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Introduction
Concealed within the caverns that riddle the underbelly of the asteroid city on the Rock of Bral, a gang of plasmoid scoundrels known as the Amoebros have made an unlikely home. But when a deal goes south, and an honorable soldier throws a wrench in their plans, the gang’s lair becomes a cage for the captured veteran. The stage is set for a daring rescue and a... [click here for more] |
Dungeon Masters Guild |
$3.95
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Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Introduction
In the shattered and violent system of Doomspace, rapacious pirate factions vie with one another for the favor and patronage of the mercane arms dealer, Vocath. When would-be heroes from a distant system appear seeking his help to build an alliance, the shrewd powerbroker sees a unique opportunity. The price of Vocath’s influence is small—collect on an outstanding... [click here for more] |
Dungeon Masters Guild |
$3.95
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On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities for their most lucrative trade commodity, sweet honeyfish mooncakes. With time running out the dohwar require adventurers with a particular set of skills to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 The evil lich Vecna is rising. Powerful beings are not who they seem. The very existence of the multiverse is at stake.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Vecna: Eve of Ruin module, along with a simple method of determining what loot is received. Some enemies give usable... [click here for more] |
Dungeon Masters Guild |
$3.99
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Taag'thrith, a powerful illithilich, desires to assimilate all knowledge. Taag'thrith plans to unleash a 10th level spell that will grant it just that-at the cost of all sentient life on the Material Plane. Will the heroes be able to traverse the dangerous corpse of a dead God, find Taag'thrith's aqueous lair, & pit their foes against one another in order to destroy the foul lich once and for all?... [click here for more] |
Dungeon Masters Guild |
$5.95
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There's a mega-bounty on the Macguffin, and a gang of pirates is en-route to claim it — but not if you can steal it from them first!
Part 1 of the Suncorp's Bounty series.
A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8.
Fire Thieves has your PCs infiltrating the Sunkiller, the infamous pirate ship crewed by the Crack of Dawn. The goal is... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Daria’s Guide to Prosthetics
This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This book presents 5 Spelljammer-themed mini-dungeons. The difficulty level stated for each dungeon is based on a 4-adventurer party of that level. The high-resolution DM and player maps are also attached to this product as a separate file. The book aims to give the DM a ready-to-use dungeon and hopefully, provoke the DM’s imagination to fill in the blanks in the micro dungeons.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
An astral elf wizard has been researching the anomalies on Crystalstar. Her findings have
uncovered a derelict research facility named the Amastacia. Can you navigate
the facilities' defenses and uncover the treasure she seeks?
Part two of the Crystalstar... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Dragon-Tower of Candlekeep is an adventure for levels 5-10 and should take approximately 4-8 hours to complete and is absolutely the most fun you'll ever have inside a dragon's belly. It is the perfect companion to Candlekeep Mysteries or as a side-quest in Descent into Avernus. And with just a few minor tweaks, there's no... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the PDF version. If you'd like to get the same files for Roll20, use this link.
If you have previously purchased this pdf, you can find an updated appendix with a link to the reduced price Roll20 conversion. Thank you for your support!
The remote asteroid town of Darkfall harbors a terrible secret.
In this adventure characters will have the opportunity to reveal the mystery behind the strange... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Theme
The theme of this supplement is the arcane, or more specifically, magic itself. This tome focuses first on spells that manipulate other spells, be that by changing how they can be cast, prolonging them, protecting them, or ending them. This is the most complicated tome because of this, and while it is simple enough to grasp the basic concepts, it allows for more complicated and interesting combinations... [click here for more] |
Dungeon Masters Guild |
$3.95
|
2023 ENNIE Award Nominee for Best Organised Play.
Isolated outpost. Complacent scientists. Alien infestation.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content warning: Body horror (mutation), possible phobia trigger (insects)
Wildspace system: Echo
This product includes:
Adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
|
SWEET DREAMS ARE MADE OF BEES (Just Bee Causes)
Hired by Honeybell Habitats in their outreach program to test a new line of modular housing, an unsuspecting crew runs into some technical difficulties. Honeybell - “Build Better, Bee Better”
A Four-Hour Adventure for Level 11-16 Characters (Tier 3, Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Border Kingdoms are lands rich in secrets from the past - some of those deserve to remain as such. When one of these secrets comes to light, an adventurous party is called upon to prevent it from falling into the wrong hands.
