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Check out other Best-Selling Content by Daniel Kahn!
Monster Weaknesses
Wild Beyond the Witchlight
Icewind Dale: Rime of the Frostmaiden
Tomb of Annihilation / Curse of Strahd / Out of the Abyss / Candlekeep Mysteries
... [click here for more] |
Dungeon Masters Guild |
$3.95
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Introduction
Deep in the nebula storm of a dead god’s eye, a clan of mind flayers is preparing a ritual to open a wormhole and summon malevolent allies from the depths of the Far Realms. But a githyanki dragon rider is hot on their trail, ready to brave the cosmic storm and disrupt the ritual—for better, or perhaps, for worse. Only with the aid of clever... [click here for more] |
Dungeon Masters Guild |
$3.95
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Introduction
In the shattered and violent system of Doomspace, rapacious pirate factions vie with one another for the favor and patronage of the mercane arms dealer, Vocath. When would-be heroes from a distant system appear seeking his help to build an alliance, the shrewd powerbroker sees a unique opportunity. The price of Vocath’s influence is small—collect on an outstanding... [click here for more] |
Dungeon Masters Guild |
$3.95
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Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get it on Roll20!
Save more with this Bundle!
Inside... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Masters of the Mind is now available for Virtual Tabletop.
For the Fantasy Grounds click here.
For Foundry VTT click here
If you want both PDF and VTT, we've made bundles for you at a discount!
For Fantasy Grounds + PDF click here
For Foundry + PDF click here
Masters... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living... [click here for more] |
Dungeon Masters Guild |
$9.99
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Taag'thrith, a powerful illithilich, desires to assimilate all knowledge. Taag'thrith plans to unleash a 10th level spell that will grant it just that-at the cost of all sentient life on the Material Plane. Will the heroes be able to traverse the dangerous corpse of a dead God, find Taag'thrith's aqueous lair, & pit their foes against one another in order to destroy the foul lich once and for all?... [click here for more] |
Dungeon Masters Guild |
$5.95
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Hardy & Beholder Investigations: The Stowaway is the first module of a three part series that can be played as stand alone titles. This 2-4 hour adventure for Tier I characters (optimized for APL 3, but easily adjustable by adding more pirates) will see players:
Meet paranormal investigator Veronica Hardy and her Handy Crate of Evacuation, a blue 5ft cubic shipping crate that... [click here for more] |
Dungeon Masters Guild |
$3.99
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“Where we’re going, we won’t need eyes to see….”
Seven years ago, the Black Horizon launched on her maiden voyage. The Horizon was an experimental ship built in secret at enormous expense, testing Dr. Samuel Weal’s theories on interplanar transportation. If the Horizon’s experimental planar drive had worked, the ship theoretically could have made a journey spanning multiple Wildspace... [click here for more] |
Dungeon Masters Guild |
$1.99
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In the final installment of the horrifying SJ-DC-HBI Hardy & Beholder Investigations arc- the Reckoning- players will take a shady delivery from BRAL to REFUGE in MERCANE SPACE. A strange gambling den built into a Flying Pyramid has been orbiting Refuge and attracting visitors from across the Verse. Its proprietor, le gentilhomme LOUIE P GARVAL... [click here for more] |
Dungeon Masters Guild |
$3.99
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Hardy & Beholder Investigations: The Hitchiker is the second module of a three part series arc that can be played as stand alone titles. On a ship full of wounded survivors limping towards Bral, an uninvited guest stirs horror for the crew! This 2-4 hour adventure for Tier I characters (optimized for APL 3) will see players:
Learn about KARPRI, the beautiful yet hostile fourth planet... [click here for more] |
Dungeon Masters Guild |
$3.99
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You’ve been hired aboard a dohwar merchant ship as extra security for an upcoming conference. The last few days have been quiet, almost relaxing as the Uspo rockets across Wildspace, that is until the ship is ripped unceremoniously from spelljamming speed. What lies before you is the massive form of a derelict Whaleship, a long forgotten hulk drifting silently through parts unknown. The ship appears... [click here for more] |
Dungeon Masters Guild |
$3.99
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Existential horror! In space!
Horror of Nospace is a 2 to 4 hour one-shot adventure for 3 to 4 PCs at 2nd level.
