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This PDF includes twenty non-combat encounters perfect for when the players are traveling on a coastal setting. ... [click here for more] |
Dungeon Masters Guild |
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When your players are used to grand adventures spanning cities, nations, and perhaps even whole worlds or planes; how do you go even grander? The answer is you don't. Perhaps it is time indeed to go smaller. Much smaller!
Pond Scum is a regional guide detailing a singular pond which is only truly about 40 feet in radius. However, when your characters are suddenly shrunk to sizes invisible... [click here for more] |
Dungeon Masters Guild |
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Check out the new Aquatic Beholder! The water tyrant is the new mastermind of the deep. A terror to coastal towns, sailing ships or anything in or near the water. ... [click here for more] |
Dungeon Masters Guild |
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This package is designed to aid you in writing side quests and adventures. It’s a collection of hooks and micro-adventures that can be added simply to your campaign to breathe life into your world.
A lot of these have been shared/talked about on reddit(https://www.reddit.com/r/d100/), so bear in mind the following: This is a pay what you want collection, simply formalised. Many of these ideas... [click here for more] |
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The gods in the D&D 5e Player's Handbook are organized by where they are from (Forgotten Realms, Greyhawk, etc) and it can be difficult to find the type of god that you want for your character or for the city you are designing.
The first PDF reorganizes the gods based on their suggested domains so you can skip straight to the gods of nature or the gods of trickery and find exactly what you... [click here for more] |
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A great deep one awakens. The scourge of the coasts, this immense kraken will put the fear of God both into your players, AND their PC's!
Any professional dungeon master may either use him as a deadly encounter for their high-level players, or as a background force-of-nature type creature to wreak havoc on the world, and show just how powerless entire kingdoms can be against such incredible... [click here for more] |
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Recently unearthed after a violent volcanic eruption, the depths of the lost temple hold many secrets. Will your party discover hidden treasures, ancient knowledge... or death?
This is a map I created for use with Matthew Long's DMs Guild adventure Race to the Depths, but could easily be used for your own adventures as well. It is designed on a 30px grid for use with a virtual tabletop such as Fantasy... [click here for more] |
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Your players enter a Menacing Cave in search of adventure!
Approximately 8 minutes of tension building ambience and atonal music. Hear the dampness of the cave through water drop effects, and hear it haunting depth from the deep filling rumbles! Perfect for suspense and a touch of terror!
No need to overthink or mix this one, just set it on loop and get back to the adventure!
*Update*
I've... [click here for more] |
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Hi there! So this is my mermaid art pack, which contains three mermaids I've produced for the Mermay tag.
As far is this goes for licensing you do whatever you want with these arts(except launch them as your own art pack even if modified in some capacity).
All three are PNG with CMYK color profile, which makes them ideal for printing, although in digital it works as well. The images where made... [click here for more] |
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Monsters of the True World
Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery.
While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril.... [click here for more] |
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Saltmarsh and the surrounding areas are ripe for extended exploration, adventure, and storytelling. Why stop at the Ghosts of Saltmarsh when you can spin up new adventures filled with peril, mystery, and treasure! You can roll three d20s on this table to quickly spin up an idea for a new adventure, whether a rumour heard at the docks or pub, or assigned to the adventurers from an NPC.
What's so enjoyable... [click here for more] |
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In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh.
Please follow my facebook page to stay updated... [click here for more] |
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This document is designed to provide inspiration for an adventure; some details are provided, but much is left fo you to define for yourself. ... [click here for more] |
Dungeon Masters Guild |
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FREE Turtle Island Map
This is a map I made for an aquatic adventure series called Tides of Fate.
Now you can use this map of Eorvu, the Giant Sea Turtle, for your own games, or DMsGuild products!
If you do use this map for DMsGuild products, it would be nice if you included a link back to my work, but this is not neccissary.
Follow me on Twitter @JamesPatrickDnD for updates and more!... [click here for more] |
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Gridless map of a very simple subterranean cave filled with waterpools, perfect for amphibious creatures' lairs and final encounters' battlegrounds. You're welcome to use it for free in your adventures and dungeons! ... [click here for more] |
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