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Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)


Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Baldur's Gate: Descent into Avernus Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter maps, handouts, cheatsheets and much more!...   [click here for more]
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Dragon Season - a Waterdeep: Dragon Heist DM's Resource

Dragon Season - a Waterdeep: Dragon Heist DM's Resource


Dragon Season - a Waterdeep: Dragon Heist DM's Resource Chapter 4: Dragon Season is the grand finale to Waterdeep: Dragon Heist. A frantic hunt for the Stone of Golorr through the streets of Waterdeep that culminates with the heroes delving into the Vault of Dragons. It's where the characters go from hopeful adventurers to legends of Waterdeep – or end up dead and forgotten...   [click here for more]
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DotMM Companion: Bundle 1

DotMM Companion: Bundle 1


"Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game "You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1 "AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy product for anyone who is overwhelmed...   [click here for more]
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Beyond Icespire Peak: Sleeping Dragon's Wake DM's Guide and Map

Beyond Icespire Peak: Sleeping Dragon's Wake DM's Guide and Map


The second in the series of Beyond Icespire guides to enable you to run the adventures in Sleeping Dragon's Wake with confidence. Stop scratching your head and wondering how the adventures fit together and what motivates the villains! These adventures are set around the town of Leilon, on the coast near Phandalin. This guide contains: General notes about how all the adventures fit together...   [click here for more]
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Doom of Ythryn – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)

Doom of Ythryn – an Icewind Dale: Rime of the Frostmaiden DM's resource (maps, cheatsheets, advice)


Maps, advice, & more for Rime of the Frostmaiden: Chapter 7 Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it! In Chapter 7: Doom of Ythryn, the epic...   [click here for more]
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The Fiend of Hollow Mine DMs Pack, Maps, and Handouts

The Fiend of Hollow Mine DMs Pack, Maps, and Handouts


A handy pack with all you need to run "The Fiend of Hollow Mine," from Journeys Through the Radiant Citadel. Save time hunting for maps and handouts and looking for key information. This pack includes advice on how to run the adventure plus: a single-page reference version of the Radiant Citadel adventure “The Fiend of Hollow Mine;” four developed NPC profiles for Serapio, Itzmin del Prado,...   [click here for more]
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DotMM Companion: Skullport

DotMM Companion: Skullport


Welcome to another installment of the Dungeon of the Mad Mage Companion. This time we tackle Skullport, an optional and flesh-and-bones area of Undermountain. Unfortunately, it seems that Skullport was an after thought or a mark on a checklist for DotMM because it's downright skeletal. No quests are provided, and its recent desolation seems to be intentional so that less time...   [click here for more]
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DotMM Companion: Bundle 2

DotMM Companion: Bundle 2


The Dungeon of the Mad Mage Companion's second bundle hits the shelves, this time covering Levels 4-8 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.  Within this supplement, you'll find (in brief): Halaster's Game....   [click here for more]
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Heisting Xanathar's Lair (maps, heist guidelines and DM's resources for Chapter 5: Spring Madness)

Heisting Xanathar's Lair (maps, heist guidelines and DM's resources for Chapter 5: Spring Madness)


Heisting Xanathar's Lair Dragon Heist. It's right there in the title. Heist. Not surprisingly, both you and your players likely expect that there'll be a heist – a daring theft from a dangerous location – in there somewhere. And while taking 500,000 gold dragons from the Vault of Dragons can technically be considered a heist, it's not exactly the sort of heist we've come to expect...   [click here for more]
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Delver's Helper: DM's Reference Sheets for Dungeon of the Mad Mage

Delver's Helper: DM's Reference Sheets for Dungeon of the Mad Mage


Delver’s Helper is a collection of reference sheets for a Dungeon Master to use while running the first four levels of Undermountain and the criminal underground refuge of Skullport as they appear in the adventure product Waterdeep: Dungeon of the Mad Mage.  Each reference sheet provides space so the DM can include their own notes about named NPCs. The product also includes a blank reference sheet...   [click here for more]
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DotMM Companion: Bundle 3

DotMM Companion: Bundle 3


The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.  Within this supplement, you'll find (in brief): Halaster's Game. The...   [click here for more]
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Tomb of Annihilation DM's Resources (maps, guides, cheatsheets, and more)

Tomb of Annihilation DM's Resources (maps, guides, cheatsheets, and more)


For the month of December, we will be donating all our profits from Tomb of Annihilation product sales to No Kid Hungry. According to the USDA, more than 11 million children in the United States live in "food insecure" homes. That phrase may sound mild, but it means that those households don't have enough food for every family member to lead a healthy life. And that...   [click here for more]
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Calendar of Waterdeep (Harptos)

Calendar of Waterdeep (Harptos)


