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The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded


5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.  Part One available here....   [click here for more]
Dungeon Masters Guild  $14.99

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Wild Magic for Every Class

Wild Magic for Every Class


"It was amazing, hilarious, and my whole group absolutely loved it." -Kat S. "I didn't realize I needed this in my life!" -Scotty B. "Wild Magic for EVERY class! Need I say more?" -Arthur Rouise Shouldn't every player character have a way to introduce dynamic magical chaos into their playstyle? Wild Magic for Every Class is a new feat and accompanying set of Wild...   [click here for more]
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The Voidfarer's Guide to Fashion Week

The Voidfarer's Guide to Fashion Week


Welcome to a special edition of Voidfarer's Guide to the Verse- Fashion Week- with 20 hot new looks for the astral adventurer sure to impress!  This little supplement delivers a new line of fall fashions for spacefaring characters, each page featuring an illustrated item handout for a wondrous new outfit that, like the Fish Suit (Astral Adventurers Guide) or Survival Mantle (Volo’s Guide to Monsters),...   [click here for more]
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Art for Your Adventures Set 4

Art for Your Adventures Set 4


ART FOR YOUR ADVENTURES SET 4 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SALES BY ADDING THE FLARE OF PROFESSIONAL ARTWORK! Art Helps Sale literature. Here are 52 pieces of art that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The art has been compressed...   [click here for more]
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Jarlaxle's Guide to Traps

Jarlaxle's Guide to Traps


Do you like traps?  Do you wish there were Grimtooth's books for 5th Edition?  So did we. That's why we made one. Welcome to   "Pretty damn handy book, too!" -- Phil Beckwith, legendary Guild creator and proprietor of PB Publishing ON SALE FOR A LIMITED TIME! WAS $11.95, NOW $9.95! Fantasy Grounds version now available! Click here...   [click here for more]
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Lost Mines' Maps - Alderleaf Farm and Edermath Orchard

Lost Mines' Maps - Alderleaf Farm and Edermath Orchard


Alderleaf Farm & Edermath Orchard Two essential locations from the town of Phandalin, from “Lost Mines of Phandelver” and “Dragon of Icespire Peak”. This map pack provides detailed maps of both ocations, and includes a number of variations on these maps (grid, no grid, day and night). Add to the atmosphere of your game with these high quality maps, and explore these locations in full....   [click here for more]
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Fantastic Terrain

Fantastic Terrain


FANTASTIC TERRAIN! NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE! A COLLECTION OF ENVIRONMENTAL EFFECTS TO HELP AND HINDER YOUR HEROES! Comicbook.com: "If you're looking for a way to spice up your D&D battlefields or dungeons, give Fantastic Terrain a try today." GeekTyrant.com: "I could definitely use more of these in my future adventures." Roguewatson.com: "...this supplement is damn near perfect." Jason...   [click here for more]
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The Raconteur's Lexicon Volume 1: Melee and Ranged Combat

The Raconteur's Lexicon Volume 1: Melee and Ranged Combat


The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes. Thank you for making Vol. 1 a GOLD seller! It’s the end...   [click here for more]
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Call from the Deep: Ships & Crews

Call from the Deep: Ships & Crews


Ships & Crews This supplementary material is taken from the Call from the Deep Campaign. It contains all the information you need to populate the oceans with ships and crews be they pirate, merchant, naval, or otherwise. The supplement starts with a brief primer on running naval combat, is followed by statistics for ships, and...   [click here for more]
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The Ultimate Festival Planner

The Ultimate Festival Planner


Festivals are an important part of any D&D game to celebrate your heroes and give them a chance to relax and have fun inbetween saving the world. The Ultimate Festival Planner was created to allow DMs to quickly plan a unique festival to put in their game. With over 50 reasons to have a fesival and countless combinations in ways to celebrate that festival, you will never have another festival session...   [click here for more]
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Lost Mines' Maps - Lionshield Coster, Phandalin Miners' Exchange and The Sleeping Giant

