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Everything was going great, until someone decided to test out their loaded dice.
In this compendium, you will find mini-games for players to partake in when they are hanging out at their local watering hole. These games can be casual pass-time for the adventurers while they are waiting to get paid for a bounty, or it can be a high stakes game of chance with a potential pay-out of massive amounts of... [click here for more] |
Dungeon Masters Guild |
$0.95
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From the lead designer of the Honkonomicon
The goosish powers are back!
None will ever be the same after a close encounter with geese.
This is also true for the land itself: when a strong goosish power takes roots in a certain region, havonk will certainly unfold soon.
Scream with honkorror with:
20 unique randhonk effects, designed to deliver chaos... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Created for the druid that decided that peace wasn't an option, explore your mischievous side with this goose subclass! Created by Adamantine best-selling author Vall Syrene and featuring cover and splash art by the talented StickyHunter!
Not sure if this is for you? No problem! A full preview is available, so you can check it out before you buy! ... [click here for more] |
Dungeon Masters Guild |
$4.95
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"They're going Breath Of The Wild on us lads" -Phil S.
"Sure to spice up any campaign" -Robert R.
"You had me at eating monsters" -Wonder and Widget's Workshop
The Monster Menu features over 100 unique monster meals to sate the appetite of any questing chef!
We're talking thunderous Behir Gizzards, highly suspicious Manticore Fondue, rustic Owlbear Shanks,... [click here for more] |
Dungeon Masters Guild |
$3.95
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Fey Bargains: Trade and Trickery
Sell your voice for fey favours!
Swap your first-born child for long-lost fey secrets!
Suffer horrible fey consequences for your hubris!
Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is... [click here for more] |
Dungeon Masters Guild |
$2.00
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Bring your Eberron Campaign to Life!
Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue.
Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The... [click here for more] |
Dungeon Masters Guild |
$4.99
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"Why eat rations when you can eat like a king over at your local tavern" is a tag line used by most taverns as they know it's the easiest way to get in that adventuring parties coin pouch.
This addition is the first of a multi-volume series I'm working on for those pesky players that ask what the tavern serves upon asking if they would like entering. You can simply hand this out and have them pick... [click here for more] |
Dungeon Masters Guild |
$0.50
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Get ready for some Spelljammer Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables to determine some random outcomes? This supplement provides a class-agnostic d100 Wild Magic Surge table for an element of unraveling magic in your already wacky Spelljammer campaign. That said, the chart can be easily adapted to any campaign where some giant space hamster... [click here for more] |
Dungeon Masters Guild |
$0.99
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IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES!
This product contains:
160 Curses for Items. My remarkable tome finally puts the world back in balance. Never again must you fear to be bored by just another magic item! I - Fhamzax the Fantastic - became aware of their unfinishedness and added the required... [click here for more] |
Dungeon Masters Guild |
$4.95
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An Anime-inspired 2‐Hour Adventure for 1st‐4th Level Characters (optimized for 3rd level characters).
Festival bells cut loud through the air! Adventurers are gathering to celebrate the Wild Monster Capture Festival. Tame wild monsters, team up with them in honorable combat, and you could win not only gold, but fame and renown! The spirit of the festival is about to get disrupted,... [click here for more] |
Dungeon Masters Guild |
$2.99
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Two Bands Enter! One Band Leaves!
Band-to-Band Combat for the Whole Party!
Here are brand-new rules for turning D&D 5e combat into a musical competition between two groups who play simultaneously. Compete for the attention of the crowd, earn their favor, and play your heart out! Bard-Core Brawlers comes with everything you need to run a campy musical game, including:
An adventure to test drive... [click here for more] |
Dungeon Masters Guild |
$4.95
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Welcome to the world of...
Years ago, a travelling academic discovered a strange and hidden layer of Thelanis, a plane steeped in story and expression. Within this Pocket Realm dwelled creature unlike any seen before - monsters that reflected the nations, magic and legends that made up Eberron’s Material Plane. The monsters of the Pocket Realm seemed destined for endless conflict, but the Professor... [click here for more] |
Dungeon Masters Guild |
$3.95
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DISCLAIMER: We do not endorse any form of (illegal) gambling in real life. Please, use this supplement responsibly and keep the bets in-game.
20 minigames to incorporate in taverns, festivals, noblehouses or farmhouses and bring your world to life — or make your party go broke!
Many a time during a campaign, your party might run up to a tavern or maybe... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Glittergold's Clockwork Combat
Extra Life receives 100% of the profits from the sale of this title. Thank you for helping heal sick kids!
