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B6 The Veiled Society 5e Conversion Guide with Maps

B6 The Veiled Society 5e Conversion Guide with Maps


The following information is a 5E D&D conversion of the various monsters, creatures, and encounters for the classic basic D&D module B6: The Veiled Society.  In addition, a flow chart has been provided outlining how the encounters and murder investigation clues fit together.  The original module is required to use this conversion guide.  Maps have been prepared at 70 DPI of key locations....   [click here for more]
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Classic Modules Today: Uk2 The Sentinel

Classic Modules Today: Uk2 The Sentinel


UK2 The Sentinel is a 32-page book with an outer folder published by TSR, Inc. in 1983 for the first edition of Advanced Dungeons & Dragons rules. The adventure was written by Graeme Morris, and is the first of two modules in the "Adlerweg" adventure series; it was followed by UK3 The Gauntlet. This conversion guide allows DMs to run the original module with...   [click here for more]
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Classic Modules Today: Uk3 The Gauntlet

Classic Modules Today: Uk3 The Gauntlet


UK3 The Gauntlet is a 32-page book with an outer folder that was written by Graeme Morris and published by TSR, Inc. in 1984 for the first edition Advanced Dungeons & Dragons rules. The adventure is the second of two modules in the "Adlerweg" series, the sequel to UK2 The Sentinel. This conversion guide allows DMs to run the original module with 5th Edition...   [click here for more]
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Classic Modules Today: UK7 Dark Clouds Gather (5e)

Classic Modules Today: UK7 Dark Clouds Gather (5e)


In 1985, TSR published the module named "Dark Clouds Gather" with the module code "UK7". It was written by Jim Bambra and Phil Gallagher, and illustrated by Brian Williams. It consisted of a 28 page booklet with 4 page pullout section and folding cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is...   [click here for more]
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Classic Modules Today: I1 Dwellers of the Forbidden City 5e

Classic Modules Today: I1 Dwellers of the Forbidden City 5e


To use this conversion guide you will need a copy of "I1 Dwellers of the Forbidden City," originally available in hard-copy and now for sale in Digital format at DMSGUILD.COM. Introduction: An AD&D 1st Edition adventure written by David Cook where characters may explore a unique and interesting mini-campaign setting. This conversion guide allows Dungeon Masters to run the original...   [click here for more]
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DL7 Dragons of Light -5e Conversion Guide with Maps

DL7 Dragons of Light -5e Conversion Guide with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic module DL7: Dragons of Light. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome...   [click here for more]
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Against the Slavelords Bundle

Against the Slavelords Bundle


This bundle contains 5E D&D conversions and colored battle maps for the A Series (Against the Slavelords). The following conversions and battle maps are currently included in this bundle: A1: Slave Pits of the Undercity ADVENTURE CONVERSION Upper Level Maps - 4 variations (60 squares wide - 70 squares long) Lower Level Maps - 4 variations (71 squares wide - 91 squares long)...   [click here for more]
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A2 Secret of the Slavers Stockade - 5e Conversion Guide with Maps

A2 Secret of the Slavers Stockade - 5e Conversion Guide with Maps


Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A2: Secret of the Slavers Stockade.  The original module, the Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide. The original adventure is available for purchase on DMs Guild. I have also released 5e conversions and maps for...   [click here for more]
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C1 Hidden Shrine of Tamoachan - Maps

C1 Hidden Shrine of Tamoachan - Maps


Seven maps at 70 DPI ready for online use. These maps were prepared to run C1: The Hidden Shrine of Tamoachan. Grid and no-grid options of each map are provided. Maps include: Shrine Exterior Lower Chambers (version A) First Tier (version A) Second and Third Tiers (version A) Lower Chambers (version B) First Tier (version B) Second and Third Tiers (version B) The A and B versions of the maps were...   [click here for more]
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Classic Modules Today: U3 The Final Enemy (5e)

Classic Modules Today: U3 The Final Enemy (5e)


In 1983, TSR published the module named “The Final Enemy” with the module code “U3”. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw and Keith Parkinson. It consisted of a 48 page booklet and tri-fold cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. This adventure...   [click here for more]
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Classic Modules Today: N5 Under Illefarn (5e)

Classic Modules Today: N5 Under Illefarn (5e)