On the maiden voyage of the Spelljammer Timeskipper something goes terribly wrong. The players need to survive a Limb Flayer on a ship full of dead people all the while the ship is eaten by a cosmic creature.
This adventure features potential triggers:
Mass... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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“We came in peace, as representatives of the United Ghoul Nations, looking to trade. I’ve got rights, like any Child of Atam! You can’t hold me or my people here! So no, bigshot elf guy, I’m not gonna tell you where we’re from, and I’m not gonna put our home address down on any starcharts for you, but hear me out:You wanna know about where I came... [click here for more] |
Dungeon Masters Guild |
$2.95
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Fly into the mists, to the Dread Space...
10 Space themed domains, mixing the Spelljammer adventures with the horror of Ravenloft.
From the classical illithid nightmare of Bluetspur, now on the moon, to the Red Moon of Madness of Jaharkra. Explore the dark secrets of the Void Gate; investigate the mysterious call from help from the dead ship... [click here for more] |
Dungeon Masters Guild |
$9.99
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Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines!
This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the Catfiship. - A new Wildspace system with recurring conflict! - Industrial wasteland Unicorns... [click here for more] |
Dungeon Masters Guild |
$4.99
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Theme and Contents
This collection of 30 magic items is designed around the themes of death, undeath, and general horror, and has a good spread of item types ranging from staffs and armor to weapons and shields. Each item has an illustration, a small paragraph of suggested lore, and cleanly formatted (and named) abilities. Most also include a “Higher Levels” section, which offer... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Listing—Do You Feel It?
Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Tier 2 (2-Hour DungeonCraft, Spelljammer)
It is Liar’s Night Eve, and the Candy King needs your help! A supply of sweets for the children and revelers of Faerun has been waylaid deep in the Astral Sea at the edge of Doomspace.
A Two to Four Hour Spooktacular Adventure for Tier 2 Characters. Optimized for APL 8.
Adventure by Steven Truong
CONTENT ADVISORY: Arachnophobia... [click here for more] |
Dungeon Masters Guild |
$4.99
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This book presents 5 Spelljammer-themed mini-dungeons. The difficulty level stated for each dungeon is based on a 4-adventurer party of that level. The high-resolution DM and player maps are also attached to this product as a separate file. The book aims to give the DM a ready-to-use dungeon and hopefully, provoke the DM’s imagination to fill in the blanks in the micro dungeons.... [click here for more] |
Dungeon Masters Guild |
$2.95
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A distress call from a lost spelljammer requires the assistance of experienced adventurers. Brave the wilds of the dead wildspace system known as Nostia, and discover why the ship went missing seven years ago. The giff know precious little, but promise rich rewards. A four hour adventure balanced for 5 characters with an average party level of 13, inspired by the 90s cult classic horror movie "Event... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Steal a wish from a zodar, contain a cosmic horror, or parley with an astral elf commander with Monster Weaknesses Spelljammer. This booktakes inspiration from well-known legends, official descriptions and lore, and the creature’s anatomy to bring you combat weaknesses for every creature in Boo's Astral Menagerie and Monstrous Compendium Volume 1: Spelljammer and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Do you have a little itch at the back of your mind you just can't scratch? Feeling not quite like yourself? Are you hearing voices that aren't really there? Is there an urge to crack open your party barbarian's skull and tickle what little bit of gray matter it may contain?
Then you may be suffering from early symptoms of Ceremorphosis, an affliction of the mind from a brain-eating parasite... [click here for more] |
Dungeon Masters Guild |
$3.99
|
More of them. There are more of them out there now. At least six from what I can see, and they're all laughing. One of them looks vaguely similar to 'Prezi... It might just be a fascimile or my mind playing tricks on me.
If that is her, then 'Prezi is long gone.
It's time to terrify the Astral Sea as a space clown. Laugh your way through space, slip past your enemies,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Shipwrecked in the Sea of Madness
When a spelljammer ship is dragged into a wormhole, the worst thing that could happen is to be far-flung and end up in an entirely different space system. But not all wormholes are the same, especially not the one you encountered. Shipwrecked in a strange, alien location, can you even hope to escape?
