A detailed summary of the mechanics of feudalism as relevant for D&D campaigns of varying political complexity. Everything from the various methods of gaining a title to the obligations those titles require of players are discussed. Also included is a summary of the economics of a fief to determine how much gold the lands will earn or cost the characters as they maintain their new noble status.... [click here for more]
"I want to sneak up on him while he's sleeping...and go for the instant kill!"
Oh, boy. You've heard THAT one before. I mean, it's just some cruddy 25 XP guard, right? You could just let them do it...
Or you could pull out this supplement and make something weird, whacky, funny, scary, impactful, or dangerous happen.
Let Sleeping Guards Lie is a short supplement that allows... [click here for more]
If you want something different than your typical magic shop, finding magic item sellers in your downtime, or just want to run a fun shopping encounter, then the Magical Auction is for you!
Listed in this supplement are rules for running your very own Magic Auction as well as an example buyers guide and example NPCs to populate your auction. ... [click here for more]
A new Rogue Archetype for D&D 5th Edition: the seducer/seductress, also called rake.
This archetype plays a prominent role in many legends and stories. Who has not heard of Casanova, Cleopatra, Salome or Don Juan? Or enjoyed the countless seducers appearing on film and TV, from femmes fatales – think Basic Instinct – to James Bond or Firefly’s Inara ...... [click here for more]
This text is a simple tool for DMs to implement jobs outside os adventures so that Player Characters can earn money in between adventures. This a fun little addition homebrew and hometested. ... [click here for more]