Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeSetting
Adventures   Remove Search Term
4th Tier (Levels 17+)   Remove Search Term
Forgotten Realms   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest 4th Tier (Levels 17+), Forgotten Realms
 
 Hottest Community 4th Tier (Levels 17+), Forgotten Realms
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
DDAL-DRW-08 The Harrowing of Hell

DDAL-DRW-08 The Harrowing of Hell


King Hekaton’s soul is trapped in the Nine Hells—and the characters must brave trials on Avernus, Acheron, and in the mind of the storm giant king to win it back from the Lord of Lies. Part Six of the Storm King’s Descent series of adventures. An Eight-Hour Adventure for Tier 4 Characters. Optimized For: APL 18 This adventure takes place after the events of DDAL-DRWEP-02...   [click here for more]
D&D Adventurers League  $4.99

Add to Dungeon Masters Guild Order  
DDAL-DRW-19 Fall the Cold Night

DDAL-DRW-19 Fall the Cold Night


DDAL-DRW-19 Fall the Cold Night In trying to undo the characters’ sabotage, the Red Wizards have ripped wide the portal to the Far Realm. Father Llymic’s brood swarms forth and the Elder Evil hears their call. Part One of the Frozen Worlds series of adventures. A four hour adventure for 17th through 20th level characters. Optimized for: APL 18 Content Warnings: Far Realm effects, body...   [click here for more]
D&D Adventurers League  $7.99

Add to Dungeon Masters Guild Order  
DDAL-DRWEP-02 Wings of Death

DDAL-DRWEP-02 Wings of Death


A Dreams of the Red Wizards Epic The treachery and master plan of Thay are at last revealed—and heroes are needed for a final assault to prevent the return of one of Faerûn’s greatest evils! Part Five of the Storm King’s Descent series of adventures. A Four-Hour Epic for 11th- through 16th-Level Characters and 17th- through 20th-Level Characters. Optimized For: APL 13 and 18 This...   [click here for more]
D&D Adventurers League  $8.99

Add to Dungeon Masters Guild Order  
DDAL07-15 Streams of Crimson

DDAL07-15 Streams of Crimson


The Soulmonger is shattered and its pieces scattered across the peninsula of Chult. Dire forces seek those shards for their own nefarious purposes, and the Red Wizards are rumored to have found a number of them already. Can you wrest those necromantic artifacts from the hands of the dread mages? Part One of the Broken Chains Series. A Four-Hour Adventure for 17th-20th Level Characters ...   [click here for more]
D&D Adventurers League  $3.99

Add to Dungeon Masters Guild Order  
DDAL07-16 Pools of Cerulean

DDAL07-16 Pools of Cerulean


The Land of Ash and Smoke. Once a hellish landscape of volcanic activity, now a nightmare region that hosts one of the scattered Soulmonger fragments. The fragment’s burgeoning power attracted the attention of the Red Wizards of Thay and, thankfully, adventurers who are willing to risk life and limb to keep the fragment from these vile arcanists. Can you reach the fragment before the Red Wizards...   [click here for more]
D&D Adventurers League  $3.99

Add to Dungeon Masters Guild Order  
DDAL07-17 Cauldrons of Sapphire

DDAL07-17 Cauldrons of Sapphire


Just off the northern coast of Chult churns the waters of the Cauldron, a single volcano with a terrible history. Legends from the jungle lands say that it vomits forth lava, stone, and monsters if the peninsula is threatened - and yet the recent events did not set if off. So why is it threatening to explode now? Part Three of the Broken Chains Series. <o:p> </o:p>A Four-Hour Adventure...   [click here for more]
D&D Adventurers League  $3.99

Add to Dungeon Masters Guild Order  
DDAL07-18 Turn Back the Endless Night

DDAL07-18 Turn Back the Endless Night


Your foe seeks to unlock the Iron Door beneath the Peaks of Flame and open the way for the Eater of the World. You must find your way through the maze of tunnels and stop them, or it will be the end of all things. Part four and conclusion of the Broken Chains Series. A Four-Hour Adventure for 17th-20th Level Characters ...   [click here for more]
D&D Adventurers League  $3.99