A Two-Hour eldritch horror survival adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
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Curios & Cargo is jam packed with 101 trinkets inspired by the original Spelljammer Sci-fi and Cosmic Horror. The Cargo section is actually 30 adventure hooks based on transporting exotic cargo and strange passengers. You will also find 8 new magic items with a Spelljammer feel
Inside you will find:
101 New Spelljammer Trinkets
30 Adventure Hook based on transporting Cargo... [click here for more] |
Dungeon Masters Guild |
$2.50
|
In the furthest reaches of the Astral Sea, a horde of new beings emerges...
Watch out for the air-leeching fouling phantom. Fend off the dreaded shadow creations of a sinister vampirate shadowlord. Learn the secrets of the ranks of a mysterious dohwar society. Tangle with a squadron of cosmoknights commanded by a charming Rogue Corsair. Beware the cameloid nomad's... [click here for more] |
Dungeon Masters Guild |
$1.99
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A ship appears at the edge of the system, and then another, and another, decelerating from spelljamming speed...
"Hard to port! Man the turrets!" shouts your naval captain, "Scramble rider squads!" The sound of hooves thunders, reverberating throughout the ship as the space cavalry battalion charges out of the cargo hold, shimmering hooves carrying the flying... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is the PDF version. If you'd like to get the same files for Roll20, use this link.
If you have previously purchased this pdf, you can find an updated appendix with a link to the reduced price Roll20 conversion. Thank you for your support!
The remote asteroid town of Darkfall harbors a terrible secret.
In this adventure characters will have the opportunity to reveal the mystery behind the strange... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Anathema Class
The Anathema is a martial class that draws inspiration from horror and sci-fi franchises to create a truly unique character for PCs and NPCs alike. The core of the class is the ability to mold and evolve its body to produce organic weapons, alter its appearance, resist damage, improve speed, and much more.
Due to the nature of the class there is an element of body horror intrinsic... [click here for more] |
Dungeon Masters Guild |
$4.99
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"No one can hear you scream."
Of all the terrors of wildspace and the astral sea, nothing frightens Spelljammers more then the legend of the Raven Nebula, an inescapable cluster of dark and haunted worlds such as Barovia and Darkon, a hunting ground for all the terrors of space.
"The Raven Nebula" is an Adaptation of Ravenloft to a Spelljammer setting. It is inspired by our Podcast "Wonderful World... [click here for more] |
Dungeon Masters Guild |
$1.99
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Icouldn’t help but be a little disappointed at the love that Space Clowns didn’t get in the newest Spelljammer book.
A Species as horribly terrifying as Space Clowns deserve to have a veritable army behind them!
Well fear no longer, for that is what this book provides, 24 new Space Clown variants and Space Clown minions, a Space Clown Spelljammer and a modifications to apply to all spelljammer... [click here for more] |
Dungeon Masters Guild |
$5.99
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Our adventure starts where all the best adventures start, so the Bralians would have you believe. The Rock of Bral. When your PCs are making their way through the Rock, minding their own business, they hear a hubbub. Walking towards the throng they will have to push through to get to the front. A new shop has opened! Selling the most adorable ship companions you have ever seen!
This adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Alien Beings from Beyond the Stars…
Mind flayers are one of the most recognizable beings from the entire history of D&D, but they have long been relegated to the “always villainous” category. If you wanted to play one, you were out of luck, because they were just too powerful—and just too evil.
But in a multiverse of possibilities, surely some illithids have escaped the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Theme
The theme of this supplement is the great old ones, and due to this, most spells in this tome deal either with powerful psychic manifestations or body-warping transformations. Psychic damage is front and center in this supplement, with multiple spells to deal the damage at a wide array of distances and in many different shapes. Moving slightly from the damage, there are several spells within... [click here for more] |
Dungeon Masters Guild |
$3.95
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When a routine salvage mission takes a sudden, deadly turn, you have to wonder:
In Wildspace, will anyone hear you scream?
A Gripping Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content Warning: Abduction, auditory hallucinations, body horror (transformation)
From veteran Dungeoncraft designers Daniel E. Chapman II and Lex Winter comes... [click here for more] |
Dungeon Masters Guild |
$4.99
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SWEET DREAMS ARE MADE OF BEES (Just Bee Causes)
Hired by Honeybell Habitats in their outreach program to test a new line of modular housing, an unsuspecting crew runs into some technical difficulties. Honeybell - “Build Better, Bee Better”
A Four-Hour Adventure for Level 11-16 Characters (Tier 3, Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
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2023 ENNIE Award Nominee for Best Organised Play.
