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100 Books to Find on or About the Rock of Bral

100 Books to Find on or About the Rock of Bral


Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books on or about the Rock of Bral that can be added to flesh out a bookshelf, covering such as...   [click here for more]
Dungeon Masters Guild  $1.25

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100 Hooks and Rumours to Hear on or About the Rock of Bral

100 Hooks and Rumours to Hear on or About the Rock of Bral


This supplement has 100 rumours that characters could hear related to the Rock of Bral, both within and without the city. Whether or not any particular rumour is true is up to the Dungeon Master. They could range from deliberate misinformation being spread to cause trouble to evidence of conspiracies and dangers. The rumours can be heard when asking for around for information and can be used as background...   [click here for more]
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100 Knick-knacks for the Rock of Bral

100 Knick-knacks for the Rock of Bral


This is a collection of minor items that could be found in the possession of NPCs, or given out when a random trinket would normally be handed out. They are connected to Bral in some way, and could provide hints or clues. Most are unlikely to have any real value and some are outright junk. A few may be slightly magical, though not in a very useful way. They can be used as oddities to spark ideas or...   [click here for more]
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100 Notes and Letters to Find on or about the Rock of Bral

100 Notes and Letters to Find on or about the Rock of Bral


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
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200 Spelljammer Noncombat Encounters - Random Tables

200 Spelljammer Noncombat Encounters - Random Tables


    200 Non-Combat Encounter Prompts for Spelljammer Tables visible in Previews under the product image.  Non-Combat Encounters for spelljammer adventures and campaigns. Meet merchants trying to sell pets and trinkets, a modron ship or watch dancing earth spirits. View the wonders of Wildspace, scavenge among the asteroids and meet ship captains with woeful tales. Includes d20 tables for...   [click here for more]
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25 Magic Item Menagerie: Volume II

25 Magic Item Menagerie: Volume II


Animancy Press Features 100% Handmade Art! Magic Item Menagerie: Volume II is packed with 30 mystery provoking, must have magic items for dms and players alike and includes equestrian accessories, tools, trinkets, orbs, extradimensional spaces, a new cantrip, and more! Please check out the rest of the Magic Item Menagerie titles including the best selling Magic...   [click here for more]
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25 Magic Item Menagerie: Volume IV

25 Magic Item Menagerie: Volume IV


Animancy Press The fourth installment of Magic Item Menagerie; Volume IV is here and is packed with 25 mystery provoking, must have magic items for dms and players alike and includes armor, bracelets, breaking sticks, an upgraded version of the vial of faerie fog, clothing items, spell foci, orbs, a bonus spell that you can learn from an item and more! Please check out the rest of the Magic Item...   [click here for more]
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33 Villains of Multi-Verse

33 Villains of Multi-Verse


D&D Legacy Presents: How to use this book Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years...   [click here for more]
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5 Magewright Backgrounds: Volume I

5 Magewright Backgrounds: Volume I


Animancy Press Magewrights are occupational mages, dedicated to enhancing mundane activities with their magic as well as a study of related spells. Did your character's background occupation involve casting spells for money? Did they work their way through magic school? Did your character get their start as a Deck Wizard's Apprentice? How about a Field Research Assistant (Curricumancer's Research Assistant)...   [click here for more]
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5 Magewright Backgrounds: Volume III

5 Magewright Backgrounds: Volume III


Animancy Press Featuring 100% Handmade Art Bundle this Title Magewright Backgrounds: Volume III is the third installment of the best selling metal ranked Magewright Backgrounds series from Animancy Press. Is your character a Cult Prospector, always on the lookout for new converts by whatever means neccessary? Perhaps your character is a shady undertaker always on the lookout to increase their 'workforce,'...   [click here for more]
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50 Spells for Spelljammer

50 Spells for Spelljammer


In this collection of spells, we present a total of 50 unique spells between level 1 to 9. Artificers get 4, Bards get 10, Clerics get 15, Druids get 10, Paladins get 4, Rangers get 2, Sorcerers get 9, Warlocks get 21 and finally Wizards get 28 spells. All of these spells are inspired from the colleges from Spelljammer: Adventures in Space. These spells represent the general needs of the Astral Sea...   [click here for more]
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5e character classes and races