In 1987, TSR published the module named “Under Illefarn” with the module code “N5”. It was written by Steve Perrin and illustrated by Jeff Easley and Luise Perenne. It consisted of a 48 page booklet and an outer folder containing maps. The module details the town of Daggerford and offers 4 adventures in the surrounding area including exploration of the titular mines. "Under Illefarn" was...   [click here for more]
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Classic Modules Today: U2 Danger at Dunwater (5e)

Classic Modules Today: U2 Danger at Dunwater (5e)


In 1982, TSR published the module named “Danger at Dunwater” with the module code “U2”. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Jim Holloway, Harry Quinn, and Tim Truman. It consisted of a 30 page booklet and cover folder with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for...   [click here for more]
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S3 Expedition to the Barrier Peaks  - 5e Conversion Guide with Realistic Maps

S3 Expedition to the Barrier Peaks - 5e Conversion Guide with Realistic Maps


S3 Expedition to the Barrier Peaks - 5e Conversion Guide with Realistic Maps The following information is a 5E D&D conversion of the various monsters and creatures encounters for S3 Expedition to the Barrier Peaks. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of...   [click here for more]
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Classic Modules Today: L2 The Assassin's Knot

Classic Modules Today: L2 The Assassin's Knot


This is a speical 5e conversion including the following 9 newly converted magic items, many not seens since 1st edition 25 detailed NPCS 2 New Monsters 21 pages of conversions Baron Grellus of Resternford is dead. All clues point to the small town of Garrotten, a day’s journey to the south. The sorcerer Pelltar of Restenford has asked you to undertake a secret investigation...   [click here for more]
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EX2 The Land Beyond the Magic Mirror - 5e Conversion Guide with Maps

EX2 The Land Beyond the Magic Mirror - 5e Conversion Guide with Maps


The following information is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module EX2: The Land Beyond the Magic Mirror.  The original module by E. Gary Gygax, the Dungeon Masters Guide, Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide.   The adventures is for 9th – 12th level characters....   [click here for more]
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Classic Modules Today: EX2 The Land Beyond the Magic Mirror 5e

Classic Modules Today: EX2 The Land Beyond the Magic Mirror 5e


A 5th Edition adventure conversion guide for 7th – 10th level 5e characters   This product requires the original EX2 The Land Beyond the Magic Mirror adventure module to use. Copies of original classic modules are available at dmsguild.com   The Land Beyond the Magic Mirror is the second "EXtension" to Castle Greyhawk...   [click here for more]
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DL6 Dragons of Ice - 5e Conversion Guide with Maps

DL6 Dragons of Ice - 5e Conversion Guide with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL6: Dragons of Ice. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included. Seven maps have been prepared of key locations at 70 DPI. Grid and no grid variants of most maps are...   [click here for more]
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Classic Modules Today: L3 Deep Dwarven Delve (5e)

Classic Modules Today: L3 Deep Dwarven Delve (5e)


In 1999, Wizards of the Coast published the module named “Deep Dwarven Delve” with the module code “L3”. It was written by Lenard Lakofka and illustrated by Wayne Reynolds, and consisted of a 24 page booklet and cover. "Deep Dwarven Delve" was the third part of Lenard Lakofka's "Lendore Isle trilogy", but was never published by TSR. Lakofka found the manuscript and brought it to Wizards...   [click here for more]
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Shackled City: A 5th Edition/Eberron Conversion

Shackled City: A 5th Edition/Eberron Conversion


FOUR YEARS IN THE MAKING! Started in 2020, the pages of this document are an extensive conversion of the Shackled City adventure path originally printed in Dragon Magazine from March 2003 to November 2004. This conversion not only updates the adventure path 5th edition but also tells you what changes you need to slot the adventure path into the Eberron campaign setting....   [click here for more]
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Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)

Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)


In 1980, TSR published the module named “The Hidden Shrine of Tamoachan” with the module code “C1”. It was written by Harold Johnson and Jeff R, Leason, and illustrated by Jeff Dee, Gregory K. Fleming, David S. LaForce, Erol Otus, and David C. Sutherland III. It consisted of a 32 page booklet, 8 page illustration booklet, and tri-fold cover containing maps. "The Hidden Shrine of Tamoachan"...   [click here for more]
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Classic Modules Today: X4 Master of the Desert Nomads (5e)

Classic Modules Today: X4 Master of the Desert Nomads (5e)


