Title |
Publisher |
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Introduction
Concealed within the caverns that riddle the underbelly of the asteroid city on the Rock of Bral, a gang of plasmoid scoundrels known as the Amoebros have made an unlikely home. But when a deal goes south, and an honorable soldier throws a wrench in their plans, the gang’s lair becomes a cage for the captured veteran. The stage is set for a daring rescue and a... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Introduction
In the shattered and violent system of Doomspace, rapacious pirate factions vie with one another for the favor and patronage of the mercane arms dealer, Vocath. When would-be heroes from a distant system appear seeking his help to build an alliance, the shrewd powerbroker sees a unique opportunity. The price of Vocath’s influence is small—collect on an outstanding... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get it on Roll20!
Save more with this Bundle!
Inside... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players:
Learn about KARPRI, the beautiful yet hostile fourth planet... [click here for more] |
Dungeon Masters Guild |
$3.99
|
You’ve been hired aboard a dohwar merchant ship as extra security for an upcoming conference. The last few days have been quiet, almost relaxing as the Uspo rockets across Wildspace, that is until the ship is ripped unceremoniously from spelljamming speed. What lies before you is the massive form of a derelict Whaleship, a long forgotten hulk drifting silently through parts unknown. The ship appears... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A lone kindori has been spotted resting at the edge of Gleamspace and it has not moved for several days. Is this a sign of poachers returning to the system, or perhaps an indication of something worse? People are curious and worried, and someone has put forward the funds for an investigative party.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Valid for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
An astral elf wizard has been researching the anomalies on Crystalstar. Her findings have
uncovered a derelict research facility named the Amastacia. Can you navigate
the facilities' defenses and uncover the treasure she seeks?
Part two of the Crystalstar... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to the Voidfarer’s Guide to the Verse: Apespace, where simian humanoids dominate the planet Gromm and the sun is the physical embodiment of their mighty overgod Kong!
Prepare for a crash landing on a planet of full of apes! This book contains the Wildspace system known as Apespace, which includes the Grommam homeworld, with 6 playable simian races (Grommam,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Listing—Do You Feel It?
Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This book presents 5 Spelljammer-themed mini-dungeons. The difficulty level stated for each dungeon is based on a 4-adventurer party of that level. The high-resolution DM and player maps are also attached to this product as a separate file. The book aims to give the DM a ready-to-use dungeon and hopefully, provoke the DM’s imagination to fill in the blanks in the micro dungeons.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover?
Part one of the Crystalstar Trilogy
Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Explore the Low City of Bral as you search for a spelljammer vessel to ferry you and a trio of plasmoids back to Toril in this 2 hour adventure for Tier 1 characters!
Adventure Seed Used: Headed My Way?
Tier: 1 (Character levels 1-4. Optimized for APL:3)
Included in this product:
24-page adventure PDF
Printer friendly version of adventure PDF
Colored... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This is the PDF version. If you'd like to get the same files for Roll20, use this link.
If you have previously purchased this pdf, you can find an updated appendix with a link to the reduced price Roll20 conversion. Thank you for your support!
The remote asteroid town of Darkfall harbors a terrible secret.
In this adventure characters will have the opportunity to reveal the mystery behind the strange... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Inside you'll find...
Playable Race: Vault Dwarves Trapped inside their mountain stronghold on magical lockdown, the lives of Vault Dwarves are centered around maintaining the life support systems across the city. Equip a VaultCo Data Bracer and gasmask and go get those machines running again while you can still breathe...
Explore the Vault:... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This module is designed as a “Choose Your Own Adventure” style story, and is weighted heavily with improvisation. The success of this module will depend entirely on your willingness to contribute and collaborate. As you read this, there is no beginning, middle or end that is written. You and your party will determine these together as you complete the module.
This module provides you with the... [click here for more] |
Dungeon Masters Guild |
$1.27
|
 When everything goes topsy-turvy at the biggest extreme sporting event in wildspace, can you rescue your charge before it all spins out of control?
The job is supposed to be easy. Hoverboard enthusiast and cocky royal teen Princeps An’itonyyn Lighthawk hires the party to come with him to a wildspace party station and protect him in a dangerous race. Sure, some enemies of his royal... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Border Kingdoms are lands rich in secrets from the past - some of those deserve to remain as such. When one of these secrets comes to light, an adventurous party is called upon to prevent it from falling into the wrong hands.
Tune your instruments and vocal cords! Prepare your finest spells! The moment when art and magic meet has arrived!
A Four-Hour Adventure for characters... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Wayfarer's Log: The Dohwar Chronicle
Faux Consortium has always been at the forefront of innovative spelljammer technomancy, thanks in no small part to their salvage department overhauling derelict ships. An unresponsive dohwar ship has just drifted into their controlled region of the Astral Sea - but for a newly commissioned salvage crew, will this fresh opportunity herald fortune or danger?
A... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A chef finds himself facing a dire situation as his once-thriving business dwindles due to a cunning rival. Gripped by a growing suspicion of malicious play, he seeks the aid of intrepid adventurers, urging them to uncover the web of deceit and illegal practices that lie beneath the surface.
