Soul Spells and Curses concerns various new spells that affect souls in order to enhance, bind, control or destroy them. Wisdom-based classes like the cleric or druid are those who can cast soul spells in order to contact dead spirits or judge a creature's soul, but the psychopomp class is the one with the most soul spells available. At DM's discretion, you may make available these... [click here for more]
Thomepreus’ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive... [click here for more]
Inside you will find rules that seek to expand upon the sanity and madness rules presented in the DMG. These rules are meant for dungeon masters seeking a more in depth set of mechanics for tracking and representing character's sanity as they encounter the horrors of the universe.
Two new spells as well as changes to existing ones are contained within as well. ... [click here for more]
These rules allow for debates to be much more in depth than a single Persuasion vs Insight roll. It allows for wordplay battles with similar complexity to the swordplay battles more commonly focused on in these games. It makes traits like Alignment and Ideals mechanically relevant rather than mere flavor choices. These rules will not be for everyone, but for certain playstyles they can be invaluable.... [click here for more]
Stars Above Judecca is an attempt of bringing the feeling of strange paranormal investigation to the fantastical world of Dungeons and Dragons. This is a high difficulty adventure meant for 3-5 players at 1st level. Dive into the mysteries of the settlement town of Judecca, try to find the mysterious man Colt Wiley to try to save him from a dire and unnatural situation. ... [click here for more]
Find adventure in the least-expected places!The world doesn’t stop for the things we leave behind. Though the mill’s wheel ceased its motion a long time ago, the world around it continued to move forward. And for a few crafty kobolds, moving forward means moving in…
Players can find trouble in the ruins of an old grist mill or solace in a... [click here for more]
“The air is thick with darkness and mist. Just ahead there appears to be two dim, flickering green lights swaying back and forth. The lights move closer. Out of the darkness more appear. Soon a wall of these lights are in front of you moving closer and closer. You can now tell that the lights are attached to vaguely humanoid shapes…”
This adventure is... [click here for more]
This is a preview of the fantastic book that will be out soon. The full book is over 20 pages of Literature themed Deities and Patrons that will add some new flavor to your games. With 16 new Deities and 16 brand new Patrons, along with a brand new Domain for Clerics and the formulas to create your own Domains and Patron types. ... [click here for more]
This special bundle product contains the following titles.Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic EarthRegular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more]
"The thief will get what's coming to him"The Forbidden Trophy is a 3-4 hour horror-themed adventure for Level 4 - 5 characters where your party will get to face off the most unlikely of foes : undead forest animals?! Perfect for a one-shot adventure if you are looking for something spooky.
Famed and local hunter Harris Wrampelmeier has returned from... [click here for more]