Isolated outpost. Complacent scientists. Alien infestation.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content warning: Body horror (mutation), possible phobia trigger (insects)
Wildspace system: Echo
This product includes:
Adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Stars, stones, and a missing person...
The former adventurer Mog Stoneheart is missing. A party of adventurers is hired to go locate her - and the investigation leads to the Nostia system, a wildspace system fueling wild speculation and avoidance even from the most daring of space raiders. Tales of torment and bad memories, short tempers, and a dying planetoid. Only the bravest of folx go there, but... [click here for more] |
Dungeon Masters Guild |
$4.99
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Eternal horrors await on an elven imperial Crown Class starstation built to deliver death...
The Ghosts of Karpri Station uses ghostly possession as a plot device, exploring the horror themes of Van Richten’s Guide to Ravenloft within Spelljammer: Adventures in Space, and introduces a miniature Domain of Dread to haunt Realmspace straight... [click here for more] |
Dungeon Masters Guild |
$4.99
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Voe para as brumas, rumo ao Espaço do Medo...
10 Domínios com temática espacial, misturando as aventuras de Spelljammer com o horror de Ravenloft.
Do clássico pesadelo illitíde de Bluetspur, agora na lua, para a Lua Vermelha da Loucura de Jaharkra. Explore os segredos sombrios do Portal para o Vazio; investigue o misterioso pedido de ajuda da nave morta de Knarras; sobreviva às gargalhadas... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A remote research facility has gone dark, and a team of spacefaring adventurers are sent out into the vast reaches of wildspace to find out what happened to the station and its crew. A four hour adventure for character levels 5-10, optimized for level 8.
CONTENT WARNING: Gore, Horror, Ambushes, Graphic Bodily Mutations, Cannibalism, Parisites, Mind Control, Aliens ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Demonic clowns from a long forgotten system, crazed on Thrill Joy and hungering for laughter and flesh. Where garish ships and squeaking shoes go, space clowns are sure to follow - and death soon behind them.
This product contains 11 space clown statblocks for use in your Spelljammer games, from the cowardly CR 1/2 Scaramouche to the puppeteering CR 12 Priest of Bozo. Also included are two brand new... [click here for more] |
Dungeon Masters Guild |
$2.95
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Agora também disponível em português.
What do I get?
Playable Lineage Rules For Full Oozes and Ooze Symbiotes
26 Ooze themed Feats and Flaws in a structured feat selection tree
2 Symbiotic Ooze Creature Statblocks: Symbiotic Blight and Symbiotic Basilisk
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A dwarven widow asks adventurers to help maintain the memory of her husband by visiting his gravesite on a distant asteroid. Unfortunately, an inhuman intruder has claimed the barren charnel house as its new home. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 CONTENT WARNING: Horror Themes (undead; gore)
This adventure works as a stand-alone adventure, but is also part of a multi-part... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Meet the Rattus Experrectus, an inventive species of awakened cranium rats quickly spreading across the galaxy:
- Discover a fun tiny-sized PC racial option with latent psionic abilities.
Combine the powers of four Cranium Rat Player Characters to form a Psionic Choir and gain the swarm's Psionic abilities!
- Learn about Rattus Experrectus culture and society, revolving... [click here for more] |
Dungeon Masters Guild |
$0.99
|
What do I get?
Playable Lineage Rules For Mind Flayers and Mind Flayer Tadpole Infestation
24 Mind Flayer themed Features, Feats and Flaws in a structured feat selection tree
2 Ceremorphic Creature Statblocks: Gynosphythid and Mind Flayer Soul Knife
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get the PDF!
Inside you’ll... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure (check the link for a preview of the adventure), check out the bundle to get the fully-prepared Roll20 lobby for a mere dollar!
SWEET DREAMS ARE MADE OF BEES (Just Bee Causes)
Hired by Honeybell Habitats in their outreach... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Looking for a 5e Spelljammer one shot? How about something that can easily roll into a campaign if your players decide to keep meeting up? This gore soaked level one Spelljammer module is ready, waiting, and now for the first time is available in Roll20 format. This module can be run as a stand alone ONE SHOT or as a PRELUDE to the official Spelljammer Academy adventure. When a group of Spelljammer... [click here for more] |
Dungeon Masters Guild |
$2.99
|