2020 Party time! The PLAYER PACK is now available!
Now available on FANTASY GROUNDS!
"A mirthful celebration held by rock gnomes sounds like a perfect way to pass the time, including the Clockwork Combat Championships. What could possibly go wrong when... [click here for more] |
Dungeon Masters Guild |
$3.95
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Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Now available on Fantasy Grounds! Come 'n' get it!
COME PLAY AT FAERÛN'S #1 CASINO
All your new favorite dice games of skill and chance are now available on desktop, mobile, and tablet devices.
Roll ALL YOUR DICE! Gembones are like cards and poker chips combined.
From Barovian Boneyard to Lucky No. 13, come play at Blingdenstone's winner of "Casino of the Year" for... [click here for more] |
Dungeon Masters Guild |
$7.95
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Welcome to the crazy world of clowns! With this supplement, you’ll have at your fingertips a class built around being highly adaptable and able to fill any role needed by the party at almost any time simply by changing their facepaint. Here’s what you get:
• The Clown class, complete with all sixteen subclasses — the auguste, the blood, the dandy, the grotesque, the harlequin, the hobo, the... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click here.
Festival of Cold Light
Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carvinal games, enjoy unusual pastries, win interesting prizes, make offerings,... [click here for more] |
Dungeon Masters Guild |
$0.95
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Once mighty two-headed creatures interested only in living a life of solitude... what have they now become?
Introducing the ettinling, a new player race designed to be played by two players!
Included in The Ettinling Package:
A brand new 5e player race, the ettinling, balanced around being played by two separate players.
Each player picks their own class and levels up individually
Rules... [click here for more] |
Dungeon Masters Guild |
$4.95
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Hellenic Theater & Debate
This book contains ruleset for performing Dialogue, Debate and Theater, as well as few tables to generate various things and few example NPCs to debate against. While it is designed for Hellenic setting, it could be adabted easily enough for another environment. While the intention was to create ancient greek theater system, it was also to make a system that can be played... [click here for more] |
Dungeon Masters Guild |
$2.95
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Looking to add some friendly competition to your Dungeons and Dragons games? Maybe gain some personal satisfaction as you play your character? Are you interested in adding an extra layer of fun and complexity to your campaign by implementing an achievements system? How about becoming a king? Well then, King of the Road is for you! King of the Road provides a system that encourages... [click here for more] |
Dungeon Masters Guild |
$3.95
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Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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“Last call!” the barkeep bellowed at the top of his lungs. Hardly any of the patrons at the Tispy Troll heard him over the roar of the packed tavern. Those who did chose not to pay attention and instead drunkenly joined the lusty cheers of the crowd as two muscular half-orcs -- one male and one female -- sat in the middle of the hall deadlocked in an epic arm wrestling contest. Just when it... [click here for more] |
Dungeon Masters Guild |
$4.95
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So often, players go unrewarded for anything but combat.
Built around the idea of the three pillars, this article seeks to help DMs reward players for taking part in:
Combat
Exploration
Role Play
This article even includes tables for easy reference so DMs can ensure they are awarding XP at a rate which keeps up with their players as they level. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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We know that look. That “If I need to come up with one more statblock for a loveable gigantic furry rodent on the fly I’m going to burrow into the ground so deeply they’ll never find me in a million years, then gnaw anxiously on a stove pipe” look. You need help. You need Giant Hamsters from Outer Space!
Containing over 20 incredibly distinct and innovative monster entries (each accompanied... [click here for more] |
Dungeon Masters Guild |
$4.95
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Unleash the mind-blowing nature of Wild Magic with this supplement for all sorcerers!
Neera’s Diary of Wild Magic presents new supplemental rules designed for every Dungeons and Dragons 5th Edition, aiming to provide a little bit more of Wild Magic to all sorcerer subclasses and to the world in general. This supplement includes
New Optional Rules to... [click here for more] |
Dungeon Masters Guild |
$4.99
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A paladin order ambushes a small group of vampires and takes them to their prison. A prison specifically built to keep vampires in. Staked through the heart in their coffins, do the vampires stand any chance of escape? Especially with notorious vampire hunter, Hector Van Ladengast, the "Vampire Bane" and the "Scourge of the Fang" keeping his watchful eye on them?
Bats Outta Cell: A Vampire... [click here for more] |
Dungeon Masters Guild |
$3.99
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Open Mic Night is a minigame for 5th edition adventures in which you take the stage of your favourite tavern and put on a show!