5e character classes and races


A compilation of the playables races from the players handbook, astral adventurers guide, and monsters of the multiverse. Along with the 12 classes from the players handbook. Made for being about to print on 8.5x11 printer paper in black and white . ...   [click here for more]
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A Vampire: A Legacy of Blood (Handmade)

A Vampire: A Legacy of Blood (Handmade)


Animancy Press The Animancy Press Vampire has received an Art and Layout Overhaul! Presented in this supplement, is a unique take on Vampire player characters for 5th Edition D&D, where you curse the day, but can still walk in it, are created by a dark and sacred ritual which binds you in service to your creator, hunger for the blood (hit dice) of humanoids, shapeshift, become invisible, and can...   [click here for more]
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Abigail Abernathy's Aberration Almanac

Abigail Abernathy's Aberration Almanac


It lives!  In Abigail Abernathy's Aberration Almanac, you'll find 18 aberration stat blocks inspired by the Cosmic Horror genre, from the well-known (The Red Death, Illithid Variants) to the more esoteric (Warped Failure, Galactic Conqueror).  Challenge your party with these mid to high-CR baddies today!  ...   [click here for more]
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An Elf and an Orc Had a Little Baby 3

An Elf and an Orc Had a Little Baby 3


A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 44 New and Expanded Parentages and a Whole Host of New Upbringings! An Elf and an Orc Had a Little Baby 3 is a 110-page rules supplement that, alone or together with the rest of the series, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist...   [click here for more]
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Anathema Class - The Martial Abomination

Anathema Class - The Martial Abomination


The anathema walks a lonely path, often shunned by polite society for their twisted and horrifying appearance and abilities. Some chose this path, looking too deep into endless void, forging a deal with an unknowable horror, or the result of scientific and magical advancement. Others, through horrid disease, forced experimentation, or just being in the wrong place at the wrong time find themselves...   [click here for more]
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Arcane Armada

Arcane Armada


Arcane Armada  A Collection of 13 Custom Spelljammer Ships & Full Deck Plans Phoenix Nebula and Peregine Binary Wildspace system and stat block 3 New Species: Anubians, Astral Spiders & Guardian Warriors 10 new Nebula Monsters Full map support: 300 ppi print PDFs, 100 ppi VT-ready, 70 ppi Roll20 ready A 96 page full color supplement that is fully illustrated and mapped (only...   [click here for more]
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Asteroid Battle Maps

Asteroid Battle Maps


A set of 9 asteroid battle maps for any sort of outer space campaign. They might fit for Wildspace, the ethereal or astral plane, or even universes and settings like Star Wars, Star Trek, Bablyon 5, Battletech or Starfinder. They are designed to be printed at A1 size (300 DPI) or used as gridless .jpg files for VTT. No overlay grids provided. I created them with a combination of Photoshop and AI....   [click here for more]
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Astral Armory

Astral Armory


Astral Armory is the ultimate compendium of magical items specifically designed for use in the dangerous and exciting world of Spelljammer. Featuring 111 new magic items, this book is an essential addition to any DM's collection. From the powerful Cosmic Cannon to the enigmatic Mind Flayer Wand, Astral Armory offers a diverse selection of weapons, armor, potions,...   [click here for more]
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Astral Combat Maneuvers

Astral Combat Maneuvers


Fulfill your need for speed! Astral Combat Maneuvers (ACM) provides two new elements to ship combat for your Spelljammer campaign: a new airship, and rules for dynamic ship combat. With ACM, ship combat will feel more like regular initiative where each character's individual initiative roll matters. Using this new airship, your players' characters will get to use more of their features...   [click here for more]
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Astral Discoveries

Astral Discoveries


Astral Discoveries Interesting and Mysterious Things to be Found on the Astral Plane Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deeply into the Astral Plane, presenting a toolkit for DMs who want to elevate their games. In this case, Astral Discoveries is...   [click here for more]
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Astral Travelogue: Maw - A Wildspace System for Spelljammer

