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Monster Loot – Dragon of Icespire Peak (Roll20)

Monster Loot – Dragon of Icespire Peak (Roll20)


I want to loot the white dragon! Available Now on Roll20! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Dragon of Icespire Peak, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &...   [click here for more]
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Tasha's Hideous Leftovers

Tasha's Hideous Leftovers


Too Weird for the Core Books! Do you need more twisted magic in your game? Ever yearned for a mimic that lives on your finger? Barbarians who act like paladins? Or maybe you just lie awake at night thinking about what creatures in Faerun lay eggs? Well, your (weirdly specific) wishes are granted in this anthology of cutting-room floor content from prolific DM's Guild creators! Inside, you will find:...   [click here for more]
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Downtime Monthly: 10 New Downtime Activities (5e)

Downtime Monthly: 10 New Downtime Activities (5e)


Tired of spending your downtime doing the same activities over and over again? This month's special issue of Mystic Digest has you covered! Peruse the fully-illustrated pages of Downtime Monthly for 10 new downtime activities, from Bounty Hunting to Performing to Tournament Sports! Downtime Monthly is a pilot for the upcoming Mystic Digest series, penned by the...   [click here for more]
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Bloodied & Bruised – The Wild Beyond the Witchlight

Bloodied & Bruised – The Wild Beyond the Witchlight


New Combat Actions for the Creatures in The Wild Beyond the Witchlight The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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Puzzles, Predicaments, and Perplexities (Fantasy Grounds)

Puzzles, Predicaments, and Perplexities (Fantasy Grounds)


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat, now for Fantasy Grounds! Puzzles, Predicaments, and Perplexities contains a collection...   [click here for more]
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Bloodied & Bruised – Baldur's Gate: Descent into Avernus

Bloodied & Bruised – Baldur's Gate: Descent into Avernus


New Combat Actions for the Creatures in Baldur's Gate: Descent into Avernus The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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Smoke & Thunder: Firearms For Fifth Edition

Smoke & Thunder: Firearms For Fifth Edition


Firearms At Any Technology Level! Would you like to add guns to D&D? If your setting, like many, contains elements of the Late Middle Ages or Renaissance, the Wild West or steampunk, or if you're in a Spelljammer campaign, you could likely use some good gun stats. What about running D&D in a modern or futuristic setting or the classic trope of finding a crashed spaceship...   [click here for more]
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Asmodeus' Corrupted Grimoire: Book Two

Asmodeus' Corrupted Grimoire: Book Two


Asmodeus' corruption continues to spread. Book 2 delves deeper into the dark arts, continuing the exploration of Asmodeus' Grimoire. It details the Arch Devil's insidious corruption of various spells, ranging from Conjure Fey to Enlarge/Reduce, presented in alphabetical order. This book not only serves as a guide to these twisted magics but also as a testament to the creeping influence of Asmodeus...   [click here for more]
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The Mage: An Arcane Class

The Mage: An Arcane Class


The Mage Unleash the depths of arcane power as you awaken as a Mage - a masterful wielder of mystic forces. Your abilities will draw from the boundless realms of magic and the elemental energies that shape our world. The Mage class has manifested within our realm! As a Mage, you will command the forefront of every conflict, poised to unleash your formidable spells...   [click here for more]
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Bloodied & Bruised – Waterdeep: Dungeon of the Mad Mage

Bloodied & Bruised – Waterdeep: Dungeon of the Mad Mage


New Combat Actions for the Creatures in Waterdeep: Dungeon of the Mad Mage The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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Fundamental Feats

Fundamental Feats


VeX & Grim Press Present Fundamental Feats A new philosophy and rule for feats in *5th Edition Dungeons and Dragons* as well as a whole heap of new and old feats reworked for the world's greatest roleplaying game! What is it? A new rule for feats that makes them integral to 5th edition player characters without breaking the game! Twenty-eight NEW and revitalized feats to expand...   [click here for more]
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NPS - Non Playable Sidekicks

NPS - Non Playable Sidekicks


Every DM has encountered a situation where the party grows attached to the gnome NPC they added to an encounter to balance out it's deadliness. Now the party wants to bring them along for the rest of the adventure. You don't want to say no, but you also don't want to handle another creature on top of the 11 hobgoblins and 16 goblins you're about to throw at them. You could allow the players to take...   [click here for more]
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Spells & Formulae of Eberron

