Title |
Publisher |
Price |
Everything you need to run Spelljammer: Light of Xaryxis!
This bundle contains full-color battlemaps, enhanced monsters, new magic items, as well as advice and troubleshooting for DMs running the Spelljammer adventure Light of Xaryxis!
The download includes the following:
Advice... [click here for more] |
Dungeon Masters Guild |
$9.95
|
What lies within this book?
The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
I want to loot all the aliens!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Spelljammer: Adventures in Space, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.45
|
Spelljammer Shipyard
The engineer wiped her forehead and slid out from beneath the engine, sliding her miniature welding torch back into her belt. The last journey had a helluva toll on the ship, and each part of the engine needed a careful examination. If she did her job well, the ship would be flying better than ever; if not, they would probably get halfway out of the atmosphere before the entire... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Spelljammer's Guide to the Galaxy is a 58 page book filled with options for players and DMs alike.
In this book, you will find:
For the Players:
3 new Races: the Astral Genasi, Metamorph, and Lumen.
20 spacefaring Subclasses for every class, including the Prism!
Cybernetics and Mutations to... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 Do you have a little itch at the back of your mind you just can't scratch? Feeling not quite like yourself? Are you hearing voices that aren't really there? Is there an urge to crack open your party barbarian's skull and tickle what little bit of gray matter it may contain?
Then you may be suffering from early symptoms of Ceremorphosis, an affliction of the mind from a brain-eating parasite... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.75
|
Pick up this and other titles in the Trinkets & Treasures Collection Bundle!
Spelljammer Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Spelljammer adventures.
The writing team tapped into the texts of Crystal Spheres, Goblin’s Return, Heart of the Enemy, Skull & Crossbones, Rock of Bral, and... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Check out other Best-Selling Content by Daniel Kahn!
Monster Weaknesses
Wild Beyond the Witchlight
Icewind Dale: Rime of the Frostmaiden
Tomb of Annihilation / Curse of Strahd / Out of the Abyss / Candlekeep Mysteries
... [click here for more] |
Dungeon Masters Guild |
$3.95
|
What's Inside Lost Ships: Rediscovered?
5th edition stats for the Angelship, Arrow Ship, Barge of Ptah, Battle Dolphin, Blade, Bloatfly, Bolaship, Cargo Barge, Catamaran, Clipper, Corbina, Cuttle Command, Deathglory, Doombat, Dragonfly, Dragonship, Drakkar, Dwarven Citadel, Eagle Ship, Eelship, Elvish Armada, Flitter, Flying Pyramid, Giff Ironclad, Hummingbird, Hunter-Killer,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Despite there being many different kinds of helms in the spelljammer setting, 5e only contains the most basic of them. This book contains 10 more interesting helms used to control ships as they journey across wildspace.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include:
A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
While the writers of The Radiant Citadel dedicated themselves wholeheartedly to crafting captivating narratives and intricate lore for the 13 modules encompassing this book, they regrettably neglected to infuse the Citadel itself with substance.
Undeniably, the Citadel boasts stunning visual aesthetics, yet its purpose seems limited solely to serving as a conduit for reaching one of the founding civilizations.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to a special edition of Voidfarer's Guide to the Verse- Fashion Week- with 20 hot new looks for the astral adventurer sure to impress!
This little supplement delivers a new line of fall fashions for spacefaring characters, each page featuring an illustrated item handout for a wondrous new outfit that, like the Fish Suit (Astral Adventurers Guide) or Survival Mantle (Volo’s Guide to Monsters),... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Masters of the Mind is now available for Virtual Tabletop.
For the Fantasy Grounds click here.
For Foundry VTT click here
If you want both PDF and VTT, we've made bundles for you at a discount!
For Fantasy Grounds + PDF click here
For Foundry + PDF click here
Masters... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Tables for Astral Fishing, Fish, Flora and Junk
Tables visible in Previews under the product image.
For characters who like astral fishing with rods, nets or other devices. Also details more astral fish, unusual kindori, space weed to scavenge or discover and floating items of interest.
Includes d20 tables for ...
Astral Fishing (Fishing table expanded, astral fishing... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Across the eternal reaches of the Astral Sea, spelljammers ply their trades, travelling between crystal spheres and heavenly realms.
Presented here are three new Spelljamming ships for your campaigns:
Kobold Trap Junk: A ship held together with rope and hope, the Kobold Trap Junk is designed to charge an enemy ship and ensnare it before coming under Kobold attack.
Dwarven... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Voidfarer's Guide to the Verse Vol 4: Jammer Heist is a sci-fantasy homage to Waterdeep: Dragon Heist for players of 5th-20th level!
