Title |
Publisher |
Price |
 Menzoberranzan (The City of Spiders) Battle Maps for Out of the Abyss (OotA) Volume 1: Donigarten, The Bazaar, and The Braeryn
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Introduce your players to even more areas from Chapter 15: The City of Spiders, Menzoberranzan with this set of 4K resolution battle maps.
Spoilers (players, stop... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Thayan Encyclopedia — Volume II: Ranks of the Red Wizards is the continuation of our immersive campaign setting for Thay, a country in Faerûn ruled by the lich Szass Tam, written by characters within the universe.
The second volume in our series of books describing the land of the Red Wizards will show you, for the first time in decades, the inner workings of the fearful... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A multiverse of magical mayhem…
Strixhaven Faculty Handbook is a guide for adapting Strixhaven to other settings, planes, and adventures.
Part A:Alternate Strixhavens adapts the Strixhaven setting and campaign for different sub genres of school story. Run Strixhaven as a High School story, a Military School story, a Sports School story (with expanded rules for Mage Tower), and a Mystery... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Menzoberranzan (The City of Spiders) Battle Maps for Out of the Abyss (OotA) Volume 3: Narbondel, Narbondellyn, Qu'ellarz'orl, and the Rifts
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Introduce your players to six more areas from Chapter 15: The City of Spiders, Menzoberranzan with this set of 4K resolution battle maps.
Spoilers... [click here for more] |
Dungeon Masters Guild |
$2.49
|
 The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's... [click here for more] |
Dungeon Masters Guild |
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|
 The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Labyrinth Battle Maps for Out of the Abyss (OotA) Volume 1: Adamantine Tower & Caverns for Random Encounters
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Introduce your players to the Adamantine Tower, from Chapter 14: The Labyrinth with this set of 4K resolution battle maps.
Spoilers (players, stop reading now):
Do you need... [click here for more] |
Dungeon Masters Guild |
$2.49
|
New Combat Actions for the Creatures in Ghosts of Saltmarsh
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
New Combat Actions for the Creatures in Tomb of Annihilation
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into... [click here for more] |
Dungeon Masters Guild |
$2.95
|
New Combat Actions for the Creatures in Princes of the Apocalypse
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Menzoberranzan (The City of Spiders) Battle Maps for Out of the Abyss (OotA) Volume 2: Duthcloim, Eastmyr, and Kyorbblivvin
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Introduce your players to even more areas from Chapter 15: The City of Spiders, Menzoberranzan with this set of 4K resolution battle maps.
Spoilers (players, stop... [click here for more] |
Dungeon Masters Guild |
$2.49
|
 Already own the PDF? Click here for a discount on the Roll20 version!
UNLOCK THE SECRETS OF THE LOST CITY!
While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land.
Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms.... [click here for more] |
Dungeon Masters Guild |
$24.95
|
New Combat Actions for the Creatures in Candlekeep Mysteries
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Menzoberranzan (The City of Spiders) Battle Maps for Out of the Abyss (OotA) Volume 4: West Wall and Tier Breche including Gromph Baenre's Sanctum.
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Your players can experience the final locations listed in Chapter 15: The City of Spiders, Menzoberranzan with this set of 4K resolution battle... [click here for more] |
Dungeon Masters Guild |
$2.49
|
New Combat Actions for the Creatures in Storm King's Thunder
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into... [click here for more] |
Dungeon Masters Guild |
$2.95
|
New Combat Actions for the Creatures in Out of the Abyss
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 The roots of the Primordial Stone Goblins extend deep into antiquity, preceding even the earliest goblin migrations from the Feywild. Originating during the age of primordials, their lineage is shrouded in enigma. According to ancient lore, Maglubiyet seized a vial containing Annam's blood, a pivotal act that gave rise to these oversized goblinoids. Fashioned as rivals to the giants, their true purpose... [click here for more] |
Dungeon Masters Guild |
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 Ras Nsi is fallen member of the Barae, a powerful group of paladins that worship and serve Obtao. He was infamous for seeking bloody and violent revenge against the Eshowe tribe of Chult and for the creation of the majority of the undead that roam that land. In the Tomb of Annihilation, he is in a weakened form due to the Death Curse.
In my campaign he survived and managed to acquire the Ring of Winter,... [click here for more] |
Dungeon Masters Guild |
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|
Thayan Encyclopedia — Volume I: Land of Necromancy is an immersive campaign setting for the land of Thay during the ruling of the lich king Szass Tam, written from the perspective of characters within the universe.
This is the first of four volumes already in the making. Within its pages you’ll read the work made by a team of journalists, Memorious Ink, attempting to summarize... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seemlessly into the story. These adventures include content for Chapter 2: Hither of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: Inside Slanty Tower, The Watcher's Pool (new location), and Within Brigands' Tollway.
