to-the-Wild-Beyond-the-Witchlight?term=Eleventh) by Dylan Ramsey and absolutely loved the idea of the 8 dretch memories. In the WBtW discord, Snapai brought up the idea of the visions being based off... [click here for more] |
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All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate .
This is a companion book to Hoard of the Dragon Queen and Rise of Tiamat. The goal... [click here for more] |
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What's At The Bottom Of Lost Gold Lake?
A one-shot horror adventure for tier 2 player characters
If you drop something into the lake, you're never getting it back. No one has gone to the bottom and returned to the surface. The water is dark.
This is a setting agnostic one-shot experience meant to be completed in one 3 hour session. It is jam-packed full of plot hooks and implications that could... [click here for more] |
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Herald of Tiamat: A Descent into Avernus Adventure
Unleash the fury of dragons and step into a world of ancient deities and infernal plots with "Herald of Tiamat," a thrilling Dungeons & Dragons adventure designed for 5th to 6th level characters. This adventure seamlessly integrates into the "Baldur's Gate: Descent into Avernus" campaign but can also serve as a standalone experience or be... [click here for more] |
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Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. Before attempting their liberation, you must find a way to get to a place no one in their right mind would want to go.
Into the Jaws of History Series: Part 1 of 3.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Bone Collecting,... [click here for more] |
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Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. With travel to the reef secured, all you need to do is get in, find the trapped souls of three heroes of the Saltmarsh Alliance, and get out. As easy as a walk on the beach.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Into the Jaws of History Series:... [click here for more] |
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Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. The souls of the heroes of the Saltmarsh Alliance have been retrieved but the incursion has not gone unnoticed. The Song of the Divine Hunt has been sung. Will you survive the trek back to Toril?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Into... [click here for more] |
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BRIDGING LOST MINE OF PHANDELVER AND OUT OF THE ABYSS is a guide for linking together these two published afventures in a larger campaign!
How to jump from the starter adventure in the Sword Mountains and the great Underdark campaing? Here's the solution! This supplement lays the groundwork and establishes the main plot points that allows you to guide your players into the succession... [click here for more] |
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OF WIND AND WAVE is the eleventh adventure in the great odyssey called The Song of the Last Heroes, but also a scenario for classical nautical Odsseys of all levels!
Following mundane quests in the islands that dot the Aegean, or fullfiling the prophecies foretold by the great Oracle of Delphi, the Aegean holds many mysteries and exciting opportunities for our heroes. This module... [click here for more] |
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Themes from the Golden Keys Vol 1
Musical supplement for the Murkmire Malevolence
Track list -
1) The Golden Vault - dramatic opening music to play while the Golden Vault music box relays the quest to the party.
2) Gemstone Gala - snooty noble music brought to you by 4 bards - harpsichordist, cellist, violist and violinist.
3) Gala Dance - a waltz piece for... [click here for more] |
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Against the Giants 002: Hill Giant Steading is the second module in a campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms. This adventure deals with the Hill Giant Steading portion of the series and slightly modifies it to fit in with... [click here for more] |
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Against the Giants 003: Frost Giant Jarl is the third in a series of adventures that follow the Against the Giants module found in the published book; Tales From the Yawning Portal, published by Wizards of the Coast. This adventure follows the section dealing with the frost giants and is modified to fit 8th and 9th level PCs and the Phandalin region of the Forgotten Realms.
This... [click here for more] |
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Against the Giants 004: Fire Giant Hall is the fourth and final adventure in a series of adventures that follow the Against the Giants module found in the published book; Tales From the Yawning Portal, published by Wizards of the Coast. This adventure follows the section dealing with the fire giants and is modified to fit 10th and 11th level PCs and uses the Phandalin region of... [click here for more] |
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It has been almost eight years since Sylas last saw his wife Rue, the herbalist of the quaint village of Parnast. Languishing in silence all these years, Sylas, on his deathbed, now asks adventurers to venture through the mysterious world of the fey in the hopes of learning her true fate, in the hopes of seeing her one last time. Get 3 maps for any price! These maps are in hi-resolution png format.... [click here for more] |
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A collection of minis to play Tomb of Annihilation. Print out each page onto half-letter or A5 card, score and fold along the line and glue, then cut out with scissors or a craft knife.
(All pages are 5" x 8" so set your printing software to this exact size if you can for best results!)
... [click here for more] |
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"A dragon is hard to overcome, but one must try." - Definition of "dragon" from Nowe Ateny
Slay All Dragons: Bog of the Black Wyrm
A Deadly Dungeon and a Dreaded Dragon for characters of 15th Level
Penumbranyx, also known as Worldshadow, is an ancient black dragon that resides in the marsh-ridden region known only as the Sunken... [click here for more] |
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THE AMETHYST STAR is a Vistani nautical supplement for Curse of Strahd and Van Richten's Guide to Ravenloft!
As a band of heroes trek through the dark and misty shores of a dreadful domain, the clouds part to reveal a ship with colored sails, warm fires, and a column of smoke rising up to the sky. They were found by a Vistani vessel village and might find themselves in the... [click here for more] |
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With the release of the 2024 Players Hand Book, every class has gotten a rework as well as several subclass reworks.
