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Pessoas incríveis, atraídas pela magia da palavra “Desconhecido”, assim são descritos os Hunters.
São indivíduos dotados de grandes habilidades nas mais diversas áreas, que cruzam o mundo em busca de praticamente qualquer coisa que os interesse!
Passando por um rigoroso Exame, todos se dedicam para conseguir suas Licenças de Hunter, um... [click here for more] |
Dungeon Masters Guild |
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This is a preview of the fantastic book that will be out soon. The full book is over 20 pages of Literature themed Deities and Patrons that will add some new flavor to your games. With 16 new Deities and 16 brand new Patrons, along with a brand new Domain for Clerics and the formulas to create your own Domains and Patron types. ... [click here for more] |
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Find adventure in the least-expected places!
The world doesn’t stop for the things we leave behind. Though the mill’s wheel ceased its motion a long time ago, the world around it continued to move forward. And for a few crafty kobolds, moving forward means moving in…
Players can find trouble in the ruins of an old grist mill or solace in a relaxing spot... [click here for more] |
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Inside you will find rules that seek to expand upon the sanity and madness rules presented in the DMG. These rules are meant for dungeon masters seeking a more in depth set of mechanics for tracking and representing character's sanity as they encounter the horrors of the universe.
Two new spells as well as changes to existing ones are contained within as well. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Stars Above Judecca is an attempt of bringing the feeling of strange paranormal investigation to the fantastical world of Dungeons and Dragons. This is a high difficulty adventure meant for 3-5 players at 1st level. Dive into the mysteries of the settlement town of Judecca, try to find the mysterious man Colt Wiley to try to save him from a dire and unnatural situation. ... [click here for more] |
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Alors qu'il combattait vaillamment une bande d'Orcs, un résistant guerrier se trouve complètement encerclé. Inévitablement, l'un de ses adversaires parvient à le trancher à l'entrejambe à l'aide de sa lame. La douleur est telle qu'il perd connaissance...
Un magicien, pourtant soucieux de ne jamais être en ligne de vue des ennemis, ne voit qu'au dernier moment la flèche pénétrant son torse,... [click here for more] |
Dungeon Masters Guild |
$1.42
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Bards are spectacular! ...most of the time. Sometimes there comes a bard who is unspiring to others, and sometimes theirself!
Play as a bard that has spent a lot of time in an unfortunate series of events but has learned from it and can overcome any obstacle in the most challenging of circumstances! ... [click here for more] |
Dungeon Masters Guild |
$1.50
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The aberrations of the various realms have always held a distinct interest in the goings-on of humanoid creatures. Whether their motives be good, bad, or simply unknowable, that interest occasionally results in the creation of humanoids with strange abilities. The descendants of these bizarre creaures are called the Aberrants.
This suppliment presents... [click here for more] |
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Thomepreus’ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive... [click here for more] |
Dungeon Masters Guild |
$1.95
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The port city of Silverstow has been overrun with zombies! These zombies carry a deadly plague that transforms anyone they bite into a zombie within a few hours. It’s up to our heroes to unravel the mystery of this disease, save the few remaining survivors, and escape the city!
This is a simplified hexcrawl with a mystery that can be dropped into any campaign.... [click here for more] |
Dungeon Masters Guild |
$1.95
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These rules allow for debates to be much more in depth than a single Persuasion vs Insight roll. It allows for wordplay battles with similar complexity to the swordplay battles more commonly focused on in these games. It makes traits like Alignment and Ideals mechanically relevant rather than mere flavor choices. These rules will not be for everyone, but for certain playstyles they can be invaluable.... [click here for more] |
Dungeon Masters Guild |
$1.99
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Soul Spells and Curses concerns various new spells that affect souls in order to enhance, bind, control or destroy them. Wisdom-based classes like the cleric or druid are those who can cast soul spells in order to contact dead spirits or judge a creature's soul, but the psychopomp class is the one with the most soul spells available. At DM's discretion, you may make available these... [click here for more] |
Dungeon Masters Guild |
$2.00
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English
Welcome traveler ! My name is Julien Ribiollet and I am a French D&D Dungeon Master and player for the DM Faction. If you are reading these lines, it's probably because you are running a Curse of Strahd campaign and because your party is walking towards Van Richten's Tower. When I first read the sourcebook for this adventure, I was surprised by how easy and weird the original puzzle was,... [click here for more] |
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Trust in your guts and put on the regalia of the Blind Justiciar Set! The truth will come out and you will be the sword of Justice and Mercy!
Adventuring is pretty inconvenient. If it were not, everyone would do it! But with Daern's Instant Set you can at least get a bit of luxury in your fight for survival!
The humble torch,... [click here for more] |
Dungeon Masters Guild |
$2.49
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This special bundle product contains the following titles.
A Perfectly Legal Acquisition | Tier 2 Quest & Oneshot Regular price: $1.99 Bundle price: $1.38 Format: Multiple Formats Welcome to ‘A Perfectly Legal Acquisition.’
