Title |
Publisher |
Price |
We now have a Fantasy Grounds Option here!
https://www.dmsguild.com/product/317234/Red-Hand-of-Doom-5e-Conversion-for-Fantasy-Grounds
Conversion guide for red hand of doom module. DOES NOT include the original module, you must purchase that serparately here.
If you wish to purchase the maps AND the guide, please visit this link: https://www.dmsguild.com/product/266760/The-Red-Hand-of-Doom-5E-Conversion-Guide-and-Expanded-Map-Packs... [click here for more] |
Dungeon Masters Guild |
$10.00
|
In 1983, TSR published the module named “Beyond the Crystal Cave” with the module code “UK1”. It was written by Dave J. Browne, Tom Kirby, and Graeme Morris, and illustrated by Dave De Leuw and Timothy Truman. It consisted of a 32 page booklet and folding cover with maps.
This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A fifth-edition conversion for the classic Eberron adventure, Fallen Angel.
About this adventure:
"The city of Sharn is one of the wonders of Khorvaire. Its towers seem to touch the sky, rising up more than a mile from the shores of the Dagger River. But it takes more than stone and steel to support the spires of Sharn: the area is suffused with mystical energy... [click here for more] |
Dungeon Masters Guild |
$2.95
|
5e D&D conversion of the various monsters, magic items, and creature encounters for the classic adventure S4: The Lost Caverns of Tsojcanth. The original module is required to use this conversion guide. This guide includes stat blocks for more than 15 new monsters in addition to new magic items and artifacts.
Fourteen maps have been prepared at 70 DPI of key locations. Grid and no grid (or... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module B1: In Search of the Unknown. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
The following digital maps have been included at 70 DPI.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
MONSTERS OF THE
MULTIVERSE
THE RAVENLOFT FILES
New monsters from the
Domains of Dread
"Sometimes human places, create inhuman monsters.”
- Stephen King
by Igor Comunale
Mordenkainen Presents: Monsters of the Multiverse adds several new monsters to the game. In many cases they are classic monsters from... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This is a speical 5e conversion including the following
19 newly converted magic items, many not seens since 1st edition
25 detailed NPCS
6 New Monsters
21 pages of conversions
Danger lurks in the Lendore Isles. Bands of evil creatures prowl the hills overlooking the town of Restenford, seeking unwary victims. Now you have come to this sleepy little village looking for adventure and... [click here for more] |
Dungeon Masters Guild |
$8.99
|
Death Ascendant
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure Death Ascendant, to play
by Igor Comunale
The remnants of Ebon Fold are cutting a deadly path through the Falkovian countryside, draining travelers of their life force and leaving withered corpses in their wake. Hot on their trail, you come across the sole survivor of... [click here for more] |
Dungeon Masters Guild |
$3.99
|
In 1984, TSR published the module named “All That Glitters...” with the module code “UK6”. It was written by Jim Bambra, and illustrated by Brian Williams and Tim Sell. It consisted of a 32 page booklet and folding cover with maps.
This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is intended for 5-6 characters... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The following information is a 5E D&D conversion of the various monsters, creatures, and encounters for the classic basic D&D module B6: The Veiled Society. In addition, a flow chart has been provided outlining how the encounters and murder investigation clues fit together. The original module is required to use this conversion guide.
Maps have been prepared at 70 DPI of key locations.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
In 1984, TSR published the module named “Eye of the Serpent” with the module code “UK5”. It was written by Graeme Morris, and illustrated by Tim Sell. It consisted of a 32 page booklet and folding cover with maps.
This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is intended for 4-5 characters of level 1, or... [click here for more] |
Dungeon Masters Guild |
$1.00
|
UK2 The Sentinel is a 32-page book with an outer folder published by TSR, Inc. in 1983 for the first edition of Advanced Dungeons & Dragons rules. The adventure was written by Graeme Morris, and is the first of two modules in the "Adlerweg" adventure series; it was followed by UK3 The Gauntlet.
This conversion guide allows DMs to run the original module with... [click here for more] |
Dungeon Masters Guild |
$1.99
|
UK3 The Gauntlet is a 32-page book with an outer folder that was written by Graeme Morris and published by TSR, Inc. in 1984 for the first edition Advanced Dungeons & Dragons rules. The adventure is the second of two modules in the "Adlerweg" series, the sequel to UK2 The Sentinel.