That being said, some changes aren't what some people had in mind. For me, one of them was the Circle of the Moon.
Despite the name, the subclass was obviously the shapeshift combat subclass. 2024 has made it part shapeshift combat and part "Moon" subclass. And the changes, while... [click here for more] |
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"In ages past, the Giants rivaled the Dragons over dominion of the world. The kingdom of Ostoria stretched all over Faerûn and was the height of Giant culture and magic."
In this product you will find a remaster of the Giant Soul subclass for the Sorcerer originally released in Unearthed Arcana, as well as two monster stat blocks for the Titan, the largest of the true Giants. ... [click here for more] |
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This is a short adventure taking place in Theros written for APL 1. The fishing village of Phaela find themselves in peril with vanishing fishermen, depleting food supplies, and unanswered prayers. What happened to the missing fishermen? Why do the fishing hauls keep diminishing? And why has Thassa, God of the Sea turned a deaf ear on their prayers? Is this a series of unlucky occurrences? Or is... [click here for more] |
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Against the Giants 001: Safe Haven begins a new campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms. The initial adventures in the campaign used the Forge of Fury adventure, but this series is designed to be able to start... [click here for more] |
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300 is a magical number – just ask the Spartans! In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, I’m discounting all my other adventures to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support.
Summary:Basilisk Isle is a tension-filled, pulp adventure with some classic noir intrigue.
PCs aboard a ship... [click here for more] |
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Created for my daughters (9 and 11) and their friends to introduce the game and its mechanics.
Uses Teamwork Points instead of inspiration to encourage more moments of helping each other and using more support spells, etc. in both battles and puzzles. ... [click here for more] |
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Bring the carinval to life for your players with these printable witchlight tickets!
Cricut print and cut instructions included! ... [click here for more] |
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Ras Nsi is fallen member of the Barae, a powerful group of paladins that worship and serve Obtao. He was infamous for seeking bloody and violent revenge against the Eshowe tribe of Chult and for the creation of the majority of the undead that roam that land. In the Tomb of Annihilation, he is in a weakened form due to the Death Curse.
In my campaign he survived and managed to acquire the Ring of Winter,... [click here for more] |
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From the familiar half-human/half-horse centaur to the more exotic wemic, formian, dracon, and even the yuan-ti, centaur-like races have graced the pages and campaigns of D&D since its very beginning. A staple within fantasy literature and art, these centaur-like, or tauric, races have long captured our imaginations.
Live life on four feet and bring these fascinating hybrids into your adventuring... [click here for more] |
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The Usual Suspects is a session zero adventure designed to accompany the full version of the "Handbook for New Recruits - A Key to the Golden Valut Add-on".
It utilizes the concepts and play style developed within the Handbook, including the Preparation Montage, Mission Goals, and Reputation Rewards. It also references the Waterdeep setting and contains NPCs... [click here for more] |
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This is a lore pamphlet for players that play clerics, paladins, or worshippers of Bahamut, god of justice, wind, and good dragons in the Forgotten Realms. Updated to post-Sundering status quo.
A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers.
This document contains the following:... [click here for more] |
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Blazerider Archetype for Rangers [D&D 5e (2024)]
A hell cycle riding subclass for rangers
Version 1.2
Blazeriders are the most daring of all rangers, having tracked down the exiled archdevil Gargauth to worship at his feet. Wherever he went, they followed. For their devotion, he transmuted their souls into sentient infernal machinations called Blaze Rides. Some devils say that the Blaze Rides... [click here for more] |
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This product contains a collection of class options I designed for a post-apocalyptic survival campaign. It contains a sub-class for each of the 13 classes in the game, as well as a handful of variant class features to help integrate firearms into the core classes.
Contained within are:
- The Automechanist Artifcer
- The Gunzerker Barbarian
- The Radiation Domain Cleric
- The Druid Circle of... [click here for more] |
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New Options for Weapons, Armor, Equipment and Magic Items [D&D 5e (2024)]
New Armor, Barding, Recasts, Enchantments, Upgrades, Weapons, Equipment, and Magic Items. ... [click here for more] |
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I playable Psion class for D&D 5th edition.
In my research for this class, I discovered that there is a multitude of differing opinions on what a "proper" Psion should be. For this reason, I decided to focus on how the Psion might be played at the table.