Make use of those musical instrument proficiencies and give the Bard chance to earn their keep as you play a selection of classic hits for fame and gold! Get the crowd chanting along to Army of the Seven Realms or bust out that street performing... [click here for more] |
Dungeon Masters Guild |
$3.50
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The mysterious "rouge" is a class mentioned over and over in online conversations, yet its features have never been described in a D&D product before! In fact, "rouge class abilities" and "what does a rouge do in dnd" are popular Google searches, yet no answers can be found...
The author has sought to provide the first full rouge class, based on clues from social media (it seems to be very similar... [click here for more] |
Dungeon Masters Guild |
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The Contest of Fun
Player versus player interactions can be tricky to navigate as a dungeon master. This guide will help you understand how to handle these player engagements and provide a safe outlet for these aggressive feelings through the Contest of Fun – a friendly combat tournament. Check out variant rules to make arena combat more exciting and engaging.
Contest Rules
Detailed guidelines... [click here for more] |
Dungeon Masters Guild |
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Sportsball is a minigame for 5th edition adventures from the same overactive mind that brought you the Staff Pick awarded Open Mic Night minigame!
Place your bets and lace up your boots as you not only secure odds with a local betmaker, but also simulate the beautiful game of Sportsball with your party! With a little luck, a bit of head-to-head strategy and perhaps... [click here for more] |
Dungeon Masters Guild |
$3.50
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In the far-flung islands of Hamato in the Forgotten Realms, a humble priest can't get a good night's rest. In this adventure, the first in the Hamato Islands series, players will journey to a mountain village and beyond, solving a mystery and defeating a fey creatures and maybe, just maybe help a beleagured priest get some sleep.
This module includes:
a 4-hour one-shot adventure,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Is inspiration starting to feel…a little uninspired?
Spinning Fate: Heroic Boons and Banes presents a rewarding alternative to simple inspiration to shake up your games. With hundreds of situational boosts (and hindrances) for players, Spinning Fate can take your reward game to epic levels!
What fate awaits? Consult the oracle and find out! ... [click here for more] |
Dungeon Masters Guild |
$4.99
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Level Up your Wild Magic game with a table of custom Wild Magic Surges that ALWAYS MAKE A SPLASH.
We all know the feeling: you roll on the Wild Magic Surge Table: everyone holds their breath, and then…? ‘Illusory butterflies’. Meaningless. What a letdown!
With this table, that will never happen again. What follows is 100+ wild magic surges that change the game when... [click here for more] |
Dungeon Masters Guild |
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Want an interesting way to give your players some small magical trinkets?
Want to make your word seem more mystical and arcane?
Are you the one person running a campaign entirly themed around barrels and chests because you told your players that you're including a single mimic and you care little for their sanity?
Well this is the encounter for you!
Whats included:
A simple side of the roud encounter... [click here for more] |
Dungeon Masters Guild |
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The Hashlings - A Unique D&D Race PDF!
"Looking to add some high fantasy to your campaign? Dive into the world of Hashlings and elevate your storytelling!"
Why play a Hashling?
Discover the deep lore of a race that split from their Halfling cousins millennia ago.
Immerse in unique gameplay mechanics, including the use of the mystic Ganjara herb.
Enjoy a touch of humor,... [click here for more] |
Dungeon Masters Guild |
$4.20
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5eTrash presents The Warlock's Menagerie for 5th Edition DnD
Are you a warlock or wizard sick of imps and quazits as familiars? Do you long for a more dynamic companion provided by your patron? The Warlock's Menagerie offers 8 new familiars and 9 new Eldrich Invocations.
Get the upper hand on your enemies with a Refurbished Modron or complete the impossible heist with a thieving Floofe Voleuse. Get... [click here for more] |
Dungeon Masters Guild |
$2.99
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"If it pleases your worship, the reality of the matter is that each time a property is left unattended for an extended period of time, monsters move in and it becomes a dungeon. Further, adventurers returning from clearing out these dungeons bring back so much wealth that it is damaging the local economy and all the gold is beginning to attract dragons! As your advisor on the safety of the realm,... [click here for more] |
Dungeon Masters Guild |
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"STOP RIGHT THERE, ADVENTURER! DON'T EVEN THINK ABOUT BUYING THIS GUIDE!