Tune your instruments and vocal cords! Prepare your finest spells! The moment when art and magic meet has arrived!
A Four-Hour Adventure for characters... [click here for more] |
Dungeon Masters Guild |
$5.99
|

A 4-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 11-16.
Twilight Moonsong, a sage of Candlekeep and a resident expert on the studies of the Astral Plane,
has noticed strange disturbances in the Astral Sea, the likes of which are similar to the Spellplague.
Fearing that her observations are true, she calls on the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A remote research facility has gone dark, and a team of spacefaring adventurers are sent out into the vast reaches of wildspace to find out what happened to the station and its crew. A four hour adventure for character levels 5-10, optimized for level 8.
CONTENT WARNING: Gore, Horror, Ambushes, Graphic Bodily Mutations, Cannibalism, Parisites, Mind Control, Aliens ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
SJ-DC-RH-01 Honor Beyond Reprieve
You may have forsworn your oath, but your oath hasn’t forsworn you.
In the Wildspace system known as The Sea of Swords, conflict erupts between two powerful factions. When asked to choose between love and honor, how will our heroes decide?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: possible phobia trigger (imprisonment,... [click here for more] |
Dungeon Masters Guild |
$3.85
|
 Delve into an abandoned research facility and reveal the mystery deep within in this 4 hour adventure for Tier 2 characters!
Tier: 2 (Character levels 5-10. Optimized for APL:10)
Included in this product:
35-page adventure PDF
Printer friendly version of adventure PDF
Colored Maps and Handouts
Last Updated Version: v1.0
Note: PDF... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A two-hour dungeon for Tier 2 characters. Optimized for APL 8. Ral'Astra, the captain of the Moonshot discovers a hidden star map on a piece of pottery she purchased at an Astral auction. She hires you to investigate... Snake-Eye Satellite is a stand-alone combat and exploration heavy dungeoncrawl to challenge your party. Includes: - Color art and printer friendly versions of the 24 page... [click here for more] |
Dungeon Masters Guild |
$3.99
|
![[Roll20] Dohwar Heist (SJ-DC-DWR-01)](https://d1vzi28wh99zvq.cloudfront.net/images/8957/431174-thumb140.jpg) This is the Roll20 version of Dohwar Heist
This is an addon that is fully set up, ready to roll on the Roll20 VTT platform.
On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the Roll20 version of the Copper selling adventure!
If you have previously purchased the PDF version of this adenture, you can find a link to a reduced price Roll20 conversion in the updated appendix.
The remote asteroid town of Darkfall harbors a terrible secret.
In this adventure characters will have the opportunity to reveal the mystery behind the strange occurrences that have been... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Sleep Now in the Fire
Beneath the looming shadow of an active supervolcano, the village of Ashenvale seeks brave adventurers to investigate the frequent seismic activities that have shaken its region.
The disappearance of the village spiritual leader amidst the volcanic tremors hints at a disturbing link.
Can you unearth the connection between the missing spiritual leader and the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Planet Anati is on the verge of destruction because of previous abuse to the Weave, and the only people who tried to save it failed. Will you be the one to finish what they started? Or will you quack under the pressure? Enjoy this escape room like adventure.
A Four -Hour Adventure for Tier 3 Characters. Optimized for APL 14.
CONTENT WARNING: Puzzles, Dead Bodies, Mentions of death, Mentions of loss,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
![[Roll20] Sweet Dreams are Made of Bees (SJ-DC-TRIDEN-BZ)](https://d1vzi28wh99zvq.cloudfront.net/images/8957/466196-thumb140.jpg) Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure (check the link for a preview of the adventure), check out the bundle to get the fully-prepared Roll20 lobby for a mere dollar!
SWEET DREAMS ARE MADE OF BEES (Just Bee Causes)
Hired by Honeybell Habitats in their outreach... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Travel beyond the stars in this 5th Edition spelljammer horror adventure!
Step aboard a once-glorious spelljamming galleon, now a ghost ship. Discover the truth of what happened. Try to hold onto your mind as you face the deadly aberration that stalks the halls.