In 1983, TSR published the module named “Master of the Desert Nomads” with the module code “X4”. It was written by David Cook and illustrated by Jeff Easley and Keith Parkinson, and was the first in a two module series concluding with X5: Temple of Death. It consisted of one 32 page booklet and cover folder with maps. After the introduction of wilderness adventures in X1: The Isle of Dread,...   [click here for more]
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A3 Assault on the Aerie of the Slave Lords - 5e Conversion with Maps

A3 Assault on the Aerie of the Slave Lords - 5e Conversion with Maps


Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A3: Assault on the Aerie of the Slave Lords.  The original module, the Monster Manual, and Volo’s Guide to Monsters are required to use this conversion guide. The original adventure is available for purchase on DMs Guild. I have also released 5e conversions and...   [click here for more]
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Zelligar's Evil

Zelligar's Evil


SILVER BEST SELLER !! NEARLY 125 PAGES OF FULL COLOR ADVENTURE GOODNESS. ARTFULLY WRITTEN AND ORGANIZED WITH LOVING CARE. UPDATED ON 5/11/2017 TO INCLUDE FULL COLOR ADVENTURE MODULE AND COVER. UPDATED ON 10/15/2016 TO INCLUDE NEWLY REVISED AND COMPLETE MONSTER STAT BLOCKS AND FOUR PRINTABLE ANCIENT TOMES (IN PDF...   [click here for more]
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A4 In the Dungeons of the Slave Lords - 5e Conversion with Maps

A4 In the Dungeons of the Slave Lords - 5e Conversion with Maps


Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module A4: In the Dungeons of the Slave Lords.  The original module, the Monster Manual, Volo’s Guide to Monsters, and the Dungeon Masters Guide are required to use this conversion guide. The original adventure is available for purchase on DMs Guild. I have also released...   [click here for more]
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Horror on the Hill 5e Conversion Guide

Horror on the Hill 5e Conversion Guide


If you are looking for our map packs that no longer appear on this site, please contact us via email at: danielp@bluephoenixrpg.com or danielcpryor@gmail.com. You can also message us via facebook at https://www.facebook.com/bluephoenixrpg . We accept direct payment via paypal. Thank you. B5 Horror on the Hill  (5th edition D&D Conversion Guide) In 1983, TSR published the module...   [click here for more]
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Shape of Folly

Shape of Folly


A Lost Dwarven Mine Reshaped by Malfunctioning Modrons! An four- to six-hour adventure for three to seven 1st to 4th level characters, with tips for higher level play With guidance to set it in the Sword Coast, Undermountain, or your own campaign 32 rooms of mind-bending encounters Three levels, each with beautiful, detailed custom maps A local dwarven family of miners has rediscovered an old family...   [click here for more]
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Classic Modules Today: B7 Rahasia (5e)

Classic Modules Today: B7 Rahasia (5e)


In 1984, TSR published the module named “Rahasia” with the module code “B7”. It was written by Tracy and Laura Hickman and illustrated by Jeff Easley and Timothy Truman, and consisted of a 32 page booklet and cover folder containing maps. "Rahasia" was originally published in 1979 by Hickman under his publishing imprint Daystar West Media, and again in 1983 by TSR as "RPGA1 Rahasia", available...   [click here for more]
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I1 Dwellers of the Forbidden City - 5e Conversion Guide with Maps

I1 Dwellers of the Forbidden City - 5e Conversion Guide with Maps


5E D&D conversion of the various monsters and creatures encounters in the classic adventure module I1: Dwellers of the Forbidden City. The original module, Monster Manual, and Dungeon Masters Guide are required to use this conversion guide. Eight digital maps with grid and no-grid variants are included as well as over a dozen new monsters. The original adventure may be purchased on DMs guild....   [click here for more]
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Classic Modules Today: C3 The Lost Island of Castanamir (5e)

Classic Modules Today: C3 The Lost Island of Castanamir (5e)


In 1984, TSR published the module named “The Lost Island of Castanamir” with the module code “C3”. It was written by Ken Rolston and illustrated by Jeff Easley, and consisted of a 32 page booklet and cover folder containing maps. "The Lost Island of Castanamir" was the third of TSR's competition series of tournament adventures. This conversion guide allows DMs to run the...   [click here for more]
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Demons of the Fourth Age

Demons of the Fourth Age


Introducing a compendium of Demons converted from 4th edition for use in 5th edition Dungeons and Dragons! With this comprehensive guide, players and Dungeon Masters alike can delve into the dark and treacherous world of demons with ease. Featuring 79 unique demons not yet introduced into the current edition, each with their own detailed stat blocks, lore, and abilities,...   [click here for more]
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Classic Modules Today: I5 Lost Tomb of Martek (5e)