Astral Travelogue: Maw - A Wildspace System for Spelljammer


Astral Travelogue: Maw - A Wildspace Planetary System for Spelljammer The Maw system is dominated by a lizard head millions of miles long that has entire worlds on the tips of its teeth, including: Hazataan - a fallen human empire full of automatons who continue to perform the jobs they were built for long after their masters are gone Kinaese - a frozen land where...   [click here for more]
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Astral Travelogue: Qusamat's Star - A Wildspace System for Spelljammer

Astral Travelogue: Qusamat's Star - A Wildspace System for Spelljammer


Astral Travelogue: Qusamat's Star - A Wildspace System for Spelljammer Qusamat's Star is a water world at the center of a planetary system in wildspace. It is named for a wandering cosmic horror that emerged from the Astral Plane centuries ago and forever altered the course of all the worlds within. This supplement includes a map of the system, adventure hooks to get characters there, details on each...   [click here for more]
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Astromagica Vol. 1: Ships and Dynamics

Astromagica Vol. 1: Ships and Dynamics


Volume One presents additional options and depth to the actual ships and vessels travelers use for getting from place to place in Wildspace. Ships and the helms providing flight almost become characters and members of the party. Each carries a name, features unique modifications, carries burdens of limitations, and serves roles during conflict. This volume details how characters utilize...   [click here for more]
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Astromancy - Cosmic Magic

Astromancy - Cosmic Magic


Since the dawn of sentience, the stars above have filled mortals with existential wonder. In their study of the universe, mage scholars have developed methods to control the elements of the cosmos. These uncommon powers may be honed to create glorious and captivating displays of light and transcendence for the inspired mage. This magic is known as Astromancy. Astromancy is a collection of 14 spells...   [click here for more]
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Beings from Beyond the Horizon

Beings from Beyond the Horizon


Nahiri cried out in pain as an arrow pierced through her shoulder. She had managed to parry the  blow from the elf in front of her but could not turn fast enough to deflect the arrow. “9K switch to your crossbow and take the other one out before we’re pin cushions.” Infiltratorbot 9000 nodded quickly, dropping the long sword she was wielding. A moment later her mechanical hand...   [click here for more]
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Blackjammer's Revenge

Blackjammer's Revenge


Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.  What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living...   [click here for more]
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Bloodied & Bruised – Spelljammer: Adventures in Space

Bloodied & Bruised – Spelljammer: Adventures in Space


New Combat Actions for the Creatures in Spelljammer: Adventures in Space The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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Boldly Going

Boldly Going


Boldly go where few adventurers have gone before!  Boldly Going introduces new content for your Spelljammer: Adventures in Space campaign.  In this supplement you will find: The Oath of Federation (a Paladin Oath) Paladins who take the Oath of Federation are joining a union of like-minded individuals throughout Wildspace, many of whom are in or work towards...   [click here for more]
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Boldly Going 2: Followers of Feyless

Boldly Going 2: Followers of Feyless


Today is a good day to roll a die!  Boldly Going 2: Followers of Feyless introduces new content for your Spelljammer: Adventures in Space campaign.  In this supplement you will find: The Knoglins A long time ago a hobgoblin clan known as the knoglins decided that the cruel Archfey of their court was more trouble than they were worth. They banded together behind...   [click here for more]
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Captain N’ghathrod’s Tall Tales of Distant Stars

Captain N’ghathrod’s Tall Tales of Distant Stars


Traverse every corner of the Astral Sea and see sights unseen with Captain N’ghathrod’s Tall Tales of Distant Stars. Included are rules for new Spelljammer ships (Auger, Barreleye, Batfish, Mobula, Velella; and two solo-jammers: Goldfish and Piranha), complete with deck maps, and 15 Wildspace systems with plot hooks: Ashakspace by Dylan Bockelman – A dying star encased in metal...   [click here for more]
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Ceremorphosis