The Calendar of Harptos comes! Including all the holidays in Waterdeep. Includes all 12 months, and also marks down which months belong to which seasons in case you need that info. Something I whipped up over the last few weeks while working on Chapter 2 of paper minis for Dragon Heist, this calendar should help you while running any campaign. Mark down important events, deadlines, and more! ...   [click here for more]
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DotMM Companion 2: The Arcane Chambers

DotMM Companion 2: The Arcane Chambers


Welcome back to the second installment of the Dungeon of the Mad Mage Companion, this time covering the second chapter of the adventure: the Arcane Chambers. Within this guide you will find: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. The Mad Mage. Advice on roleplaying...   [click here for more]
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DotMM Companion 3: The Sargauth Level

DotMM Companion 3: The Sargauth Level


The third installment of the Dungeon of the Mad Mage Companion is back with a vengeance. Within this guide you will find: DM Notes. Notes on maximizing the central conflict of this chapter: the war between the Legion of Azrok and House Auvryndar. The Mad Mage. Advice on roleplaying Halaster Blackcloak himself, chiefly as a deranged...   [click here for more]
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DotMM Companion: Bundle 4

DotMM Companion: Bundle 4


The Dungeon of the Mad Mage Companion's fourth bundle covers Levels 14-18 of Undermountain. By buying all five chapters in bulk you save $2.50! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.  Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten...   [click here for more]
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DotMM Companion: Halaster's Game

DotMM Companion: Halaster's Game


The show must go on—and our players find themselves trapped in Halaster's insidious game. In this chapter of the Dungeon of the Mad Mage Companion, we expand upon Undermountain itself and the dealings of the Mad Mage. Inside, you'll find: Roleplaying Halaster Blackcloak. Further fleshing out of the Mad Mage, particularly as a deranged gameshow host. His...   [click here for more]
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Dungeon Fillers: 100 Random Books

Dungeon Fillers: 100 Random Books


A ready-to-use table of 100 random books for all your bookshelf needs. Books can be a source of knowledge, giving valuable information and knowledge of history, or perhaps they will lead to new recipes, or maybe just more questions. This supplement provides 100 different books that could be found in a bookshelf in the forgotten realms. From essays on magical theory, to diaries or maybe even a small...   [click here for more]
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Dungeon Fillers: 100 Random Trinkets

Dungeon Fillers: 100 Random Trinkets


A ready-to-use table of 100 random mildly magical trinkets. In a world of magical items, sometimes some smaller scale items are needed, not with any great magical powers, but small items that may bring a smile to a face, or make a task easier, or perhaps the magical mishaps of an artificer learning their craft. This supplement provides 100 different minor magical trinkets that could be found in a...   [click here for more]
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DotMM Companion: Bundle 5

DotMM Companion: Bundle 5


The Dungeon of the Mad Mage Companion's fifth and final bundle covers Levels 19-23 of Undermountain. By buying all five chapters in bulk you save $3.00! A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file.  Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten...   [click here for more]
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DotMM Companion 5: Wyllowwood

DotMM Companion 5: Wyllowwood


"Walk lightly, my contestants—for Wyllowwood is not part of my game but hers," - the Mad Mage In this chapter of the Dungeon of the Mad Mage Companion, we flesh out Wyllowwood, the fifth level of Undermountain and demesne of the archdruidess, Wyllow. You'll find in this supplement: DM Notes. Quick notes for the DM so as to not flip through...   [click here for more]
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DotMM Companion 4: The Twisted Caverns

DotMM Companion 4: The Twisted Caverns


"See, this is the part of the story where I experimented with religion. Namely, creating one. Alas, somewhere between worship and ritual sacrifice, my disciples got it wrong. I said, 'love thy labors,' not 'thy neighbor.' And they welcomed that new neighbor with open arms—right up until it shattered their minds and made them slaves." – the Mad Mage on being a god   Welcome to...   [click here for more]
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DotMM Companion 9: Dweomercore

DotMM Companion 9: Dweomercore


The DotMM Companion marches on! This chapter tackles Dweomercore, stuffing this wizard's academy of prima donnas with even more adventure! Inspired heavily by Harry Potter, this supplement includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Relationship...   [click here for more]
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Books Of The Realms Volume III Blackstaff Tower

Books Of The Realms Volume III Blackstaff Tower


Books. Lot's of magical ones. In this volume, we focus on libraries of the most power wielders of the Art. Lost spells, magic items, you don't know what you'll find when taking a book off the shelf in Blackstaff Tower! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small...   [click here for more]
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DotMM Companion 7: Maddgoth's Castle

DotMM Companion 7: Maddgoth's Castle


The newest chapter of the Dungeon of the Mad Mage Companion details our unfortunate contestants' journey to Maddgoth's Castle. However, it goes to great pains to paint an otherwise colorless level with one simple change: Maddgoth returns now, not after the players have departed—and the gracious host intends for his guests to stay here... forever. In this supplement you'll find:...   [click here for more]
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DotMM Companion 6: The Lost Level

