A set of rules and statistics for those craving a more fleshed out vampirism and lycanthropy system.
Contains stats for vampires, as well as special vampire abilities for each race, and stats for lycanthropes, including the forms listed in the Monster Manual.
For more rules and breeds of lycanthropy, check out the sequel to this product, "Lycanthropy II"!
1.2: Made some much-needed... [click here for more]
A sequel to my popular title "Vampirism and Lycanthropy", containing more rules and templates for lycanthropes. Includes:
More triggers for transformation, such as bloodlust or strong emotion.
Ways to break the curse, such as magic or wolfsbane.
11 More Lycanthrope templates, including the keen werebadger, the fierce weredragon, and the sly werefox. ... [click here for more]
Big Rich started playing role-playing games in 1987. He has been a Gamemaster for most of the years to follow. Right now he acts as the Master Dungeonmaster for a group of roughly 24 regular players in his Dungeons & Dragons 5th edition campaigns. To this end, he constantly tries to keep things fun, fresh, and exciting. Using the simple but effective GRIMDARK system is one of those ways to keep... [click here for more]
Inside you will find rules that seek to expand upon the sanity and madness rules presented in the DMG. These rules are meant for dungeon masters seeking a more in depth set of mechanics for tracking and representing character's sanity as they encounter the horrors of the universe.
Two new spells as well as changes to existing ones are contained within as well. ... [click here for more]