Classic Modules Today: I5 Lost Tomb of Martek (5e)


In 1983, TSR published the module named “Lost Tomb of Martek” with the module code “I5”. It was written by Tracy Hickman, and illustrated by Jim Holloway and Harry Quinn. It consisted of one 32 page booklet and two cover folders with wilderness and dungeon maps. Lost Tomb of Martek was the third module of a three module series that included I3 Pharaoh, and I4 Oasis of the White Palm....   [click here for more]
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Classic Modules Today: Evil Tide (5e)

Classic Modules Today: Evil Tide (5e)


In 1997, TSR published the adventure named “Evil Tide” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jennell Jaquays and Glen Michael Angus. It consisted of a 32 page book with maps. "Evil Tide" was the first adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and was followed by "Night...   [click here for more]
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Classic Modules Today: I4 Oasis of the White Palm (5e)

Classic Modules Today: I4 Oasis of the White Palm (5e)


In 1983, TSR published the module named “Oasis of the White Palm” with the module code “I4”. It was written by Philip Meyers and Tracy Hickman, and illustrated by Jim Holloway and Keith Parkinson. It consisted of one 32 page booklet and two cover folders with wilderness and dungeon maps. Oasis of the White Palm was the second module of a three module series that included I3 Pharaoh, and...   [click here for more]
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B4: The Lost City Conversion Guide

B4: The Lost City Conversion Guide


"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings." This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting. e of masked beings." ...   [click here for more]
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Classic Modules Today: X5 Temple of Death 5e

Classic Modules Today: X5 Temple of Death 5e


A 5th Edition adventure conversion guide for 5th – 8th level characters   This product requires the original X5 Temple of Death adventure module to use. Copies of original classic modules are available at dndclassics.com   Other Titles available: Classic Modules Today B3 Palace of the Silver Princess Classic Modules...   [click here for more]
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In Search of Dragons - The Heroic Conversion

In Search of Dragons - The Heroic Conversion


In Search of Dragons The Heroic Conversion Requires the AD&D Dragonlance DLE1 Adventure In Search of Dragons, to play by Igor Comunale Good, Evil, Neutrality. These three forces exist in a delicate balance, a balance crucial to the harmony of all things. Now that harmony is threatened and all of Krynn is in jeopardy. For reasons unknown, the...   [click here for more]
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Classic Modules Today: B9 Castle Caldwell and Beyond Redux (5e)

Classic Modules Today: B9 Castle Caldwell and Beyond Redux (5e)


In 1985, TSR published the module named “Castle Caldwell and Beyond” with the module code “B8”. It was written by Harry Nuckols, and illustrated by Clyde Caldwell and Doug Watson. It consisted of one 32 page booklet and a cover folder with dungeon maps. This module is five mini-adventures for use with 6 characters of 1st-3rd level. This conversion guide allows DMs to run the original module...   [click here for more]
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B3: Palace of the Silver Princess - Colored Battlemaps and 5E Conversion

B3: Palace of the Silver Princess - Colored Battlemaps and 5E Conversion


This download is a series of colored battlemaps for both the original Orange Version and the Green Version of the Palace of the Silver Princess adventure, as well as a 5E conversion for both version, and my suggestion for using BOTH versions together to create a much more interesting adventure that I refer to as the Brown Version. Both versions contain a Dungeon Map and an Upper Level Map, and some...   [click here for more]
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When a Star Falls

When a Star Falls


The Duchy of Jeoff has recently been plagued by a rash of unusually weird and terrible monsters of an unknown sort. This western area, particularly the mountain fastness which separates the Grand Duchy from the Dry Steppes, has long been renowned for the generation of the most fearsome beasts, and it has been shunned accordingly – save for a handful of hardy souls with exceptional abilities and...   [click here for more]
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Classic Modules Today: I7 Baltron's Beacon (5e)

Classic Modules Today: I7 Baltron's Beacon (5e)


In 1985, TSR published the module named “Baltron's Beacon” with the module code “I7”. It was written by Phillip Meyers, and illustrated by Larry Elmore and James Roslof.  It consisted of one 32 page booklet and a tri-fold cover with dungeon maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. To use this conversion...   [click here for more]
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Classic Modules Today: Sea of Blood (5e)

Classic Modules Today: Sea of Blood (5e)