Lost Mines' Maps - Lionshield Coster, Phandalin Miners' Exchange and The Sleeping Giant


Lionshield Coster, Phandalin Miners’ Exchange & The Sleeping Giant Three essential locations from from the town of Phandalin, from “Lost Mines of Phandelver” and “Dragon of Icespire Peak”. This map pack provides detailed maps of all three locations, and includes a number of variations on these maps (grid, no grid, day and night). Add to the atmosphere of your game with these high quality...   [click here for more]
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InDesign Templates and Beginner's Guide

InDesign Templates and Beginner's Guide


Presented here are InDesign Templates and Beginner's Guide useful to make PDFs for the DMsGuild! Inside you will find: 1 Letter template 1 A4 template 6 backgrounds options 3 frame style options 3 page decorators style options 43 paragraphs styles with light GREP and nested styles to make redundant formatting faster 16 character styles Stat blocks Class features frames for non-casters,...   [click here for more]
Dungeon Masters Guild  $9.95

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The Raconteur's Lexicon Volume 2: Spellcasting and Conditions

The Raconteur's Lexicon Volume 2: Spellcasting and Conditions


The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes. Thank you for making Vol. 2 a GOLD best seller. Welcome to...   [click here for more]
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Inns of the Realms

Inns of the Realms


Two inns for weary travelers to rest at. The Harvest Inn in Westbridge is known throughout the Sword Coast for the artistic eccentricity of its proprietor, and the Inn in the Forest is a peculiar place, found by those in need when they are traversing the forests of Faerun. This map pack provides detailed maps of both locations, and includes a number of variations on these maps (grid, no grid, day...   [click here for more]
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The Raconteur's Lexicon Volume 3: World-Building

The Raconteur's Lexicon Volume 3: World-Building


The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes. Thank you for making Vol. 3 a GOLD bestseller! Welcome to...   [click here for more]
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The Raconteur's Lexicon Volume 4: Expanded NPC Options

The Raconteur's Lexicon Volume 4: Expanded NPC Options


The Raconteur's Lexicon Expanded Edition is now available! The Expanded Edition includes Vol.1-5 plus a brand new section about Monsters. Every volume has been expanded to include new sections, words, diagrams and more. The Expanded Edition doubles the amount of words from the previously available volumes. Thank you for making Vol. 4 a GOLD Seller! Volume Four of...   [click here for more]
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Last Stand: A Worthy Death

Last Stand: A Worthy Death


"Incredibly innovative and easy to plug into any campaign." -Benjamin Huffman "I think I actually cried manly tears while reading this." -Anthony T. "It was the most satisfying thing. What a great mechanic!" -GeekOutFreakOut If your campaign combines epic fantasy combat with high-stakes lethality, Last Stand: A Worthy Death is a set of rules and options to ensure...   [click here for more]
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Welcome To Windsong

Welcome To Windsong


What's Inside?   A lawless Treetop town rich in history, culture and lore. New Guilds, Races, Backgrounds, Monsters and NPCs Hex Slinging (A new style of Arcane pit-fight) A unique tattoo system used by rogues and refugees A secret University that trains outlaws and rogues Activists and Vigilantes who fight for peace and justice Everything you need...   [click here for more]
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Art Pack - Potions

Art Pack - Potions


 Depictions of 15 different Potion Bottles with six different liquid colors  Version 1.0 This pack contains 2000 pixel square 300dpi PNG images of 15 different types of potion bottles. Can be printed on card stock for tabletop play Or uploaded to personal online game platforms There are twelve PNGs of each bottle Each has been rendered twice with Red, Orange, Yellow, Blue, Green and Violet...   [click here for more]
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The Book of Villains: a Guide to Menaces, Monsters, and Masterminds