This conversion guide allows DMs to run the original module with 5th Edition... [click here for more] |
Dungeon Masters Guild |
$1.99
|
In 1985, TSR published the module named "Dark Clouds Gather" with the module code "UK7". It was written by Jim Bambra and Phil Gallagher, and illustrated by Brian Williams. It consisted of a 28 page booklet with 4 page pullout section and folding cover with maps.
This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is... [click here for more] |
Dungeon Masters Guild |
$1.95
|
To use this conversion guide you will need a copy of "I1 Dwellers of the Forbidden City," originally available in hard-copy and now for sale in Digital format at DMSGUILD.COM.
Introduction: An AD&D 1st Edition adventure written by David Cook where characters may explore a unique and interesting mini-campaign setting.
This conversion guide allows Dungeon Masters to run the original... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic module DL7: Dragons of Light. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This bundle contains 5E D&D conversions and colored battle maps for the A Series (Against the Slavelords).
The following conversions and battle maps are currently included in this bundle:
A1: Slave Pits of the Undercity ADVENTURE CONVERSION
Upper Level Maps - 4 variations (60 squares wide - 70 squares long)
Lower Level Maps - 4 variations (71 squares wide - 91 squares long)... [click here for more] |
Dungeon Masters Guild |
$13.99
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A2: Secret of the Slavers Stockade. The original module, the Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
I have also released 5e conversions and maps for... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Full Conversion
This is a full conversion to D&D 5e of an all-time AD&D classic. Along with the Gauntlet this has to be one of my favourite AD&D adventures of all time. This adventure has everything you could want out of a tier 1: a mystery requiring detective work, some bold action needed to resolve the mystery, and a dungeon crawl with a classic BBEG. What more could you ask for?... [click here for more] |
Dungeon Masters Guild |
$1.00
|
In 1983, TSR published the module named “The Final Enemy” with the module code “U3”. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw and Keith Parkinson. It consisted of a 48 page booklet and tri-fold cover with maps.
This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters.
This adventure... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A conversion for the classic AD&D module I3 "Pharaoh"
This complete conversion balances the adventure for four or five player characters of 6th or 7th level (the original is designated “for six to eight characters of 5th to 7th level”). NPCs, numbers of creatures, and other encounter details have been modified where necessary to accommodate the appropriate degree of challenge.
At 27 pages,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
In 1987, TSR published the module named “Under Illefarn” with the module code “N5”. It was written by Steve Perrin and illustrated by Jeff Easley and Luise Perenne. It consisted of a 48 page booklet and an outer folder containing maps. The module details the town of Daggerford and offers 4 adventures in the surrounding area including exploration of the titular mines. "Under Illefarn" was... [click here for more] |
Dungeon Masters Guild |
$1.95
|
In 1982, TSR published the module named “Danger at Dunwater” with the module code “U2”. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Jim Holloway, Harry Quinn, and Tim Truman. It consisted of a 30 page booklet and cover folder with maps.
This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for... [click here for more] |
Dungeon Masters Guild |
$1.95
|
S3 Expedition to the Barrier Peaks - 5e Conversion Guide with Realistic Maps
The following information is a 5E D&D conversion of the various monsters and creatures encounters for S3 Expedition to the Barrier Peaks. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This is a speical 5e conversion including the following
9 newly converted magic items, many not seens since 1st edition
25 detailed NPCS
2 New Monsters
21 pages of conversions
Baron Grellus of Resternford is dead. All clues point to the small town of Garrotten, a day’s journey to the south. The sorcerer Pelltar of Restenford has asked you to undertake a secret investigation... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The following information is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module EX2: The Land Beyond the Magic Mirror. The original module by E. Gary Gygax, the Dungeon Masters Guide, Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide. The adventures is for 9th – 12th level characters.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A 5th Edition adventure conversion guide for 7th – 10th level 5e characters
This product requires the original EX2 The Land Beyond the Magic Mirror adventure module to use. Copies of original classic modules are available at dmsguild.com
The Land Beyond the Magic Mirror is the second "EXtension" to Castle Greyhawk... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL6: Dragons of Ice. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included.