UPDATE! The new version 3.0 of the Psion is now available! It updates the base class, all 3 subclasses, and incorporates an entirely new... [click here for more] |
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The Circle of Flowers for Druids [D&D 5e (2024)]
A floral-based subclass capable of summoning plants for druids
Version 1.1
Druids within the Circle of Flowers prize nature above all else, for its beauty and danger. They realize that through the use of plants and flowers, all can be healed or, like anything in nature, be put back into the earth. These druids bond with a plant spirit that contains... [click here for more] |
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The College of Fighting Chords for Bards [D&D 5e (2024)]
A subclass for bards that uses their instrument as a weapon
Version 1.3
Bards from the College of Fighting Chords are masters of killer performances, they have to be, the college is in Hell. They have been taught to not only create dark and twisted melodies for their Pit Fiend masters, but become deadly proficient with their instruments.... [click here for more] |
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The Eldritch Host Class for D&D 5e (2024)
An eldritch host class with 3 sublasses
Version 2.0
You are a worthy vessel joined with a magical parasite that evolves in form and power. An ancient being lives within you, their eldritch lineage runs through your veins, reforming your body. Some eldritch hosts are destined to cause terror and destroy, others to defend and protect, and some to lead... [click here for more] |
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The Full Metal Sorcery Origin for Sorcerers [D&D 5e (2024)]
A master of metals subclass for sorcerers with a range of new spells and metamagic
Version 1.7
Most sorcerers born with full metal sorcery are birthed during great cosmic alignments, or in gravitational anomalies, and have a great affinity for metals and ores. You could be a sorcerer born with an innate ferrokinetic sorcery that grants... [click here for more] |
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The Infernal Slayer Archetype for Fighters [D&D 5e (2024)]
A fiend hunter subclass for fighters
Version 1.1
You kill fiends, it’s all you know and it’s all you’re great at, though you also kill other things pretty well. You have dedicated your life to hunting and eradicating the plains of devils, demons and any chaotic scourge that would unleash disaster if left unchecked. No fiend is... [click here for more] |
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The Love Domain for Clerics [D&D 5e (2024)]
A loving and protective subclass for clerics
Version 1.2
Clerics of this domain worship their deity with the ultimate power, love, whether that practice is physical, emotional, by themselves or with others. Their magic draws from the intimate connection with their deity and they use it to champion the ideals of love overcoming all. Clerics of the Love... [click here for more] |
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The Oath of Evil for Paladins [D&D 5e (2024)]
An evil subclass for paladins
Version 1.1
A paladin must be evil to become an Oath of Evil paladin. These paladins used their sacred oath as a means to unearth the only lawful power that can bring order to all, evil. There was never any light for the Oath of Evil paladin, the light only lets the paladin see difference, but in the dark, everyone’s... [click here for more] |
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The Path of Devil Metamorphosis for Barbarians [D&D 5e (2024)]
A devilish transformation subclass for barbarians
Version 1.3
In the deepest levels of Hell, these barbarians have been subjected to the harshest and most brutal training. As their reward, their bodies were infused with the infernal power of an archdevil. Only the strongest of them survived that hellish alchemy, and those that did,... [click here for more] |
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The Secret Agent Archetype for Rogues [D&D 5e (2024)]
An intelligence officer subclass for rogues.
Version 1.2
Rogues that become secret agents for kings, tyrants, or the gods themselves are masters of getting the job done with their wits, whether that be sneaking in and retrieving a rare artifact or silencing an enemy of the state, nothing stops a secret agent from completing their mission,... [click here for more] |
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The Shadowarm Otherworldy Patron for Warlocks [D&D 5e (2024)]
A shadow gun weilding subclass for warlocks
Version 1.3
You have made a pact with the Dracolich of Shadowfell, Hephaestus—who seeks to court Tiamat and contract the devils to her worship as the rightful ruler of Avernus, and all the Nine Hells. Inspired by the Raven Queen, he forged dark technological weapons for his warlocks and... [click here for more] |
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The Tutelage of Demonomancy for Wizards [D&D 5e (2024)]
A demonic summoner subclass for wizards
Version 1.1
You went to no school or arcane college, but studied directly under the tutelage of a powerful demon lord. You carry a small spell book, binded in the flesh of those you offered to your demon lord in exchange for power. For your vows and devotion to evil and chaos, your demon lord has... [click here for more] |
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The Vanian Race for D&D 5e (2024)
A four-armed tribal race of planar exiles who worship an ancient one-winged dragon
Version 1.0
Creature Type: Humanoid. Size: Your size is Medium. Speed: 30 ft., climb 30 ft. Truevision. You can see normally in dim light and darkness up to a distance of 60 feet. Traits: Quadradextrous, Dreamsharing, Shared Languages, Tribal Feat or +2 to one ability ... [click here for more] |
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THE HALF-IMP PLAYABLE RACE
Why Choose the Half-Imp Race?
Unique Abilities: Unleash your mischievous side with abilities like Limited Flight and Invisibility. Whether you're scouting ahead or slipping away from danger, these traits offer exciting new tactical options.
Cultural Depth: Explore a rich backstory of a race born from two... [click here for more] |
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THIS SAMPLE CONTAINS:
One full adventure: The Carrot Incident, inspired by a true story.
One new ancestry: the gourmand! A cooking-inclined mousefolk.
One recipe: Veggie Blight Fajitas to pair with the adventure!
Four spells: New from the gastromancy school of magic!
Check out the Full Version of A Gourmand's Guide to Gastromancy Here!
Want to Get in Touch?
Twitter... [click here for more] |
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Now what? The adventurers are traveling to another location and they took a left when they should have taken a right? Or, you just don't have the next piece of your campaign complete and you need a 'filler' piece. Well...this encounter may help!
Save the Wagons! is an encounter designed for a party of four to five characters of levels 1st thru 3rd and it can be used while your adventurers... [click here for more] |
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