A grand Adventure in Space awaits your players starting in Immortal One, a massive and dangerous spacestation governed by ancient blue dragon and DJ of Deep Space Radio One- the Wizard of Waves! Pit your wit, technological skill and bravado against... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM.
Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Unearth new magic items and explore the power of dragons
The Vault of Draconic Magic Items awaits you with several new armors, weapons, staffs and wondrous items to enhance your game.
In this book you will find:
50+ new magic items that revolve around the lore, magic and powers of dragons
The Deck of the Dragon's Luck, a legendary item inspired... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure:
Corps & Orgs Field Guide: 5E Factions in Outer Space:
Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including:
15 Playable Races: Species of the Sector
Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles.
Cerebrak -... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Upgrade Your Ship Weapons
Not every ship should have stock weapons. Crews that have been sailing wildspace long enough should have better, more powerful weapons. Give your players exciting new ship weapons by going beyond the basics with Spelljammer: Ship Weapon Upgrades.
Inside this 5-page PDF, you will find:
Six new weapons to bring to bear against... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Welcome to the Voidfarer's Guide to the Verse, Vol 1!
There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines!
This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the Catfiship. - A new Wildspace system with recurring conflict! - Industrial wasteland Unicorns... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Classic Helms for 5E!
Everything you know about space is wrong. —Jeff Grubb, The Concordance of Arcane Space
This text provides updated mechanics for several different types of helms that were originally introduced in the 2nd edition Spelljammer: Adventures in Space boxed set. They have been designed with the intention of remaining... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Firearms At Any Technology Level!
Would you like to add guns to your medieval fantasy or Spelljammer campaign, or even run D&D in a modern or future setting, but need the weapon and gear stats to make it happen? Smoke & Thunder makes firearms available to all characters of any class, across a wide range of time periods and genres. The rules inside make firearms formidable... [click here for more] |
Dungeon Masters Guild |
$10.00
|
- Part 1: Technomagic Database -
Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest Roleplaying Game.
- Part 2: Spelljammer Rescue/Salvage Mission -
At the end of the grimoire, for DM's eyes only, a small Spelljammer Adventure Hook... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Make Christmas extra sweet this year by giving your party exactly what they want! 2 fun, bite-sized Christmas quests that have you facing off against Wally the Wintry Warlock and a Bheur Hag named Carolyn. You get 13 new holiday-themed magic items, including the Frosty Frostblade of Frost and the Jingle Bell of Jolly Joy, as well as 5 all-new wintry monsters... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
80 Trinkets for Spelljammer with Tables for Many More
Tables visible in Previews under the product image.
For characters and treasures, in adventures and campaigns for spelljammer with themes of the Astral Sea, wildspace, journeys, swashbuckling and weirdness. Use addtional tables to create and modify your own trinkets.
Includes d20 tables for ...
80 Spelljammer Trinkets (tables... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Curios & Cargo is jam packed with 101 trinkets inspired by the original Spelljammer Sci-fi and Cosmic Horror. The Cargo section is actually 30 adventure hooks based on transporting exotic cargo and strange passengers. You will also find 8 new magic items with a Spelljammer feel
Inside you will find:
101 New Spelljammer Trinkets
30 Adventure Hook based on transporting Cargo... [click here for more] |
Dungeon Masters Guild |
$2.50
|
A brand new Spelljammer supplement from the author of silver-selling rules expansion Large Luigi Presents: A Primer’s Primer to Spelljamming.
The Astral Sea is a vast and alien place and full of Astral Dominions. These cities and strongholds of the gods are uncharted and the denizens uncatalogued—until now! This 125-page guide focuses on the realm of thought and stars, the... [click here for more] |
Dungeon Masters Guild |
$20.00
|
Bring Out The Big Guns!
Silver-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread across every era... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Deep in Wildspace, the captain of a spelljammer uses a sextant to confirm their ship’s location while you patiently await the arrival of a mysterious merchant. You know you have timed the meeting correctly, but where are they? Suddenly, from the swirls of a beautiful nebula, a strange floating rock with an iron door in its side emerges, trailing stardust in its wake. The crew exchange... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Tortoni's Guide to Spelljamming re-imagines the spelljammers found in the Astral Adventurers Guide. It includes:
Re-designs of the ships from the Astral Adventurers Guide, each built completely from scratch
New customization rules, improving armor, speed, damage threshold and other details
New rules for movement, maneuvering and spelljammer-fighting rules
New rules... [click here for more] |
Dungeon Masters Guild |
$2.99
|
So you want to adopt? - Mr Spudry is thrilled to hear you would like to adopt one of these beautiful creatures as your companion. They’re loving and caring and supportive. Apart from Grumpy Monkey, watch out for that one, but even Grumpy Monkey will find his forever home one day!
