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Slay the Dragon! 5E Campaign Options

Slay the Dragon! 5E Campaign Options


SLAY THE DRAGON! For use by Dungeon Masters of 5E, Slay the Dragon: Campaign Options is a collection of optional rules and additions for your glorious campaign. Inside you will find: Alternate character creation rules designed to interactively guide players through their character backstories, leading them to a character who, by 1st level, already feels like he or she has led a rich and...   [click here for more]
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Bound

Bound


A 5th edition D&D guidebook on the power of binding souls. This book also contains two new backgrounds, three feats, six new spells, spell variant options for existing spells, and over eighty magic items. While this book’s main focus is on the capturing and binding of souls, it can add a darker subtext to existing magic...   [click here for more]
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The Fail-Pick Challenge: a Skill-Challenge Hack for 5e

The Fail-Pick Challenge: a Skill-Challenge Hack for 5e


The Skill Challenge is a great way to augment risky tasks in your 5e game – giving players the authority to problem-solve creatively while validating their character’s mechanical choices by incentivizing skills and abilities outside the scope of traditional combat. The Fail-Pick Challenge is an extension on that idea, giving players additional agency in their failures. When players...   [click here for more]
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Modern Fantasy Setting Rules

Modern Fantasy Setting Rules


These are a few rules I made for my D&D group so that we could really take advantage of the UA Modern Magic Classes, It's not a complete setting, just a guide as to how a modern setting should work (in my opinion). It's a recipe. All that's left is to add some lore and a few villains and you have a full campaign, ready to go. ...   [click here for more]
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Totem of the Vulture - Option For Totem Warrior Barbarians

Totem of the Vulture - Option For Totem Warrior Barbarians


Totem of the Vulture Animal Spirit Extension for the Path of the Totem Warrior Barbarian Class The Path of the Totem Warrior focuses on the spiritual journey of the barbarian as they take unto themselves the natural instinctive power of the spirit animal. The proud spirits of the most majestic animals of the wilds lend the brave Totem Warrior unique abilities, augmenting...   [click here for more]
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Gladiator Arena Style - The Montare

Gladiator Arena Style - The Montare


NOTE: This subclass is intended for use with The Gladiator new class supplement. Montares are experts at using animals and vehicles within the arena. Maximizing their advantages while mounted, or atop a vehicle. In addition, using the knowledge gained from so much swift movement, they’ve become adept at using their own momentum, much like they do the momentum...   [click here for more]
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Thayan Slaver - Rogue Subclass

Thayan Slaver - Rogue Subclass


In Thay, the Red Wizards rule with an iron fist. Though the Red Wizards are mighty indeed, they still need to eat (the living ones, anyway). They need strong backs to work their fields, build their roads, be fireball fodder in their armies, and be convenient for their magical experiments. To get those strong backs, they taught their servants how to collect unwilling sentient humanoids. Enter the...   [click here for more]
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Tongue-In-Cheek: Variant Tieflings

Tongue-In-Cheek: Variant Tieflings


Welcome, welcome! Do come in. I have some people I'd like you to meet. Have you ever encountered a tiefling before? Oh, but what am I saying? A cultured traveler such as yourself has probably met several. But have you ever seen one of these? This supplement offers 11 new tiefling variants! You will be introduced to the: Beefling Beefling (not a typo) Beliefling Griefling Leafling Reefling...   [click here for more]
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Follower Classes - Long Term NPCs

Follower Classes - Long Term NPCs


Ever find yourself short a player (or two)? Do you ever find yourself needing a way to create easy-to-run allies or villains who can level along with the characters? In the following pages, you will find what you need to address both of these issues. Included, you will find four NPC classes: the berserker, the fire priest, the shadow assassin, and the warmage. Each is similar to one of the Dungeons...   [click here for more]
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Expanded Point Buy System

Expanded Point Buy System


An expanded system for the fifth edition point buy. I have included a method of taking disabilities/flaws when creating a character. These increase the number of points availiable with either severe, minor, or annoying penalties associated to them. I have attempted to keep from "breaking" the game and lend an interesting expansion on the system especially for roleplay purposes. Want to...   [click here for more]
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Simple Morale for 5e

Simple Morale for 5e


Simple morale check system including: +Modifiers +Roll Tables +When to Check +Relevant Items & Spells ...   [click here for more]
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Peasants and Peons

Peasants and Peons


Peasants and Peons contains rules for creating 0 level characters. Most Hero's come from heroic stock; Descending from family's, backgrounds, and races who have for centuries produced those who were above the common man. Most commoners are destined to spend their days living the mundane existence of their ancestors; They shall plow fields, tend goats, or serving a noble household. However,...   [click here for more]
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Randomized Backgrounds

