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In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh.
Please follow my facebook page to stay updated... [click here for more] |
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The gods are not among us, but they watch us from afar. They judge us by our actions, and if we please or displease, they will act accordingly. If one gains the favor of a God, they are Blessed with a portion of the divine. If, however, they gain the hatred of one, such an individual will soon learn that is is not wise to anger the gods. This book "Divine Sanctions: Blessings, Boons, and... [click here for more] |
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Basic Information and Purpose
This is an Excel template for single-column monster stat-blocks. I began this project for myself, but figured that I might as well also make it easier for other people to generate their own stat-blocks.
Fonts and IP
This template uses the Tex-Gyer-Bonum (TGB) free font mentioned in the official Adventure Template ( /product/170830/DMs-Guild-Creator-Resource--Adventure-Template?src=newest&filters=0_0_45476_0_0_0... [click here for more] |
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Monsters of the True World
Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery.
While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril.... [click here for more] |
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Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game.
This game tool can be used to provide a little more color... [click here for more] |
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Here's a little something I personally struggled with and... ending up over doing because I thought it looked cool. So, here's hoping at least a few people get some use out of my insomniac work.
Not every DM likes to break immersion and say to their players "Here's a basic guide line of what these stores have from the PHB, go nuts". I like to be able to hand my players store stock, and let them feel... [click here for more] |
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Greetings~ I am Søren Kraak Wollenberg
The product you see before you is meant to be played as an extension to the adventure "Baldur's Gate: Descend into Avernus"
The purpose of this product is to cover a lacking feature in the official adventure which struck me as strange when first reading the book. With how focused the overall adventure is on encouraging the players to explore... [click here for more] |
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Evil broods in the cold north...
To the northwest of Faerûn lies the virtually unexplored continent of Anchôromé. In its northern tip lies a land of endless ice where the beautiful but fierce snow elves battle for territory with the proud urskan bear folk.
All the while an elemental evil rises within the mountains...
Adventure in the Frozen North
Blacktoe... [click here for more] |
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When your players are used to grand adventures spanning cities, nations, and perhaps even whole worlds or planes; how do you go even grander? The answer is you don't. Perhaps it is time indeed to go smaller. Much smaller!
Pond Scum is a regional guide detailing a singular pond which is only truly about 40 feet in radius. However, when your characters are suddenly shrunk to sizes invisible... [click here for more] |
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Waterdeep Underground Fight Club is a section of the Grappler's Handbook that serves as both a guide for running a grappling style tournament and an encounter that lets your players compete in an underground tournament.
The tournament is made to appear legitimate enough, with rules and guidelines that make it seem safe, but when competitors are grievously hurt or the rules broken, does anyone pay... [click here for more] |
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Deep in the Ethereal plane there is a grayish brown curtain of color with very little indication to what lies on the far side.
After stepping through, it is likely that your players would rather they had entered the deepest pits of the Abyss. When they realize the bubble of air that surrounds them is collapsing and the wall of trillions of worms comes crashing down upon them, they'll... [click here for more] |
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Enter into the Rainbow...
Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows.
The Limitless Light is the first in a series... [click here for more] |
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A New Ravenloft Domain based off the setting of Maztica!
Following the Era of the Immortals in Maztica came what was known as the Golden Age of Payit. This was a time of plenty for all of Maztica when humanity flourished.
Payit and Far Payit both excelled in culture, developing in technology, medicine, astronomy and magic.
Though this Golden Age has no official start or finish,... [click here for more] |
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Broken but haughty, the gold clad giant kings harbor a racial guilt that has been ingrained into their psyche from their ancient war with the dragons. It defines their culture and outlook in ways that even they cannot fathom.
This book is an exploration of a special subgroup of stone giants in the Forgotten Realms land of fire known as Lopango and the ways of their clans. It is up to the reader to... [click here for more] |
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THE VERDANTIUM 2.0 IS NOW AVAILABLE! (This update has 20 new pages of content, 52 pages total.) Emerald Enclave? Lords' Alliance? Harpers? Zhentarim? Order of the Gauntlet? Get ready for a new faction! The Verdantium stands in defiance of powerful forces (and looks amazing in the process).
Do you like going toe-to-toe with dark overlords? Do you like fighting Red Wizards? Do you... [click here for more] |
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This is a guide of helpful suggestions to play Waterdeep: Dragon Heist hardcover in your Adventurers' League groups, bringing the best out of the City of Splendors and giving your players the wonderful experience of this unique adventure module.
Here you will find:
How to let your various groups of player live the City of Splendors together
How to keep organization among various groups of... [click here for more] |
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One of fire and one of ice, sister phoenixes require your help in a grand adventure that will take you from massive super volcanoes to the elemental planes, then into the farthest reaches of the unknown north of Toril and back again.
You will face creatures and abominations of vast power, but you will have powerful allies as well. Slaad lords, mutated mephits, evil caribou and the child of a god... [click here for more] |
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Lopango is a virtually unknown region of Toril found south of the equally mysterious land of Maztica. Though many refer to it as the Land of Fire because of its myriad volcanoes, its human inhabitants call it the Land of the Sacred Sun.