DotMM Companion 6: The Lost Level


"I always felt this level lacked… Pizazz. But after a few brief experiments in conjuration, I'm confident that this arc of the season will impress," – the Mad Mage on the Lost Level The Dungeon of the Mad Mage Companion returns to flesh out the disappointment that is the Lost Level. With 48 rooms and a third of them empty, we invoke the themes...   [click here for more]
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DotMM Companion 8: Slitherswamp

DotMM Companion 8: Slitherswamp


The Dungeon of the Mad Mage picks up where it left off with the squalor that is Slitherswamp! In this chapter, you'll find: DM Notes. Quick notes to launch into session as soon as possible. Out from Under the Rod. A three-act event overseeing the adventurers falling prey to the nagas' rod of rulership,...   [click here for more]
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DotMM Companion 15: The Obstacle Course

DotMM Companion 15: The Obstacle Course


The DotMM Companion continues on to Level 15, the Obstacle Course—the most perfect level of Undermountain. Having been locked in a demiplane for three months by the Mad Mage, the party is offered to chance to save the city of Waterdeep from Mecha-Halaster! This supplement includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl...   [click here for more]
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DotMM Companion 14: Arcturiadoom

DotMM Companion 14: Arcturiadoom


The DotMM Companion reaches the mid-season finale! Halaster has armed the Weapon of Mass Disintegration Arcturia so carefully designed for her lair, pitting the players into a ten minute—yes, ten minutes!—race to find six mithral keys and shut off the WMD before it dusts all living creatures on this level! This supplement includes: DM Notes. Notes including...   [click here for more]
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DotMM Companion 23: Mad Wizard's Lair

DotMM Companion 23: Mad Wizard's Lair


The day has come at last for the adventurers to square off against Halaster Blackcloak in his private sanctum. However, the ending provided in Dungeon of the Mad Mage is lackluster at best. The final chapter of the DotMM Companion completely overhauls the level by adding the following features: In the Kingdom of Madness: a complete...   [click here for more]
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DotMM Companion 17: Seadeeps

DotMM Companion 17: Seadeeps


The latest chapter of the DotMM Companion takes the party through the Alterdeep simulation, the pride and joy of the ulitharid Extremiton. Can they realize the terrible truth of this odd Waterdeep? This supplement includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Areas...   [click here for more]
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DotMM Companion 16: The Crystal Labyrinth

DotMM Companion 16: The Crystal Labyrinth


The DotMM Companion shoots up into outerspace with Level 16, the Crystal Labyrinth. This supplement fleshes out the chapter, offers advice for NPCs' tactics, and sets up the next level of Undermountain. It includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Areas of Note....   [click here for more]
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DotMM Companion 13: Trobriand's Graveyard

DotMM Companion 13: Trobriand's Graveyard


The DotMM Companion creeps on down to Level 13, Trobriand's Graveyard—which has been reimagined as a harsh wasteland that stretches on for miles. Halaster has wished a massive illusion into existence, much like on Level 5, painting this level into a desert whose swollen sun sheds real heat. This entire supplement is a tribute to Mad Max: Fury Road and aims...   [click here for more]
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DotMM Companion 11: The Troglodyte Warrens

DotMM Companion 11: The Troglodyte Warrens


The DotMM Companion slips and slides its way into the ugly red-headed stepchild of Undermountain: the Troglodyte Warrens. Under this supplement, new life has been brought to its wretched caverns through the introduction of a balhannoth (in addition to the behir), a telepathic, eyeless horror from the Shadowfell. Sandwiched between a balhannoth and a behir, the adventurers must skirt...   [click here for more]
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DotMM Companion 12: The Maze Level

DotMM Companion 12: The Maze Level


The DotMM Companion boogies on down to Level 12, the Maze Level—seat of House Freth's power in Undermountain. In this supplement, comedy abounds in an otherwise boring level as a simulacrum of Halaster Blackcloak has been captured and forced into an arranged marriage with the very pregnant Lady Erelal Freth. This supplement includes: DM Notes. Notes including...   [click here for more]
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DotMM Companion 18: Vanrakdoom

DotMM Companion 18: Vanrakdoom


The adventurers have come to one of the deadliest challenges of Undermountain: Vanrakdoom! In this chapter of the DotMM Companion, the party must square off against creatures tainted (mostly) beyond redemption by the Shadowfell. This supplement includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with...   [click here for more]
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DotMM Companion 19: Caverns of Ooze