Add to Dungeon Masters Guild Order  
DDAL08-16 A Change of Address

DDAL08-16 A Change of Address


The hand behind all of the Baron of Blood’s troubles is revealed, and he vows to make himself the worst kind of neighbor. Part One of the Home Sweet Home trilogy. A Four-to-Six Hour Adventure for Tier 4 Characters. Optimized for APL 18. ...   [click here for more]
D&D Adventurers League  $4.99

Add to Dungeon Masters Guild Order  
DDAL08-17 The Tower of Ahghairon

DDAL08-17 The Tower of Ahghairon


The Tower of Ahghairon has been sealed for years, but when the door opens at last, it’s an invitation to even more mystery within. Part Two of the Home Sweet Home trilogy. A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. ...   [click here for more]
D&D Adventurers League  $4.99

Add to Dungeon Masters Guild Order  
DDAL08-18 Moving Day

DDAL08-18 Moving Day


You must transport the Baron of Blood (sealed within his coffin) to his new home. Unfortunately, his new neighbors are not happy to see him move in, and the Mad Mage himself wants to throw him a housewarming party. Part Three of the Home Sweet Home trilogy. A Four-to-Six Hour Adventure for Tier 4 Characters. Optimized for APL 18. ...   [click here for more]
D&D Adventurers League  $4.99

Add to Dungeon Masters Guild Order  
DDAL09-19 Fang and Claw

DDAL09-19 Fang and Claw


Zariel’s deputy, General Everbleed, has fled with Commander De La Reue’s soul only to be captured by Yeenoghu’s brood! Dara implores you to recover the commander, though his soul has been taken to a most unusual place. Part One of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
D&D Adventurers League  $4.99

Add to Dungeon Masters Guild Order  
DDAL09-20 Where Devils Fear to Tread

DDAL09-20 Where Devils Fear to Tread


The commander’s soul has been cast through the portal into the Death Dells. You must follow into the lair of Yeenoghu and rescue the commander before the Beast of Butchery devours him! Part Two of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
D&D Adventurers League  $4.99

Add to Dungeon Masters Guild Order  
Lost Tales of Myth Drannor

Lost Tales of Myth Drannor


This book is the work of the D&D Adventurers League Administrators who wanted to dedicate something special to our fans on the anniversary of the original, longest running gaming convention in the world. Happy 50th birthday Gen Con! In this book you will find updates to Hillsfar and Myth Drannor that represent the choices of D&D Adventurers League players all over the world. We’ve taken...   [click here for more]
D&D Adventurers League  $14.99

Add to Dungeon Masters Guild Order  
Abyssal Incursion

Abyssal Incursion


Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description! Expand your Baldur's Gate: Descent into Avernus game with three new adventure locations, complete with plot hooks and NPCs, plus two new artifacts: Baphomet's glaive, Heartcleaver, and Yeenoghu's flail, Butcher! This supplement adds more challenges for characters...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Amphail Asylum

Amphail Asylum


V 1.2 Update: New Alt Cover, New Upgraded VTT Maps Video description available on desktop version of this site! This is for the standard pdf, see below about other versions:  Fantasy Grounds Module  Get a free phone PDF with the purchase of either format or grab the bundle option for a discount on all 3 format options! Please consider leaving an honest review/rating, they are...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Amphail Asylum - All Formats [BUNDLE]

Amphail Asylum - All Formats [BUNDLE]


This special bundle product contains the following titles. Amphail Asylum Regular price: $2.99 Bundle price: $1.99 Format: Multiple File Formats V 1.2 Update: New Alt Cover, New Upgraded VTT Maps Video description available on desktop version of this site! This is for the standard pdf, see below about other versions:  Fantasy Grounds Module  Get a free phone...   [click here for more]
Dungeon Masters Guild  $5.98 $3.98

Add to Dungeon Masters Guild Order  
Arakthorn's Ambition

Arakthorn's Ambition


Beneath the surface world's oblivious calm, the insatiable ambition of a once-revered warlock turned Drider Lich, Arakthorn, stirs the abyssal depths of the Underdark. In the shadows of this subterranean world, an audacious plot of ascension unfolds, promising an era of tumultuous change. Arakthorn's Ambition pulls you into a sprawling narrative centred around a mining town, Windhollow, standing unwittingly...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Assention GB003