Spells & Formulae of Eberron


Artificers take note: This one's just for you! In this book you get an assortment of spells and alchemical formulae specifically for Artificers, as well as an Artificer Specialty designed to help you survive in the wilds of Eberron's Xen'drik!  Designed for use with Wayfinder's Guide to Eberron, Spells & Formulae...   [click here for more]
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Sarhain's Guide to the Silver Flame

Sarhain's Guide to the Silver Flame


Explore the various cultures that worship or revere the Silver Flame and the Couatl in Eberron. Sarhain’s Guide (written by the Church’s very own Drego Sarhain!) is at once a collation of existing lore and an expansion upon it. This supplement contains over 50 pages of lore and supporting mechanics, detailing the Church of the Silver Flame, the stalwart Ghaash’kala of the Demon Wastes, the...   [click here for more]
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Bloodied & Bruised – Princes of the Apocalypse

Bloodied & Bruised – Princes of the Apocalypse


New Combat Actions for the Creatures in Princes of the Apocalypse The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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Bloodied & Bruised – Waterdeep: Dragon Heist

Bloodied & Bruised – Waterdeep: Dragon Heist


New Combat Actions for the Creatures in Waterdeep: Dragon Heist The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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The Big Book of Zombies

The Big Book of Zombies


The monster manual comes with a meager 3 zombies to confront your adventures with. The insult to zombiekind cannot stand. Inside, you will find 41 new zombies to confront your adventurers with, and more than 20 templates to modify and change up your zombies to keep them on their toes. Bring back the undead menace as the threat it truly should be. Complete with a Table of Contents, and bookmarked. The...   [click here for more]
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Running A Ten-Town

Running A Ten-Town


BECOME A TOWN SPEAKER AND RUN YOUR TOWN WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Town Speaker Election. A competitive mechanic for a player to run in a town speaker election, while the DM or fellow players run the NPC competitors. Competitor Examples. 5 competitor examples with different strategies ready to run in the...   [click here for more]
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Downtime Scenes

Downtime Scenes


After the end of an adventure, what do your player characters do? How do they fill the time between dungeon delves and harrowing battles, however long or short that time may be? Downtime Scenes offers a lightweight ruleset for roleplaying moments that occur between adventures. The Dungeon Master can make use of the rules in Downtime Scenes even when there is only a short time between events, when...   [click here for more]
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Fey Bargains: Trade and Trickery

Fey Bargains: Trade and Trickery


Fey Bargains: Trade and Trickery   Sell your voice for fey favours!   Swap your first-born child for long-lost fey secrets!   Suffer horrible fey consequences for your hubris!   Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is...   [click here for more]
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The Academy: The Wizard Class Hall

The Academy: The Wizard Class Hall


The Wizard’s Academy is the place for wizards to be. If you want to dive deep in the ways of the arcane, to learn how to properly use magic and become an exceptional wizard, you should enroll. It is the hub of all things arcane, where the brightest –and strangest- people gather, all for the sake of attaining expertise in the arcane ways. It is where legends are born, where myths are studied...   [click here for more]
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Bloodied & Bruised – Ghosts of Saltmarsh

Bloodied & Bruised – Ghosts of Saltmarsh


New Combat Actions for the Creatures in Ghosts of Saltmarsh The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
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Spell Point Warlocks

Spell Point Warlocks


Spell Point Warlocks provides an alternative to spell slots for warlocks. Chapter 1 provides rules compatible with the Dungeon Master's Guide page 288 Chapter 2 provides rules compatible with Universal Spell Points and High Magic Chapter 3 provides rules compatible with Tap Untap Burn 5 Color Mana Spell Point Variant Rules and Ravnica backgrounds. Full preview is provided to view the work before...   [click here for more]
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Bloodied & Bruised – Tomb of Annihilation

Bloodied & Bruised – Tomb of Annihilation


New Combat Actions for the Creatures in Tomb of Annihilation The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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Scroll of Options (100 Page Tome of Character Options)

Scroll of Options (100 Page Tome of Character Options)