Randomized Backgrounds


Making backstories for characters in Dungeons and Dragons is one of my favorite parts. Though in real life, our backstories are never as simple as just becoming a Hermit or a Solider; there are steppingstones that bring us to these points. And sometimes things don’t work out the way we want. Life is crazy and random. We don’t get to pick everything that happens in our lives. This table...   [click here for more]
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A History of Magic

A History of Magic


Framed as the research of a failed apprentice, this book explores the definitions of the various schools of magic. The result is a refinement of some and complete redefinition of others. In addition you'll find the following materials ready to be brought directly to your gaming table: Several dozen new and updated spells Two new Arcane Traditions (White School Necromancer and Craftsmage) A new...   [click here for more]
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Races unbound

Races unbound


Ability Score Increase were tied on races instead of classes as a way to point out an easy pathing from races to classes but it's not sure that was optimal design. An issue met by some players, anyway, is that this pathing keeps some interesting character combinations away using point-buy. Another main issue met playing 5th edition is that the only chance to get a feat on character creation is...   [click here for more]
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The Literary Gods: Preview

The Literary Gods: Preview


This is a preview of the fantastic book that will be out soon. The full book is over 20 pages of Literature themed Deities and Patrons that will add some new flavor to your games. With 16 new Deities and 16 brand new Patrons, along with a brand new Domain for Clerics and the formulas to create your own Domains and Patron types. ...   [click here for more]
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Time Tracker (Goblin)

Time Tracker (Goblin)


Same Time Tracker as the original, but with a different visual style (this version does not include a variation for Faerun). It is highly recommended that this is printed on 11"x17" paper and laminated Time Tracker is designed to be a visible reference to both players and the DM. It can assist in keeping track of events, add some urgency to game play, and visualize...   [click here for more]
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Armour and Shields: Reworked

Armour and Shields: Reworked


Maybe you're like me, even in a world of fantasy, you like a little accuracy to your fiction. I've tried to address two things that bug me about 5e. Armour and shields are inaccurately represented. Padded or cloth armour, for example, is low ranked when in history is one of the most effective and widely used armour types... it was even fashionable to wear it! I also thought it was weird that you...   [click here for more]
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The Blood Mage

The Blood Mage


The Blood Mage is a homebrew class made for 5th edition D&D. It is a Constitution based caster that uses their lifeforce as a source of magical energy. The Blood Mage is a full caster that uses the DMG variant of spell points for spell casting, and uses the same pool of points to use their other abilities. Packaged with the Blood Mage are two subclasses: The Reaver, a melee focused...   [click here for more]
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A Matter of Skill

A Matter of Skill


An alternate skill system for characters ...   [click here for more]
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Ancient Artifice Primer for Modern Practitioners

Ancient Artifice Primer for Modern Practitioners


Ancient Artifice is a guide for creating balanced magic items in and out of the game. The system is comprehensive, lore friendly, and versatile. Just as a player may follow the outline of this guide in-game to create an item of their own, a DM may find this guide useful for creating an item that fits a certain aesthetic or lore based niche. ...   [click here for more]
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Sanctified Spells

Sanctified Spells


This material is intended to support players who want to play characters relentlessly devoted to the concepts and causes of goodness. These are the characters who cannot fathom the idea of allowing evil to flourish, to whom noble ends never justify unethical means, and who would sacrifice everything for their ideals. Exalted characters cut no corners in their quests to defend against evil and advance...   [click here for more]
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Extra Crunch

Extra Crunch


Extra Crunch is a series of expanded or additional rules (or 'home rules') to the base 5e rules. They are not overly complicated but give a little more depth to portions of the rules that some games may want more fleshed out. The rules provided here also offer suggestions in order to modify them to better fit your game. Included in this product Resting & Healing...   [click here for more]
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Variant Poison Pricing For DMs

Variant Poison Pricing For DMs


Are your players using a lot of poisons? Do you enjoy adding your own poisons in your games? This simple variant offers a formula for pricing your (or your players) poisons. ...   [click here for more]
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Wild Magic Alternate Rules

Wild Magic Alternate Rules


Wild Magic Sorcerer is one of the most unique and exciting classes to play as. But when wild magic surges should occur is left partly to the DM's judgment. These rulings seek to change that, creating a system in which surges happen often and entirely out of the DM's hands, although not entirely beyond the player's influence through Tides of Chaos. In addition, there is also a new optional feature,...   [click here for more]
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Warlock Patron- Santa Claus

Warlock Patron- Santa Claus


A clause with Claus! This is an optional patron choice for the player wanting to add some holiday flare to their 5e warlock. I've provided alternate abilites and spells to keep with the Christmas theme. I've tried to make it as child friendly as possible while still being enjoyable for adults. This is my first time posting one of my homebrew creations; please be gentle! Share it...   [click here for more]
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Nature Bond; a Druid wild shape alternative