The Book of Villains: a Guide to Menaces, Monsters, and Masterminds


This book sets out to give Dungeon Masters the tools they need to run truly evil, manipulative, destructive, and—most importantly—interesting villains.  This book includes tips for creating and running your villains, and a large variety of villains from my past campaigns to spice up your own adventures, or to serve as examples of true malignance. This is my love letter to Dungeons &...   [click here for more]
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Trinkets of Avernus

Trinkets of Avernus


Trinkets of Avernus This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus. The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane of...   [click here for more]
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Relics of The Great Old Ones

Relics of The Great Old Ones


The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze. The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ...   [click here for more]
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Saltmarsh Ship Stats Sheet

Saltmarsh Ship Stats Sheet


In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh. Please follow my facebook page to stay updated...   [click here for more]
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The Monster Menu

The Monster Menu


"They're going Breath Of The Wild on us lads" -Phil S. "Sure to spice up any campaign" -Robert R. "You had me at eating monsters" -Wonder and Widget's Workshop The Monster Menu features over 100 unique monster meals to sate the appetite of any questing chef! We're talking thunderous Behir Gizzards, highly suspicious Manticore Fondue, rustic Owlbear Shanks,...   [click here for more]
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Magicka Serrella - A Book of Magic

Magicka Serrella - A Book of Magic


Magicka Serrella A Book of Magic "This is a really impressive piece of work." - Loot The Room's Chris Bissette Compiled by Federec Serrell of Timbertown in Impiltur, Magicka Serrella is one wizard's life work. It is a collection of spells and observations from a long and eventful adventuring career. Inside: More than 80 spells from 3e and 3.5e Forgotten...   [click here for more]
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DM Costs Cheat Sheet

DM Costs Cheat Sheet


Quick Reference Cheat Sheet for pricing and costs of various food, labors, transportation, items etc. ...   [click here for more]
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Encounterpaedia - 450 Non-combat Random Encounters & 100 Skill Challenges

Encounterpaedia - 450 Non-combat Random Encounters & 100 Skill Challenges


INTRODUCTION (This product consists of material previously published in The Solo Adventurer's Toolbox Pt. 1&2). How often have you searched for “non-combat encounters” only to come up frustrated? Many tables that you find online are combat-oriented and provide little opportunity for roleplay. Within this small product, you will find 450 creative non-combat...   [click here for more]
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Traps, Tricks and Puzzles

Traps, Tricks and Puzzles


This tome provides 25 standalone traps, tricks or puzzles that can be inserted into almost any campaign/adventure. Each trap, trick or puzzle has a page of detail and is ready to be used 'as is' or modified by the GM. There are 20 individual traps, tricks and puzzles and 5 'kobold engineered' traps. The 'kobold engineered' traps are a little more mischievious. There is also a page containing a few...   [click here for more]
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Create-A-Specialization: An Artificer Specialization Creation Guide

Create-A-Specialization: An Artificer Specialization Creation Guide


Welcome to the world of Eberron! The artificer, the first new class since 5e was launched, is now available and with it comes a new subclass. This guide will help you learn about the artificer, Specializations, and tips on creating your very own subclass.  Includes: How-to guide including defining your Specialization and creating features Overview of artificer class features for easy reference 2...   [click here for more]
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A Dozen Maps

A Dozen Maps


Need a map for your adventure? Here's a tidy collection of generic maps for you to choose from! This collection of a dozen maps are available for use with your DM's Guild adventure module, all that is asked is that you credit the original artist. Versions of the maps are also provided for use in Virtual Table Top programs. The maps are provided in three versions, all high quality: - The "book"...   [click here for more]
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60 Paper, Letter, and Handout Templates - Hand Drawn Style

60 Paper, Letter, and Handout Templates - Hand Drawn Style


Direquest presents: 60 Paper Templates - Vol 1! Visually elevate your products with these 60 handcrafted layout inserts! Sealed envelopes? Blank notes? Blank ornate pages perfect for a letter?Tattered blank columns? Check, check, check, and check: All images in this...   [click here for more]
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You Arrive At A Tavern: A Beginner's Guide to Building and Crafting Campaigns