A Two-Hour Adventure for Tier1 Characters. Optimized for APL 3.
CONTENT WARNING: Animal cruelty
All maps... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get the PDF!
Inside you’ll... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The moon is turning green. A colossal tide of green slime has begun to engulf it, threatening to dissolve it entirely.
As it does so, a tide of demonic madness begins to engulf the lands below. As the green shadow flows across the night sky, the world turns mad.
The source? An insane cult of plasmoids dedicated to Juiblex, the demon lord of... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Meet the Rattus Experrectus, an inventive species of awakened cranium rats quickly spreading across the galaxy:
- Discover a fun tiny-sized PC racial option with latent psionic abilities.
Combine the powers of four Cranium Rat Player Characters to form a Psionic Choir and gain the swarm's Psionic abilities!
- Learn about Rattus Experrectus culture and society, revolving... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Spelljammer should be better. Time to take Drastic Measures!
Drastic Measures is a two to three hour adventure for four to six first level characters in a new Spelljammer campaign. It is designed to be a springboard for new players to introduce their characters and come together as a team. The DM can use this adventure as a foundation... [click here for more] |
Dungeon Masters Guild |
$4.95
|
If you would like the pdf/Roll20 version, go here. If you buy this pdf and decide you want the Roll20 version, you will find a discount link in the pdf.
Prince Andru entrusts you with a perilous mission to recover a dangerous artifact that has gone missing in a hidden laboratory. Prepare to explore the depths of the secret lab, unravel its mysteries, and emerge victorious!
In this captivating adventure,... [click here for more] |
Dungeon Masters Guild |
$4.99
|

The Doggo Star has gone missing!
Can you solve the mystery of where the wayward lodestar went while also helping out the Good Bois of Bork, whose Hoomans stopped moving ever since Doggo disappeared, before they get too sad from the severe shortage of head pats?
An a-DOG-able 4-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNINGS: Animal abandonment, grief... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the Roll20 version of the Copper selling adventure!
If you have previously purchased the PDF version of this adenture, you can find a link to a reduced price Roll20 conversion in the updated appendix.
The remote asteroid town of Darkfall harbors a terrible secret.
In this adventure characters will have the opportunity to reveal the mystery behind the strange occurrences that have been... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Revisit the black market city of Glip Dak and uncover the mystery behind the spelljammer known as the Wumbo Bee as you search for its missing helm before heading off to Realmspace in this 4 hour adventure for tier 2 characters!
Tier: 2 (Character levels 5-10. Optimized for APL:8)
Included in this product:
30-page adventure PDF
Printer friendly version of adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Stars, stones, and a missing person...
The former adventurer Mog Stoneheart is missing. A party of adventurers is hired to go locate her - and the investigation leads to the Nostia system, a wildspace system fueling wild speculation and avoidance even from the most daring of space raiders. Tales of torment and bad memories, short tempers, and a dying planetoid. Only the bravest of folx go there, but... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 G'DAY! This is an anchor for the Dungeoncraft Australia-bundles.
If you happen to come upon this entry, check out our bundles here : (TBD) DC-AAA-01 Australian Astral Alliance Volume #1 ... [click here for more] |
Dungeon Masters Guild |
$0.51
|
You've been deputised by the sheriff of the asteroid town of Haven. Nefarious schemes abound in this frontier town and before you know it, you're drawn into a mystery. Who is stealing the town's supplies and why? This is a goofy, over the top, noirish adventure, with some high action set pieces. Most situations in the module can be resolved in at least a couple of ways.
A 4 Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 Originally detailed in the book by Robert Louis Stevenson, the british magistrate Dr. David Livesey purchased a ship called the Hispaniola before embarking on a life altering adventure of treasure-seeking and pirate fighting.
In this 16 page PDF created by Erdans Homebrew you will find hoards of rich information about this 5th edition Dungeons & Dragons Spelljamming Ship.... [click here for more] |
Dungeon Masters Guild |
$0.80
|
The party is hired to locate and recover a missing ship only to find the ship’s crew was cursed by an all-consuming hunger. Can they solve the mystery of the curse before it consumes them?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Neglect, Death, Cannibalism, Starvation, Betrayal, Madness... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Need some maps for your space-themed adventures? Here's a few. Comes with grids, number-label designations for easy access, and some lovely starry sights. Fits great in a sci-fi-esque campaign. ... [click here for more] |
Dungeon Masters Guild |
$0.59
|
Are you wondering what Bond motivated your newest player character to explore the depths of wildspace? Are you a DM looking for Ideals for your latest batch of NPCs? Finding Yourself in Wildspace is here to help! This product is tailor-made for spacefaring adventures and includes:
100 character traits
30 compelling ideals
40 bonds
30 detrimental flaws
All of these have the potential to create... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Flumphs are dying in record numbers as a plague ravages their colonies. A cure has been discovered, but obtaining it means exploring the remnants of a collapsed Mind Flayer colony. Adventurers will have to risk their lives – and their sanity – to make it safely out of the colony.
