Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Product TypeThemeFormatLanguages
Core Rules   Remove Search Term
Variant Rules   Remove Search Term
Comedy   Remove Search Term
PDF   Remove Search Term
English   Remove Search Term
Advanced Search

 
 Hottest Community Titles in Your Current Selection
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Wild Magic for Every Class

Wild Magic for Every Class


Shouldn't every single player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild Magic Surges that answer this question: “BY VIOLET LIGHTNING, YES!” Included in this PDF, you'll discover 700 new surges spread over 14 tables - one for each core class in Dungeons...   [click here for more]
Dungeon Masters Guild  $3.95 $3.16

Add to Dungeon Masters Guild Order  
Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D

Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D


Craft legendary weapons and armor! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers. Though his background may cause some raised eyebrows as to...   [click here for more]
Dungeon Masters Guild  $9.95 $7.96

Add to Dungeon Masters Guild Order  
The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for...   [click here for more]
Dungeon Masters Guild  $14.99 $11.99

Add to Dungeon Masters Guild Order  
CCC-KUMORI-02-04 To Be the Very Best

CCC-KUMORI-02-04 To Be the Very Best


An Anime-inspired 2‐Hour Adventure for 1st‐4th Level Characters (optimized for 3rd level characters). Festival bells cut loud through the air! Adventurers are gathering to celebrate the Wild Monster Capture Festival. Tame wild monsters, team up with them in honorable combat, and you could win not only gold, but fame and renown! The spirit of the festival is about to get disrupted,...   [click here for more]
Dungeon Masters Guild  $2.99 $2.39

Add to Dungeon Masters Guild Order  
Travel Setbacks

Travel Setbacks


Travel Setbacks While traveling between locations you may find yourself wondering, how do I mess with my players without combat? Well if you are like other DM's tired of the same old slaug of combat after combat, here you go a document of natural disasters, strange magical items and nosequitors.  This is a print friendly title in Black and White and is to be used by DM’s. If...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
King of the Road

King of the Road


Looking to add some friendly competition to your Dungeons and Dragons games? Maybe gain some personal satisfaction as you play your character? Are you interested in adding an extra layer of fun and complexity to your campaign by implementing an achievements system? How about becoming a king? Well then, King of the Road is for you! King of the Road provides a system that encourages...   [click here for more]
Dungeon Masters Guild  $3.95 $3.16

Add to Dungeon Masters Guild Order  
Fey Bargains: Trade and Trickery

Fey Bargains: Trade and Trickery


Fey Bargains: Trade and Trickery Sell your voice for fey favours! Swap your first-born child for long-lost fey secrets! Suffer horrible fey consequences for your hubris! Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery...   [click here for more]
Dungeon Masters Guild  $2.00 $1.60

Add to Dungeon Masters Guild Order  
Bag of Holding Monsters: Above and Below Versions

Bag of Holding Monsters: Above and Below Versions


Welcome to the world of... Years ago, a travelling academic discovered a strange and hidden layer of Thelanis, a plane steeped in story and expression. Within this Pocket Realm dwelled creature unlike any seen before - monsters that reflected the nations, magic and legends that made up Eberron’s Material Plane. The monsters of the Pocket Realm seemed destined for endless conflict, but the Professor...   [click here for more]
Dungeon Masters Guild  $3.95 $3.16

Add to Dungeon Masters Guild Order  
Hearts and Arrows: Rules options for love & romance

Hearts and Arrows: Rules options for love & romance


Is your game full of awkward flirting, wild crushes, and weird tiefling make-outs? If it isn't... what are you waiting for? Hearts and Arrows provides dozens of ways to put love and romance into your game. Simple but powerful rules for flirting, crushes, and heartbreak! A toolkit to create and run memorable dates! A whole bunch of magic items! And more! Learn about spark,...   [click here for more]
Dungeon Masters Guild  $2.95 $2.36

Add to Dungeon Masters Guild Order  
The Art of Goatball

The Art of Goatball


The Art of Goatball is a conversion of the 3.5 D&D module found in Races of Stone. The guide includes a rundown of how to play the game created by goliaths and the history of how it came to be. The game uses a furry, misshapen ball made out of stuffed goat-hide. Goatball requires raised platforms of trees, rocks, or stumps and two teams of four players. Players attempt to throw the goatball...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
XP Rewards

XP Rewards


So often, players go unrewarded for anything but combat.  Built around the idea of the three pillars, this article seeks to help DMs reward players for taking part in: Combat Exploration Role Play This article even includes tables for easy reference so DMs can ensure they are awarding XP at a rate which keeps up with their players as they level.  ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
25 Village Games

25 Village Games


Greetings fellow Dungeon Masters!  Is your party in need of cheerful diversions? Need a way to show off their strength or cunning or otherwise ingratiate themselves to the local magistrate or populace?  Allow me to suggest, 25 Village Games. Divided into Events for the Entire Town, One-on-one competitions, and Party Games; each of these games has in fact been played (or is currently being played)...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Joe Blow's Guide to Being an NPC

Joe Blow's Guide to Being an NPC


"STOP RIGHT THERE, ADVENTURER! DON'T EVEN THINK ABOUT BUYING THIS GUIDE! I see you eyeing this deliciously attractive character supplement. Eight new classes has got your mechanical munchkin build theorems running on overdrive, I bet. I know what you are thinking, 'what new advantages could I unlock in the pages of this tome?' Well, I'll tell ya. NONE. ZIP. ZILCH. NADA. You've already...   [click here for more]
Dungeon Masters Guild  $4.95 $3.96

Add to Dungeon Masters Guild Order  
Dr. Ambrosius' Fantasmagorical Dungeoneering Adventure!