You Arrive At A Tavern: A Beginner's Guide to Building and Crafting Campaigns


NOW FEATURED ON SPLINTERVERSE! START AT 1:02:57! You Arrive At A Tavern... These are often the words that open any Dungeons & Dragons campaign, or in some kind of variation: you wake up in a prison cell, you rouse yourself from your sleep on the ship, et cetera et cetera. However, while those five words might initiate your campaign, where do you go from there?...   [click here for more]
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Traps, Tricks and Puzzles 6

Traps, Tricks and Puzzles 6


A tome of 12 devious devices that can be used in your own home-brew world. Confront your players with a dozen challenges that will have them scratching their heads, losing valuable hit points or just using trial and error to see how the device works (in some cases they may do all three of these things!).  There is also a bonus section at the end that contains a home-brew ruleset on how to manage...   [click here for more]
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56 Miscellaneous Maps

56 Miscellaneous Maps


5e Solo Gamebooks Presents: 56 Miscellaneous Maps.  Here you will find a collection of 56 maps. Contained within this are dungeon maps, wilderness maps, urban maps, large area maps and more.  There is a mixture of battlemaps and larger maps. Many of these maps have been used in our solo adventure products, with great feedback from users.  The maps are a mix of old-school black and white style...   [click here for more]
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Create-A-Tradition: A Monk Tradition Creation Guide

Create-A-Tradition: A Monk Tradition Creation Guide


Find inner peace and outer strength a powerful monk. Follow your Tradition with zeal and conviction as you walk a path of self-enlightenment and discovery.  This guide was crafted after researching the official monk tradition options as well as other homebrew. It offers suggestions, inspiration, research insights, and many examples of features including two complete monk traditions for you to use...   [click here for more]
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Traps, Tricks and Puzzles 8 - Complex Traps

Traps, Tricks and Puzzles 8 - Complex Traps


A brief guideline on the principles of running a 'complex trap encounter' followed by 8 detailed and illustrated examples showing what will happen on a round-by-round basis. If you've shied away from putting a complex trap in your adventure because you thought it was too, well, complex then this is for you. Easy to understand and follow and should provide some memorable moments for your game session....   [click here for more]
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Create-A-School: A Wizard Tradition Creation Guide

Create-A-School: A Wizard Tradition Creation Guide


Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely.  Includes: How-to guide including defining your Tradition and creating features Overview of wizard class features...   [click here for more]
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Traps, Tricks and Puzzles 4

Traps, Tricks and Puzzles 4


Traps, Tricks and Puzzles is back with it’s 4th tome of goodies. This publication focuses on challenges that a party of adventurers may come across in a dark, dank, wet tomb. This time around there are a series of challenges which have been placed into a watery tomb. You can either use TTP4 as a standalone adventure or (as with the earlier TTP volumes) you can just choose the trap, trick or puzzle...   [click here for more]
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FeyWild Maps

FeyWild Maps


FEYWILD MAPS Delve into the realms of the Feywilds with this map-pack. It includes sixteen high quality maps of four different locations. Each map has four variations (Grid, No Grid, Day, Night). Explore the following locations: * Fey Forest Path * Fey River Crossing * Fey Stone Circle * Fey Village These maps come with a commercial lisence, allowing you to use them in your own...   [click here for more]
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You need these Maps ! - Stock Pack

You need these Maps ! - Stock Pack


Make your module or product look better with good quality maps, this is a Stock art pack with 19 locations in different illustration variations. There's a total of 50 Image files. Use them commercially or in your own home games. You Need These Maps !!! All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual...   [click here for more]
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Create-A-Roguish: A Rogue Archetype Creation Guide

