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This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove... [click here for more] |
Dungeon Masters Guild |
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(These are free! Any donations made, that money will only be used on dmsguild to support other content creators! Thanks and enjoy!! ) These Player Character sheets are detailed and modular. They include detailed stat tracking that can be purely optional and other sheets that may not even be needed. ( i.e. the spell sheets included might not be needed if you use spell cards or an app.) There are variant... [click here for more] |
Dungeon Masters Guild |
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This is a combination of the Encounter Sheet created by Neskatomon found here and Shwaffles 5e Encounter Sheet here on DM's guild found here. In addition, parts of the original Character Sheets from Wizards of the Coast have been used. This Encounter Sheet features an easy way for DM's to prepare complete encounters. It comes in two version. One with two monster slots, ideal for high level creatures... [click here for more] |
Dungeon Masters Guild |
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A four page timeline that shows the history of Eberron from The Age of Dragons to The Present. These can each be used as individual sheets or can be combined into one running timeline by overlapping the pages. The four pages break up the timeline as follows:
1 - Before the Current Era
2 - Current Age, Pre-Galifar
3 - Current Age, Golden Age of Galifar
4 - Current Age, The Last War
This product... [click here for more] |
Dungeon Masters Guild |
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A sheet for listing a character's combat actions, reactions, bonus actions, and miscellaneous combat info as they level up.
Includes the basic rules and descriptions for what you can do on your turn, combat actions, common bonus actions and reactions, and various miscellaneous combat information.
(5th edition SRD rules) ... [click here for more] |
Dungeon Masters Guild |
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Make travel along the largest trade route of the North more exciting with this expansion for Storm King's Thunder!
Encounters along the long Road is an excerpt from Veratrem's Tribal Siege, an adventure that takes place during Chapter 3 of Storm King's Thunder.
The adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It... [click here for more] |
Dungeon Masters Guild |
FREE
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Part of the Eberron campaign setting, this is a one page guide to the Lightning Rail run by House Orien. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
Dungeon Masters Guild |
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We've all been there. You somehow scheduled a session. You and your players get FINALLY together. You start playing and notice that after the first encounter one or more players have to LEVEL UP. Stop everything, look at tables, flip through the books, and let the questions begin:
„What do I have to update again?“
„Did I forget something?“
„What features do I get?“
„Spell Slots!!!... [click here for more] |
Dungeon Masters Guild |
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Hy all, in case your campaign have a wizard who loves a book. You can throw at him this random table, and give anything to him. And maybe make your bookstore seems merrier.
Cheers! ... [click here for more] |
Dungeon Masters Guild |
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I have a local AL group that has a large community of children and I wanted to create a simpler version of the logsheet. The intention was to have a cheat sheet to answer a lot of Frequently Asked Questions and references for players to find quickly. Secondly, I wanted the logsheets to be more functional with visual representations (for Adavancement Checkpoints primarily) as opposed to just a datasheet... [click here for more] |
Dungeon Masters Guild |
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Venger's Guide to Random Encounters will help you sprinkle chaos into your game sessions.
Based on years of research and gameplay, and written for new and seasoned dungeon / game masters alike, this guide includes a deep dive into the theory behind chaos in any tabletop roleplaying game, but also practical, step-by-step tips on how to design and run memorable random encounters.
The... [click here for more] |
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Dungeon Masters Guild |
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Part of the Eberron campaign setting, this is a one page guide to the Dragonmarked Houses. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
Dungeon Masters Guild |
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Part of the Eberron campaign setting, this is a one page guide to the Nine and Six and One pantheon, otherwise known as the faiths of The Sovereign Host and The Dark Six respectively. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
Dungeon Masters Guild |
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Part of the Eberron campaign setting, this is a one page guide to the Arcane Institutions of Eberron such as Morgrave University, the Arcane Congress, The Twelve, the Library of Korranberg, and others. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
Dungeon Masters Guild |
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A very simple player tracker sheet that has only the essentials. One version has colors associated with them, the other is blank and you could put in your own. This is how I easily keep track of key player info to keep track of players and help manage combat in 5e. ... [click here for more] |
Dungeon Masters Guild |
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Part of the Eberron campaign setting, this is a one page guide to the Power Groups of Droaam, the monster nation led by the Daughters of Sora Kell and ruled over by the various Warlords of Droaam. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
Dungeon Masters Guild |
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This is still a work in progress. More to be added soon Printable NPC cards. These cards are narrow enough to fit into a standard 3x3 binder card sleeve. Some are too long and will need to be folded. Monster and NPC stablocks are included. NOT ALL the NPCs from the Yawning Portal are included, just ones that PC are likely to end up fighting. ... [click here for more] |
Dungeon Masters Guild |
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Random Charts Pt. 1
Tavern Names
Criminal Organization Names
Punny Mafia/Criminal Organization Names
Market Names
Ship Names
Celebrity Rip Off Character Names ... [click here for more] |
Dungeon Masters Guild |
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A colored DM sheet for those advanced DMs who require a track sheet.