Dr. Ambrosius' Fantasmagorical Dungeoneering Adventure!


A short adventure for 5th and 6th level characters (and DMs who like fudging the rules a little bit). The party’s attempt to enjoy a simple carnival is sidetracked when they are lured into a strange funhouse. Up is down and wrong is right in this attraction! The party will have to use skills and weapons they’ve never encountered before if they want to make it our of the carnival alive....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Eleventh Day

The Eleventh Day


The Red Foot kobold clan faces terrible danger - a group of vile and greedy adventurers is approaching their warren to steal, destroy and kill all they hold dear. The leader of the clan, a powerful and mysterious Sniv the Destroyer, calls the smartest, strongest and quickest of her kin and tasks them with defending their home. This one-shot adventure puts the players in the shoes of ridiculous...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Hunt for Pirate Treasure

Hunt for Pirate Treasure


Ahoy! This hour-long pirate-themed adventure for young players is non-violent, funny, and perfect for remote play. It contains pre-generated character sheets, a letter in Pirate Code, and a treasure map to print or email to your players. It works best for a group of four children, aged 4-8, but could be played with fewer or more players and is fun for all ages. This adventure uses the simplified DUNGEONS...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Back Alley Guide to Fighting Dirty

The Back Alley Guide to Fighting Dirty


Feats and class options for schoolyard shenanigans and slapstick comedians A brief supplement for players and dungeon masters looking to add a cartoonish, slapstick flavor to combat. The guide contains two feats, four new Battle Master fighter maneuvers, an updated mage hand ledgermain, and a new evocation cantrip snake bite. My father is a great storyteller and lover of vaudeville...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Glitterdust (5e spell)

Glitterdust (5e spell)


Do you miss the old days of D&D when you could make the world fabulous and blind one spell at a time? Are those sneaky rogues hard to spot? Have a wandering group of hobgoblins you need to soften up for your fighters?  Well, look no further! All I have done is re-created the classic D&D spell, Glitterdust, for 5th Edition and put it on an odd sized sparkly PDF.  Enjoy! Annoy your DM, blind...   [click here for more]
Dungeon Masters Guild  $0.50 $0.40

Add to Dungeon Masters Guild Order  
Point Rewards System: Inspiration Variant Rule

Point Rewards System: Inspiration Variant Rule


Want more ways to reward awesome players? This system provides an alternative to the inspiration rules outlined in the Dungeon Master's Guide: instead of a single reroll, the DM rewards players with bonus points that can be used to purchase new traits, abilities and items for their character or for the party as a whole. The benefit of this model is that it offers both short-term recognition of an...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
AfterLife Inc.

AfterLife Inc.


Are you tired of the gods lording their immortality over you? Is your mediocre body holding you back? Do you risk life and limb in pursuit of wealth and glory? Visit AfterLife Inc., where the end is just the beginning! AfterLife Inc. is an exclusive organization that offers reincarnation services and unique opportunities for its members. Each Lifer's soul is bound to an anchor that is...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Demon Princess Patron

Demon Princess Patron


You have made a Pact with a Demon Princess from the Abyssal Plains who has an unhealthy interest in mortal relationships, she finds them fascinating. A pact designed for the couple that live together, love together and D&D together, expanded spell list that can be used together, bonuses to being near one another and knowledge that a Demon Princess can scry on you whenever she wants...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tongue-In-Cheek: Variant Tieflings

Tongue-In-Cheek: Variant Tieflings


Welcome, welcome! Do come in. I have some people I'd like you to meet. Have you ever encountered a tiefling before? Oh, but what am I saying? A cultured traveler such as yourself has probably met several. But have you ever seen one of these? This supplement offers 11 new tiefling variants! You will be introduced to the: Beefling Beefling (not a typo) Beliefling Griefling Leafling Reefling...   [click here for more]
Dungeon Masters Guild  $1.49 $1.19

Add to Dungeon Masters Guild Order  
Farts.

Farts.


Not only will this teach you how to fart in game, but also different types of farts for different occassion. We're sorry. ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Orp Runes 2020

Orp Runes 2020


Above picture shows what an orp rune looks like before it is used. No two orp runes ever look exactly the same Orp runes are magical items that can be used by any sentient creature capable of language. Each orp run can only be used once and its effects are determined by pure chance. A creature using one of these runes must accept that almost anything can happen. Hopefully the dice of chance...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Displaying 1 to 24 (of 24 items) Result Pages:  1 
Select Page Number