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Brewmasters' Compendium(5e)

Brewmasters' Compendium(5e)


Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations...   [click here for more]
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5e Plant Harvesting Guide

5e Plant Harvesting Guide


Welcome, young herbalist.... The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora.  This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie. Included in this guide: 52 pages of...   [click here for more]
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Stress and trauma as an alternative to Madness

Stress and trauma as an alternative to Madness


As I'm planning to run a module heavily reliant on the use of Madness tables for a group soon, and some of my players have expressed discomfort with the canon Madness tables and features but still wanted a similarly 'punishing' experience, I made some alternative tables—Minor Trauma, Major Trauma, and Persistent Trauma—to replace the canon ones. Since the traumatic experiences of some modules...   [click here for more]
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How To Train Your Companion Volume 2 (5e)

How To Train Your Companion Volume 2 (5e)


Thank you everyone who downloaded How to Train your Companion. I was originally going to do an update and add some of the following features found in here to the original document, but it quickly turned into its own thing. Thank you James John How to Train your Companion Volume II Inside this volume we will go over how to train Aberrations (Beholders), Undead (Ghosts) and Oozes. Each of these...   [click here for more]
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Unlikely Heroes - Out of the Abyss

Unlikely Heroes - Out of the Abyss


When I decided to run Out of the Abyss, I wanted to really put the accent on the survival elements and on the idea that the party is an ill-fitting group of strangers.  What better way than to randomly generate the characters? In this document, you will find a step-by-step process for generating new level 1 characters that start as prisoners in Velkynvelve. It includes new backgrounds...   [click here for more]
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Brainstealer Dragons

Brainstealer Dragons


Sometimes two powerful enemies merge into one - the dragon and the mind flayer! Together, they create the elusive but powerful Brainstealer Dragon! Contains 4 Dragons for Low to High-Level Encounters! Also Check Out These Supplements Full of Dragons:\ - Dracohydras: https://www.dmsguild.com/product/348726/Dracohydras - Dracolisks: https://www.dmsguild.com/product/351242/Dracolisks...   [click here for more]
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Perseus's Guide to Substances

Perseus's Guide to Substances


NB: Previous versions of this .pdf were cut off after page 2.  Please download substances_v2.pdf, now the only option for download, for the full experience--it is identical but with all 6 pages. 13 Substances, all with unique effects and drawbacks. 3 Levels of Addiction + Overflow for severe addicts--substances are not to be trifled with nor treated like regular potions. Simple,...   [click here for more]
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Curse of the Gnoll: Drop-In Side Quest for Any Level

Curse of the Gnoll: Drop-In Side Quest for Any Level


The party finds a secret chamber in a cavern, which was used as a gnoll hideout years ago before being cleared out by other adventurers. The secret chamber features a shrine to the demon lord Yeenoghu. If a PC puts their blood in the bowl of the shrine, they will slowly begin to transform into a gnoll. This quick side quest can be dropped in any adventure, and can be used at any level. The first...   [click here for more]
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Stonechild Player Race

Stonechild Player Race


Stonechildren are creatures born from the union of an earth elemental creature and a mortal. They are exceedingly tough and can excel in campaigns set in the Underdark or within the elemental plane of Earth. This PDF contains everything you need to play a stonechild as a player race in the 5th edition of the Dungeons & Dragons.  Choose to play a Stonechild if you want… To...   [click here for more]
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The Eleventh Day

The Eleventh Day


The Red Foot kobold clan faces terrible danger - a group of vile and greedy adventurers is approaching their warren to steal, destroy and kill all they hold dear. The leader of the clan, a powerful and mysterious Sniv the Destroyer, calls the smartest, strongest and quickest of her kin and tasks them with defending their home. This one-shot adventure puts the players in the shoes of ridiculous...   [click here for more]
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Player Race: Illithid

Player Race: Illithid


Voyagers of space, dimensions, and the planes, mind flayers are a scourge to all sentient creatures in every corner of the multiverse. And now they can scourge your very own campaigns in the form of player characters. This product uses information on illithids from the 5th Edition Monster Manual and Volo's Guide to Monsters to create a player race that is balanced, compelling,...   [click here for more]
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The Aberrant: an Aberration Player Race

The Aberrant: an Aberration Player Race


The aberrations of the various realms have always held a distinct interest in the goings-on of humanoid creatures. Whether their motives be good, bad, or simply unknowable, that interest occasionally results in the creation of humanoids with strange abilities. The descendants of these bizarre creaures are called the Aberrants. This suppliment presents...   [click here for more]
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Paladin - Oath of the Abyss

Paladin - Oath of the Abyss


The night ist darkest just before the dawn. The Oath of the Abyss is a curse, a journey that leads to one of two possible destinations -- salvation or perdition. Paladins who follow this oath walk the thin line that separates light from dark, hope from desperation, and sanity from madness. Unlike other paladins, they are tempted by evil against their will. This lure often stems from places...   [click here for more]
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Enchiridion of Soranath Artifice

Enchiridion of Soranath Artifice


The Enchiridion of Soranath Artifice contains instructions and diagrams detailing the fabrication of various items of dwarven design.  The book itself serves as a player aid, and features a new magic item, 4 new feats, 22 new adventuring gear, a new armor, 5 new weapons, rules for advanced weapon training for the weapons included in this book, and rules for alcohol poisoning. ...   [click here for more]
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Wererat of Mask- Developable Character Option

Wererat of Mask- Developable Character Option


They take you down into their dark and moist hideout. It has been the first job you did for the Thieves' Guild and they promised you a special reward. The curved walking leader with huge front teeth approaches you as out of nowhere two other thieves twist your arms and hold you. The leader uses their huge front teeth to bite you.... Ei Gude! Yet another developable character...   [click here for more]
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Class: The Caevrnbrood

Class: The Caevrnbrood


A goblin's eyes become pitch-dark pools as he slinks through shadows, his steel claws ready to rend. As the blood sprays from his target, he fades back into the self-same shadows. A human with unnaturally pale skin stands still as stone, then suddenly surges into motion. His milk-white eyes give lie to his enhanced senses. An orc, covered in strange fur-like scales, lashes out...   [click here for more]
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