Includes a complete multi-level dungeon, dramatic skill challenges, a new deadly monster, and overhauls for the Sanity system including... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
You sit down at a table in the dimly lit starport cantina, scoping the room for a spelljammer pilot who can bring you to the Kalstarr system. A squad of Astral Marines stand guard near the door. Some Children of the Orbs are proselytizing to anyone who will listen, and some Crimson Legion cultists nearby look unamused. A Felkirpran information broker whispers secrets to a tall, ominous Far Wanderer... [click here for more] |
Dungeon Masters Guild |
FREE
|
 A Space Dragon Trilogy
The Ethereal Mire's fleet has taken over the Giantkiller system and is about to invade the Moonsea. There's only one way to stop them: send a stealth ship to his home world, Mossy Dirge, and possibly deal with a red dragon to defeat your mutual enemy. Can you stop the green dragon's forces before they invade?
A Four-Hour adventure for Tier 3 characters. Optimized for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Become the Stuff of Nightmares!
Beholders are some of the strangest creatures in existence—capable of reproducing both biologically and by dreaming a copy or variant of themselves into being. When their dreams are focused on trying to understand humanoids, a bizarre mixture of forms can manifest. If they are to survive, these hybrid beings must first escape from their beholder parent,... [click here for more] |
Dungeon Masters Guild |
$1.99
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A fabulous two-hour dungeoncrawl for Tier 2 characters. Optimized for APL 8. Astral urchin fishing is taking off, and President Yeti ordered a new spelljamming ship. Bringing the ship home seems like a simple mission until you arrive at the shipyard to find its been Rammed by the Space Dwarves' Monstrous Hammerhead! Clear the shipyard of monsters, rescue survivors, and figure out where President's... [click here for more] |
Dungeon Masters Guild |
$3.99
|
If you would like the pdf/Roll20 version, go here. If you buy this pdf and decide you want the Roll20 version, you will find a discount link in the pdf.
Prince Andru entrusts you with a perilous mission to recover a dangerous artifact that has gone missing in a hidden laboratory. Prepare to explore the depths of the secret lab, unravel its mysteries, and emerge victorious!
In this captivating adventure,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A two-hour dungeon for Tier 2 characters. Optimized for APL 8. Slatter Tran has been kidnapped, and you're going to get him back! Evidence suggests he was Taken in the Early Morning to a secret tower deep in the Asteroidbow. Infiltrate the nasty wizard Nicolli's secret tower to rescue him on President Yeti's behalf!
part 2 of the 2 part Better Slatter than Never storyline
This... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Welcome to the Creature Crucible series where I go through old documents from previous edditions of dungeons and dragons and try to breath life into old monsters and update them up to a 5ed stat blocks. This time we look at a good bit of monsters from the old Spelljammer setting as well as others. Inside this document you get 14 stat blocks for monsters:
Avolakia
Beholder-kin, Examiner
Beholder-kin,... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 A Second Space Dragon Trilogy
On a remote world in Wildspace, an eldritch device stole the breath weapons of amethyst dragons who went to investigate. Now, a boisterous Wildspace giant named Count Wolfgang is finishing his new museum exhibit: a room that alters gravity, using the stolen dragon breath. The dragons want you to steal it back!
A Four-Hour adventure for Tier 2 characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 A Second Space Dragon Trilogy
Star spawn have created a moon base that can steal dragons' breath weapons from orbit. Since this base can absorb dragon breath trying to destroy it as well, characters must dive through a vent to stop the base from the inside. Along the way, the party can try to fracture tenuous alliances the star spawn have made with giants and githyanki, along with wining boons... [click here for more] |
Dungeon Masters Guild |
$4.99
|
![Kaleidoscope Vault (SJ-DC-PHP-FLN01-02)[Roll20]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/448373-thumb140.png)
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
An astral elf wizard has been researching the anomalies on Crystalstar. Her findings have
uncovered a derelict research facility named the Amastacia. Can you navigate
the facilities' defenses and uncover the treasure she seeks?
Part two of... [click here for more] |
Dungeon Masters Guild |
$5.99 $4.49
|
Trapped inside a magical maze created by a Mad Mage...
DESIGNED FOR AN ADVENTURING PARTY OF four to six 7th-level characters, Tesseractus is a DUNGEONS & DRAGONS adventure that takes place inside of a cubical maze called Tesseractus.