Lopango was explored in great detail as a campaign setting in the Lopango Campaign Guide but there is so much more to be discovered! This book will fill in details... [click here for more] |
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Explore the fog-shrouded forests and ghost-haunted ruins of the Tethyr Peninsula with this map that includes the newly-independent nation of Cape Velen, the ogre nation of Muranndin, and the western stretches of Tethyr and the Wealdath Forest. This product includes three versions of the map: a fully-labeled map for DM use and inspiration; a minimally labeled, "player-friendly" version; and an unlabelled... [click here for more] |
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Forgotten, lost, but not entirely gone. Krin Dolan awaits!
The cities of Thultanthar, Ythryn, Jiksidur, and Xinlenal among many others are the remembered flying cities of unimaginable power and majesty from the ancient days of mighty Netheril. But the empire lasted for thousands of years and the well known ones are not all that once took to the skies of Toril. Krin... [click here for more] |
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Produced as an accompaniment to The Desert Walker's Guide To Anauroch, these maps can be used to enhance any Anaurian adventure. Presented in color and greyscale and in varying levels of locational detail, these can be used to find the many locations listed in The Desert Walker's Guide To Anauroch or as a blank canvas upon which to craft your own Anaurian... [click here for more] |
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This product is designed to enrich the Tyrrany of Dragons (Hoard of the Dragon Queen and Rise of Tiamat). and it is completely lore friendly. An exilled ancient metallic dragon, outcast of Bahamut's order enetered into a deep meditation which was guided by someone else's will... In a certain island he found an ancient source of power, draconic spell knowledge that go back to uknown ages. What... [click here for more] |
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The Brightfungal Bog is an excellent addition to your Out of the Abyss game, or any subterranean adventure! It comes with an adventure and four maps! Two full-color maps, one with a grid and one without a grid, and two printable black-and-white maps, one with a grid and one without a grid!! ... [click here for more] |
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This is a front page or cover to use with existing logsheets. I have incorporated the 8.1 rules as best as I can. Simply fill out the logsheets as you normally would and then update the this cover page. Easily track checkpoints and treasure.
This is my first published work, depending on response I will update as the rules progress. ... [click here for more] |
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This article is written in the style of the old Dragon Magazine articles known as the *Bazaar of the Bizarre* which highlighted new magical items or magical item concepts. In this instance, the article describes a magical version of a "quipu," which is a series of knotted cotton strings, sometimes attached to a wooden base. Quipus relay large amounts of information based on the number and placement... [click here for more] |
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Este suplemento proporciona recursos e ideas para organizar torneos y/o combates diversos entre jugadores. Tanto Jugador contra Jugador como Monstruos o Bestias. Trampas, eventos, generación aleatoria de tesoros y maneras de organizar sesiones donde el objetivo es ser el mejor en los combates de la Arena.
Crea tu propia competición y desafía a tus jugadores con este suplemento enfocado al combate... [click here for more] |
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Do you want to weave your player's faction choices more closely into your campaign? Do you want to give you players fun and useful additional skills? Are you looking for "faction-specific downtime activities"? Then Faction Class Training may be of use to you.
Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core 1st- and... [click here for more] |
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Penned by the banished obsidian thane of Sardior himself, Seradess keeps a log of all powerful dragons whom she thinks might be a threat to her. In the form of a drow matriarch, she pens the book and pours her elemental magic into it, making it both an item of powerful magic, a spellbook as well as a journal. First introduced in the adventure MZA7 Dragonglass, this item has been greatly expanded... [click here for more] |
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A brief history of the dwarven region of Delzoun & Besilmer. During the 'Princes of the Apocolypse' campaign, PC's come across tomes titled 'History of Delzoun'. This PDF contains a time line to help players and DM's alike understand the regions place in the history of the North and why a delegation from Mirabar might be interested... [click here for more] |
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Four separate maps for my adventure Forest in Twilight. Useful for any encounters taking place in or around forests. (Please note - these are included in that adventure.)
Check out the adventure here:
https://www.dmsguild.com/product/390421/Forest-in-Twilight
Feel free to use these maps in your home games or commercial products.
You can find my other publications on Dungeon Masters Guild... [click here for more] |
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Introducing the ultimate guide for Dungeon Masters running the acclaimed Wizards of the Coast adventure, Rime of the Frostmaiden, for Dungeons and Dragons 5e!
This comprehensive PDF guide is designed to help DMs plan and execute an unforgettable campaign in the frozen wasteland of Icewind Dale. Packed with tips, tricks, and expert advice, this guide will take you step-by-step through every aspect... [click here for more] |
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The sequal to the Happy Easter Sourcebook, this twisted book of ghoulish creatures and fiendish spooks is the perfect Halloween rescource for a night full of wicked tricks. This short book includes everything you need to run a tense, rewarding, and devious dungeon full of character and steeped in lore. This book includes:
8 Halloween Creatures,... [click here for more] |
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The words "rum" and "death" should mean the same thing to you!