I see you eyeing this deliciously attractive character supplement. Eight new classes has got your mechanical munchkin build theorems running on overdrive, I bet. I know what you are thinking, 'what new advantages could I unlock in the pages of this tome?' Well, I'll tell ya. NONE. ZIP. ZILCH. NADA. You've already... [click here for more] |
Dungeon Masters Guild |
$4.95
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A small but dense supplement for a sub-school of magic portrayed by characters in fiction such as Gambit, The Dandy Man, and The Royal Flush Gang. This book is primarily centered around 5e bard and its subclass for the College of Cardomancy, but it has some items and a race for other players to use and enjoy as well. The spells in the book are specifically for bards, however a DM could very easily... [click here for more] |
Dungeon Masters Guild |
$3.50
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You and your party are a group of adventurers for hire in the city of Reclaim: an archeological city built upon the massive stone ruins of a dead civilization. You typically spend your days escorting archeologists to dig sites, exploring newly discovered tombs, and occasionally hunting a nasty beast to protect the city.
However, the days drag... [click here for more] |
Dungeon Masters Guild |
$4.95
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Greetings fellow Dungeon Masters!
Is your party in need of cheerful diversions? Need a way to show off their strength or cunning or otherwise ingratiate themselves to the local magistrate or populace?
Allow me to suggest, 25 Village Games. Divided into Events for the Entire Town, One-on-one competitions, and Party Games; each of these games has in fact been played (or is currently being played)... [click here for more] |
Dungeon Masters Guild |
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Don’t just kill your players,
BRUTALIZE THEM!
Death is an ending, except when it’s not, that stops fun in its tracks. Some DMs avoid death, only dealing it out when the player agrees and it can be suitably epic. Going down still needs to have a sting though, and these rules provide it. Don’t have an adventure ended by an ignominious death, have it continue despite feeling like... [click here for more] |
Dungeon Masters Guild |
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A young human woman winks and makes a comment so cutting that the half orc in front of her winces in physical pain. A water genasi hides themself around a corner before calling out to a passing man in a voice that perfectly mimics that of his wife. A half-elf considers the two arguing merchants in front of him before closing his eyes. When he opens them again, the two are staring at each other with... [click here for more] |
Dungeon Masters Guild |
$1.99
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Are You Ready To Enter The Ring?
The EberRumble…its name spawns excitement and hope for both attendees and hopeful wrestlers across the continents of the Dragon Between. The brainchild of ex-wrestler Benjamin Von Bartleby, the EberRumble travels across the world and shows off Khorvaire’s finest fighters.
In this book, you get rules for entering and fighting in the EberRumble, as well as nine... [click here for more] |
Dungeon Masters Guild |
$4.95
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Striking foes like a shooting star Leave ya' wonderin' who they are~ Prismatic heroes from near and far Save the world, then hit the snackbar~
They're the MIGHTY MAGIC MASK MASTERS!
Spice up your D&D game with the explosive fun of the tokusatsu genre as a team of colorful, transforming superheroes!
transform into a hero, no matter your... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Wizard's Cocktail Cabinet
Alcohol. Booze. That old devil hooch. We all indulge from time to time, and wizards are no exception.
The Wizard's Cocktail Cabinet offers 22 magical beverages and 4 new magic items to quench your thirst for adventure:
Shorten Stout - the dwarvern ale that 'brings ye doon tae our level'!
Ab Synth - the fighter's physique you always wanted, in a bottle.
Flameskull... [click here for more] |
Dungeon Masters Guild |
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You immediately forget what the world outside was the moment you set foot past the brass-bound door frame. The overwhelming wave of scents and sounds disorients you for a moment. Freshly lacquered sandalwood wands, the bright sparks coming from the 3-tonne negative-space buckling press, and tens of Autognome DOLL workers ticking like a well-aligned clockwork machine are just a fraction... [click here for more] |
Dungeon Masters Guild |
$4.99
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Are you tired of the standard set of werewolves, wererats, and other beasts? Here I've added a whole new range of creatures ranging from CR 1 - 5 with lycanthropic tendencies! Enjoy :)
Currently, 7 new creatures but more are in the works if the project is positively received... Each new creature has stats and great art work to go with it. Example below.
Starting with:
- Weredolphin!
- Werefrog!... [click here for more] |
Dungeon Masters Guild |
$1.00
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Follow the footsteps of depraved magic users discovering the Ancient Hag Set! Your enemies wont know what hit them, be it powerful spell or the brooms of war!
Tell off your rivals and sycophants, with the Bragging Rights set you are the very best and know it rightfully. Your friends should count themselves lucky!
You... [click here for more] |
Dungeon Masters Guild |
$2.49
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