Seven maps have been prepared of key locations at 70 DPI. Grid and no grid variants of most maps are... [click here for more] |
Dungeon Masters Guild |
$3.95
|
In 1999, Wizards of the Coast published the module named “Deep Dwarven Delve” with the module code “L3”. It was written by Lenard Lakofka and illustrated by Wayne Reynolds, and consisted of a 24 page booklet and cover. "Deep Dwarven Delve" was the third part of Lenard Lakofka's "Lendore Isle trilogy", but was never published by TSR. Lakofka found the manuscript and brought it to Wizards... [click here for more] |
Dungeon Masters Guild |
$1.95
|
FOUR YEARS IN THE MAKING!
Started in 2020, the pages of this document are an extensive conversion of the Shackled City adventure path originally printed in Dragon Magazine from March 2003 to November 2004. This conversion not only updates the adventure path 5th edition but also tells you what changes you need to slot the adventure path into the Eberron campaign setting.... [click here for more] |
Dungeon Masters Guild |
$10.00
|
In 1980, TSR published the module named “The Hidden Shrine of Tamoachan” with the module code “C1”. It was written by Harold Johnson and Jeff R, Leason, and illustrated by Jeff Dee, Gregory K. Fleming, David S. LaForce, Erol Otus, and David C. Sutherland III. It consisted of a 32 page booklet, 8 page illustration booklet, and tri-fold cover containing maps. "The Hidden Shrine of Tamoachan"... [click here for more] |
Dungeon Masters Guild |
$1.95
|
In 1983, TSR published the module named “Master of the Desert Nomads” with the module code “X4”. It was written by David Cook and illustrated by Jeff Easley and Keith Parkinson, and was the first in a two module series concluding with X5: Temple of Death. It consisted of one 32 page booklet and cover folder with maps. After the introduction of wilderness adventures in X1: The Isle of Dread,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A3: Assault on the Aerie of the Slave Lords. The original module, the Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
I have also released 5e conversions and... [click here for more] |
Dungeon Masters Guild |
$2.95
|
SILVER BEST SELLER !!
NEARLY 125 PAGES OF FULL COLOR ADVENTURE GOODNESS. ARTFULLY WRITTEN AND ORGANIZED WITH LOVING CARE.
UPDATED ON 5/11/2017 TO INCLUDE FULL COLOR ADVENTURE MODULE AND COVER.
UPDATED ON 10/15/2016 TO INCLUDE NEWLY REVISED AND COMPLETE MONSTER STAT BLOCKS AND FOUR PRINTABLE ANCIENT TOMES (IN PDF... [click here for more] |
Dungeon Masters Guild |
$4.99
|
If you are looking for our map packs that no longer appear on this site, please contact us via email at: danielp@bluephoenixrpg.com or danielcpryor@gmail.com. You can also message us via facebook at https://www.facebook.com/bluephoenixrpg . We accept direct payment via paypal. Thank you.
B5 Horror on the Hill (5th edition D&D Conversion Guide)
In 1983, TSR published the module... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A4: In the Dungeons of the Slave Lords. The original module, the Monster Manual, Volo’s Guide to Monsters, and the Dungeon Masters Guide are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
I have also released... [click here for more] |
Dungeon Masters Guild |
$2.95
|
As a storm gathers overhead, a slim figure runs her hand against the bony outlines of her skull-throne. Helena Tarascon imagines herself reunited with her uncle, Marcel Tarascon, the man who brought Marais d’Tarascon to its knees and nearly attained immortality. If not for a band of adventurers, he would have accomplished it too. But now, his resurrection is at hand, and she will finish what... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A Lost Dwarven Mine Reshaped by Malfunctioning Modrons!