Assention GB003


This is the third part of the God's Bane. Mono is about almost ready to assend. But there is another Nim-Aer. The Choices The party makes will help deside who will assend to godhood as a lesser god. A adventure for a Very High level party or to finish the God's Bane adventures.  Reviews would be greatly appreciated (both for improvemen, criticism, and what you liked or how it played out for your...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Attack of the 50ft Bikini Werewolf

Attack of the 50ft Bikini Werewolf


IN A WORLD of inadequate lupine swimwear one wolf must embark on a journey from modest to monstrous *dramatic music* a hero will rise standards must fall FLOON BLAGMAAR proudly presents ATTACK OF THE 50 FOOT BIKINI WEREWOLF an adventure for 20th level characters STAR IN THE...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Attack on Avernus: The Wrath of Tiamat!

Attack on Avernus: The Wrath of Tiamat!


"This is combat tenfold ... A high level adventure on steroids." -Rich the Lich, reviewer " The adventurers must negotiate through 9 layers in The Adamant Hourglass dodging meteor swarms, dragons, devils, and the effects of The River Styx." ★★★★★ -Nonzerosumgames, reviewer Only you can crush the legions of Hell! This product is all combat - all the time! If you're...   [click here for more]
Dungeon Masters Guild  $7.50

Add to Dungeon Masters Guild Order  
Blasdel's 17th of 20 Mini-Campaigns

Blasdel's 17th of 20 Mini-Campaigns


Welcome to the 17th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Blasdel's 19th of 20 Mini-Campaigns

Blasdel's 19th of 20 Mini-Campaigns


Welcome to the 19th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Blasdel's 20th of 20 Mini-Campaigns

Blasdel's 20th of 20 Mini-Campaigns


Welcome to the 20th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
C1 Hunting the Xanathar

C1 Hunting the Xanathar


People say beauty is in the eye of the beholder... It's not! It's evil! Cawood Publishing presents a high-level adventure! A powerful party of adventurers is being sent to assassinate the Xanathar! The legendary beholder is the crime lord at the head of the Xanathar Thieves' Guild. A series of deadly attacks in a number of cities have convinced the Lords' Alliance...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Cart Crusher

Cart Crusher


When a dwarven mine cart breaks loose, the party has a split second to make a difficult decision - do they redirect it to kill a single dwarf on a side rail, or do they let it continue down its current course, potentially killing three or more dwarves? Cart Crusher is a free sample encounter from Would You? Should You? a collection of moral dilemmas to present to characters. Cart...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
CCC-GHC-BK03-09 A Convergence of Gods

CCC-GHC-BK03-09 A Convergence of Gods


The area known as Godswalk Keep has been showing signs of activity. Are the Bloodreavers really working towards bringing back Garagos and restoring him to divine status? Only true heroes of the Border Kingdoms can stop them. This is a Tier 4 adventure optimized for APL 18, and is a stand alone adventure for the Border Kingdoms. A Four-Hour Adventure for Characters of 17th – 20th Level ...   [click here for more]
Dungeon Masters Guild  $4.99 $3.99

Add to Dungeon Masters Guild Order  
CHAMBERS OF CHAOS!

CHAMBERS OF CHAOS!


Looking for a fun one-shot adventure to run for a group of any level, in any setting? This is it, baby. Includes some incredibly fun custom monsters and magic items, as well as a lil' table of additional Wild Magic Surges. Scales so easily, and inserts itself into your main storyline with zero trouble. So save yourself the prep-work this evening, and just plug a fun little field trip...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
City Encounters

City Encounters


So, your characters are in a city...what now? City Encounters details ten short encounters that you can throw at your party.  The encounters provide a mix of combat, skill and social challenges.  Most can be easily modified for almost any character levels. Encounters include: The Spectator: A porter trips, unleashing a nasty surprise The Garbage Monster: Oops, a deadly wrong turn… Tomino’s...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Clash with Kazgoroth

Clash with Kazgoroth


The fate of the Moonshaes hangs in the balance as darkness looms over the enchanted islands. In 'The Clash with Kazgoroth,' a desperate battle unfolds, pitting the valiant adventurers against the malevolent forces threatening their homeland. With powerful allies, ancient artifacts, and a mission to vanquish the dark deity, they must uncover the truth, face unimaginable challenges, and unite the divided...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Classic Modules Today: FA2 Nightmare Keep (5e)