Nature Bond; a Druid wild shape alternative


Myself, and from what I've been looking at online many others, aren't really interested in the Druid's wild shape feature, either because they don't want to wild shape or frankly have some other kind of concept in mind for the character. I know it would be possible to play without using wild shape, or as a minor spell like feature, but that never sat right with me. I didn't want to ignore one of the...   [click here for more]
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How to March West

How to March West


Dungeons and Dragons is a unique game that is currently enjoying a renaissance. An issue that I always wanted to solve was managing player counts. It was only when I moved to a small town where no one played Dungeons and Dragons that I decided I could not say no to someone who asked to play. I learned to play 'The West Marches' Style of DnD through trial and error, and hopefully this essay of tips...   [click here for more]
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Forbidden Lore (2e)

Forbidden Lore (2e)


The Horror Continues... A new era in horror role-playing began with the introduction of the RAVENLOFT boxed set. Combining the best elements of fantasy adventures with spine-tingling techniques of gothic horror, the RAVENLOFT game became an instant sensation. Now the time has come to learn about the secrets of the lands in the demiplane of dread. Forbidden Lore...   [click here for more]
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The 5e Ranger, Re-Revised

The 5e Ranger, Re-Revised


This is intended as a complete replacement for the Ranger as presented in the Player’s Handbook. It may not be compatible with some options from other sourcebooks, as some abilities may be duplicated. The intent is to take the best of both the original class and the Revised Ranger Unearthed Arcana, smoothing over the rough edges and improving mechanics, while keeping the ranger competitive...   [click here for more]
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Oath of the Cosmos

Oath of the Cosmos


A new paladin subclass focused around combat with aberrations, seen as agents to Lovecraftian elder evils. ...   [click here for more]
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Time Tracker (Necromancer)

Time Tracker (Necromancer)


Same Time Tracker as the original, but with a different visual style (this version does not include a variation for Faerun). It is highly recommended that this is printed on 11"x17" paper and laminated Time Tracker is designed to be a visible reference to both players and the DM. It can assist in keeping track of events, add some urgency to game play, and visualize...   [click here for more]
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Alternate Healing & Trauma

Alternate Healing & Trauma


For those of you who want things to be more systemitcally brutal without nerfing the characters or making the monsters impossibly difficult, who want their players to research Manticore's before invading their lairs for fear of concussion, who want nothing more than to tell the story of the time their player character went insane when the Mind Flayer blasted him across the room using his pyschic energies....   [click here for more]
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ARMOR SHEET TRACKER - Keeping track of your players’ defense items

ARMOR SHEET TRACKER - Keeping track of your players’ defense items


The ARMOR SHEET TRACKER - Keeping track of your players’ defense items helps both DMs and players to track where the attack hits the Armor Class and how it is going the item durability. All you need to do is fill in the boxes and you are ready to go!!! Very simple to use! Check this out! The RPG Next is a brazilian group in love with the game genre that...   [click here for more]
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Using Skills with Other Abilities

Using Skills with Other Abilities


The Player's Handbook (and SRD 5.1) has a variant rule for applying a skill proficency to a different kind of check, such as using Constitution (Athletics) instead of the normal Strength (Athletics) if you attempt to swim a long distance. This document attempts to provide descriptions and examples where a skill check with a different ability may be appropriate for every combination of ability...   [click here for more]
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Optional Rules: Being a Parent

Optional Rules: Being a Parent


Every adventurer comes from somewhere. Sometimes, that adventurer might come from a family. But what if it were the family you made, rather than were a part of? These optional rules will help you formulate how that might fit into your character's story. ...   [click here for more]
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The Martial Artist

The Martial Artist


The Martial Artist: Universal Unarmed Combat is a full character class. Many a discussion has taken place about how the monk in D&D really only fits the stereotype/concept of a shaolin monk or very closely adjacent to it, and from such discussions the martial Artist was born. The goal was to strip down the Monk class and rebuild it is a Universal Unarmed Combatant that could fit into most genres...   [click here for more]
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Ranger, Revived

Ranger, Revived


The design of Ranger, Revived was a labor of love by a longtime gamer and Dungeon Master that felt ranger had not gotten the treatment it deserved in a very long time. My goal was primarily to make the class fun to play again, but also to make the base class competitive with its martial peers in 5th Edition, while still keeping it familiar enough to recognize, and similar enough to allow for all currently...   [click here for more]
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Fey Blood: a new Sorceror Origin