DotMM Companion 19: Caverns of Ooze


Having survived the horrors of Vanrakdoom, the adventurers descend to the Caverns of Ooze where they receive the next major quest of Undermountain! This chapter of the DotMM Companion includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Areas of Note. Notes,...   [click here for more]
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DotMM Companion 22: Shadowdusk Hold

DotMM Companion 22: Shadowdusk Hold


So close to the Mad Mage's private sanctum, yet so far! There is but one last trial before the adventurers can face Halaster Blackcloak, and it is not meant for mortal minds. This chapter of the DotMM Companion includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Dead Hold....   [click here for more]
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DotMM Companion 21: The Terminus Level

DotMM Companion 21: The Terminus Level


The adventurers are nearly at the end of their journey, but they must now face judgment from the fallen angel, Fazrian! This chapter of the DotMM Companion includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Judged From on High. The Companion adds onto...   [click here for more]
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DotMM Companion 20: The Runestone Caverns

DotMM Companion 20: The Runestone Caverns


At long last the adventurers square off with Halaster Blackcloak's dreaded foe, the lich Ezzat! This chapter of the DotMM Companion includes: DM Notes. Notes including but not limited to spicing up the dungeon crawl with valuable roleplay with select NPCs. Areas of Note. Notes, room descriptions, scenes, and scripts for the various...   [click here for more]
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Storm King's Thunder: Grudd Haug Script

Storm King's Thunder: Grudd Haug Script


Grudd Haug Script This a "box text" descriptive aid for Dungeon Masters running Storm King's Thunder. Each area of the dungeon is prepared and ready for you to read aloud (or simply reference) without worrying over missing significant details or accidentally revealing too much.  This purchase includes an additional ink-friendly version of the pdf. Whether you're...   [click here for more]
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Dead in Thay DM Screen

Dead in Thay DM Screen


Planning to run Dead in Thay? It's dangerous to go alone! Take this... Doomvault-specific DM screen! The Doomvault is enormous and enormously complicated. It can be overwhelming with 4 zones in each of the 9 sectors spanning across 107 rooms with 7 different entry points and the possibility to bounce around between over 30 teleportation circles within the complex. Not to mention 12 different random...   [click here for more]
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Encounters Compendium - Lost Mine of Phandelver

Encounters Compendium - Lost Mine of Phandelver


Encounters Compendium is the DM's best friend, providing a bird's-eye view of how many encounters and creatures the characters will face in the various Official Dungeons & Dragons 5E Adventures.   Description This resource is divided into chapters and paragraphs, following the book's structure and listing the Encounters in clear tables to make your life easier. Along with...   [click here for more]
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Complete Combat Pack: Low-Level Encounters

Complete Combat Pack: Low-Level Encounters


Twenty encounters ready to go on easy-to-use combat sheets! Never get caught off-guard running a random encounter again! This is a pack of twenty pre-filled versionf of my Complete Combat Sheet, already available on DMsGuild. These sheets provide an easy way to track monster statistics, initiative, and the battle-relevant stats of your player characters. In this pack, these sheets...   [click here for more]
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Player Primer: Calimshan [BUNDLE]

Player Primer: Calimshan [BUNDLE]


This special bundle product contains the following titles. Player Primer: Calimshan Regular price: $4.95 Bundle price: $3.95 Format: PDF Calimshan! The most ancient human civilization in the Forgotten Realms. A land of wonder, magic, and wealth. People from across the world travel seeking their fortunes in Calimshan, only to meet their end in the treacherous Calim...   [click here for more]
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Revel Tales [BUNDLE]

Revel Tales [BUNDLE]


This special bundle product contains the following titles. I 100 INCIPIT Regular price: $1.60 Bundle price: $0.49 Format: PDF I 100 INCIPIT Dalle menti di Matteo Ruggiero, Andrea Garrone e Matteo Airaghi nasce l’idea di distribuire 100 spunti narrativi, utilizzabili da chiunque per impostare rapidamente l’inizio delle proprie sessioni di gioco. Scegliete...   [click here for more]
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Storm King's Thunder: Nightstone Script

Storm King's Thunder: Nightstone Script


Nightstone Script This a "box text" descriptive aid for Dungeon Masters running Storm King's Thunder. Each area of the village is prepared and ready for you to read aloud (or simply reference) without worrying over missing significant details or accidentally revealing too much.  This purchase includes an additional ink-friendly version of the pdf. Whether you're...   [click here for more]
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Tomb of Annihilation DM's Resources [BUNDLE]

Tomb of Annihilation DM's Resources [BUNDLE]


This special bundle product contains the following titles. Curse of the Aldani Regular price: $2.95 Bundle price: $1.85 Format: ZIP File Far from the safety of Port Nyanzaru is the homeland of the cursed aldani people. Known only from legends, the lobsterfolk are descendants of the aldani tribe who invoked the wrath of Ubtao. Now these people hide in the lakes...   [click here for more]
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