Don't miss any news!
www.facebook.com/d12damage
... [click here for more] |
Dungeon Masters Guild |
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This is a run-through of how to play Dungeons and Dragons 5th Edition for new players that want something more brief than the Players Handbook to teach them. This give a brief overview of combat, general gameplay, spellcasting, the character sheet, and how to make a character.
This is and will always be free. Distribute as you please and bring more people to the hobby!
File comes as a docx to be... [click here for more] |
Dungeon Masters Guild |
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Season 9 DM Reward Tracker / Log Sheet for Dungeons & Dragons Adventurers League (DnDAL).
It's a little sheet I put together for myself; feel free to make suggestions for improvements.
v1.1: Fillable documents, Notes section added ... [click here for more] |
Dungeon Masters Guild |
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This is a guide to break down combat.
It contains suggestions and explanations of the things you can do during your turn.
It was designed with newer players in mind and has handy tables for references.
This is meant to be used in conjunction with the D&D 5E books and as reference tool. ... [click here for more] |
Dungeon Masters Guild |
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The Quiver of Chaos may be technically "rare", but don't let that mislead you - this thing is legendary!
Five arrows that recharge daily at dawn. Each time you shoot one, you roll the dice and see which of 100 different arrows flies toward your target. User beware, sometimes the effect is spectacular and helpful, and other times the arrow just "whooshes" through the air.
This item is designed... [click here for more] |
Dungeon Masters Guild |
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GMs, who already know the game and are explaining to people new to roleplaying and/or new to D&D and/or new to D&D5, this is what you should do, in order.
Of course, feel free to skip steps if you think them unnecessary.
I am no longer publishing on the DM's Guild. You can find me and my work on https://sabrerunner.itch.io.... [click here for more] |
Dungeon Masters Guild |
FREE
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Over 3,000 downloads!
If you've ever introduced new players to D&D, you've almost certainly heard this question during character creation:
"What's the difference between X class and Y class?"
The flavor text and illustrations in the PHB make that an easy question to answer for martial classes (at least for me). But it's a little harder to explain the nuances and roles of the... [click here for more] |
Dungeon Masters Guild |
FREE
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Need a quick NPC? This collection of business-card-sized NPCs provides a quick reference for on-the-spot characters.
Each mini-page is designed to give you everything you need to start interacting with the party straight away, while giving flexibility to expand on their backstory later if needed.
Breakdown of the NPC Details:
Intensity: A rough indication of how intense the character is. They are... [click here for more] |
Dungeon Masters Guild |
FREE
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This is a two-page skill and DC conversion guide that I use frequently in my Shackled City Adventure Path conversion. It's free to use. Have fun and let me know if you have any suggestions. ... [click here for more] |
Dungeon Masters Guild |
FREE
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This document is intended to streamline and speed up the use of a player’s undead minions.
Most every player has reviewed the wizard spell animate dead and thought “Sweet! I can’t wait to make my undead army!” What player wouldn’t want a squad of skeleton archers launching a volley of arrows where it’s most needed?
Most every DM that has had a player control any quantity... [click here for more] |
Dungeon Masters Guild |
FREE
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Bonds & Backstories is a free, somewhat esoteric add-on for D&D 5E. As its name would suggest, it offers mechanics for fleshing out player characters and developing their relationships with one another over the course of a campaign. It is meant to help foster in-character role-playing, investment in one another's characters, and creative collaboration between players. However, its mechanics... [click here for more] |
Dungeon Masters Guild |
FREE
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Errata for a fun Dungeons & Dragons adventure!
Ease the prep and play of the adventure, DDAL08-12 Xanathar's Wrath, with the updates in this document. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Reference sheets for your English Learning players.
Includes common basic moves in game and basic class specific moves.
Best used in conjuction with other ESL products created for D&D. ... [click here for more] |
Dungeon Masters Guild |
FREE
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A packet of eight satirical recipes such as Abyssal Chicken & Waffles and Trollboar Bacon Strips for fantasy tabletop rpg settings, just for fun and flavor. They were inspired by the food items described to my the Everglade Gladitors, the party whose adventures are chronicled in the Dungeons and Dining blog. They can be used to fill out a tavern menu or serve as a basis for a silly sidequest. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Track your party's adventures in your very own Flying Fish Ship in your Spelljammer campaign! Manage everything you need, including the stats for your ship, its weapon attacks, and the crew members who keep it running. Includes a version optimized for printing and a fillable PDF for digital play.