A product more than two years in the making, a 100-page tome of character options with two full classes, the Necromancer and the Peddler, each with 9 incredible subclasses, 24 new subclasses for each of the PHB classes, 18 new spells, 3 lineages, 6 feats,...   [click here for more]
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Codex of the Infinite Planes Vol 18 Nine Hells

Codex of the Infinite Planes Vol 18 Nine Hells


Codex of the Infinite Planes Volume 18: Nine Hells of Baator Open these pages and learn about the lowest pits of evil and torture in all the multiverse, the Nine Hells of Baator! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack...   [click here for more]
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Bloodied & Bruised – Guildmaster's Guide to Ravnica

Bloodied & Bruised – Guildmaster's Guide to Ravnica


New Combat Actions for the Creatures in Guildmaster's Guide to Ravnica The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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Bloodied & Bruised – Storm King's Thunder

Bloodied & Bruised – Storm King's Thunder


New Combat Actions for the Creatures in Storm King's Thunder The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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Bloodied & Bruised – Out of the Abyss

Bloodied & Bruised – Out of the Abyss


New Combat Actions for the Creatures in Out of the Abyss The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into the...   [click here for more]
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Children of the Night

Children of the Night


Children of the Night: Revised Challenge your players with more than 80 new or updated monsters designed for the Ravenloft campaign setting. This book includes numerous monsters from Ravenloft Monstrous Compendium Volume I&II and Ravenloft Monstrous Compendium Volume III, all updated to 5th Edition rules.  5 Minute Workday Publishing and the Fraternity of...   [click here for more]
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Bloodied & Bruised – Candlekeep Mysteries

Bloodied & Bruised – Candlekeep Mysteries


New Combat Actions for the Creatures in Candlekeep Mysteries The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists into...   [click here for more]
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The Poisoner's Kit

The Poisoner's Kit


There isn't too much said about the use of a poisoner's kit in the Player's Handbook. It states that the kit contains the ingredients needed to make Basic Poison. It doesn't say how much poison can be made with the kit, or what the DC is to make Basic Poison. The DM's Guide does state that it is up the DM's discretion to allow characters to make other poisons with the poisoner's kit, but still contains...   [click here for more]
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The Solo Adventurer's Toolbox (Fantasy Grounds)

The Solo Adventurer's Toolbox (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "An incredibly useful tool which has many different applications and uses. Rob Twohy does it again!" - Jonathan G. Nelson (AAW Games) Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing,...   [click here for more]
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Legendary Monsters

Legendary Monsters


A wretched smelling creature appears from the shadows, with wicked fangs and claws. Its name, you have only heard in whispers and folk stories, the Night Reaper Although this description may paint a picture of a horrid monster of legend, when iniative is rolled, this is just a ghast, like any other. This supplement takes a great mechanic in the base game of 5th...   [click here for more]
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The Dungeon Master's Bundle II (Fantasy Grounds)

The Dungeon Master's Bundle II (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF(s) - click here. The Dungeon Master’s Bundle II The Stores Handbook (Electrum bestseller) Stores including; weapon stores armor stores general stores magic items stores alchemy stores stables a tinker a tailor food stores gemstones stores a shipwright a fishmonger a music store The...   [click here for more]
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Antonia Lúpri's Ravenloft Cookbook

Antonia Lúpri's Ravenloft Cookbook


A Ravenloft supplement that contains 23 different recipes for Food and Cocktails which you can prepare yourself for your players! Start with a Deep fried crawling claws appetizer or the Azalin's Salad and finish your meal with an Intellect Devourer Flambé! But be careful! Antonia, while being a great cook, is cursed! Every meal she draws with her magical brush has a negative side-effect for the one...   [click here for more]
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Encyclopaedia Formulae Arcana - A

Encyclopaedia Formulae Arcana - A


Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is   Do you have your copies of our other Volumes? Click the images to get them!      FANTASY GROUNDS...   [click here for more]
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Monster Loot – Dragons of Stormwreck Isle (Roll20)

Monster Loot – Dragons of Stormwreck Isle (Roll20)


I want to loot the dragons on the isle! Available Now on Roll20! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Dragons of Stormwreck Isle, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons...   [click here for more]
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Bloodied & Bruised – Tales from the Yawning Portal

