Murder in Baldur's Gate is an adventure released in 2013, during the playtest period for D&D 5th edition. It is designed to be edition agnostic and as such the product itself doesn't feature any stat block for the monsters contained in the adventure. On the official Wizard of the Coast website there is a freely downloadable compendium which contains stat blocks for D&D 3.5, 4E and... [click here for more]
A conversion for the classic AD&D module I3 "Pharaoh"
This complete conversion balances the adventure for four or five player characters of 6th or 7th level (the original is designated “for six to eight characters of 5th to 7th level”). NPCs, numbers of creatures, and other encounter details have been modified where necessary to accommodate the appropriate degree of challenge.
At 27 pages,... [click here for more]
"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings."
This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting.
e of masked beings." ... [click here for more]
The disenchanter is an infamous monster that roams the wilderness in search of magical auras, spells and items to consume. They are believed to have been made by the Phaerimm, underneath the Anauroch Desert in Faerun, and thus dwell around the eastern desert, the Vast and around the Sea of Fallen Stars and within the Cormanthor forest.
Original appearances: White Dwarf Magazine #6 and the Fiend... [click here for more]
This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the primary antagonist in the classic dungeon crawl adventure, B4: The Lost City. It also includes a 5E statistical information on the Thoul (magical combination of a troll and hobgoblin with the powers of a ghoul). In addition, it also contains 24 full colored maps of the dungeon crawl,... [click here for more]
A blue slime is a rare, but extremely powerful ooze that dominates the dungeon areas where it lurks. They are found alone in dank areas like old cisterns, the bottoms of wells and lurking within subterranean lakes. Such oozes appear as blobs of insatiable hunger without any reliable shape or mind. They reside in foul waters, only to emerge suddenly as morasses of amorphous of acidic goo.
A blue slime's... [click here for more]
A detailed mini-adventure that includes a blue slime, a creature introduced in the 4th Edition adventure Keep on the Shadowfel, and the lock lurker, first introduced in the 2nd Edition module The Haunted Halls of Eveningstar. The statistics for both monsters are included in this module as 5th Edition creatures. This module also includes an original colored battle map of the dungeon... [click here for more]