This sheet is available for free so you can get a taste for how these work. If you're interested in unlocking... [click here for more] |
Dungeon Masters Guild |
FREE
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A form fillable inventory pdf for your D&D characters. Print it out and fill it out by hand or fill it in digitally. Even has a larger appearance box for you to draw or load a portrait into. ... [click here for more] |
Dungeon Masters Guild |
FREE
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This is a simplified reference sheet for Combat Options in D&D 5th Edition. It does not include every option, but most options a player might want to be reminded of.
Note: Some DM's do not allow drinking potions as an Interaction even if they are on the belt, in any case consult your DM on this sheet before using.
Enjoy!! ... [click here for more] |
Dungeon Masters Guild |
FREE
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This is a quick item price page for items in the PHB just a quick look up sheet of prices. ... [click here for more] |
Dungeon Masters Guild |
FREE
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These four sheets will help you homebrew your very own armor, potions, spells, and monsters for the world greatest roleplaying game. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Built specifically with young heroes in mind!
These character sheets have been made to make things as simple to understand and as clear as possible for young players. Ability bonuses have been simplified, and each skill comes with a little explanation for what it can do. For added ease of use there is also a version with each section broken down by colour so you can simply tell your young... [click here for more] |
Dungeon Masters Guild |
FREE
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This product is a free supplement for the King of the Road full product. On sale for 60% off until May 8th!
This score sheet assists Dungeon Masters in keeping track of player scores while participating in the events found within King of the Road.
Also included with this product is a sample of the full product, explaining the rules of how to use this supplement and the achievement... [click here for more] |
Dungeon Masters Guild |
FREE
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Publikujemy olbrzymie ułatwienie dla wielu Mistrzów Podziemi i bohaterów, którzy nie mogą doczekać się Księgi Potworów w polskiej wersji językowej - tabelę potworów w dwóch językach uporządkowaną względem Stopnia Wyzwania. Dzięki tym dokumentom nie tylko szybko znajdziesz odpowiedniego potwora, ale także sprawdzisz jego oryginalną nazwę.
Do pobrania są dwie wersje pliku:
zestawienie... [click here for more] |
Dungeon Masters Guild |
FREE
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Your dungeon probably has tables in it, particularly given a broad enough definition of 'dungeon'. Your players are likely to bother you about exact details of any item you put in to make your scenery realistic and look lived-in. What do you do when you need a random table? You roll on the random table of tables!
This free tongue-in-cheek product may inspire you, but hopefully at least gives you a... [click here for more] |
Dungeon Masters Guild |
FREE
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Running Curse of Strahd? Need more names for your Barovian NPCs?
Names from the Mists offers up tables to generate 80 additional NPCs. Just roll a few d20s to quickly create members of a Vistani caravan or various merchants from Vallaki.
Bonus: As a bonus, the document also includes several character trait tables to help add personality or background to... [click here for more] |
Dungeon Masters Guild |
FREE
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This is a conversion of the web enhancement for 3E Waterdeep into a sortable spreadsheet. The one addition I made is to denote the type of lifestyle that the noble families have. This should help DMs determine which families are fighting which as well as which are desperate and need an influx of cash soon. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Free Printable form for use in English Language focused D&D games.
This is a very simple form for preparing NPC's for an ESL game.
Best when using with the Guide to ESL in Waterdeep.
Both Chaptres are now Pay What You Want.
Chapter 1 here:
https://www.dmsguild.com/product/268141/Guide-to-ESL-in-Waterdeep
Chapter 2 here:
https://www.dmsguild.com/product/269272/Guide-to-ESL-in-Waterdeep-Chapter-2... [click here for more] |
Dungeon Masters Guild |
FREE
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This minidocument is one of several that I hand out to my players. It's a way to have a rules-light, engaging and streamlined approach to overland travel. The general outline is breaking the day into three sections with the intention of letting every player help out in one of the sections. This should keep travel moving fast, but keep it meaningful. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Some quick reference tables for Adjectives, Adverbs, Topics, Idioms, and Activities.
If you like these check out Chapter and Chapter 2 of Guide to ESL in Waterdeep.
Currently both Pay What You Want. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Need a dungeon on the fly? Don't reach for a computer or the Dungeon Master's Guide, I've got you covered with just ONE roll of the dice.
Available as both a one-size-fits-all or a tiered difficulty table with unique traps, puzzles, and Monster Manual page references for your convenience! ... [click here for more] |
Dungeon Masters Guild |
FREE
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A greyscale version of the official DND scorecard (http://media.wizards.com/2014/downloads/dnd/RiseTiamat_CouncilScorecard.pdf) with no background making it printer friendly. ... [click here for more] |
Dungeon Masters Guild |
FREE
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The encumbrance rules for D&D 5E can be an engaging and tactical addition to any game. forcing players to decide what equipment they wish to carry into combat and what they must leave behind. However, recalculating weight values every time a ring is sold or a flask of oil is burned can become tedious. Loosely based on other weight management systems like that of LotFP and the popular Stones system... [click here for more] |
Dungeon Masters Guild |
FREE
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