Bloodied & Bruised – Tales from the Yawning Portal


New Combat Actions for the Creatures in Tales from the Yawning Portal The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its fists...   [click here for more]
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Herbalism 101

Herbalism 101


Herbalism 101 - an expanded guide to DnD Herbal tool kit This guide includes 70 brewable potions! Dungeons and Dragons 5th edition comes with a stock of tool sets. There are many and your background / race defines what are proficient with, but what does that mean? Xanathars guide to everything expands upon some basic uses of each kit, but lacks true...   [click here for more]
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Eberron Random Events: Sharn and the Five Nations

Eberron Random Events: Sharn and the Five Nations


Bring your Eberron Campaign to Life! Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue. Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The...   [click here for more]
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Expanded Weapon Manual

Expanded Weapon Manual


From RANDALL RIGHT, author of the MITHRAL Best-Selling Comprehensive Manuals, comes this full excerpt of weapons from that weighty tome. This book gives players a wealth of new weapons to make characters truly unique. For players, it expands the feeble weapon selection of the Player's Handbook, now offering six times as many weapons to choose from (187...   [click here for more]
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Critical Cantrips

Critical Cantrips


These critical effects for cantrips are designed to be used in conjunction with your standard critical rules. Whether you use the standard critical rule, crunchy criticals, or some other variation, these additional effects will stack alongside them without breaking the game. When you see Critical Hit, it means that the spellcaster rolls to hit, and the critical effect is triggered when they roll...   [click here for more]
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The Lone Hunter's Bushcraft Guide

The Lone Hunter's Bushcraft Guide


The Lone Hunter's Bushcraft Guide concerns various new options for creating and managing an exploration challenge in your campaign. Venture in the wilderness with the knowledge of how to survive any situation by crafting new gear using what nature offers, face new beasts, natural hazards and the beast within. The Lone Hunter's Bushcraft Guide is meant both for Dungeon...   [click here for more]
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Improved Backgrounds

Improved Backgrounds


112 new backgrounds I think backgrounds are a great character creation concept that encourages roleplay and imagination. I felt the backgrounds from all sources (PH RAW, official supplimets, and homebrew) could use expanding (more options) and refining (changes in format). I have tried to maintain consistency with regard to RAI for backgrounds (many other hombrew backgrounds struggle...   [click here for more]
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The DMs Guide to Hunting

The DMs Guide to Hunting


The DMs Guide to Hunting is a rules supplement containing hunting mechanics and an abundance of quarries to use in your games. Among these quarries are real mammals, reptiles, birds, and other animals reimagined for D&D 5th Edition and new, completely original fantasy animals. This supplement includes: Simple and Easy-to-Use Mechanics for Hunting Optional Rules for Hunting...   [click here for more]
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Survivor's Guide to Plague Zombies

Survivor's Guide to Plague Zombies


Crank up the horror with Plague Zombie options and blend viral strains to create the perfect undead threat for your 5th edition campaign of the world's greatest roleplaying game. Inside are rules for Plague Zombies & the Plague Zombie Herd, the living Mad Rash Maniacs, and a host of disease options like the Viral Hive Mind, Ooze and Wasp Infested...   [click here for more]
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Weapon Brands - Crafting Signature Magical Weapons

Weapon Brands - Crafting Signature Magical Weapons


This supplement offers an expansive array of over  80,000 unique Brand combinations, allowing for a virtually limitless range of weapon configurations. Have you ever encountered a situation where you sit down to review a character's back story only to discover that they possess a sword of immense sentimental and historical value? A once cherished, irreplaceable artefact that they...   [click here for more]
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Martial Arms Training Manual

Martial Arms Training Manual


Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active component, making them more than a static bonus or hit die, and giving more options and tactical opportunities for you and your allies. The weapon techniques make each weapon useful in different...   [click here for more]
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Goat-Ball: Expanded Rules

Goat-Ball: Expanded Rules


Turn a game of goat-ball into a dramatic contest of physical feats, bold strategy, and high narrative stakes! The goliaths of Icewind Dale developed this pastime as a way for their communities to settle differences and blow off steam. Sometimes an impressive victory opens doors and earns respect more effectively than simple negotiation. Will your characters dominate the court, or suffer defeat at the...   [click here for more]
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