How To Use your new Companions
This supplement was created to work alongside one of our adventures (coming soon)... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Myths of Wildspace
The spelljammer emerged from the cloud of space dust like a bat from the Hells, soaring through the nebula in pursuit of its quarry. The captain, a giff with one eye and a mechanical hand, loaded her rifle and strode over to the railing. She’d been chasing the Pale Light for decades, and each time, it had given her the slip—but this time was going to be different. This time,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Looking for a magic bullet? Well look no further!
Magical Munitions is the latest in my series of guides to historical, modern, and future tech in D&D 5e. Smoke & Thunder brought guns to D&D in a way that was robust but balanced and flexible. Smoke & Thunder 2 extended that treatment to explosives and artillery...
Now, you can have the full D&D... [click here for more] |
Dungeon Masters Guild |
$9.00
|
 Welcome to Dieselspace!
A realm of high-octane adventure and danger lurking around every corner! Within this wildspace system, the world of Dior'Tet and its sprawling megacity, Industropolis, are a hotbed of political intrigue and cut-throat corporate competition. Building off Voidfarers Guide to the Verse Season 1, Mechanics... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Over 100 spelljamming ships from the classic Spelljammer setting, adapted to the new 5e format! This document currently only has ship stats and weapons, it is recommended that you use it along with classic Spelljammer supplements that contain descriptions. If there is enough interest, I may add descriptions in future updates. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Astral Armory is the ultimate compendium of magical items specifically designed for use in the dangerous and exciting world of Spelljammer. Featuring 111 new magic items, this book is an essential addition to any DM's collection.
From the powerful Cosmic Cannon to the enigmatic Mind Flayer Wand, Astral Armory offers a diverse selection of weapons, armor, potions,... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books on or about the Rock of Bral that can be added to flesh out a bookshelf, covering such as... [click here for more] |
Dungeon Masters Guild |
$1.25
|

Are you seeking adventures in a scifi setting? Cybernetic Augmentations opens the door to a fusion of magic and machinery. Equip your heroes with cutting-edge upgrades and explore new realms of power and possibilities.
Enter a world where magic meets technology in Cybernetic Augmentations. This equipment book introduces a range of advanced enhancements... [click here for more] |
Dungeon Masters Guild |
$1.49
|

The multiverse is teeming with heroes of all kinds.
Serious Wizness presents the Ceremorph: a new aberrant lineage option. Ceremorphs are rare beings who were able to somehow partially resist the vile magic of the mind flayers, leaving them with the body and powers of an illithid while preserving their personality.
You can grab the Ceremorph, as well as... [click here for more] |
Dungeon Masters Guild |
$0.75
|

The multiverse is teeming with heroes of all kinds.
Serious Wizness presents the K’r’r’r: a new species option. The k’r’r’r are a species of web-slinging arachnid beings that originated in the depths of Wildpsace. While their appearance may disturb some, you’ll never find an ally you can depend on more... [click here for more] |
Dungeon Masters Guild |
$0.75
|
 This product is a Roll20 Add-On
Spelljammer Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Spelljammer adventures.
The writing team tapped into the texts of Crystal Spheres, Goblin’s Return, Heart of the Enemy, Skull & Crossbones, Rock of Bral, and Wildspace for inspiration to create these jewels of space.
In... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Originally detailed in the book by Robert Louis Stevenson, the british magistrate Dr. David Livesey purchased a ship called the Hispaniola before embarking on a life altering adventure of treasure-seeking and pirate fighting.
In this 16 page PDF created by Erdans Homebrew you will find hoards of rich information about this 5th edition Dungeons & Dragons Spelljamming Ship.... [click here for more] |
Dungeon Masters Guild |
$0.80
|
Welcome Back Darling, There is Much More To See... (Hey everyone! We are currently doing a flash summer sale! Hope you enjoy the price reduction!)
Wherever you find yourself in this vast multiverse, you can always be sure that you will be able to find a Phantom Street, but what does one even look like? Beyond the scope of Cosmos Curiosities... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Build your own Spelljammer!!
Do you need more weapons to fight Vampirates! Maybe it's time to build that new ship out of spider webs. And, where the hell is the bathroom on your spelljammer?
Well, now you'll have it all!! Make your spelljammers memorable and unstoppable!! We have hundreds of new weapons, ammo, engines, rooms, and enchantments to help you make the perfect Jammer!!
... [click here for more] |
Dungeon Masters Guild |
$4.99
|