2 Dungeon Maps for... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Once upon a time, Xanathar's Guide to Everything introduced racial feats for the core races of D&D. While we've had a couple from other sources, only the D&D Beyond set of Expanded Racial Feats by Adam Bradford for races from Volo's Guide to Monsters and Elemental Evil has really built upon it. It seems only fitting that with the increased interest in feats for leveling... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Wizzle Quickfingers is a wiry and sprightly goblin with a mischievous glint in his eyes. His emerald green skin is adorned with smudges of dirt and vibrant streaks of paint, suggesting his affinity for pranks. Wizzle's clothing is a patchwork of colorful fabrics, and he wears a peculiar fisherman's vest festooned with pockets of all shapes and sizes, some containing peculiar trinkets. His nimble fingers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Wormwrithings Battle Maps for Out of the Abyss (OotA) Volume 2: The Vast Oblivium (Karazikar's Maw)
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Breathe life into The Vast Oblivium, Karazikar's Maw, from Chapter 13: The Wormwrithings with this set of 4K resolution battle maps.
Instill the fear and sense of scale of Karazikar's Lair... [click here for more] |
Dungeon Masters Guild |
$2.49
|
New Combat Actions for the Creatures in Tales from the Yawning Portal
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 The Primordial Storm Goblin stands as a colossal figure, towering at a staggering 18 feet in height. Their emerald-green skin, a hallmark of goblin heritage, is adorned with swirling runic symbols, crackling with faint traces of lightning. They possess long flowing blue hair that crackles with static energy, adding to their imposing presence. Born of an audacious experiment by the goblin god Maglubiyet,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Bed & Breakfast Getaway for Adventurers
Telemir completed his wandering years ago, but adventure followed him home. He needs new heroes to help him fend off a variety of menaces to his Bed & Breakfast Farm. With challenge after challenge, the heroes uncover kobolds harassing the farm. Dealing with the kobolds presents a choice of social, exploration, and combat encounters.
Players may start... [click here for more] |
Dungeon Masters Guild |
$7.95
|
This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 7 maps cover the first chapter: Greenest in Flames. These maps include 2 Greenest Town Streets that loop so that they can be used for multiple encounters, The Temple of Chauntea, The Mill, The Keep, The Old Tunnel, and The Stream Bank. These maps come with and without a grid.
The... [click here for more] |
Dungeon Masters Guild |
$5.49
|
 Inside Professor Bo Peebles' Field Guide to the Multiverse: SPECIES OF WILDSPACE you'll find 100+ playable character race options:
Feyfolk: Sprite, Pixie, Púca, Dryad, Leprechaun, Quickling, Korred, Boggle, Darklings, Kitsune, Tanuki, Naiad, Satyr, Siren, Star Selkie, Gremlin, Cat Sídhe, Firbolg, and Dohwar (with two subspecies,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate... [click here for more] |
Dungeon Masters Guild |
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Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 3: Thither of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: The Cloistered Cove (new location), The Floating Isles (new location), and Forgetting Fablerise (expands... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily... [click here for more] |
Dungeon Masters Guild |
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|

Where dips the rocky highland Of Sleuth Wood in the lake, There lies a leafy island Where flapping herons wake The drowsy water rats; There we've hid our faery vats, Full of berrys And of reddest stolen cherries.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
 Wormwrithings Battle Maps for Out of the Abyss (OotA) Volume 1: The Worm Tunnels with Line of Sight and Light Effects
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Bring the Worm Tunnels from Chapter 13: The Wormwritthings to life with this set of 4K resolution battle maps.
Give your adventurers the chance to travel through tunnels... [click here for more] |
Dungeon Masters Guild |
$2.49
|

The Forge of Fury is a well-loved classic in part because of its robust and flexible dungeon, alive with roaming monsters and brimming with secrets. MargoMods Forge of Fury Companion is an expansion and DM’s guide to The Forge of Fury with a treasure trove of items, monsters, encounters, and NPCs that fit seamlessly into the original adventure.
This module... [click here for more] |
Dungeon Masters Guild |
$9.99
|
 Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies.
With their unorthodox fighting style, Scrappers strike fear into... [click here for more] |
Dungeon Masters Guild |
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A loud blast interrupts the solstice celebrations during the winter break. What was that? Professors at Witherbloom campus are hiding something and you will discover how dangerous it is.
Strixhaven: Witherbloom Winter is a short first tier adventure for a group of four adventurers.
Inside you'll find:
- new NPCs including students... [click here for more] |
Dungeon Masters Guild |
$2.95
|
These potions are taken from our book Journey Around the Radiant Citadel, but in celebration of our first copper medal on the dmsguild we are making them available here. If you like what you read feel free to check out our other titles on the dmsguild.
