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The secrets of Whisperwind Forest await you, explore its paths and face its inhabitants. Create your campaign inspired by the suggestions and characters you'll encounter during your adventures. Prepare your sessions using the material in this manual to add a touch of customization and mystery to your sessions! ___
I segreti della foresta di Whisperwind ti aspettano, esplora i suoi sentieri e affronta... [click here for more] |
Dungeon Masters Guild |
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Welcome, young herbalist....
The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora. This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie.
Included in this guide:
52 pages of... [click here for more] |
Dungeon Masters Guild |
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Be seen by Nobody
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
A rule set for fighting giant monsters for D&D 5e
Inspiration for an action-puzzle boss encounter
A rough map of an island
The Story
Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”.... [click here for more] |
Dungeon Masters Guild |
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Herbalism is the study and practice of the medicinal and therapeutic use of plants. In a world with access to magical plants, this ought to include the creation of magical brews and potions as well.
This supplement intended for 5e D&D gives DMs and Players alike an easy and simple way to handle the foraging of herbs and the brewing of herbal potions. It includes a list of 20 herbal potions, and... [click here for more] |
Dungeon Masters Guild |
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Weather the Storm
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 2 new monsters
A character build for a storm mage NPC (D&D 5e)
New magic items
A sketched map of a small mountain town
Two encounter maps
The Story
Mankind has always been observing and trying to predict the weather. Indeed, every culture has... [click here for more] |
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A barbarian can be hustled. A barbarian can be hampered. A barbarian can be wounded and crippled. Some can be frightened and most can be broken. But never can they be stopped from moving, from hauling themselves through great dangers, toils, and snares to achieve the unachievable, to sustain the unsustainable, and to be ablaze with glory at last. Only in death does a barbarian's heart cease to beat.... [click here for more] |
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The 5e Cowfolk are a gentle people who are looking for players like you to bring them to life!
The reason I created this race was due to a brief campaign where I played the WoTC minotaur. After playing it I felt it lacked the big cow person vibes I was hoping for so, I decided to create Cowfolk! If you are interested in playing a loving race with a close connection to nature and species of all kinds... [click here for more] |
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This Homebrew Druid subclass for D&D 5e is meant to expand on the traditional wild shaping abilities. These are the druids that prefer to live with animals or in their beast forms.
I have attempted to balance this, but it is still in playtest. This subclass does not follow the traditional 2nd level activation, but instead can start at level 1 since these Druids are natural born wild shapers.... [click here for more] |
Dungeon Masters Guild |
FREE
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What's inside?
Two brandnew archetypes for the fighter class. For use with the 5th edition rules.
Explore new narrative niches to support your storytelling.
Become a fierce protector of nature or an exotic polearm warrior from distant lands.
Kill two birds with one stone in this free supplement for D&D 5th Edition! Herein you will find two carefully designed martial archetypes for the fighter class,... [click here for more] |
Dungeon Masters Guild |
FREE
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The world is full of powerful beasts and some Rangers have the skill and fortitude to tame larger, more feral creatures. While stronger companions provide extra protection and support, they do not come without some risk. With these supplemental rules Beast Masters can choose a beast companion that is up to Large in size and that has a challenge rating of 1 or lower. ... [click here for more] |
Dungeon Masters Guild |
FREE
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THIS PRODUCT IS FREE, AS IN $0.00. IF YOU SEE A PRICE LISTED OR "PAY WHAT YOU WANT" PLEASE TAKE A SCREENSHOT AND CONTACT ME AND DM's GUILD. We've all seen the memes about changing one letter of a spell name on social media. Well, I took it a step further and created opposite versions of spells in the Player's Handbook and Xanathar's Guide to Everything. Hope you have fun trying them out on your adventures.... [click here for more] |
Dungeon Masters Guild |
FREE
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This minidocument is one of several that I hand out to my players. It's a way to have a rules-light, engaging and streamlined approach to overland travel. The general outline is breaking the day into three sections with the intention of letting every player help out in one of the sections. This should keep travel moving fast, but keep it meaningful. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Here is a free little supplement, an additional 4 pages to the final Potion Brewer's Compendium, Out Now!
This supplement is meant to inspire the creation of new Alchemist characters to be brewing all the potions in the Potioncrafters Compendium
In here you'll find a few Alchemist inspired spells and the Alchemists Background. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Spooktober Spectacular Statblock: The Haunting Howler
By Skyship DM
In celebration of the spookiest month, a sinister new monstrosity has been dredged from the darkest pages of history: the Haunting Howler. A stealthy, deceptive, and intelligent foe capable of severing both limbs and friendships, the Howler is the posessed husk of a gnomish harvester machine, perfect for a CR 7 climax to... [click here for more] |
Dungeon Masters Guild |
FREE
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