Ceremorphosis


Do you have a little itch at the back of your mind you just can't scratch? Feeling not quite like yourself? Are you hearing voices that aren't really there? Is there an urge to crack open your party barbarian's skull and tickle what little bit of gray matter it may contain? Then you may be suffering from early symptoms of Ceremorphosis, an affliction of the mind from a brain-eating parasite...   [click here for more]
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Chosen of Dukagsh: Scro of Wildspace

Chosen of Dukagsh: Scro of Wildspace


The Scro return to Spelljammer! Centuries ago, a terrible conflict engulfed the multiverse, devastating entire worlds and leaving countless dead as it spread to every known system. At its end, the goblinoid fleets were all but destroyed, scattered and defeated by the elves. One group of orcs, however, escaped annihilation and emerged from this war with a new purpose. From the ashes, they built...   [click here for more]
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Creature Crucible 23--Nightmare Anguish II

Creature Crucible 23--Nightmare Anguish II


Welcome to the Creature Crucible series where I go through old documents from previous edditions of dungeons and dragons and try to breath life into old monsters and update them up to a 5ed stat blocks.  This time we look at a good bit of monsters from the old Spelljammer setting as well as others.  Inside this document you get 14 stat blocks for monsters:   Avolakia  Beholder-kin, Examiner  Beholder-kin,...   [click here for more]
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Crystal Spheres - The Spacefarer Conversion

Crystal Spheres - The Spacefarer Conversion


Crystal Spheres The Spacefarer Conversion Requires the AD&D SJA3 Spelljammer Adventure Crystal Spheres, to play by Igor Comunale Traveling the space lanes is risky and mysterious, and danger comes in many forms. The rescue of a tiny ship from pirate attackers leads to the discovery of a monumental, supernatural evil. Nothing is ever...   [click here for more]
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Curios & Cargo

Curios & Cargo


Curios & Cargo is jam packed with 101 trinkets inspired by the original Spelljammer Sci-fi and Cosmic Horror. The Cargo section is actually 30 adventure hooks based on transporting exotic cargo and strange passengers. You will also find 8 new magic items with a Spelljammer feel Inside you will find: 101 New Spelljammer Trinkets 30 Adventure Hook based on transporting Cargo...   [click here for more]
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Cybernetic Augmentations

Cybernetic Augmentations


Are you seeking adventures in a scifi setting? Cybernetic Augmentations opens the door to a fusion of magic and machinery. Equip your heroes with cutting-edge upgrades and explore new realms of power and possibilities. Enter a world where magic meets technology in Cybernetic Augmentations. This equipment book introduces a range of advanced enhancements...   [click here for more]
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Distress Signal

Distress Signal


Answering a distress call, the party will board a defective ship and attempt to rescue its crew - or plunder it. On the way, they will face: A difficult travel through the stars A panicked animal escaped from its cage A mutated and enraged giant space hamster The ship’s failure, making their escape much more dangerous This adventure is designed for four to five 1st to 3rd-level characters. It is...   [click here for more]
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Drastic Measures: A First Level Spelljammer Adventure

Drastic Measures: A First Level Spelljammer Adventure


Drastic Times call for Drastic Measures! Drastic Measures is a two to three hour adventure for four to six first level characters in a new Spelljammer campaign.  It is designed to be a springboard for new players to introduce their characters and come together as a team.  The DM can use this adventure as a foundation for any new Spelljammer campaign or...   [click here for more]
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Dulsi's Spelljammer Addendum

Dulsi's Spelljammer Addendum


Ever heard of the Spelljammer? How about the Unhuman Wars? There is no Astral Sea here. The new Spelljammer product returned an old setting to print but changed many aspects. This supplement brings back some of those elements. While mainly bringing back older lore, it does contain some new material such as new dragonborn variants for Spelljammer dragons. The limited pages for the Light of Xaryxis...   [click here for more]
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Elmandar's Star Charts

Elmandar's Star Charts


ELMANDAR’S STAR CHARTS Design and customize your own Wildspace systems with this light and flexible tool. Elmandar’s Star Charts provides 26 pages of random tables and guidelines to detail Wildspace systems for use in your 5E Spelljammer: Adventures in Space campaign. Inspired by the random system rules from the 2e Spelljammer box set, Elmandar’s Star Charts, adds some modern updates to...   [click here for more]
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Expanded Giff