Create-A-Roguish: A Rogue Archetype Creation Guide


It's not the ominous hood, the wry smile, or even the razor-sharp blade that is most terrifying about the rogue. Quite the opposite, in fact. It's the knowledge that, no matter how fast you are, how skilled you are, you'll never even see them coming for you. In this guide I explore the rogue, a master assassin, thief, and smooth operator. This guide will help you create your own rogue Archetype to...   [click here for more]
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Traps, Tricks and Puzzles 7

Traps, Tricks and Puzzles 7


Discovering a treasure chest is generally a cause for celebration to a party of adventurers as it usually indicates that they are about to be rewarded for their hard endeavours. And most of the time they are correct, they usually open the chest to reveal gold coins, jewelry, gems and maybe even some magic items. But Dungeon Masters can be a little sneaky and sometimes they will turn the treasure chest...   [click here for more]
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Traps, Tricks and Puzzles 9

Traps, Tricks and Puzzles 9


Maybe your party want to enter a long-lost tomb in a bid to retrieve a valuable artifact or maybe they just stumbled across a tomb entrance that has been hidden from sight for hundreds of years. However they got to this point, as they stand before the entrance they will probably be feeling two contrary emotions as they look down into the darkness. The overpowering feeling will be a strong desire to...   [click here for more]
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Massive D&D Shops List

Massive D&D Shops List


This is a compiled list of various city shops to help aid Dungeon Masters. It's made up of 53 different shops, all with shops type, shop name, shop worker race and name, shop's items or purposes, price and crafting tables, and so much more! It offers DMs the opportunity to find all magic items, and all items in general, in one place, dispersed into different shops accordingly. It also allows ample...   [click here for more]
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Traps, Tricks and Puzzles 3

Traps, Tricks and Puzzles 3


Traveling through the wilderness can sometimes be a little bit of a drag. Yes, there are the occasional random encounters (the odd monster or two, sometimes an NPC with some vital quest information or maybe a merchant being attacked by a gang of goblins) but moving from one location to the next is usually an uneventful (and often ignored) element of the campaign. Why not introduce your players to a...   [click here for more]
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Create-A-College: A Bard College Creation Guide

Create-A-College: A Bard College Creation Guide


Aloof, talented, charming, beguiling. These and more are embodied by the bard, a consumate performer who seem to have an otherworldly ability to inspire and captivate audiences. Be it with a lute, their voice, or a series of carefuly crafted movements, the bard summons their innate magic to impose their will on the world around them. In this guide, I will walk you through the process to create your...   [click here for more]
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Traps, Tricks and Puzzles 5

Traps, Tricks and Puzzles 5


Usually a band of intrepid adventurers will undertake a quest or task for some form of reward. This reward could come in many guises; valuable experience, information, money, magical treasure... Ahh, magical treasure. This tome contains treasure that you can offer to your players as a reward for a job well done and the items listed will appear to be magical items or treasure that will benefit the...   [click here for more]
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Quick Dungeons 2: Lair of the Ooze Lord

Quick Dungeons 2: Lair of the Ooze Lord


Don’t let the name fool you!  Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick...   [click here for more]
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Festivals & Fisticuffs

Festivals & Fisticuffs


Festivals and Fisticuffs is a Dungeons & Dragons resource using the 5th Edition rules. This guide features 20 different games for characters to enjoy as downtime activites, including all the rules, descriptions, outcomes and variant rules for creating unique challenges for your players. If your Dungeon Master is looking for a light-hearted break between harrowing encounters and near-death...   [click here for more]
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50 Magic Potions Stock Art Pack - Hand Drawn Style

50 Magic Potions Stock Art Pack - Hand Drawn Style


Have a product full of potions? Want multiple potions with several color variations? We've got you covered. This pack includes 10 different potion sizes and styles, each with 5 color variants! Each purchase includes a zip file containing: 50 300 DPI pngs 10 unique potion styles with 5 variations each limitless possibilties for story telling! Any and all...   [click here for more]
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