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Monster Loot – Tomb of Annihilation

Monster Loot – Tomb of Annihilation


I want to loot Acererak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
Dungeon Masters Guild  $2.95

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Monster Loot – Waterdeep: Dungeon of the Mad Mage

Monster Loot – Waterdeep: Dungeon of the Mad Mage


I want to loot Halaster Blackcloak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dungeon of the Mad Mage, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
Dungeon Masters Guild  $3.95

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A Dwarven Fortress In The North

A Dwarven Fortress In The North


A DWARVEN FORTRESS IN THE NORTH Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned. This product provides the DM with detailed maps and descriptions of a dwarven fortress. The DM can then add to these as they see fit (inhabiting the location with whatever...   [click here for more]
Dungeon Masters Guild  $4.00

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Bloodied & Bruised – Waterdeep: Dungeon of the Mad Mage

Bloodied & Bruised – Waterdeep: Dungeon of the Mad Mage


New Combat Actions for the Creatures in Waterdeep: Dungeon of the Mad Mage The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
Dungeon Masters Guild  $3.95

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Forges of Avernus

Forges of Avernus


The arms race between the warlords of Avernus is on! Each warlord has their own battlesmith and those guys love to spill blood in new and innovative ways. Want a whip that turns into a sword? They make that. Want a battleaxe that splits into two smaller, more different battleaxes? They've got warehouses FULL of them! Want a giant mace that deals psychic damage and makes your enemy explode into coins...   [click here for more]
Dungeon Masters Guild  $1.00

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MONSTER LOOT & HARVESTING - Lost Mine of Phandelver

MONSTER LOOT & HARVESTING - Lost Mine of Phandelver


MONSTER LOOT & HARVESTING - Lost Mine of Phandelver This resource is cleverly designed to provide an immersive experience for player characters and the Dungeon Master. It provides a comprehensive list of monster loot and harvesting possibilities for the Starter Set – Lost Mine of PhandelverTM. This resource creates extra possibilities for the Player Character, and adds to the player’s...   [click here for more]
Dungeon Masters Guild  $1.00

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Undermountain: Messages in a Bottle

Undermountain: Messages in a Bottle


This product provides a tool Dungeon Masters can use to "salt" the upper levels of Undermountain with clues and information PCs will find enticing, encouraging them to press on and engage the perils of the lower levels. Undermountain: Messages in a Bottle also describes the unique curio in Durnan's Yawning Portal and one of the most macabre betting pools in the city of Waterdeep. Lastly, the product...   [click here for more]
Dungeon Masters Guild  $1.99

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Classic Modules Today: N4 Treasure Hunt (5e)

Classic Modules Today: N4 Treasure Hunt (5e)


In 1986, TSR published the module named “Treasure Hunt” with the module code “N4”. It was written by Aaron Allston, and illustrated by Jeff Easley and Stephen Fabian. It consisted of a 36 page booklet, 12 page interior booklet, and folding cover with maps. This module was unique in that it included a section for running characters at level 0. This conversion guide allows DMs to run the original...   [click here for more]
Dungeon Masters Guild  $1.95

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Books Of The Realms Volume II

Books Of The Realms Volume II


Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start...   [click here for more]
Dungeon Masters Guild  $1.00

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Undermountain: The Lost Lore

Undermountain: The Lost Lore


Undermountain: The Lost Lore is a collection of 8 new character archetypes, 3 backgrounds, 15 spells, 19 magic items, 8 monsters and a host of random dungeon dressing tables to bring your Undermountain experience to life. The content is intended for use with the Waterdeep: Dungeon of the Mad Mage hardcover, but could easily be interouced as part of any Undermountain...   [click here for more]
Dungeon Masters Guild  $3.99

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Old School Guide to Dungeon of the Mad Mage

Old School Guide to Dungeon of the Mad Mage


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Old School Guide to Dungeon of the Mad Mage There’s a problem with Waterdeep: Dungeon of the Mad Mage - there is no good reason to explore it. Narratively, characters want to return with riches and tales of...   [click here for more]
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Il Cuore del Cerusico

Il Cuore del Cerusico


Quanti cuori servono per salvare una vita? La richiesta d'aiuto di una famiglia nel remoto villaggio di Tarbar vi porterà alla ricerca del cuore di un leggendario cerusico, l'ultima speranza per salvare il futuro di un bambino in difficoltà.   Solo un trapianto di cuore potrà salvare il piccolo Darvin, ma riuscirete a fare tutto il necessario prima che sia...   [click here for more]
Dungeon Masters Guild  $2.12

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Kobold Traps

Kobold Traps


Scare players who think they can handle weak enemies with this free supplement! Kobold Traps is an excerpt from Veratrem's Tribal Siege, an adventure that takes place during Chapter 3 of Storm King's Thunder. The adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located...   [click here for more]
Dungeon Masters Guild   FREE 

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Portal de Baldur - Patronos do Grupo

Portal de Baldur - Patronos do Grupo


FORJE O SEU GRUPO! Portal de Baldur - Patronos do Grupo é um suplemento em português para a aventura Baldur's Gate: Descent into Avernus. O suplemento insere a mecânica de Patronos do Grupo: organizações ou patronos influentes de Portal de Baldur que uniram os personagens antes da aventura iniciar, provendo um excelente ponto de partida para a aventura. O suplemento...   [click here for more]
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Descendents of Dolor

Descendents of Dolor


This is the unofficial continuation of the Dragon of Icespire Peak Campaign. Fight off against foes across the Sword Coast once again as the adventurers are asked to explore the region for ways to stop the incoming threat that is emerging throughout the land. Join Darend the Halfling Barbarian and company in an emotional and thrill based adventure catered towards your own personal D&D...   [click here for more]
Dungeon Masters Guild  $9.99

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Fhamzax Presents - Cursed Items [BUNDLE]

Fhamzax Presents - Cursed Items [BUNDLE]


This special bundle product contains the following titles. Fhamzax Presents - Cursed Items Vol. 1 Regular price: $4.95 Bundle price: $2.50 Format: PDF IMPROVE YOUR ITEMS WITH UNIQUE CURSES! USE NEW ITEMS TO ADD MYSTERY TO YOUR GAME! RETURN THE FUN TO YOUR ADVENTURES! This product contains: 160 Curses for Items. My remarkable tome finally...   [click here for more]
Dungeon Masters Guild  $6.95 $3.50

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Home-Field Advantage (Roll20+PDF) [BUNDLE]

Home-Field Advantage (Roll20+PDF) [BUNDLE]


This special bundle product contains the following titles. Home-Field Advantage - A Compendium of Lair Actions Regular price: $19.95 Bundle price: $19.95 Format: PDF   Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies! This ENnie Award winning, Adamantine Best Seller features hundreds of new and unique lairs covering...   [click here for more]
Dungeon Masters Guild  $44.90 $24.90

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