Expanded Giff


Giff are a spacefaring race of mercenaries with a love for strict hierarchy and a healthy fondness for firearms and explosives. In this supplement you will find 8 new statblocks for including Giff in your games of Spelljammer, including the fierce Primal Giff (what some cultures might call a "Hippopotamus"). ...   [click here for more]
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Fenndoor: An Adventure in Winterspace

Fenndoor: An Adventure in Winterspace


This book contains three elements woven into an exciting LIGHT OF XARYXIS tie-in adventure for characters level 5 and up (with Tier II Dungeoncraft Adventure support). March to war beside the bearfolk and their giant space hamster howdah, covering all three Pillars of Roleplay: Exploration, Social Interaction and Combat. ELEMENT 1: THE BATTLE OF FENNDOOR; a 4+ Hour...   [click here for more]
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Fighter Archetype - Weapons Expert Warrior

Fighter Archetype - Weapons Expert Warrior


Warriors of the Weapons Expert subclass are extremely fearsome combatants on the battlefield, expensive mercenaries to hire, and treasured personal bodyguards to have at your side. Their capabilities and versatility with all types of equipment make them almost a treasure for those who can pay for their services. It is not uncommon to find these warriors under the orders of great barons and lords,...   [click here for more]
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Gaze of the Old Ones - The Tomes of Melchior IV: Eldritch Spells

Gaze of the Old Ones - The Tomes of Melchior IV: Eldritch Spells


Theme The theme of this supplement is the great old ones, and due to this, most spells in this tome deal either with powerful psychic manifestations or body-warping transformations. Psychic damage is front and center in this supplement, with multiple spells to deal the damage at a wide array of distances and in many different shapes. Moving slightly from the damage, there are several spells within...   [click here for more]
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Giant Hamsters From Outer Space!

Giant Hamsters From Outer Space!


We know that look. That “If I need to come up with one more statblock for a loveable gigantic furry rodent on the fly I’m going to burrow into the ground so deeply they’ll never find me in a million years, then gnaw anxiously on a stove pipe” look. You need help. You need Giant Hamsters from Outer Space! Containing over 20 incredibly distinct and innovative monster entries (each accompanied...   [click here for more]
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Giff Expanded: A PC Species With Four Subspecies

Giff Expanded: A PC Species With Four Subspecies


The Giff Like You've Never Seen Them! Giff have been a beloved part of D&D’s Spelljammer setting since 2nd Edition, but they’ve been sort of a one-note species. If the giff ancestors left their place of origin so many generations ago that their world, culture, and even their gods have been forgotten, how then is it that giff are known as a species with a single, unified martial culture? Firearms...   [click here for more]
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Goblins' Return - The Spacefarer Conversion

Goblins' Return - The Spacefarer Conversion


Goblins' Return The Spacefarer Conversion Requires the AD&D SJS1 Spelljammer Adventure Goblins' Return, to play   by Igor Comunale Hundreds of years ago, the elves and goblinkin fought for control of known space in the Unhuman War. The elves emerged victorious and the goblinkin were driven out to lick their wounds an plot revenge for...   [click here for more]
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Half-Beholders: A Playable PC Species

Half-Beholders: A Playable PC Species


Become the Stuff of Nightmares! Beholders are some of the strangest creatures in existence—capable of reproducing both biologically and by dreaming a copy or variant of themselves into being. When their dreams are focused on trying to understand humanoids, a bizarre mixture of forms can manifest. If they are to survive, these hybrid beings must first escape from their beholder parent, since beholders...   [click here for more]
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Heart of the Enemy - The Spacefarer Conversion

Heart of the Enemy - The Spacefarer Conversion


Heart of the Enemy The Spacefarer Conversion Requires the AD&D SJQ1 Spelljammer Adventure Heart of the Enemy, to play   by Igor Comunale A little information is a very frightening thing.  Hundreds of years ago, the elves and the goblinkin fought for control of known space in the Unhuman War. Though the elves won that first campaign,...   [click here for more]
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