Classic Modules Today: FA2 Nightmare Keep (5e)


In 1991, TSR published the module named “Nightmare Keep” with the module code “FA2”.  It was written by Rick Swan and illustrated by Valerie Valusek and Terry Dykstra with the cover art illustrated by Brom.  This 64-page booklet had an outer folder containing encounter tables and fold-out maps.  The adventure was designed as an ultimate death-trap dungeon, for groups bored with adventures...   [click here for more]
Dungeon Masters Guild  $2.45

Add to Dungeon Masters Guild Order  
Curse of Moray

Curse of Moray


The Moonshaes are under threat from an ancient evil, and it's up to you to stop it. As a group of adventurers, you must travel across the island of Moray to protect the sacred moonwells from the corrupt Black Blood Tribe and their lizardfolk allies. But things take a dark turn when a powerful creature is unleashed, and it's up to you to save the Moonshaes from destruction. Will you be able to stop...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
DDAL00-01 Janela Para o Passado (Window to the Past)

DDAL00-01 Janela Para o Passado (Window to the Past)


Quando uma expedição de pesquisa Thayana retorna da Geleira do Dragão Branco com apenas dois sobreviventes limitados a balbuciar sobre uma pirâmide ancestral abaixo do gelo, talvez seja hora de descobrir o que está atemorizando uma nação de necromantes. Uma aventura de 4 horas para personagens de nível 5–10, 11–16, 17–20. Aviso de Conteúdo: horror (isolamento, horror corporal/visceral)...   [click here for more]
Dungeon Masters Guild  $3.47 $2.78

Add to Dungeon Masters Guild Order  
DDAL00-01 Window to the Past

DDAL00-01 Window to the Past


When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. A 4-Hour Adventure for 5th – 10th, 11th – 16th, or 17th – 20th Level Characters Content Warnings: horror (isolation, body)...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
DDAL00-03 Those That Came Before

DDAL00-03 Those That Came Before


All of the scribes in Candlekeep are reporting eerie dreams, dreams in which the flying citadels of Ancient Netheril remain aloft among the clouds, with the modern skylines of Neverwinter and Waterdeep far below. These hazy visions all end the same way: with tremendous calamity as those fortresses smash down upon the defenseless metropolises. What aid can be enlisted when such doom is on the horizon?...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
DDAL00-10 Trust and Understanding

DDAL00-10 Trust and Understanding


The shield dwarves of western Faerûn sometimes speak of a labyrinthine structure on the shores of a misty lake. Rumored to imprison an ancient creature that predates Faerûn’s beginnings, the place has long been sealed. But now coins are showing up in bazaars and trader’s booths that match the description of those minted by this citadel, and they are rightly concerned. A Six-to-Eight-Hour...   [click here for more]
Dungeon Masters Guild  $5.99 $4.79

Add to Dungeon Masters Guild Order  
DDAL00-12 Infernal Encounters

DDAL00-12 Infernal Encounters


WELCOME TO THE NINE HELLS! STAY FOR A WHILE WITH THIS COMPANION SUPPLEMENT FOR BALDUR’S GATE: DESCENT INTO AVERNUS™! The D&D Adventurer’s League Admins bring you a wealth of fun to add to your DDAL and home games. In this supplement you will find: Over 70 random encounters across all nine layers of the Hells for use in expanding any adventure that takes place in the Nine...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Delia's Doppelganger Dilemma

Delia's Doppelganger Dilemma


 Emma, the young daughter of the wizard Delia, has been kidnapped. The kidnapper was quite odd, however, as she looked like a battle-hardened version of Delia herself! Who is this mysterious warrior, why does she look like Delia, and why has she kidnapped Emma? PHOTOGRAPHIC BATTLE MAPS– Scripted encounters have grid-overlaid photographed battle maps of modeled terrain to be printed for...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Descendents of Dolor

Descendents of Dolor


This is the unofficial continuation of the Dragon of Icespire Peak Campaign. Fight off against foes across the Sword Coast once again as the adventurers are asked to explore the region for ways to stop the incoming threat that is emerging throughout the land. Join Darend the Halfling Barbarian and company in an emotional and thrill based adventure catered towards your own personal D&D...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Descent to Ascension: A 20th-Level Adventure