As you can likely guess, this is a small heist-themed quest for parties who like to pretend they’re in a spy movie. It fits in... [click here for more] |
Dungeon Masters Guild |
$2.58 $1.79
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Complete set of rules for 5th ed ravenloft campaings, includes fear, horor and madness. Altered spells, class features and other adjustments to play a horror apropiate campaing. Most of the rules increase difficulty and encourages roleplaying. ... [click here for more] |
Dungeon Masters Guild |
$2.95
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In the fourth installment, we delve deeper into Asmodeus' insidious influence on the magic of the Prime Material Plane, detailing his perversion of spells from Hallucinatory Terrain to Maze.
Gleaning from prophecies and powerful divinations that the heroes might challenge his schemes, he finds himself intrigued by his playthings and their feeble struggles.
To satisfy... [click here for more] |
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Asmodeus' corruption continues to spread.
Book 2 delves deeper into the dark arts, continuing the exploration of Asmodeus' Grimoire. It details the Arch Devil's insidious corruption of various spells, ranging from Conjure Fey to Enlarge/Reduce, presented in alphabetical order.
This book not only serves as a guide to these twisted magics but also as a testament to the creeping influence of Asmodeus... [click here for more] |
Dungeon Masters Guild |
$3.95
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Discover the untamed realms of darkness!
This book unleashes a collection of 12 dark, horror or evil subclasses for Dungeons & Dragons 5e. Dive into the depths of your imagination as you explore wicked subclasses across all classes, granting you the power to tap into your darkest desires. Unleash necromantic magic as a Warlock, lurk in the shadows as a Rogue, or embody a void... [click here for more] |
Dungeon Masters Guild |
$3.95
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"It was amazing, hilarious, and my whole group absolutely loved it." -Kat S.
"I didn't realize I needed this in my life!" -Scotty B.
"Wild Magic for EVERY class! Need I say more?" -Arthur Rouise
Shouldn't every player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild... [click here for more] |
Dungeon Masters Guild |
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Deep Space Vine is an Eberron: Rising from the Last War Salvage Mission for tier two adventurers, and is optimized for APL 6. Citizens of Salvation are acting oddly or disappearing, and the characters must discover what is going on before an invasion of alien forces from The Mournland eradicates the population.
Cover Art by Jay Reynolds
This product includes the following:
a... [click here for more] |
Dungeon Masters Guild |
$4.99
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Worship a Great Old One Patron and unlock its unique features!
Dramatis Personae: Great Old One Patrons includes:
17 Variant Great Old One class features! Customize your warlock of the Great Old One to represent an specific entity such as The Worm that Walks or The Leviathan. Each strange entity is different, and so are they warlocks!
Each Great Old One... [click here for more] |
Dungeon Masters Guild |
$4.99
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MYTHICAL VOWS, a way for every character class to swear allegiance to a course or ambition and gain power through it!
Mythical Vows are additional features that can be achieved during gameplay but also be chosen at character creation. They dictate a certain code of conduct for the character to follow and grant spells... [click here for more] |
Dungeon Masters Guild |
$4.99
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Ser Sedryc the Owlknight proudly presents:
A SCRIPTUM OF SUBCLASSES PART III
The eldritch knight Sedryc has seen many a folk and heard as many tales about a whole gaggle of heroes and villains sporting varied subclasses detailed below. Do let yourself be impressed by this wondrous knowledge and go forth ever informed!
And do not let yourself be distracted by Sedryc's sidetracking... [click here for more] |
Dungeon Masters Guild |
$6.99
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A vast collection of new items to use with 5e games in Dragonlance. All the items herein were crafted with knowledge and care to make them fit seemlessly into the world, culture, and style of Krynn. Within the pages of this book you will find items of all shapes and sizes, with easter eggs... [click here for more] |
Dungeon Masters Guild |
$7.95
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BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99
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Brand new challenges for DMs and Players
There’s always more wonder to be found, even if you think you’ve seen everything; in new, twisted monsters that disquiet and dismay; in comforting items and experiences to take the edge off and make you smile, and in confusing encounters with chaotic beings that beguile and bewilder. All this and more awaits…
Dreams,... [click here for more] |
Dungeon Masters Guild |
$12.95
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Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide!
NOTE:... [click here for more] |
Dungeon Masters Guild |
$14.95
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This special bundle product contains the following titles. Magical Feats for Places of Power Regular price: $1.00 Bundle price: $0.00 Format: PDF Magical Feats
For Places of Power: Expanded Spellcasting
This module provides 6 magical feats, intended for use with the Places of Power: Expanded Spellcasting, but most can function on their own.
Said module can be... [click here for more] |
Dungeon Masters Guild |
$24.00 $9.90
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This special bundle product contains the following titles. Beast of Bezentil Regular price: $1.95 Bundle price: $0.75 Format: PDF Dunwood Extracts: Beast of Bezentil
An encounter for 5 characters of 5th Level
Estimated Run-Time : 60 minutes
This encounter was written by Zeke Gonzalez and originally published in Dunwood - Demons, Druids, & Danger.
... [click here for more] |
Dungeon Masters Guild |
$25.60 $18.75
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This special bundle product contains the following titles.
Amsodeus' Corrupted Grimoire: Book Five Regular price: $3.95 Bundle price: $2.85 Format: PDF In this dark chapter of his malevolent grimoire, Asmodeus continues his sinister influence on the Prime Material Plane. While his corruption of the Player's Handbook is nearly complete, his insidious ambitions... [click here for more] |
Dungeon Masters Guild |
$26.65 $18.95
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This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
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