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 Hottest Community Supplemental Rules, Nonspecific/Any Setting, Virtual Tabletop
 
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Captains and Cannons (Fantasy Grounds)

Captains and Cannons (Fantasy Grounds)


Captains and Cannons: a Guide to Ship Combat in Dungeons and Dragons 5th Edition. The bestselling DMs Guild title is now available for Fantasy Grounds! This ruleset explains how to run a ship battle in your campaign. Whether you want to fight on lashed-together longships, blast enemies with the cannons of your carrack, or just ram rowboats, this ruleset has everything you need. Designed to be scalable,...   [click here for more]
Dungeon Masters Guild  $10.00

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Psyborg: Fighter Subclass

Psyborg: Fighter Subclass


Your gaming table is about to change forever as you experience the Psyborg, a new fighter subclass by Anthony Joyce, along with 40 new psionic spells made for the Psyborg by Jeremy Forbing. Each purchase includes a beautiful 21 page PDF and a Fantasy Grounds version of the product! The Psyborg is a fighter subclass with inherent psionic energy...   [click here for more]
Dungeon Masters Guild  $3.95

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The (Not Really) Complete Tome of Spells

The (Not Really) Complete Tome of Spells


This product is intended for use only with the Fantasy Grounds virtual tabletop program. You've delved the dungeons, looted the towers, and visited other planes in search of new spells. We beat you to those troves and assembled them into a tome so mighty even an undead beholder wizard would be jealous! Over 450 spells for use in any 5e Dungeons & Dragons game!...   [click here for more]
Dungeon Masters Guild  $5.00

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Tools & Kits Detailed Items

Tools & Kits Detailed Items


This module adds new items to your library that include the combined information from PHB and XGE related to Tools, Kit, Musical Instruments, and Gaming Sets. This eliminates the need to flip through the books to find rules about these items and proficiencies in them. -v1.2 now fixes typos. Make sure you download the latest version! ...   [click here for more]
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Martial Arms Training Manual (Fantasy Grounds)

Martial Arms Training Manual (Fantasy Grounds)


Announcing the Martial Arms Training Manual, which contains new fighting styles, updated weapon techniques for existing 5th edition weapons and new exotic weapons, now for Fantasy Grounds! Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active...   [click here for more]
Dungeon Masters Guild  $4.95

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5e Combat Actions and Environmental Effects Coding

5e Combat Actions and Environmental Effects Coding


5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of...   [click here for more]
Dungeon Masters Guild  $2.00

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Deadly Dungeon Doors - Fantasy Grounds

Deadly Dungeon Doors - Fantasy Grounds


Welcome to Deadly Dungeon Doors - the Fantasy Grounds Version! Deadly Dungeon Doors is an automated Fantasy Grounds mod.file on how to create exciting door encounters in your own dungeon adventures! Included are also: A quick overview on how dungeon doors are experienced in D&D right now. Traps Damage Severity Skill checks Locks New rules variant on a door’s Armor Classs...   [click here for more]
Dungeon Masters Guild  $3.95

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Humble Beginnings

Humble Beginnings


Why write a backstory when you could play it? Get the premium prologue experience with Humble Beginnings, a five-session adventure following would-be adventurers across eight years. Using the Child class your party can build and learn about their character before they reach the first level in their class of choice gaining an extra, class appropriate feat for their troubles. Recent Update!...   [click here for more]
Dungeon Masters Guild  $4.99

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5e Items, Poisons, and Potions Effects Coding

5e Items, Poisons, and Potions Effects Coding


5E Items (non-magical), Poisons, and Potions Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects...   [click here for more]
Dungeon Masters Guild  $7.50

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Agmar's Magic Shop and Haggle Option

Agmar's Magic Shop and Haggle Option


I am learning how to create modules for Fantasy Grounds. Feedback is appreciated. Included with this supplement are templates and tables to randomly generate magic items from DMG and other modules by WotC (make sure they are open). In addition, I added a magic shop inventory generator for DM's looking to add this to their campaign. Finally, I like having the option for haggling with shopkeepers...   [click here for more]
Dungeon Masters Guild  $0.99

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Gothic Inspired Agitations

Gothic Inspired Agitations


A list of 50 random, weird, and spooky agitations for you to inflict on your players. Along with rules for use. Appropriate for use in the Curse of Strahd storyline or any other gothic horror setting. Most agitations are merely to stress your players, for flavor or to jumpstart role-playing. However, many have ill effects. Yet on occasion, fortune still finds a way to shine where it is often darkest....   [click here for more]
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