Part 1 of the A Matter of Time series. A series of Tier 3 adventures written exclusively for Gateway 2023!... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 A group of reclusive Shadar-Kai threaten to sell an aging device to the highest bidder. Can you stop them before they complete their doomsday device?
Part 2 of the A Matter of Time series. A series of Tier 3 adventures written exclusively for Gateway 2023!
A four hour adventure. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 With the help of an inside man, the adventurers must infiltrate a run down casino in hopes of stealing harmful technology out from under the noses of the Spheres’ most vile villains.
Part 3 of the A Matter of Time series. A series of Tier 3 adventures written exclusively for Gateway 2023!
A four hour adventure. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
![Kaleidoscope Vault (SJ-DC-PHP-FLN01-02)[Roll20]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/448373-thumb140.png)
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
An astral elf wizard has been researching the anomalies on Crystalstar. Her findings have
uncovered a derelict research facility named the Amastacia. Can you navigate
the facilities' defenses and uncover the treasure she seeks?
Part two of... [click here for more] |
Dungeon Masters Guild |
$5.99
|
ALIENS AND ROBOTS AND LASERS, OH MY!
It Fell From The Sky is a science-fantasy adventure for 7th-9th level characters in which the player characters investigate a meteor that turns out to actually be a crashed interplanar craft containing advanced technology and alien creatures.
A SCI-FI ADVENTURE THAT FITS IN YOUR FANTASY SETTING
An interplanar craft crash-lands... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Looking for a 5e Spelljammer one shot? How about something that can easily roll into a campaign if your players decide to keep meeting up? This gore soaked level one Spelljammer module is ready, waiting, and now for the first time is available in Roll20 format. This module can be run as a stand alone ONE SHOT or as a PRELUDE to the official Spelljammer Academy adventure. When a group of Spelljammer... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 Hungry Hungry Hamsters is a mystery adventure for player characters of levels 3 to 7 that embraces one of the Spelljammer setting’s most iconic creatures: giant space hamsters!
With multiple hooks to draw characters into the story and three possible answers to the central mystery, Hungry Hungry Hamsters has plenty of replayability... [click here for more] |
Dungeon Masters Guild |
$3.99
|
![[Roll20] Wayfarer's Log: The Dohwar Chronicle (SJ-DC-FAUX-01)](https://d1vzi28wh99zvq.cloudfront.net/images/8957/431081-thumb140.png) Now Fully Converted for Roll20!
(If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar!)
Wayfarer's Log: The Dohwar Chronicle
Faux Consortium has always been at the forefront of innovative spelljammer technomancy, thanks in no small part to their salvage department overhauling derelict ships.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Trapped inside a magical maze created by a Mad Mage...
DESIGNED FOR AN ADVENTURING PARTY OF four to six 7th-level characters, Tesseractus is a DUNGEONS & DRAGONS adventure that takes place inside of a cubical maze called Tesseractus.
Who is this for? This module is ideal for players... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The party is hired to locate and recover a missing ship only to find the ship’s crew was cursed by an all-consuming hunger. Can they solve the mystery of the curse before it consumes them?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Neglect, Death, Cannibalism, Starvation, Betrayal, Madness... [click here for more] |
Dungeon Masters Guild |
$1.99
|
An upstart gang is trying to extort the proprietor of the Rockrat, and threatening to destroy her tavern if she doesn't pay up. Can you discover the gang's secret hideout, to strike at them first?
This is the first of several adventures, meant to help introduce new players to Spelljammer and the Rock of Bral campaign setting. This is a short module, intended to take one session of 2... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
West Point is building a ship for its ally and hosting a fishing competition to celebrate it.
Meanwhile, murders happen in town.
The adventure includes a fishing competition require character cooperation. A murder mystery that the fate of West Point townsfolk is determinated by the actions of the chracters. Multiple endings available. Time is of enssence, find the killer before it is too late. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 When the King of Anchorhook falls ill, his son, the Paranoid Prince, hires the party to investigate the shady members of the castle staff. As secrets are uncovered and arrests begin, a bigger threat shows its ugly face. A threat once known only in bedtime stories.
The Morterino.
This is a four-hour adventure for tier 1 characters. Optimized for APL 3.
Adventure code: SJ-DC-MOR-01
CONTENT... [click here for more] |
Dungeon Masters Guild |
$3.49
|
 Born in endless conflict, the githzerai now make their homes in Limbo. They are much more than monks. This product allows you to play these psionic creatures in your own games in a way that is balanced, and fun.
Includes everything you need to create a Githzerai character in your campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A fake luxury liner, floating derelict in far-flung Wildspace. A sinister experiment upon some unsuspecting employees, and a corrupt company offering too much money to investigate it. An eldritch horror from the depths of your worst nightmares. A flame snake in need of a pep talk. All these and more in the latest title from Games for Gods, authors of Into the Depths and co-authors of Gobble Gobble... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|