Close
Close
Advanced Search

Multiversatility - Player's Options PackClick to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/306296.xml&w=500&h=353
Full‑size Preview
https://watermark.dmsguild.com/pdf_previews/306296-sample.pdf

Multiversatility - Player's Options Pack

ADD TO WISHLIST >
Suggested Price $9.95


UPDATED: More than 2000 unique downloads, and more than 100 sales. Slow but steady, Multiversatility thrives. As per the new update, there are now 50 class archetypes, 8 new races with 22 subraces, as well as new racial feats, spells, and much more. Along with the new rules, you will find a few short stories and quotes from various sources across the planes; for the Multiverse is a place where everything could be, and probably is, and Multiversatility is but an appetizer for the things to be.

CHANGE LOG

Version 1.71:
- addressed a few typos and balance issues;

Version 1.7:
- addressed a few minor issues and typos;
- added a few short tales and quotes to enhance the reader’s immersion;
- added a new race with three subraces, the Kobelyn (a hypothetical ancestor of goblins, kobolds, and gnomes, heavy inspired by the Greek kobaloi and my philological studies);
- added a new bardic college, the College of Shanties (a seafaring bard whose powers inspire to great physical feats);
- added a new roguish archetype, the Wretch (a cat burglar that was nearly killed by their own curiosity but survived, none the nicer);
- added quirks for all the sorcerous origins, along with a new sorcerous origin, the Implanted One (a mage that gains power from a source grafted inside their body);
- added 2 new feats.

Version 1.5:
- addressed a few minor issues and typos;
- added a few short tales and quotes to enhance the reader’s immersion;
- added a new race, the Galadhema (artificial humanoid, virtually indistinguishable from a mundane human);
- added a new fighting style and two new martial archetypes, the Juggernaut (an unstoppable, armored charger) and the Pugilist (for those who want to play a martial artist without supernatural powers);
- added a new ranger archetype, the Liminal Warden (a ranger that partially becomes a beast themselves in order to best fight against monsters)
- added two new roguish archetypes, the Blasphemer (a warlockish rogue with cleric spells) and the Shifty One (Odysseus/Ulysses, to put it simple);
- added two new arcane traditions, the School of White Magic (a wizard focused on healing and protection) and the Spellplate (wizards in heavy armor; now they are a thing);
- added 10 new spells.

Multiversatility – Player’s Options Pack is, by far, my most daring 5th edition project. It comes as a bundle of nearly all my previous Dungeon Masters Guild works, but also includes new character options specifically designed for the occasion.

Or:

When I first started playing D&D, roughly fifteen years ago, the creation of new monsters, new races, new feats, new spells, and new prestige classes (back then they were a thing!) was one of my favorite activities. I was just seventeen years old when Empyrea, a third-party 3.5 handbook whom I was a developer for, was published. Not surprisingly, when WotC officially started the Dungeon Masters Guild project, I already had a bunch of 5th edition rules to submit. And many other followed. When I finally got a job as a high school teacher, I had the economic stability to made all my DM Guild contributions available for free, with a pay what you want format that soon become my policy: not only my younger, penniless self would have been proud of me, but in splitting my rule developing activities from the urge for profit, I rediscovered the joy of writing RPG stuff for its own sake (and not for buying saké).

Recently I had just the right amount of free time I needed to finally make the next step, to rethink and sometimes rewrite my previous DM Guild contributions and to include them all in a whole that was greater than the sum of their parts.

Yes, I really, really like Moorcock's Multiverse

As it is by now, Multiversatility – POP (yeah, it’s a silly name, I know) includes four new races and more than twenty subraces, eight variant classes, more than forty subclasses, and seventeen new feats (yes, 17, and I am releasing it on Friday 13, oh sweet irony), along with some other character options.

When it came to naming my new bundle, well, I thought about how the better part of my rules options, as well as my RPG campaigns, somehow refer to the concept of Multiverse and its implications, when they don’t blatantly pay homage to the works of Michael Moorcock. It is a pack of new rules to give more options to D&D players, to add versatility to campaign words and characters alike, and so what name was better than Multiversatility? The POP part is a sick inside joke of mine, I admit it; be advised, you will find many of these inside M–POP, along with obscure allusions and blatantly plane ones.

A warforged fencer between clockworks and cloak and dagger, and without planning it: this is real serendipity!

Why a horse? Well, it's a long story...

And, well, here it is. My intention is for Multiversatility – Player’s Options Pack to be a collection of previous contributions as much as a fresh start for new projects. Read it, play with it if you want, and most importantly enjoy it!

And, if you like what you read, please leave a review.

The first page of the indexThe second page of the indexThe third page of the index

pixel_trans.gif
 
 More from this Title's Contributors
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (2)
Discussions (1)
Customer avatar
Julian B October 23, 2020 9:44 pm UTC
PURCHASER
For the Barbarian Whirlwind Variant, there isn't a Reckless attack variant for Dexterity, was this purposeful?
Reply
Customer avatar
Pilleri F October 24, 2020 4:57 am UTC
CREATOR
Damn, no, it was a mistake. Thank you, I'll address it on the next update, that will ideally come after Tasha's Cauldron.
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Information
Electrum seller
Community Content
Author(s)
Rules Edition(s)
Pages
172
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
July 21, 2020
This title was added to our catalog on March 13, 2020.