-Dr. Livesey, 1488 DR, or 1988 AC (Earth Years)
The legendary Dr. Livesey has reach spelljamming space in his ship the Hispaniola. This single unit of a stat block is well balanced and can be pair with (or against as a D&D villain) with 1st to 9th level characters. The supreme gigachad of all spelljamming, Dr. Livesey is... [click here for more] |
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Follow us at @perilous_prints and like us on facebook!
The tables and charts in an easy to use format so you don't have to scroll through The Dungeon Land for all eternity. ... [click here for more] |
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Saltmarsh and the surrounding areas are ripe for extended exploration, adventure, and storytelling. Why stop at the Ghosts of Saltmarsh when you can spin up new adventures filled with peril, mystery, and treasure! You can roll three d20s on this table to quickly spin up an idea for a new adventure, whether a rumour heard at the docks or pub, or assigned to the adventurers from an NPC.
What's so enjoyable... [click here for more] |
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An old saying goes "there's always bigger fish" and that much is true, and the colossal monsters are the next step. This PDF features the notes from Evaal, a man studying the planes and a follower of Deneir, rules on how to make colossal-sized monsters, and an example of how a colossal sheet could look like.
-Socials
Twitter: @OfficialExarch
Email: OfficialExarch@hotmail.com ... [click here for more] |
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NPC generator - DM screen for D&D 5e
If you're a frequent DM like myself, you've definitely run into the problem of needing to create NPCs on the fly.
Yes, there are certainly different methods for solving this problem.
However, I've always wanted to have a handy NPC generator close at hand.
Today I'd like to share with you the second version (updated, as a result of your comments on the last... [click here for more] |
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English Version here: https://www.dmsguild.com/product/327900/The-Forgotten-Ziggurat
Esta é a versão em PDF. Se estiver procurando o módulo para Fantasy Grounds, favor acessar: https://www.dmsguild.com/product/327914/The-Forgotten-Ziggurat-FG
Explore a Pirâmide Esquecida de Mbala!
Esta masmorra em formato de pirâmide pode ser usada como missão complementar na campanha Tomb of Anihilation,... [click here for more] |
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Hi, this map is for DM (Dungeon Master) it is very basic hand-draw but full of nice information of old books of the Forgotten Realms it is made by Dunn
Dunn is a 6-level ranger old male dwarf that my players hired to help them in the savage frontier, they meet him in Red Larches in the Helm at HighSun he is a local guide helping Merchants Caravan on the longue Road (Waterdeep to Mirabar). We play... [click here for more] |
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Stavros Ferrywell is a retired Bard and Fighter who in his youth was a member of the Shining Swords of Cormyr adventuring group. Sometime in his travels, he came across this old toppled giant oak. Something about it struck a cord and when he retired he set his mind to turn it into a tavern of leisure. There are three floors to the Deep Oak with the main floor being the busiest on a nightly basis with... [click here for more] |
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FREE Turtle Island Map
This is a map I made for an aquatic adventure series called Tides of Fate.
Now you can use this map of Eorvu, the Giant Sea Turtle, for your own games, or DMsGuild products!
If you do use this map for DMsGuild products, it would be nice if you included a link back to my work, but this is not neccissary.
Follow me on Twitter @JamesPatrickDnD for updates and more!... [click here for more] |
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Hi this time its a small map of the Stone Bridge make by Dunn again. ... [click here for more] |
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Click here for the english edition
Click here for the Fantasy Grounds Edition
Bem-vindo à mesa do caçador!
Este módulo contém tudo o que você precisa para conduzir uma aventura baseada nas imediações da taberna A Mesa do Caçador. Aqui você encontrará uma descrição detalhada da taberna e das atividades que podem acontecer durante a estadia dos personagens, organizado de forma a facilitar... [click here for more] |
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Celestia, a continent who appeared during the spellplague. Different from other places who also apparead, everyone remembers Celestia as if it was always there, from way before. The most brilliant minds know that it wasn't there before, but still don't understand why it happened.
In this brief document, I talk about the northwest part of Celestia, where 3 cities grow and prosper. And give a little... [click here for more] |
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Let us introduce you to a new visual for your Dungeon Master screen! Refresh the experience for your players. The screen depicts the battle of gladiators in the great colosseum (Faerun). Please support our artist, download the screen - Thank you!
... [click here for more] |
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Reginald Liadon is a waterdavian noble mainly interested works of art. He might not be particularly competent, but he will use any amount of money to achieve his goals.
This NPC was originally created in the Forgotten Realms, but with minor modification it is easy to adapt to other settings.
This is the first NPC I uploaded to this site, any feedback is higly appreciated!
Edit: In version 1.1 the... [click here for more] |
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This is the italian version of Reginald Liadon: High Elf Noble NPC
Reginald Liadon è un nobile di Waterdeep principalmente interessato agli oggetti d'arte. Potrebbe non essere particolarmente competente, ma sosterrà qualunque spesa necessaria per raggiungere i suoi obbiettivi.
Questo PNG è stato originalmente creato per i Forgotten Realms, ma con poche modifiche... [click here for more] |
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