In 1997, TSR published the adventure named “Sea of Blood” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jeff Easley and Arnie Swekel. It consisted of a 64 page book with maps. "Sea of Blood" was the third adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and was preceded by "Evil Tide"...   [click here for more]
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Classic Modules Today: Night of the Shark (5e)

Classic Modules Today: Night of the Shark (5e)


In 1997, TSR published the adventure named “Night of the Shark” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jeff Easley and Todd Lockwood. It consisted of a 32 page book with maps. "Night of the Shark" was the second adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and was preceded...   [click here for more]
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B1: In Search of the Unknown - 5E Conversion

B1: In Search of the Unknown - 5E Conversion


In Search of the Unknown - 5E Conversion provides the following: - Converts the original adventure from 1st Edition to 5E rules. - Cuts all the 1st edition rules form the adventure. - Adds flavor text to each room and cavern. - Adds statistical information and flavor text to the missing Watchtower for the dungeon crawl. - Updates the random encounter tables and suggested monsters and...   [click here for more]
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Classic Modules Today: The Shattered Circle (5e)

Classic Modules Today: The Shattered Circle (5e)


From time out of mind, the standing stones known as the Circle of Cahervaniel have stood lonely vigil on a grassy hilltop. Sheepherders once moved their flocks over the hill and through the circle, sometimes resting in the cool shadows cast by the ancient stones. Everything changed when a stone finger fell, revealing a fissure in the earth. Now, dark shadows caress the circle after the sun sets. Creatures...   [click here for more]
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Classic Modules Today: N2 The Forest Oracle (5e)

Classic Modules Today: N2 The Forest Oracle (5e)


The land lies under a curse. Fruit drops to the ground, its pulp black and rotten. Leaves curl and wither on the branches. Animals flee the parched vale, or starve. Long ago, the Downs prospered under the care of Druids, but the priests of nature have retreated deep into the woods and rarely show themselves. One old man claims that the Druids have the power to save the valley, if only...   [click here for more]
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C2: The Ghost Tower of Inverness 5E Conversion and Colored Battle Maps

C2: The Ghost Tower of Inverness 5E Conversion and Colored Battle Maps


This PDF contains colored maps for the classic adventure: The Ghost Tower ofInverness. It includes a full sized version of each map, as well as split up (4 part) versions of each maps that are small enough to be uploaded into Roll20. These maps were produced using Dungeondraft. The grid sizes for the these battle maps (for Roll20) are as follows: The Ghost Tower of Inverness 5E Conversion Outer...   [click here for more]
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Classic Modules Today: WG5 Mordenkainen's Fantastic Adventure (5e)

Classic Modules Today: WG5 Mordenkainen's Fantastic Adventure (5e)


In 1984, TSR published the module named “Mordenkainen's Fantastic Adventure” with the module code “WG5”. It was written by Robert J. Kuntz and Gary Gygax, and illustrated by Clyde Caldwell and Jeff Easley. It consisted of one 32 page booklet and a tri-fold cover with wilderness and dungeon maps. "The module you are about to read contains the basis for one of the most difficult...   [click here for more]
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Angus' Guide to Amn

Angus' Guide to Amn


From Aurora's Clearing House, we present Angus MacGuinyss, most respected Minotaur authority on Faerun travel, as he and associates present to the world the wonders of Amn. Amn is a place of greed and opportunity and within these pages, you can read the sites and spectacle of the nation that Waukeen built. ...   [click here for more]
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The Mark of Prophecy conversion

The Mark of Prophecy conversion


Thwart a Mastermind, Save The City! This classic Eberron adventure takes the PCs from The Last War to a day of rememberence in Sharn. When the heroes stick their nose where it doesn't belong, they accidentally create their worst enemy. The Mark of Prophecy was originally released in 2009 as a 4th edition adventure for 1st-level PCs. It was created for the Eberron Campaign Guide. This adventure coversion...   [click here for more]
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The Rod of Seven Parts - Maps

The Rod of Seven Parts - Maps


Over 22 Maps at 70 DPI ready for online use. The maps were prepared to run "The Rod of Seven Parts" in my own campaign. Most maps include a grid and no grid variant. Maps include: Spelunking - 6 maps Uninvited Guests - 5 maps AcydikeensLair - 1 map Forgotten Temple - 4 maps Queens Throne Roome - 2 variants of the same map Citadel of Chaos - 4 maps (3 geopmorphs and Miskas Apartments) Maps for Night...   [click here for more]
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