Fey Blood: a new Sorceror Origin


Fey blood. Sometimes forgotten, sometimes underrated, the fey cross the realms exchanging babies and breaking hearts with their pure beauty and unspeakable horror. Fey are masters of charm, illusion and teleportation, and are as mutable as the ancient elven god, Corellon Larethian. But they doesn't serve him, or even rever him. No god dares to cross the Twilight paths and mess with the Archfey,...   [click here for more]
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Species Chronicle

Species Chronicle


Welcome to the Species Chronicle. This pdf is devoted to changing how we look at races in D&D. Within we learn how to take the PHB races and subraces and add culture to them. Taking what we might consider learned traits and innate traits and spliting them up. This project has taken a year to come to this point. Many things have changed. I looked to D&D past to try and not only add roleplay...   [click here for more]
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Druid Subclass: Circle of the Elemental

Druid Subclass: Circle of the Elemental


Druid Subclass: Circle of the Elemental A new subclass for druid designed to harness the powers of the elemental planes **Also includes stats for a set of CR 2 Elementals** ***This subclass is also available for FREE as a part of Myriad, City of Tiers - Player Options, which also includes new backgrounds, feats, spells,...   [click here for more]
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Glitterdust (5e spell)

Glitterdust (5e spell)


Do you miss the old days of D&D when you could make the world fabulous and blind one spell at a time? Are those sneaky rogues hard to spot? Have a wandering group of hobgoblins you need to soften up for your fighters? Well, look no further! All I have done is re-created the classic D&D spell, Glitterdust, for 5th Edition and put it on an odd sized sparkly PDF. Enjoy! Annoy your DM, blind...   [click here for more]
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Grappler's Handbook Implement Tonfa

Grappler's Handbook Implement Tonfa


This supplement goes with the rules and mechanics found in the Grappler’s Handbook and is part of what will become the expanded edition of the Grappler's Handbook. Click the image to go to the Grappler's Handbook The techniques found here are intended to expand the existing list of options used in grappling. Inside these pages you will find new techniques that use the tonfa as a grappling...   [click here for more]
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The Concordant Opposition Society Core Rules

The Concordant Opposition Society Core Rules


Welcome to the Concordant Opposition Society, a Fifth Edition Dungeons and Dragons® (D&D) organized play system developed by the Circle of Salt (http://www.circleofsalt.org), a company of Dungeon Masters (DMs), players, and boon companions dedicated to good gaming. The Concordant Opposition Society is designed primarily around the ruleset formerly employed by the D&D Adventurers League™...   [click here for more]
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Expanded Rules For Damage Types

Expanded Rules For Damage Types


Expanded Rules for Damage Types This document takes its inspiration from the troll entry in the monster manual, but expands the idea for damage of all types in regular combat. These rules can be combined with the Lingering Injuries by Damage Type variant rule, also available on the Dungeon Masters Guild. /product/175403/Lingering-Injuries-By-Damage-Type I'm...   [click here for more]
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Wounded - A Rules Variant for Damage and Healing

Wounded - A Rules Variant for Damage and Healing


This rules variant introduces a different way for handling damage in your campaign. Between Clerics, Paladins and potions, characters have access to a great deal of healing. This variant imposes a penalty for characters who are unable to fully heal while on an extended dungeon crawl. ...   [click here for more]
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Kaid's Starting a Settlement System

Kaid's Starting a Settlement System


Kaid's Starting a Settlment System is a supplement intended to help DMs to start construction on settlements from a story telling perspective that makes sense. Whether the settlment is started by the players or NPCs this system will ease the headache of making a settlement that doesn't just spring up out of the ground. Feel free to leave any feedback you have! ...   [click here for more]
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Demon Princess Patron

Demon Princess Patron


You have made a Pact with a Demon Princess from the Abyssal Plains who has an unhealthy interest in mortal relationships, she finds them fascinating. A pact designed for the couple that live together, love together and D&D together, expanded spell list that can be used together, bonuses to being near one another and knowledge that a Demon Princess can scry on you whenever she wants...   [click here for more]
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Bruised and Contused

Bruised and Contused


The world is a dangerous place. An adventurer can barely take a step without an orc trying to cave in their skull or a dragon sneaking in for a breath weapon enema. With heroes exposed to so many hair raising dangers it makes sense that their bodies would take more abuse than a toilet mimic after an outbreak of dysentery. This supplement from the vaults of The Pickled Dragon introduces rules for inflicting...   [click here for more]
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Bibby Bonkers and The Meat Factory

Bibby Bonkers and The Meat Factory


A horror twist on a classic story. Villains have been called by the whimsical devil to a factory of fun that operates similar to a chocolate warehouse, but with more…human ingredients. Bibby Bonkers only calls those he deems worthy to take part in his industry, namely those almost as twisted as he is. —Breeze, The now headless bounty hunter A devil lords over a magical factory kept...   [click here for more]
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