Included in this document is:
A Potion shop and Potion maker
21 new potions to stock the shop
This Preview is part of our Copper... [click here for more] |
Dungeon Masters Guild |
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 Dorm rooms aren’t really discussed in the source book. Where are they? What do they contain? When can they be implemented and used? How can they be used? Let’s break it down and get to know the areas where the students will spend their off-time as well as add an awesome and interactive idea to the game! ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Let’s play Mage Tower
Compete against the best and brightest that the multiverse’s favourite magic school has to offer. Play for fame, glory, and gold in this triennial event - the competition of a lifetime!
What's inside the supplement?
This supplement contains all the necessary tools to play Mage Tower as a full sporting experience. The rules presented here can be easily used as a one... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Bister is a small and wiry goblin with dark green skin and sharp, observant eyes. They wear a tattered brown cloak adorned with various map-making tools—compasses, quills, and inkwells—that clink and jingle as they move. Bister's hands are constantly stained with ink, evidence of their tireless dedication to their craft.
Included in this PDF:
Background and roleplay notes for Bister the Cartographer.
Unique... [click here for more] |
Dungeon Masters Guild |
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The Carnival of Pain
Your party must brave the most terrifying circus the multiverse has to offer: the Carnival Eternal! The characters must find a way to sneak past the carnival's powerful magic wards, navigate its treacherous and back-stabbing devils, and delve deep into the Harlequin Queen's awful funhouse of torment! Will the characters live to see another day? Or will the Harlequin Queen... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 GOBLINS GONE WILD!
Its time for something simple. Goblins attacking a small town BUT WITH A TWIST!
WILD. MAGIC. SURGE. TABLE.
The goblins found some magic items and have no idea how to use them! What the heck is going to happen? and how do you protect the town?
Maps, and stat blocks included!
Check out my other one-shots available and be sure to follow on all socials @criticalmits. Patreon page has... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 These weapons have been meticulously designed by goblins, for goblins, to cater to their specific murdering needs. The intricate craftsmanship and balance of these weapons are tailored to fit perfectly in a goblin's grotesque hands.
Included in this PDF:
20 Unique Weapons designed by Goblins, for Goblins, to murder non-Goblins
All wepons use the Owl Preservaltions Societys... [click here for more] |
Dungeon Masters Guild |
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 The Alseid is a fey creature deeply connected to the natural world, often found in pristine and ancient woodlands. They are known for their reclusive nature, guardianship of areas of natural beauty, and their unique ability to communicate with animals and plants.
This supplement includes a revised version of the Alseid stat block, two new Alseid variants, a playable Alseid species, and six new Alseid-themed... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 The Olvidado (pronounced ol·bi·da·do), are a unique species of humanoid skeletons. Once ordinary creatures who met their demise in solitude, the Olvidado have been granted a second chance at life through the benevolence of the enigmatic Witch Queen Wee Jas.
When the Olvidado are reborn, they awaken as skeletal beings, their previous forms lost to the annals of time. Memories of their former lives... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 You flip through the dusty pages of a tome much too boring to focus on, idly wondering what the point of all the books in the Biblioplex are if half of them are as bad as this. You wonder where the excitement is; the promise of magic long forgotten by modern mages, of spells beyond your wildest reckoning. Shutting out these thoughts, you roughly shove the book back into place. The force of your shove... [click here for more] |
Dungeon Masters Guild |
$1.00
|

THE CURSED KEEP OF BRIARWOOD VILLAGE
Dungeon Masters, transport your players to the tranquil village of Briarwood, ensnared under the looming shadow of a foreboding keep. A chilling affliction disrupts the peaceful veneer of the village, manifesting as an insidious curse. When Mayor Alder Morrow calls for aid, your adventurers are thrust into the mystery.
Lead your party through... [click here for more] |
Dungeon Masters Guild |
$1.99
|

Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 4: Yon of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: Astronomer's Throne (expanded location), Korred Clans (new locations), and Mill in the Mist (new location).
1... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 The Curseblood Goblins, despite their goblin-like appearance, are not actually Goblins. They are the result of a man-made disease called Goblin Pox, created by the necromancer Karlt Corvell. Goblin Pox was specifically designed to infect Goblins and swiftly bring about their demise. And it was highly successful. Karlt wiped out over two hundred Goblins in less than a week, all members of the same tribe.... [click here for more] |
Dungeon Masters Guild |
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This version is the PDF format. Also see the Fantasy Grounds VTT version, or save $ with the PDF+FG Bundle .
ALL proceeds (save 5% the DMs Guild needs for various processing and maintenance fees) are donated directly to Extra Life to benefit the Children's Miracle Network Hospitals.
Be Ready with the Snapping Line...
Just about every community, big or small, civilized or seedy, has... [click here for more] |
Dungeon Masters Guild |
$4.95
|