An four- to six-hour adventure for three to seven 1st to 4th level characters, with tips for higher level play
With guidance to set it in the Sword Coast, Undermountain, or your own campaign
32 rooms of mind-bending encounters
Three levels, each with beautiful, detailed custom maps
A local dwarven family of miners has rediscovered an old family... [click here for more] |
Dungeon Masters Guild |
$3.99
|
In 1984, TSR published the module named “Rahasia” with the module code “B7”. It was written by Tracy and Laura Hickman and illustrated by Jeff Easley and Timothy Truman, and consisted of a 32 page booklet and cover folder containing maps. "Rahasia" was originally published in 1979 by Hickman under his publishing imprint Daystar West Media, and again in 1983 by TSR as "RPGA1 Rahasia", available... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The classic Basic D&D adventure module Night's Dark Terror is brought to 5th Edition in this Iconic Encounters conversion from Grumpy Dog Game Design.
Featuring a full set of digital maps and 5th Edition stats for all monsters and NPCs, this product helps you bring these classic modules to your 5th Edition virtual tabletop campaign.
Examples of some of the 28 maps included (maps are... [click here for more] |
Dungeon Masters Guild |
$4.49
|
5E D&D conversion of the various monsters and creatures encounters in the classic adventure module I1: Dwellers of the Forbidden City. The original module, Monster Manual, and Dungeon Masters Guide are required to use this conversion guide. Eight digital maps with grid and no-grid variants are included as well as over a dozen new monsters.
The original adventure may be purchased on DMs guild.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
In 1984, TSR published the module named “The Lost Island of Castanamir” with the module code “C3”. It was written by Ken Rolston and illustrated by Jeff Easley, and consisted of a 32 page booklet and cover folder containing maps. "The Lost Island of Castanamir" was the third of TSR's competition series of tournament adventures.
This conversion guide allows DMs to run the... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Introducing a compendium of Demons converted from 4th edition for use in 5th edition Dungeons and Dragons!
With this comprehensive guide, players and Dungeon Masters alike can delve into the dark and treacherous world of demons with ease. Featuring 79 unique demons not yet introduced into the current edition, each with their own detailed stat blocks, lore, and abilities,... [click here for more] |
Dungeon Masters Guild |
$7.99
|
In 1983, TSR published the module named “Lost Tomb of Martek” with the module code “I5”. It was written by Tracy Hickman, and illustrated by Jim Holloway and Harry Quinn. It consisted of one 32 page booklet and two cover folders with wilderness and dungeon maps. Lost Tomb of Martek was the third module of a three module series that included I3 Pharaoh, and I4 Oasis of the White Palm.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
In 1997, TSR published the adventure named “Evil Tide” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jennell Jaquays and Glen Michael Angus. It consisted of a 32 page book with maps. "Evil Tide" was the first adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and was followed by "Night... [click here for more] |
Dungeon Masters Guild |
$1.95
|
In 1983, TSR published the module named “Oasis of the White Palm” with the module code “I4”. It was written by Philip Meyers and Tracy Hickman, and illustrated by Jim Holloway and Keith Parkinson. It consisted of one 32 page booklet and two cover folders with wilderness and dungeon maps. Oasis of the White Palm was the second module of a three module series that included I3 Pharaoh, and... [click here for more] |
Dungeon Masters Guild |
$1.95
|
B5 Horror on the Hill (5th edition D&D Conversion Guide + Map Packs)
In 1983, TSR published the module named “The Horror on the Hill” with the module code “B5”. It was written by Douglas Niles and had cover art by Jim Roslof. The module was later featured in the compilation B1-B9 “In Search of Adventure” published in 1987. This conversion guide allows DMs to run... [click here for more] |
Dungeon Masters Guild |
$6.00
|
"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings."
This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting.
e of masked beings." ... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A 5th Edition adventure conversion guide for 5th – 8th level characters
This product requires the original X5 Temple of Death adventure module to use. Copies of original classic modules are available at dndclassics.com
Other Titles available:
Classic Modules Today B3 Palace of the Silver Princess
Classic Modules... [click here for more] |
Dungeon Masters Guild |
$1.95
|
In Search of Dragons
The Heroic Conversion
Requires the AD&D Dragonlance DLE1
Adventure In Search of Dragons, to play
by Igor Comunale
Good, Evil, Neutrality.
These three forces exist in a delicate balance, a balance crucial to the harmony of all things. Now that harmony is threatened and all of Krynn is in jeopardy.
For reasons unknown, the... [click here for more] |
Dungeon Masters Guild |
$3.99
|