Who is this for? This module is ideal for players... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Some call it a Meatgrinder, we call it Home." The Rat King's Castle is Guild of the Smouldering Bowl headquarters, and can be found inside a magical patchwork sack in the manager's office of their Pub & Pipeweed Lounge in Waterdeep. Over the years, the Guild has adopted goblins, kobold, a nothic, a few mindwitnesses, swarms of cranium rats, a silver dragon and more... adding traps, defenses... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 Centuries ago a great pirate traversed the Astral Sea, now his secret hideout has been discovered and an intrepid group of adventurers is hired to explore.
A Border Kingdoms and Spelljammer Dungeoncraft for characters level 1-4 ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An upstart gang is trying to extort the proprietor of the Rockrat, and threatening to destroy her tavern if she doesn't pay up. Can you discover the gang's secret hideout, to strike at them first?
This is the first of several adventures, meant to help introduce new players to Spelljammer and the Rock of Bral campaign setting. This is a short module, intended to take one session of 2... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Chapter 1 is a Four-Hour Adventure
Chapter 2 is a Two-Hour Adventure
Both for Tier 3 Characters. Optimized for APL 15.
A dark structure out of the depths of the astral sea drifts interminably towards the Rock of Bral, threatening the star port and the world below, carrying with it evils best left entombed. Can you brave the Octalith and avert disaster, or will you too meet your end in the dreaded... [click here for more] |
Dungeon Masters Guild |
$3.19
|
 Embark on an adventure among the stars with "The Lost A.R.K.", a Dungeons & Dragons campaign set in the unusual dungeon floating near the Tears of Selune.
Meet the Zelari, a peaceful yet technologically advanced race, have mastered space travel and are driven by their curiosity to discover other sentient beings. The exploratory spaceship A.R.K. ventures beyond their home system, Zelaria, into... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 The Village of Wit is a settlement on a floating island in the upper atmosphere of a gas giant planet. The village is under attack by the Cult of Cyzor, a fanatical gang of demon-worshiping space pirates. The cultists have stolen a powerful ancient tome from the town's temple. It is up to the party to infiltrate Cyzor's Skull-shaped Spelljammer and retrieve the artifact and face down this dangerous... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 It has come to light that the core of the planet Nit is in fact an egg for a colossal aberrant monster, a Cosmic Horror, and an Eldritch Lich intends to see it hatched! Dvergar-9 is the youngest in a line of nearly identical autognomes and mayor of the Village of Wit, a settlement on a floating island in the upper atmosphere of Nit. The Mayor knows the only hope of stopping the cosmic horror is to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 After an uneventful mission protecting a spelljamming ship from pirates (none of whom showed up), the ship heads back to the spaceport on Falrenn's Tannezel Island, with the crew, including the party, looking forward to some time off. What a dull mission! But in wildspace, it's wise to expect the unexpected, and danger can be found even in those places we like to think of as "safe".
A Four-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Celebrating Winter Solstice with Captain Kenona, with an unsolved murder mystery, save Captain Kenona by solving this cold case: 6 suspects, 6 possible murder weapons, even more possible crime scenes, one true motive.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Inspired by the winter holiday season.
CONTENT WARNING: Affair, Dark Humor, Death, Infidelity... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A Nightmare for Kersfees
Vakansie System Wildspace Adventure
The industrial planet of Kersfees, located at the edge of Vakansispace, is suffering a massive supply shortage. As the busiest time of year approaches, Father Jules brings in adventurers to get to the bottom of his supply issues and get Kersfees back on track.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT... [click here for more] |
Dungeon Masters Guild |
$4.00
|
![Adventures of Stormwreck Isle [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/462457-thumb140.png) This special bundle product contains the following titles. SJ-DC-ASI-01 Secrets of Old Regular price: $4.99 Bundle price: $3.99 Format: PDF Continue your quest on Stormwreck Isle
The Adventures of Stormwreck Isle series delves into some of the unexplored plot hooks of Dragons of Stormwreck Isle. This tier-2 trilogy will explore more lore of the island, Astalagan,... [click here for more] |
Dungeon Masters Guild |
$14.97 $11.97
|
![All Inclusive Stormcrow Collection [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/490718-thumb140.png)
This all-inclusive collection features every title I've published, offering a rich array of sourcebooks, adventures, and bestiaries to elevate your tabletop gaming experience.
What You’ll Get:
Hundreds of Monster & NPC Stat Blocks ranging from depths of the Underdark to magical academies of Strixhaven.
Luiren, land of the... [click here for more] |
Dungeon Masters Guild |
$48.82 $29.99
|