Descent to Ascension: A 20th-Level Adventure


You have served an evil deity for years. Doing so has allowed you to achieve abilities that make you seem god-like amongst the common folk. Attaining the level of power you now hold has not been easy. You have sacrificed much: lives, morals, contentment, and more. It has all been worth it. The time has come for you to leave this world and take your place among the pantheon of Faerûn. No longer...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
DotMM Companion: Bundle 5 (Fantasy Grounds)

DotMM Companion: Bundle 5 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's fifth and final bundle covers Levels 19-23 of Undermountain. Now available for Fantasy Grounds Unity! Within this supplement, you'll find (in brief): Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Dungeon Module LD2: Shahrukh’s Sanctum

Dungeon Module LD2: Shahrukh’s Sanctum


Deep within a thick jungle and hidden within the cavity of a large rock, lies the desecrated temple of the sinister Lich, Shahrukh. Those foolish enough to venture into his domain must first get past deadly traps, overcome brain-busting puzzles, and battle ferocious foes even before they can dream of challenging the undead wizard. Of course, help can be found for those who are brave and clever enough...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Dungeon Module TH4: Tower of Xandlexa

Dungeon Module TH4: Tower of Xandlexa


UPDATE: I have gone through and fixed several issues such as editing and spelling. Moreover, I have added player and DM maps. I'm sorry I didn't do these things sooner.  Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separately or together with the...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Fall of Vecna

Fall of Vecna


Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Finders Keepers

Finders Keepers


How many times have you started a campaign and it dissolved before you reached the top tier? How many builds have you made, all of them assuming reaching level 20, but you have never managed to try them out? Put your regular campaign on hold and see what happens when PCs reach level 20! “Finders Keepers” is an epic Dungeons and Dragons adventure, set in Forgotten Realms and beyond. The stakes...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Grom LIVES!

Grom LIVES!


In the wasteland of Thar near the Moonsea, Grom, the orc lichlord, gathers dark powers. Can the adventurers stop Grom’s terrible plan? An 8 to 12-hour adventure for 16-20 level characters.   GROM LIVES! is a dungeon crawl with a ticking clock and/or a looming threat. This is a combat heavy grind, with secret options for stealth and deception, and a lethal fight at the end. This stand alone...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Half sized Vegence GB002

Half sized Vegence GB002


Since the end of the last adventure 2 other members of the God's Bane have been killed. Primrose Knows This wasn't an accident and goes into hiding while trying to find out who did it. But to her dismay with the help of some adventurers she finds out who did it. An old Enemy who has come to finish what they started. A adventure for a Very High level party and middle of the God's Bane adventures. ...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Invasion from the Planet of Tarrasques

Invasion from the Planet of Tarrasques


Invasion from the Planet of Tarrasques is a single-session, over-the-top, gonzo action adventure meant for four to six level 20 characters. The adventure serves as a capstone for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage, but can be modified for any setting. What’s more fun than one tarrasque? How about multiple tarrasques stomping across Waterdeep?...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Invasion from the Planet of Tarrasques Map Pack

Invasion from the Planet of Tarrasques Map Pack


This product is perfect for the adventure Invasion from the Planet of Tarrasques, from James Introcaso! You will find a preview of the maps below to give you an idea of the maps available in this product.  Alternatively, you can use the map from Chapter 2 in any any settelment. License You may use these maps for both personal and commercial use. They can be altered, modified,...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Just Another Day In Scornubel

Just Another Day In Scornubel


Come to Scornubel the trade center of of Faerun! This booklet contains encounters and quests that are set in or around the city of Scornubel in the year 1489 DR. Each one contains flavor text and background details. NPC data has also been provided for important characters. Rather than tying these quests to specific levels, they have been designed to be scaled for use with any party. Some quests contain...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Kill Bhaal Vol. 1

Kill Bhaal Vol. 1


Mystra is tired of getting murdered. Whether due to the scheming of her fellow gods or the boundless greed of mortals messing with magical forces beyond their understanding—or just Helm being an obdurate jerk—people keep killing Mystra, and she's over it. Since murder is the domain of a specific god, there's one obvious solution: KILL BHAAL ֍ Tackle a 4-5...   [click here for more]
Dungeon Masters Guild  $8.99

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 120 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number